BLT-Graphics/include/blt/shader/ui_shader.frag

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2023-07-29 18:58:56 -04:00
#include <string>
static std::string UIShaderFragment = R"("
#version 330 core
in vec2 uvs;
out vec4 color;
uniform sampler2D tex;
void main()
{
color = texture(tex, uvs);
}
")";