diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..f4147ff --- /dev/null +++ b/.gitignore @@ -0,0 +1,3 @@ +cmake-build-debug +cmake-build-release +cmake-build-relwithdebinfo diff --git a/cmake-build-debug/.cmake/api/v1/query/cache-v2 b/cmake-build-debug/.cmake/api/v1/query/cache-v2 deleted file mode 100644 index e69de29..0000000 diff --git a/cmake-build-debug/.cmake/api/v1/query/cmakeFiles-v1 b/cmake-build-debug/.cmake/api/v1/query/cmakeFiles-v1 deleted file mode 100644 index e69de29..0000000 diff --git a/cmake-build-debug/.cmake/api/v1/query/codemodel-v2 b/cmake-build-debug/.cmake/api/v1/query/codemodel-v2 deleted file mode 100644 index e69de29..0000000 diff --git a/cmake-build-debug/.cmake/api/v1/query/toolchains-v1 b/cmake-build-debug/.cmake/api/v1/query/toolchains-v1 deleted file mode 100644 index e69de29..0000000 diff --git a/cmake-build-debug/.cmake/api/v1/reply/cache-v2-74e50dfa4974a46428ad.json b/cmake-build-debug/.cmake/api/v1/reply/cache-v2-74e50dfa4974a46428ad.json deleted file mode 100644 index 25db380..0000000 --- a/cmake-build-debug/.cmake/api/v1/reply/cache-v2-74e50dfa4974a46428ad.json +++ /dev/null @@ -1,4815 +0,0 @@ -{ - "entries" : - [ - { - "name" : "AMD64", - "properties" : - [ - { - "name" : "HELPSTRING", - "value" : "Enable building amd64 assembly implementation" - } - ], - "type" : "INTERNAL", - "value" : "FALSE" - }, - { - "name" : "ASM686", - "properties" : - [ - { - "name" : "HELPSTRING", - "value" : "Enable building i686 assembly implementation" - } - ], - "type" : "INTERNAL", - "value" : "FALSE" - }, - { - "name" : "ASSIMP_ANDROID_JNIIOSYSTEM", - "properties" : - [ - { - "name" : "HELPSTRING", - "value" : "Android JNI IOSystem support is active" - } - ], - "type" : "BOOL", - "value" : "OFF" - }, - { - "name" : "ASSIMP_ARCHIVE_OUTPUT_DIRECTORY", - "properties" : - [ - { - "name" : "HELPSTRING", - "value" : "Path for library output files" - } - ], - "type" : "STRING", - "value" : "/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-debug/BLT-Graphics/libraries/assimp/lib" - }, - { - "name" : "ASSIMP_ASAN", - "properties" : - [ - { - "name" : "HELPSTRING", - "value" : "Enable AddressSanitizer." - } - ], - "type" : "BOOL", - "value" : "OFF" - }, - { - "name" : "ASSIMP_BUILD_ALL_EXPORTERS_BY_DEFAULT", - "properties" : - [ - { - "name" : "HELPSTRING", - "value" : "default value of all ASSIMP_BUILD_XXX_EXPORTER values" - } - ], - "type" : "BOOL", - "value" : "ON" - }, - { - "name" : "ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT", - "properties" : - [ - { - "name" : "HELPSTRING", - "value" : "default value of all ASSIMP_BUILD_XXX_IMPORTER values" - } - ], - "type" : "BOOL", - "value" : "ON" - }, - { - "name" : "ASSIMP_BUILD_ARCHITECTURE", - "properties" : - [ - { - "name" : "ADVANCED", - "value" : "1" - }, - { - "name" : "HELPSTRING", - "value" : "describe the current architecture." - } - ], - "type" : "STRING", - "value" : "" - }, - { - "name" : "ASSIMP_BUILD_ASSIMP_TOOLS", - "properties" : - [ - { - "name" : "HELPSTRING", - "value" : "If the supplementary tools for Assimp are built in addition to the library." - } - ], - "type" : "BOOL", - "value" : "OFF" - }, - { - "name" : "ASSIMP_BUILD_COMPILER", - "properties" : - [ - { - "name" : "ADVANCED", - "value" : "1" - }, - { - "name" : "HELPSTRING", - "value" : "describe the current compiler." - } - ], - "type" : "STRING", - "value" : "" - }, - { - "name" : "ASSIMP_BUILD_DOCS", - "properties" : - [ - { - "name" : "HELPSTRING", - "value" : "Build documentation using Doxygen." - } - ], - "type" : "BOOL", - "value" : "OFF" - }, - { - "name" : "ASSIMP_BUILD_DRACO", - "properties" : - [ - { - "name" : "HELPSTRING", - "value" : "If the Draco libraries are to be built. 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(Files created by minigzip can still be extracted by - * gzip.) - */ -#ifndef MAX_WBITS -# define MAX_WBITS 15 /* 32K LZ77 window */ -#endif - -/* The memory requirements for deflate are (in bytes): - (1 << (windowBits+2)) + (1 << (memLevel+9)) - that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values) - plus a few kilobytes for small objects. For example, if you want to reduce - the default memory requirements from 256K to 128K, compile with - make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7" - Of course this will generally degrade compression (there's no free lunch). - - The memory requirements for inflate are (in bytes) 1 << windowBits - that is, 32K for windowBits=15 (default value) plus about 7 kilobytes - for small objects. -*/ - - /* Type declarations */ - -#ifndef OF /* function prototypes */ -# ifdef STDC -# define OF(args) args -# else -# define OF(args) () -# endif -#endif - -#ifndef Z_ARG /* function prototypes for stdarg */ -# if defined(STDC) || defined(Z_HAVE_STDARG_H) -# define Z_ARG(args) args -# else -# define Z_ARG(args) () -# endif -#endif - -/* The following definitions for FAR are needed only for MSDOS mixed - * model programming (small or medium model with some far allocations). - * This was tested only with MSC; for other MSDOS compilers you may have - * to define NO_MEMCPY in zutil.h. If you don't need the mixed model, - * just define FAR to be empty. - */ -#ifdef SYS16BIT -# if defined(M_I86SM) || defined(M_I86MM) - /* MSC small or medium model */ -# define SMALL_MEDIUM -# ifdef _MSC_VER -# define FAR _far -# else -# define FAR far -# endif -# endif -# if (defined(__SMALL__) || defined(__MEDIUM__)) - /* Turbo C small or medium model */ -# define SMALL_MEDIUM -# ifdef __BORLANDC__ -# define FAR _far -# else -# define FAR far -# endif -# endif -#endif - -#if defined(WINDOWS) || defined(WIN32) - /* If building or using zlib as a DLL, define ZLIB_DLL. - * This is not mandatory, but it offers a little performance increase. - */ -# ifdef ZLIB_DLL -# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500)) -# ifdef ZLIB_INTERNAL -# define ZEXTERN extern __declspec(dllexport) -# else -# define ZEXTERN extern __declspec(dllimport) -# endif -# endif -# endif /* ZLIB_DLL */ - /* If building or using zlib with the WINAPI/WINAPIV calling convention, - * define ZLIB_WINAPI. - * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI. - */ -# ifdef ZLIB_WINAPI -# ifdef FAR -# undef FAR -# endif -# ifndef WIN32_LEAN_AND_MEAN -# define WIN32_LEAN_AND_MEAN -# endif -# include - /* No need for _export, use ZLIB.DEF instead. */ - /* For complete Windows compatibility, use WINAPI, not __stdcall. */ -# define ZEXPORT WINAPI -# ifdef WIN32 -# define ZEXPORTVA WINAPIV -# else -# define ZEXPORTVA FAR CDECL -# endif -# endif -#endif - -#if defined (__BEOS__) -# ifdef ZLIB_DLL -# ifdef ZLIB_INTERNAL -# define ZEXPORT __declspec(dllexport) -# define ZEXPORTVA __declspec(dllexport) -# else -# define ZEXPORT __declspec(dllimport) -# define ZEXPORTVA __declspec(dllimport) -# endif -# endif -#endif - -#ifndef ZEXTERN -# define ZEXTERN extern -#endif -#ifndef ZEXPORT -# define ZEXPORT -#endif -#ifndef ZEXPORTVA -# define ZEXPORTVA -#endif - -#ifndef FAR -# define FAR -#endif - -#if !defined(__MACTYPES__) -typedef unsigned char Byte; /* 8 bits */ -#endif -typedef unsigned int uInt; /* 16 bits or more */ -typedef unsigned long uLong; /* 32 bits or more */ - -#ifdef SMALL_MEDIUM - /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */ -# define Bytef Byte FAR -#else - typedef Byte FAR Bytef; -#endif -typedef char FAR charf; -typedef int FAR intf; -typedef uInt FAR uIntf; -typedef uLong FAR uLongf; - -#ifdef STDC - typedef void const *voidpc; - typedef void FAR *voidpf; - typedef void *voidp; -#else - typedef Byte const *voidpc; - typedef Byte FAR *voidpf; - typedef Byte *voidp; -#endif - -#if !defined(Z_U4) && !defined(Z_SOLO) && defined(STDC) -# include -# if (UINT_MAX == 0xffffffffUL) -# define Z_U4 unsigned -# elif (ULONG_MAX == 0xffffffffUL) -# define Z_U4 unsigned long -# elif (USHRT_MAX == 0xffffffffUL) -# define Z_U4 unsigned short -# endif -#endif - -#ifdef Z_U4 - typedef Z_U4 z_crc_t; -#else - typedef unsigned long z_crc_t; -#endif - -#ifdef HAVE_UNISTD_H /* may be set to #if 1 by ./configure */ -# define Z_HAVE_UNISTD_H -#endif - -#ifdef HAVE_STDARG_H /* may be set to #if 1 by ./configure */ -# define Z_HAVE_STDARG_H -#endif - -#ifdef STDC -# ifndef Z_SOLO -# include /* for off_t */ -# endif -#endif - -#if defined(STDC) || defined(Z_HAVE_STDARG_H) -# ifndef Z_SOLO -# include /* for va_list */ -# endif -#endif - -#ifdef _WIN32 -# ifndef Z_SOLO -# include /* for wchar_t */ -# endif -#endif - -/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and - * "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even - * though the former does not conform to the LFS document), but considering - * both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as - * equivalently requesting no 64-bit operations - */ -#if defined(_LARGEFILE64_SOURCE) && -_LARGEFILE64_SOURCE - -1 == 1 -# undef _LARGEFILE64_SOURCE -#endif - -#ifndef Z_HAVE_UNISTD_H -# ifdef __WATCOMC__ -# define Z_HAVE_UNISTD_H -# endif -#endif -#ifndef Z_HAVE_UNISTD_H -# if defined(_LARGEFILE64_SOURCE) && !defined(_WIN32) -# define Z_HAVE_UNISTD_H -# endif -#endif -#ifndef Z_SOLO -# if defined(Z_HAVE_UNISTD_H) -# include /* for SEEK_*, off_t, and _LFS64_LARGEFILE */ -# ifdef VMS -# include /* for off_t */ -# endif -# ifndef z_off_t -# define z_off_t off_t -# endif -# endif -#endif - -#if defined(_LFS64_LARGEFILE) && _LFS64_LARGEFILE-0 -# define Z_LFS64 -#endif - -#if defined(_LARGEFILE64_SOURCE) && defined(Z_LFS64) -# define Z_LARGE64 -#endif - -#if defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS-0 == 64 && defined(Z_LFS64) -# define Z_WANT64 -#endif - -#if !defined(SEEK_SET) && !defined(Z_SOLO) -# define SEEK_SET 0 /* Seek from beginning of file. */ -# define SEEK_CUR 1 /* Seek from current position. */ -# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */ -#endif - -#ifndef z_off_t -# define z_off_t long -#endif - -#if !defined(_WIN32) && defined(Z_LARGE64) -# define z_off64_t off64_t -#else -# if defined(_WIN32) && !defined(__GNUC__) && !defined(Z_SOLO) -# define z_off64_t __int64 -# else -# define z_off64_t z_off_t -# endif -#endif - -/* MVS linker does not support external names larger than 8 bytes */ -#if defined(__MVS__) - #pragma map(deflateInit_,"DEIN") - #pragma map(deflateInit2_,"DEIN2") - #pragma map(deflateEnd,"DEEND") - #pragma map(deflateBound,"DEBND") - #pragma map(inflateInit_,"ININ") - #pragma map(inflateInit2_,"ININ2") - #pragma map(inflateEnd,"INEND") - #pragma map(inflateSync,"INSY") - #pragma map(inflateSetDictionary,"INSEDI") - #pragma map(compressBound,"CMBND") - #pragma map(inflate_table,"INTABL") - #pragma map(inflate_fast,"INFA") - #pragma map(inflate_copyright,"INCOPY") -#endif - -#endif /* ZCONF_H */ diff --git a/cmake-build-debug/BLT-Graphics/libraries/assimp/contrib/zlib/zlib.pc b/cmake-build-debug/BLT-Graphics/libraries/assimp/contrib/zlib/zlib.pc deleted file mode 100644 index 9fe8c97..0000000 --- a/cmake-build-debug/BLT-Graphics/libraries/assimp/contrib/zlib/zlib.pc +++ /dev/null @@ -1,13 +0,0 @@ -prefix=/usr/local -exec_prefix=/usr/local -libdir= -sharedlibdir= -includedir= - -Name: zlib -Description: zlib compression library -Version: - -Requires: -Libs: -L${libdir} -L${sharedlibdir} -lz -Cflags: -I${includedir} diff --git a/cmake-build-debug/BLT-Graphics/libraries/assimp/generated/assimpConfig.cmake b/cmake-build-debug/BLT-Graphics/libraries/assimp/generated/assimpConfig.cmake deleted file mode 100644 index e940ac0..0000000 --- a/cmake-build-debug/BLT-Graphics/libraries/assimp/generated/assimpConfig.cmake +++ /dev/null @@ -1,33 +0,0 @@ - -####### Expanded from @PACKAGE_INIT@ by configure_package_config_file() ####### -####### Any changes to this file will be overwritten by the next CMake run #### -####### The input file was assimp-plain-config.cmake.in ######## - -get_filename_component(PACKAGE_PREFIX_DIR "${CMAKE_CURRENT_LIST_DIR}/../../../" ABSOLUTE) - -macro(set_and_check _var _file) - set(${_var} "${_file}") - if(NOT EXISTS "${_file}") - message(FATAL_ERROR "File or directory ${_file} referenced by variable ${_var} does not exist !") - endif() -endmacro() - -macro(check_required_components _NAME) - foreach(comp ${${_NAME}_FIND_COMPONENTS}) - if(NOT ${_NAME}_${comp}_FOUND) - if(${_NAME}_FIND_REQUIRED_${comp}) - set(${_NAME}_FOUND FALSE) - endif() - endif() - endforeach() -endmacro() - -#################################################################################### - -include("${CMAKE_CURRENT_LIST_DIR}/assimpTargets.cmake") - -set(ASSIMP_ROOT_DIR ${PACKAGE_PREFIX_DIR}) -set(ASSIMP_LIBRARIES assimp::assimp) -set(ASSIMP_BUILD_SHARED_LIBS OFF) -get_property(ASSIMP_INCLUDE_DIRS TARGET assimp::assimp PROPERTY INTERFACE_INCLUDE_DIRECTORIES) -set(ASSIMP_LIBRARY_DIRS "") diff --git a/cmake-build-debug/BLT-Graphics/libraries/assimp/generated/assimpConfigVersion.cmake b/cmake-build-debug/BLT-Graphics/libraries/assimp/generated/assimpConfigVersion.cmake deleted file mode 100644 index feac378..0000000 --- a/cmake-build-debug/BLT-Graphics/libraries/assimp/generated/assimpConfigVersion.cmake +++ /dev/null @@ -1,65 +0,0 @@ -# This is a basic version file for the Config-mode of find_package(). -# It is used by write_basic_package_version_file() as input file for configure_file() -# to create a version-file which can be installed along a config.cmake file. -# -# The created file sets PACKAGE_VERSION_EXACT if the current version string and -# the requested version string are exactly the same and it sets -# PACKAGE_VERSION_COMPATIBLE if the current version is >= requested version, -# but only if the requested major version is the same as the current one. -# The variable CVF_VERSION must be set before calling configure_file(). - - -set(PACKAGE_VERSION "5.2.5") - -if(PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION) - set(PACKAGE_VERSION_COMPATIBLE FALSE) -else() - - if("5.2.5" MATCHES "^([0-9]+)\\.") - set(CVF_VERSION_MAJOR "${CMAKE_MATCH_1}") - if(NOT CVF_VERSION_MAJOR VERSION_EQUAL 0) - string(REGEX REPLACE "^0+" "" CVF_VERSION_MAJOR "${CVF_VERSION_MAJOR}") - endif() - else() - set(CVF_VERSION_MAJOR "5.2.5") - endif() - - if(PACKAGE_FIND_VERSION_RANGE) - # both endpoints of the range must have the expected major version - math (EXPR CVF_VERSION_MAJOR_NEXT "${CVF_VERSION_MAJOR} + 1") - if (NOT PACKAGE_FIND_VERSION_MIN_MAJOR STREQUAL CVF_VERSION_MAJOR - OR ((PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "INCLUDE" AND NOT PACKAGE_FIND_VERSION_MAX_MAJOR STREQUAL CVF_VERSION_MAJOR) - OR (PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "EXCLUDE" AND NOT PACKAGE_FIND_VERSION_MAX VERSION_LESS_EQUAL CVF_VERSION_MAJOR_NEXT))) - set(PACKAGE_VERSION_COMPATIBLE FALSE) - elseif(PACKAGE_FIND_VERSION_MIN_MAJOR STREQUAL CVF_VERSION_MAJOR - AND ((PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_LESS_EQUAL PACKAGE_FIND_VERSION_MAX) - OR (PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "EXCLUDE" AND PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION_MAX))) - set(PACKAGE_VERSION_COMPATIBLE TRUE) - else() - set(PACKAGE_VERSION_COMPATIBLE FALSE) - endif() - else() - if(PACKAGE_FIND_VERSION_MAJOR STREQUAL CVF_VERSION_MAJOR) - set(PACKAGE_VERSION_COMPATIBLE TRUE) - else() - set(PACKAGE_VERSION_COMPATIBLE FALSE) - endif() - - if(PACKAGE_FIND_VERSION STREQUAL PACKAGE_VERSION) - set(PACKAGE_VERSION_EXACT TRUE) - endif() - endif() -endif() - - -# if the installed or the using project don't have CMAKE_SIZEOF_VOID_P set, ignore it: -if("${CMAKE_SIZEOF_VOID_P}" STREQUAL "" OR "8" STREQUAL "") - return() -endif() - -# check that the installed version has the same 32/64bit-ness as the one which is currently searching: -if(NOT CMAKE_SIZEOF_VOID_P STREQUAL "8") - math(EXPR installedBits "8 * 8") - set(PACKAGE_VERSION "${PACKAGE_VERSION} (${installedBits}bit)") - set(PACKAGE_VERSION_UNSUITABLE TRUE) -endif() diff --git a/cmake-build-debug/BLT-Graphics/libraries/assimp/include/assimp/config.h b/cmake-build-debug/BLT-Graphics/libraries/assimp/include/assimp/config.h deleted file mode 100644 index 30bb42b..0000000 --- a/cmake-build-debug/BLT-Graphics/libraries/assimp/include/assimp/config.h +++ /dev/null @@ -1,1130 +0,0 @@ -/* ---------------------------------------------------------------------------- -Open Asset Import Library (assimp) ---------------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the following -conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------------- -*/ - -/** @file config.h - * @brief Defines constants for configurable properties for the library - * - * Typically these properties are set via - * #Assimp::Importer::SetPropertyFloat, - * #Assimp::Importer::SetPropertyInteger or - * #Assimp::Importer::SetPropertyString, - * depending on the data type of a property. All properties have a - * default value. See the doc for the mentioned methods for more details. - * - *

- * The corresponding functions for use with the plain-c API are: - * #aiSetImportPropertyInteger, - * #aiSetImportPropertyFloat, - * #aiSetImportPropertyString - */ -#pragma once -#ifndef AI_CONFIG_H_INC -#define AI_CONFIG_H_INC - -// ########################################################################### -// LIBRARY SETTINGS -// General, global settings -// ########################################################################### - -// --------------------------------------------------------------------------- -/** @brief Enables time measurements. - * - * If enabled, measures the time needed for each part of the loading - * process (i.e. IO time, importing, postprocessing, ..) and dumps - * these timings to the DefaultLogger. See the @link perf Performance - * Page@endlink for more information on this topic. - * - * Property type: bool. Default value: false. - */ -#define AI_CONFIG_GLOB_MEASURE_TIME \ - "GLOB_MEASURE_TIME" - -// --------------------------------------------------------------------------- -/** @brief Global setting to disable generation of skeleton dummy meshes - * - * Skeleton dummy meshes are generated as a visualization aid in cases which - * the input data contains no geometry, but only animation data. - * Property data type: bool. Default value: false - */ -// --------------------------------------------------------------------------- -#define AI_CONFIG_IMPORT_NO_SKELETON_MESHES \ - "IMPORT_NO_SKELETON_MESHES" - -// ########################################################################### -// POST PROCESSING SETTINGS -// Various stuff to fine-tune the behavior of a specific post processing step. -// ########################################################################### - -// --------------------------------------------------------------------------- -/** @brief Maximum bone count per mesh for the SplitbyBoneCount step. - * - * Meshes are split until the maximum number of bones is reached. The default - * value is AI_SBBC_DEFAULT_MAX_BONES, which may be altered at - * compile-time. - * Property data type: integer. - */ -// --------------------------------------------------------------------------- -#define AI_CONFIG_PP_SBBC_MAX_BONES \ - "PP_SBBC_MAX_BONES" - -// default limit for bone count -#if (!defined AI_SBBC_DEFAULT_MAX_BONES) -# define AI_SBBC_DEFAULT_MAX_BONES 60 -#endif - -// --------------------------------------------------------------------------- -/** @brief Specifies the maximum angle that may be between two vertex tangents - * that their tangents and bi-tangents are smoothed. - * - * This applies to the CalcTangentSpace-Step. The angle is specified - * in degrees. The maximum value is 175. - * Property type: float. Default value: 45 degrees - */ -#define AI_CONFIG_PP_CT_MAX_SMOOTHING_ANGLE \ - "PP_CT_MAX_SMOOTHING_ANGLE" - -// --------------------------------------------------------------------------- -/** @brief Source UV channel for tangent space computation. - * - * The specified channel must exist or an error will be raised. - * Property type: integer. Default value: 0 - */ -// --------------------------------------------------------------------------- -#define AI_CONFIG_PP_CT_TEXTURE_CHANNEL_INDEX \ - "PP_CT_TEXTURE_CHANNEL_INDEX" - -// --------------------------------------------------------------------------- -/** @brief Specifies the maximum angle that may be between two face normals - * at the same vertex position that their are smoothed together. - * - * Sometimes referred to as 'crease angle'. - * This applies to the GenSmoothNormals-Step. The angle is specified - * in degrees, so 180 is PI. The default value is 175 degrees (all vertex - * normals are smoothed). The maximum value is 175, too. Property type: float. - * Warning: setting this option may cause a severe loss of performance. The - * performance is unaffected if the #AI_CONFIG_FAVOUR_SPEED flag is set but - * the output quality may be reduced. - */ -#define AI_CONFIG_PP_GSN_MAX_SMOOTHING_ANGLE \ - "PP_GSN_MAX_SMOOTHING_ANGLE" - -// --------------------------------------------------------------------------- -/** @brief Sets the colormap (= palette) to be used to decode embedded - * textures in MDL (Quake or 3DGS) files. - * - * This must be a valid path to a file. The file is 768 (256*3) bytes - * large and contains RGB triplets for each of the 256 palette entries. - * The default value is colormap.lmp. If the file is not found, - * a default palette (from Quake 1) is used. - * Property type: string. - */ -#define AI_CONFIG_IMPORT_MDL_COLORMAP \ - "IMPORT_MDL_COLORMAP" - -// --------------------------------------------------------------------------- -/** @brief Configures the #aiProcess_RemoveRedundantMaterials step to - * keep materials matching a name in a given list. - * - * This is a list of 1 to n strings, ' ' serves as delimiter character. - * Identifiers containing whitespaces must be enclosed in *single* - * quotation marks. For example: - * "keep-me and_me_to anotherMaterialToBeKept \'name with whitespace\'". - * If a material matches on of these names, it will not be modified or - * removed by the postprocessing step nor will other materials be replaced - * by a reference to it.
- * This option might be useful if you are using some magic material names - * to pass additional semantics through the content pipeline. This ensures - * they won't be optimized away, but a general optimization is still - * performed for materials not contained in the list. - * Property type: String. Default value: n/a - * @note Linefeeds, tabs or carriage returns are treated as whitespace. - * Material names are case sensitive. - */ -#define AI_CONFIG_PP_RRM_EXCLUDE_LIST \ - "PP_RRM_EXCLUDE_LIST" - -// --------------------------------------------------------------------------- -/** @brief Configures the #aiProcess_PreTransformVertices step to - * keep the scene hierarchy. Meshes are moved to worldspace, but - * no optimization is performed (read: meshes with equal materials are not - * joined. The total number of meshes won't change). - * - * This option could be of use for you if the scene hierarchy contains - * important additional information which you intend to parse. - * For rendering, you can still render all meshes in the scene without - * any transformations. - * Property type: bool. Default value: false. - */ -#define AI_CONFIG_PP_PTV_KEEP_HIERARCHY \ - "PP_PTV_KEEP_HIERARCHY" - -// --------------------------------------------------------------------------- -/** @brief Configures the #aiProcess_PreTransformVertices step to normalize - * all vertex components into the [-1,1] range. That is, a bounding box - * for the whole scene is computed, the maximum component is taken and all - * meshes are scaled appropriately (uniformly of course!). - * This might be useful if you don't know the spatial dimension of the input - * data*/ -#define AI_CONFIG_PP_PTV_NORMALIZE \ - "PP_PTV_NORMALIZE" - -// --------------------------------------------------------------------------- -/** @brief Configures the #aiProcess_PreTransformVertices step to use - * a users defined matrix as the scene root node transformation before - * transforming vertices. - * Property type: bool. Default value: false. - */ -#define AI_CONFIG_PP_PTV_ADD_ROOT_TRANSFORMATION \ - "PP_PTV_ADD_ROOT_TRANSFORMATION" - -// --------------------------------------------------------------------------- -/** @brief Configures the #aiProcess_PreTransformVertices step to use - * a users defined matrix as the scene root node transformation before - * transforming vertices. This property correspond to the 'a1' component - * of the transformation matrix. - * Property type: aiMatrix4x4. - */ -#define AI_CONFIG_PP_PTV_ROOT_TRANSFORMATION \ - "PP_PTV_ROOT_TRANSFORMATION" - -// --------------------------------------------------------------------------- -/** @brief Configures the #aiProcess_FindDegenerates step to - * remove degenerated primitives from the import - immediately. - * - * The default behaviour converts degenerated triangles to lines and - * degenerated lines to points. See the documentation to the - * #aiProcess_FindDegenerates step for a detailed example of the various ways - * to get rid of these lines and points if you don't want them. - * Property type: bool. Default value: false. - */ -#define AI_CONFIG_PP_FD_REMOVE \ - "PP_FD_REMOVE" - -// --------------------------------------------------------------------------- -/** - * @brief Configures the #aiProcess_FindDegenerates to check the area of a - * triangle to be greater than e-6. If this is not the case the triangle will - * be removed if #AI_CONFIG_PP_FD_REMOVE is set to true. - */ -#define AI_CONFIG_PP_FD_CHECKAREA \ - "PP_FD_CHECKAREA" - -// --------------------------------------------------------------------------- -/** @brief Configures the #aiProcess_OptimizeGraph step to preserve nodes - * matching a name in a given list. - * - * This is a list of 1 to n strings, ' ' serves as delimiter character. - * Identifiers containing whitespaces must be enclosed in *single* - * quotation marks. For example: - * "keep-me and_me_to anotherNodeToBeKept \'name with whitespace\'". - * If a node matches on of these names, it will not be modified or - * removed by the postprocessing step.
- * This option might be useful if you are using some magic node names - * to pass additional semantics through the content pipeline. This ensures - * they won't be optimized away, but a general optimization is still - * performed for nodes not contained in the list. - * Property type: String. Default value: n/a - * @note Linefeeds, tabs or carriage returns are treated as whitespace. - * Node names are case sensitive. - */ -#define AI_CONFIG_PP_OG_EXCLUDE_LIST \ - "PP_OG_EXCLUDE_LIST" - -// --------------------------------------------------------------------------- -/** @brief Set the maximum number of triangles in a mesh. - * - * This is used by the "SplitLargeMeshes" PostProcess-Step to determine - * whether a mesh must be split or not. - * @note The default value is AI_SLM_DEFAULT_MAX_TRIANGLES - * Property type: integer. - */ -#define AI_CONFIG_PP_SLM_TRIANGLE_LIMIT \ - "PP_SLM_TRIANGLE_LIMIT" - -// default value for AI_CONFIG_PP_SLM_TRIANGLE_LIMIT -#if (!defined AI_SLM_DEFAULT_MAX_TRIANGLES) -# define AI_SLM_DEFAULT_MAX_TRIANGLES 1000000 -#endif - -// --------------------------------------------------------------------------- -/** @brief Set the maximum number of vertices in a mesh. - * - * This is used by the "SplitLargeMeshes" PostProcess-Step to determine - * whether a mesh must be split or not. - * @note The default value is AI_SLM_DEFAULT_MAX_VERTICES - * Property type: integer. - */ -#define AI_CONFIG_PP_SLM_VERTEX_LIMIT \ - "PP_SLM_VERTEX_LIMIT" - -// default value for AI_CONFIG_PP_SLM_VERTEX_LIMIT -#if (!defined AI_SLM_DEFAULT_MAX_VERTICES) -# define AI_SLM_DEFAULT_MAX_VERTICES 1000000 -#endif - -// --------------------------------------------------------------------------- -/** @brief Set the maximum number of bones affecting a single vertex - * - * This is used by the #aiProcess_LimitBoneWeights PostProcess-Step. - * @note The default value is AI_LMW_MAX_WEIGHTS - * Property type: integer.*/ -#define AI_CONFIG_PP_LBW_MAX_WEIGHTS \ - "PP_LBW_MAX_WEIGHTS" - -// default value for AI_CONFIG_PP_LBW_MAX_WEIGHTS -#if (!defined AI_LMW_MAX_WEIGHTS) -# define AI_LMW_MAX_WEIGHTS 0x4 -#endif // !! AI_LMW_MAX_WEIGHTS - -// --------------------------------------------------------------------------- -/** @brief Lower the deboning threshold in order to remove more bones. - * - * This is used by the #aiProcess_Debone PostProcess-Step. - * @note The default value is AI_DEBONE_THRESHOLD - * Property type: float.*/ -#define AI_CONFIG_PP_DB_THRESHOLD \ - "PP_DB_THRESHOLD" - -// default value for AI_CONFIG_PP_LBW_MAX_WEIGHTS -#if (!defined AI_DEBONE_THRESHOLD) -# define AI_DEBONE_THRESHOLD 1.0f -#endif // !! AI_DEBONE_THRESHOLD - -// --------------------------------------------------------------------------- -/** @brief Require all bones qualify for deboning before removing any - * - * This is used by the #aiProcess_Debone PostProcess-Step. - * @note The default value is 0 - * Property type: bool.*/ -#define AI_CONFIG_PP_DB_ALL_OR_NONE \ - "PP_DB_ALL_OR_NONE" - -/** @brief Default value for the #AI_CONFIG_PP_ICL_PTCACHE_SIZE property - */ -#ifndef PP_ICL_PTCACHE_SIZE -# define PP_ICL_PTCACHE_SIZE 12 -#endif - -// --------------------------------------------------------------------------- -/** @brief Set the size of the post-transform vertex cache to optimize the - * vertices for. This configures the #aiProcess_ImproveCacheLocality step. - * - * The size is given in vertices. Of course you can't know how the vertex - * format will exactly look like after the import returns, but you can still - * guess what your meshes will probably have. - * @note The default value is #PP_ICL_PTCACHE_SIZE. That results in slight - * performance improvements for most nVidia/AMD cards since 2002. - * Property type: integer. - */ -#define AI_CONFIG_PP_ICL_PTCACHE_SIZE "PP_ICL_PTCACHE_SIZE" - -// --------------------------------------------------------------------------- -/** @brief Enumerates components of the aiScene and aiMesh data structures - * that can be excluded from the import using the #aiProcess_RemoveComponent step. - * - * See the documentation to #aiProcess_RemoveComponent for more details. - */ -enum aiComponent -{ - /** Normal vectors */ -#ifdef SWIG - aiComponent_NORMALS = 0x2, -#else - aiComponent_NORMALS = 0x2u, -#endif - - /** Tangents and bitangents go always together ... */ -#ifdef SWIG - aiComponent_TANGENTS_AND_BITANGENTS = 0x4, -#else - aiComponent_TANGENTS_AND_BITANGENTS = 0x4u, -#endif - - /** ALL color sets - * Use aiComponent_COLORn(N) to specify the N'th set */ - aiComponent_COLORS = 0x8, - - /** ALL texture UV sets - * aiComponent_TEXCOORDn(N) to specify the N'th set */ - aiComponent_TEXCOORDS = 0x10, - - /** Removes all bone weights from all meshes. - * The scenegraph nodes corresponding to the bones are NOT removed. - * use the #aiProcess_OptimizeGraph step to do this */ - aiComponent_BONEWEIGHTS = 0x20, - - /** Removes all node animations (aiScene::mAnimations). - * The corresponding scenegraph nodes are NOT removed. - * use the #aiProcess_OptimizeGraph step to do this */ - aiComponent_ANIMATIONS = 0x40, - - /** Removes all embedded textures (aiScene::mTextures) */ - aiComponent_TEXTURES = 0x80, - - /** Removes all light sources (aiScene::mLights). - * The corresponding scenegraph nodes are NOT removed. - * use the #aiProcess_OptimizeGraph step to do this */ - aiComponent_LIGHTS = 0x100, - - /** Removes all cameras (aiScene::mCameras). - * The corresponding scenegraph nodes are NOT removed. - * use the #aiProcess_OptimizeGraph step to do this */ - aiComponent_CAMERAS = 0x200, - - /** Removes all meshes (aiScene::mMeshes). */ - aiComponent_MESHES = 0x400, - - /** Removes all materials. One default material will - * be generated, so aiScene::mNumMaterials will be 1. */ - aiComponent_MATERIALS = 0x800, - - - /** This value is not used. It is just there to force the - * compiler to map this enum to a 32 Bit integer. */ -#ifndef SWIG - _aiComponent_Force32Bit = 0x9fffffff -#endif -}; - -// Remove a specific color channel 'n' -#define aiComponent_COLORSn(n) (1u << (n+20u)) - -// Remove a specific UV channel 'n' -#define aiComponent_TEXCOORDSn(n) (1u << (n+25u)) - -// --------------------------------------------------------------------------- -/** @brief Input parameter to the #aiProcess_RemoveComponent step: - * Specifies the parts of the data structure to be removed. - * - * See the documentation to this step for further details. The property - * is expected to be an integer, a bitwise combination of the - * #aiComponent flags defined above in this header. The default - * value is 0. Important: if no valid mesh is remaining after the - * step has been executed (e.g you thought it was funny to specify ALL - * of the flags defined above) the import FAILS. Mainly because there is - * no data to work on anymore ... - */ -#define AI_CONFIG_PP_RVC_FLAGS \ - "PP_RVC_FLAGS" - -// --------------------------------------------------------------------------- -/** @brief Input parameter to the #aiProcess_SortByPType step: - * Specifies which primitive types are removed by the step. - * - * This is a bitwise combination of the aiPrimitiveType flags. - * Specifying all of them is illegal, of course. A typical use would - * be to exclude all line and point meshes from the import. This - * is an integer property, its default value is 0. - */ -#define AI_CONFIG_PP_SBP_REMOVE \ - "PP_SBP_REMOVE" - -// --------------------------------------------------------------------------- -/** @brief Input parameter to the #aiProcess_FindInvalidData step: - * Specifies the floating-point accuracy for animation values. The step - * checks for animation tracks where all frame values are absolutely equal - * and removes them. This tweakable controls the epsilon for floating-point - * comparisons - two keys are considered equal if the invariant - * abs(n0-n1)>epsilon holds true for all vector respectively quaternion - * components. The default value is 0.f - comparisons are exact then. - */ -#define AI_CONFIG_PP_FID_ANIM_ACCURACY \ - "PP_FID_ANIM_ACCURACY" - -// --------------------------------------------------------------------------- -/** @brief Input parameter to the #aiProcess_FindInvalidData step: - * Set to true to ignore texture coordinates. This may be useful if you have - * to assign different kind of textures like one for the summer or one for the winter. - */ -#define AI_CONFIG_PP_FID_IGNORE_TEXTURECOORDS \ - "PP_FID_IGNORE_TEXTURECOORDS" - -// TransformUVCoords evaluates UV scalings -#define AI_UVTRAFO_SCALING 0x1 - -// TransformUVCoords evaluates UV rotations -#define AI_UVTRAFO_ROTATION 0x2 - -// TransformUVCoords evaluates UV translation -#define AI_UVTRAFO_TRANSLATION 0x4 - -// Everything baked together -> default value -#define AI_UVTRAFO_ALL (AI_UVTRAFO_SCALING | AI_UVTRAFO_ROTATION | AI_UVTRAFO_TRANSLATION) - -// --------------------------------------------------------------------------- -/** @brief Input parameter to the #aiProcess_TransformUVCoords step: - * Specifies which UV transformations are evaluated. - * - * This is a bitwise combination of the AI_UVTRAFO_XXX flags (integer - * property, of course). By default all transformations are enabled - * (AI_UVTRAFO_ALL). - */ -#define AI_CONFIG_PP_TUV_EVALUATE \ - "PP_TUV_EVALUATE" - -// --------------------------------------------------------------------------- -/** @brief A hint to assimp to favour speed against import quality. - * - * Enabling this option may result in faster loading, but it needn't. - * It represents just a hint to loaders and post-processing steps to use - * faster code paths, if possible. - * This property is expected to be an integer, != 0 stands for true. - * The default value is 0. - */ -#define AI_CONFIG_FAVOUR_SPEED \ - "FAVOUR_SPEED" - -// ########################################################################### -// IMPORTER SETTINGS -// Various stuff to fine-tune the behaviour of specific importer plugins. -// ########################################################################### - -// --------------------------------------------------------------------------- -/** @brief Importers which parse JSON may use this to obtain a pointer to a - * rapidjson::IRemoteSchemaDocumentProvider. - * - * The default value is nullptr - * Property type: void* - */ -#define AI_CONFIG_IMPORT_SCHEMA_DOCUMENT_PROVIDER \ - "IMPORT_SCHEMA_DOCUMENT_PROVIDER" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will merge all geometry layers present - * in the source file or take only the first. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_READ_ALL_GEOMETRY_LAYERS \ - "IMPORT_FBX_READ_ALL_GEOMETRY_LAYERS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will read all materials present in the - * source file or take only the referenced materials. - * - * This is void unless IMPORT_FBX_READ_MATERIALS=1. - * - * The default value is false (0) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_READ_ALL_MATERIALS \ - "IMPORT_FBX_READ_ALL_MATERIALS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will read materials. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_READ_MATERIALS \ - "IMPORT_FBX_READ_MATERIALS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will read embedded textures. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_READ_TEXTURES \ - "IMPORT_FBX_READ_TEXTURES" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will read cameras. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_READ_CAMERAS \ - "IMPORT_FBX_READ_CAMERAS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will read light sources. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_READ_LIGHTS \ - "IMPORT_FBX_READ_LIGHTS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will read animations. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_READ_ANIMATIONS \ - "IMPORT_FBX_READ_ANIMATIONS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will read weights. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_READ_WEIGHTS \ - "IMPORT_FBX_READ_WEIGHTS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will act in strict mode in which only - * FBX 2013 is supported and any other sub formats are rejected. FBX 2013 - * is the primary target for the importer, so this format is best - * supported and well-tested. - * - * The default value is false (0) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_STRICT_MODE \ - "IMPORT_FBX_STRICT_MODE" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will preserve pivot points for - * transformations (as extra nodes). If set to false, pivots and offsets - * will be evaluated whenever possible. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_PRESERVE_PIVOTS \ - "IMPORT_FBX_PRESERVE_PIVOTS" - -// --------------------------------------------------------------------------- -/** @brief Specifies whether the importer will drop empty animation curves or - * animation curves which match the bind pose transformation over their - * entire defined range. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_OPTIMIZE_EMPTY_ANIMATION_CURVES \ - "IMPORT_FBX_OPTIMIZE_EMPTY_ANIMATION_CURVES" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will use the legacy embedded texture naming. - * - * The default value is false (0) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_EMBEDDED_TEXTURES_LEGACY_NAMING \ - "AI_CONFIG_IMPORT_FBX_EMBEDDED_TEXTURES_LEGACY_NAMING" - -// --------------------------------------------------------------------------- -/** @brief Set wether the importer shall not remove empty bones. - * - * Empty bone are often used to define connections for other models. - */ -#define AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES \ - "AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES" - - -// --------------------------------------------------------------------------- -/** @brief Set wether the FBX importer shall convert the unit from cm to m. - */ -#define AI_CONFIG_FBX_CONVERT_TO_M \ - "AI_CONFIG_FBX_CONVERT_TO_M" - -// --------------------------------------------------------------------------- -/** @brief Will enable the skeleton struct to store bone data. - * - * This will decouple the bone coupling to the mesh. This feature is - * experimental. - */ -#define AI_CONFIG_FBX_USE_SKELETON_BONE_CONTAINER \ - "AI_CONFIG_FBX_USE_SKELETON_BONE_CONTAINER" - -// --------------------------------------------------------------------------- -/** @brief Set the vertex animation keyframe to be imported - * - * ASSIMP does not support vertex keyframes (only bone animation is supported). - * The library reads only one frame of models with vertex animations. - * By default this is the first frame. - * \note The default value is 0. This option applies to all importers. - * However, it is also possible to override the global setting - * for a specific loader. You can use the AI_CONFIG_IMPORT_XXX_KEYFRAME - * options (where XXX is a placeholder for the file format for which you - * want to override the global setting). - * Property type: integer. - */ -#define AI_CONFIG_IMPORT_GLOBAL_KEYFRAME "IMPORT_GLOBAL_KEYFRAME" - -#define AI_CONFIG_IMPORT_MD3_KEYFRAME "IMPORT_MD3_KEYFRAME" -#define AI_CONFIG_IMPORT_MD2_KEYFRAME "IMPORT_MD2_KEYFRAME" -#define AI_CONFIG_IMPORT_MDL_KEYFRAME "IMPORT_MDL_KEYFRAME" -#define AI_CONFIG_IMPORT_MDC_KEYFRAME "IMPORT_MDC_KEYFRAME" -#define AI_CONFIG_IMPORT_SMD_KEYFRAME "IMPORT_SMD_KEYFRAME" -#define AI_CONFIG_IMPORT_UNREAL_KEYFRAME "IMPORT_UNREAL_KEYFRAME" - -// --------------------------------------------------------------------------- -/** @brief Set whether the MDL (HL1) importer will read animations. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_MDL_HL1_READ_ANIMATIONS "IMPORT_MDL_HL1_READ_ANIMATIONS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the MDL (HL1) importer will read animation events. - * \note This property requires AI_CONFIG_IMPORT_MDL_HL1_READ_ANIMATIONS to be set to true. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_MDL_HL1_READ_ANIMATION_EVENTS "IMPORT_MDL_HL1_READ_ANIMATION_EVENTS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the MDL (HL1) importer will read blend controllers. - * \note This property requires AI_CONFIG_IMPORT_MDL_HL1_READ_ANIMATIONS to be set to true. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_MDL_HL1_READ_BLEND_CONTROLLERS "IMPORT_MDL_HL1_READ_BLEND_CONTROLLERS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the MDL (HL1) importer will read sequence transition graph. - * \note This property requires AI_CONFIG_IMPORT_MDL_HL1_READ_ANIMATIONS to be set to true. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_MDL_HL1_READ_SEQUENCE_TRANSITIONS "IMPORT_MDL_HL1_READ_SEQUENCE_TRANSITIONS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the MDL (HL1) importer will read attachments info. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_MDL_HL1_READ_ATTACHMENTS "IMPORT_MDL_HL1_READ_ATTACHMENTS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the MDL (HL1) importer will read bone controllers info. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_MDL_HL1_READ_BONE_CONTROLLERS "IMPORT_MDL_HL1_READ_BONE_CONTROLLERS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the MDL (HL1) importer will read hitboxes info. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_MDL_HL1_READ_HITBOXES "IMPORT_MDL_HL1_READ_HITBOXES" - -// --------------------------------------------------------------------------- -/** @brief Set whether the MDL (HL1) importer will read miscellaneous global model info. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_MDL_HL1_READ_MISC_GLOBAL_INFO "IMPORT_MDL_HL1_READ_MISC_GLOBAL_INFO" - -// --------------------------------------------------------------------------- -/** Smd load multiple animations - * - * Property type: bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_SMD_LOAD_ANIMATION_LIST "IMPORT_SMD_LOAD_ANIMATION_LIST" - -// --------------------------------------------------------------------------- -/** @brief Configures the AC loader to collect all surfaces which have the - * "Backface cull" flag set in separate meshes. - * - * Property type: bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_AC_SEPARATE_BFCULL \ - "IMPORT_AC_SEPARATE_BFCULL" - -// --------------------------------------------------------------------------- -/** @brief Configures whether the AC loader evaluates subdivision surfaces ( - * indicated by the presence of the 'subdiv' attribute in the file). By - * default, Assimp performs the subdivision using the standard - * Catmull-Clark algorithm - * - * * Property type: bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_AC_EVAL_SUBDIVISION \ - "IMPORT_AC_EVAL_SUBDIVISION" - -// --------------------------------------------------------------------------- -/** @brief Configures the UNREAL 3D loader to separate faces with different - * surface flags (e.g. two-sided vs. single-sided). - * - * * Property type: bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_UNREAL_HANDLE_FLAGS \ - "UNREAL_HANDLE_FLAGS" - -// --------------------------------------------------------------------------- -/** @brief Configures the terragen import plugin to compute uv's for - * terrains, if not given. Furthermore a default texture is assigned. - * - * UV coordinates for terrains are so simple to compute that you'll usually - * want to compute them on your own, if you need them. This option is intended - * for model viewers which want to offer an easy way to apply textures to - * terrains. - * * Property type: bool. Default value: false. - */ -#define AI_CONFIG_IMPORT_TER_MAKE_UVS \ - "IMPORT_TER_MAKE_UVS" - -// --------------------------------------------------------------------------- -/** @brief Configures the ASE loader to always reconstruct normal vectors - * basing on the smoothing groups loaded from the file. - * - * Some ASE files have carry invalid normals, other don't. - * * Property type: bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_ASE_RECONSTRUCT_NORMALS \ - "IMPORT_ASE_RECONSTRUCT_NORMALS" - -// --------------------------------------------------------------------------- -/** @brief Configures the M3D loader to detect and process multi-part - * Quake player models. - * - * These models usually consist of 3 files, lower.md3, upper.md3 and - * head.md3. If this property is set to true, Assimp will try to load and - * combine all three files if one of them is loaded. - * Property type: bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_MD3_HANDLE_MULTIPART \ - "IMPORT_MD3_HANDLE_MULTIPART" - -// --------------------------------------------------------------------------- -/** @brief Tells the MD3 loader which skin files to load. - * - * When loading MD3 files, Assimp checks whether a file - * [md3_file_name]_[skin_name].skin is existing. These files are used by - * Quake III to be able to assign different skins (e.g. red and blue team) - * to models. 'default', 'red', 'blue' are typical skin names. - * Property type: String. Default value: "default". - */ -#define AI_CONFIG_IMPORT_MD3_SKIN_NAME \ - "IMPORT_MD3_SKIN_NAME" - -// --------------------------------------------------------------------------- -/** @brief Specify if to try load Quake 3 shader files. This also controls - * original surface name handling: when disabled it will be used unchanged. - * - * Property type: bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_MD3_LOAD_SHADERS \ - "IMPORT_MD3_LOAD_SHADERS" - -// --------------------------------------------------------------------------- -/** @brief Specify the Quake 3 shader file to be used for a particular - * MD3 file. This can also be a search path. - * - * By default Assimp's behaviour is as follows: If a MD3 file - * any_path/models/any_q3_subdir/model_name/file_name.md3 is - * loaded, the library tries to locate the corresponding shader file in - * any_path/scripts/model_name.shader. This property overrides this - * behaviour. It can either specify a full path to the shader to be loaded - * or alternatively the path (relative or absolute) to the directory where - * the shaders for all MD3s to be loaded reside. Assimp attempts to open - * IMPORT_MD3_SHADER_SRC/model_name.shader first, IMPORT_MD3_SHADER_SRC/file_name.shader - * is the fallback file. Note that IMPORT_MD3_SHADER_SRC should have a terminal (back)slash. - * Property type: String. Default value: n/a. - */ -#define AI_CONFIG_IMPORT_MD3_SHADER_SRC \ - "IMPORT_MD3_SHADER_SRC" - -// --------------------------------------------------------------------------- -/** @brief Configures the LWO loader to load just one layer from the model. - * - * LWO files consist of layers and in some cases it could be useful to load - * only one of them. This property can be either a string - which specifies - * the name of the layer - or an integer - the index of the layer. If the - * property is not set the whole LWO model is loaded. Loading fails if the - * requested layer is not available. The layer index is zero-based and the - * layer name may not be empty.
- * Property type: Integer. Default value: all layers are loaded. - */ -#define AI_CONFIG_IMPORT_LWO_ONE_LAYER_ONLY \ - "IMPORT_LWO_ONE_LAYER_ONLY" - -// --------------------------------------------------------------------------- -/** @brief Configures the MD5 loader to not load the MD5ANIM file for - * a MD5MESH file automatically. - * - * The default strategy is to look for a file with the same name but the - * MD5ANIM extension in the same directory. If it is found, it is loaded - * and combined with the MD5MESH file. This configuration option can be - * used to disable this behaviour. - * - * * Property type: bool. Default value: false. - */ -#define AI_CONFIG_IMPORT_MD5_NO_ANIM_AUTOLOAD \ - "IMPORT_MD5_NO_ANIM_AUTOLOAD" - -// --------------------------------------------------------------------------- -/** @brief Defines the begin of the time range for which the LWS loader - * evaluates animations and computes aiNodeAnim's. - * - * Assimp provides full conversion of LightWave's envelope system, including - * pre and post conditions. The loader computes linearly subsampled animation - * chanels with the frame rate given in the LWS file. This property defines - * the start time. Note: animation channels are only generated if a node - * has at least one envelope with more tan one key assigned. This property. - * is given in frames, '0' is the first frame. By default, if this property - * is not set, the importer takes the animation start from the input LWS - * file ('FirstFrame' line)
- * Property type: Integer. Default value: taken from file. - * - * @see AI_CONFIG_IMPORT_LWS_ANIM_END - end of the imported time range - */ -#define AI_CONFIG_IMPORT_LWS_ANIM_START \ - "IMPORT_LWS_ANIM_START" -#define AI_CONFIG_IMPORT_LWS_ANIM_END \ - "IMPORT_LWS_ANIM_END" - -// --------------------------------------------------------------------------- -/** @brief Defines the output frame rate of the IRR loader. - * - * IRR animations are difficult to convert for Assimp and there will - * always be a loss of quality. This setting defines how many keys per second - * are returned by the converter.
- * Property type: integer. Default value: 100 - */ -#define AI_CONFIG_IMPORT_IRR_ANIM_FPS \ - "IMPORT_IRR_ANIM_FPS" - -// --------------------------------------------------------------------------- -/** @brief Ogre Importer will try to find referenced materials from this file. - * - * Ogre meshes reference with material names, this does not tell Assimp the file - * where it is located in. Assimp will try to find the source file in the following - * order: .material, .material and - * lastly the material name defined by this config property. - *
- * Property type: String. Default value: Scene.material. - */ -#define AI_CONFIG_IMPORT_OGRE_MATERIAL_FILE \ - "IMPORT_OGRE_MATERIAL_FILE" - -// --------------------------------------------------------------------------- -/** @brief Ogre Importer detect the texture usage from its filename. - * - * Ogre material texture units do not define texture type, the textures usage - * depends on the used shader or Ogre's fixed pipeline. If this config property - * is true Assimp will try to detect the type from the textures filename postfix: - * _n, _nrm, _nrml, _normal, _normals and _normalmap for normal map, _s, _spec, - * _specular and _specularmap for specular map, _l, _light, _lightmap, _occ - * and _occlusion for light map, _disp and _displacement for displacement map. - * The matching is case insensitive. Post fix is taken between the last - * underscore and the last period. - * Default behavior is to detect type from lower cased texture unit name by - * matching against: normalmap, specularmap, lightmap and displacementmap. - * For both cases if no match is found aiTextureType_DIFFUSE is used. - *
- * Property type: Bool. Default value: false. - */ -#define AI_CONFIG_IMPORT_OGRE_TEXTURETYPE_FROM_FILENAME \ - "IMPORT_OGRE_TEXTURETYPE_FROM_FILENAME" - - /** @brief Specifies whether the Android JNI asset extraction is supported. - * - * Turn on this option if you want to manage assets in native - * Android application without having to keep the internal directory and asset - * manager pointer. - */ - #define AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT "AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT" - -// --------------------------------------------------------------------------- -/** @brief Specifies whether the IFC loader skips over IfcSpace elements. - * - * IfcSpace elements (and their geometric representations) are used to - * represent, well, free space in a building storey.
- * Property type: Bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_IFC_SKIP_SPACE_REPRESENTATIONS "IMPORT_IFC_SKIP_SPACE_REPRESENTATIONS" - -// --------------------------------------------------------------------------- -/** @brief Specifies whether the IFC loader will use its own, custom triangulation - * algorithm to triangulate wall and floor meshes. - * - * If this property is set to false, walls will be either triangulated by - * #aiProcess_Triangulate or will be passed through as huge polygons with - * faked holes (i.e. holes that are connected with the outer boundary using - * a dummy edge). It is highly recommended to set this property to true - * if you want triangulated data because #aiProcess_Triangulate is known to - * have problems with the kind of polygons that the IFC loader spits out for - * complicated meshes. - * Property type: Bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_IFC_CUSTOM_TRIANGULATION "IMPORT_IFC_CUSTOM_TRIANGULATION" - -// --------------------------------------------------------------------------- -/** @brief Set the tessellation conic angle for IFC smoothing curves. - * - * This is used by the IFC importer to determine the tessellation parameter - * for smoothing curves. - * @note The default value is AI_IMPORT_IFC_DEFAULT_SMOOTHING_ANGLE and the - * accepted values are in range [5.0, 120.0]. - * Property type: Float. - */ -#define AI_CONFIG_IMPORT_IFC_SMOOTHING_ANGLE "IMPORT_IFC_SMOOTHING_ANGLE" - -// default value for AI_CONFIG_IMPORT_IFC_SMOOTHING_ANGLE -#if (!defined AI_IMPORT_IFC_DEFAULT_SMOOTHING_ANGLE) -# define AI_IMPORT_IFC_DEFAULT_SMOOTHING_ANGLE 10.0f -#endif - -// --------------------------------------------------------------------------- -/** @brief Set the tessellation for IFC cylindrical shapes. - * - * This is used by the IFC importer to determine the tessellation parameter - * for cylindrical shapes, i.e. the number of segments used to approximate a circle. - * @note The default value is AI_IMPORT_IFC_DEFAULT_CYLINDRICAL_TESSELLATION and the - * accepted values are in range [3, 180]. - * Property type: Integer. - */ -#define AI_CONFIG_IMPORT_IFC_CYLINDRICAL_TESSELLATION "IMPORT_IFC_CYLINDRICAL_TESSELLATION" - -// default value for AI_CONFIG_IMPORT_IFC_CYLINDRICAL_TESSELLATION -#if (!defined AI_IMPORT_IFC_DEFAULT_CYLINDRICAL_TESSELLATION) -# define AI_IMPORT_IFC_DEFAULT_CYLINDRICAL_TESSELLATION 32 -#endif - -// --------------------------------------------------------------------------- -/** @brief Specifies whether the Collada loader will ignore the provided up direction. - * - * If this property is set to true, the up direction provided in the file header will - * be ignored and the file will be loaded as is. - * Property type: Bool. Default value: false. - */ -#define AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION "IMPORT_COLLADA_IGNORE_UP_DIRECTION" - -// --------------------------------------------------------------------------- -/** @brief Specifies whether the Collada loader will ignore the provided unit size. - * - * If this property is set to true, the unit size provided in the file header will - * be ignored and the file will be loaded without scaling the assets. - * Property type: Bool. Default value: false. - */ -#define AI_CONFIG_IMPORT_COLLADA_IGNORE_UNIT_SIZE "IMPORT_COLLADA_IGNORE_UNIT_SIZE" - -// --------------------------------------------------------------------------- -/** @brief Specifies whether the Collada loader should use Collada names. - * - * If this property is set to true, the Collada names will be used as the node and - * mesh names. The default is to use the id tag (resp. sid tag, if no id tag is present) - * instead. - * Property type: Bool. Default value: false. - */ -#define AI_CONFIG_IMPORT_COLLADA_USE_COLLADA_NAMES "IMPORT_COLLADA_USE_COLLADA_NAMES" - -// ---------- All the Export defines ------------ - -/** @brief Specifies the xfile use double for real values of float - * - * Property type: Bool. Default value: false. - */ - -#define AI_CONFIG_EXPORT_XFILE_64BIT "EXPORT_XFILE_64BIT" - -/** @brief Specifies whether the assimp export shall be able to export point clouds - * - * When this flag is not defined the render data has to contain valid faces. - * Point clouds are only a collection of vertices which have nor spatial organization - * by a face and the validation process will remove them. Enabling this feature will - * switch off the flag and enable the functionality to export pure point clouds. - * - * Property type: Bool. Default value: false. - */ -#define AI_CONFIG_EXPORT_POINT_CLOUDS "EXPORT_POINT_CLOUDS" - -/** @brief Specifies whether to use the deprecated KHR_materials_pbrSpecularGlossiness extension - * - * When this flag is undefined any material with specularity will use the new KHR_materials_specular - * extension. Enabling this flag will revert to the deprecated extension. Note that exporting - * KHR_materials_pbrSpecularGlossiness with extensions other than KHR_materials_unlit is unsupported, - * including the basic pbrMetallicRoughness spec. - * - * Property type: Bool. Default value: false. - */ -#define AI_CONFIG_USE_GLTF_PBR_SPECULAR_GLOSSINESS "USE_GLTF_PBR_SPECULAR_GLOSSINESS" - -/** - * @brief Specifies the blob name, assimp uses for exporting. - * - * Some formats require auxiliary files to be written, that need to be linked back into - * the original file. For example, OBJ files export materials to a separate MTL file and - * use the `mtllib` keyword to reference this file. - * - * When exporting blobs using #ExportToBlob, assimp does not know the name of the blob - * file and thus outputs `mtllib $blobfile.mtl`, which might not be desired, since the - * MTL file might be called differently. - * - * This property can be used to give the exporter a hint on how to use the magic - * `$blobfile` keyword. If the exporter detects the keyword and is provided with a name - * for the blob, it instead uses this name. - */ -#define AI_CONFIG_EXPORT_BLOB_NAME "EXPORT_BLOB_NAME" - -/** - * @brief Specifies a global key factor for scale, float value - */ -#define AI_CONFIG_GLOBAL_SCALE_FACTOR_KEY "GLOBAL_SCALE_FACTOR" - -#if (!defined AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT) -# define AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT 1.0f -#endif // !! AI_DEBONE_THRESHOLD - -#define AI_CONFIG_APP_SCALE_KEY "APP_SCALE_FACTOR" - -#if (!defined AI_CONFIG_APP_SCALE_KEY) -# define AI_CONFIG_APP_SCALE_KEY 1.0 -#endif // AI_CONFIG_APP_SCALE_KEY - - -// ---------- All the Build/Compile-time defines ------------ - -/** @brief Specifies if double precision is supported inside assimp - * - * Property type: Bool. Default value: undefined. - */ - -/* #undef ASSIMP_DOUBLE_PRECISION */ - -#endif // !! AI_CONFIG_H_INC diff --git a/cmake-build-debug/BLT-Graphics/libraries/assimp/lib/libassimp.a b/cmake-build-debug/BLT-Graphics/libraries/assimp/lib/libassimp.a deleted file mode 100644 index 32bf6d4..0000000 Binary files a/cmake-build-debug/BLT-Graphics/libraries/assimp/lib/libassimp.a and /dev/null differ diff --git a/cmake-build-debug/BLT-Graphics/libraries/assimp/revision.h b/cmake-build-debug/BLT-Graphics/libraries/assimp/revision.h deleted file mode 100644 index 634a934..0000000 --- a/cmake-build-debug/BLT-Graphics/libraries/assimp/revision.h +++ /dev/null @@ -1,29 +0,0 @@ -#ifndef ASSIMP_REVISION_H_INC -#define ASSIMP_REVISION_H_INC - -#define GitVersion 0x59b12344 -#define GitBranch "HEAD" - -#define VER_MAJOR 5 -#define VER_MINOR 2 -#define VER_PATCH 5 -#define VER_BUILD 0 - -#define STR_HELP(x) #x -#define STR(x) STR_HELP(x) - -#define VER_FILEVERSION VER_MAJOR,VER_MINOR,VER_PATCH,VER_BUILD -#if (GitVersion == 0) -#define VER_FILEVERSION_STR STR(VER_MAJOR) "." STR(VER_MINOR) "." STR(VER_PATCH) "." STR(VER_BUILD) -#else -#define VER_FILEVERSION_STR STR(VER_MAJOR) "." STR(VER_MINOR) "." STR(VER_PATCH) "." 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- -/* Construct a string literal encoding the version number components. */ -#elif defined(COMPILER_VERSION_MAJOR) -char const info_version[] = { - 'I', 'N', 'F', 'O', ':', - 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[', - COMPILER_VERSION_MAJOR, -# ifdef COMPILER_VERSION_MINOR - '.', COMPILER_VERSION_MINOR, -# ifdef COMPILER_VERSION_PATCH - '.', COMPILER_VERSION_PATCH, -# ifdef COMPILER_VERSION_TWEAK - '.', COMPILER_VERSION_TWEAK, -# endif -# endif -# endif - ']','\0'}; -#endif - -/* Construct a string literal encoding the internal version number. */ -#ifdef COMPILER_VERSION_INTERNAL -char const info_version_internal[] = { - 'I', 'N', 'F', 'O', ':', - 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_', - 'i','n','t','e','r','n','a','l','[', - COMPILER_VERSION_INTERNAL,']','\0'}; -#elif defined(COMPILER_VERSION_INTERNAL_STR) -char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]"; -#endif - -/* Construct a string literal encoding the version number components. */ -#ifdef SIMULATE_VERSION_MAJOR -char const info_simulate_version[] = { - 'I', 'N', 'F', 'O', ':', - 's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[', - SIMULATE_VERSION_MAJOR, -# ifdef SIMULATE_VERSION_MINOR - '.', SIMULATE_VERSION_MINOR, -# ifdef SIMULATE_VERSION_PATCH - '.', SIMULATE_VERSION_PATCH, -# ifdef SIMULATE_VERSION_TWEAK - '.', SIMULATE_VERSION_TWEAK, -# endif -# endif -# endif - ']','\0'}; -#endif - -/* Construct the string literal in pieces to prevent the source from - getting matched. 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cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/input.c.o.d - FLAGS = -g -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-debug/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/monitor.c.o: C_COMPILER__glfw_unscanned_Debug /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/monitor.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/monitor.c.o.d - FLAGS = -g -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-debug/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/platform.c.o: C_COMPILER__glfw_unscanned_Debug /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/platform.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/platform.c.o.d - FLAGS = -g -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-debug/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/vulkan.c.o: C_COMPILER__glfw_unscanned_Debug /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/vulkan.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/vulkan.c.o.d - FLAGS = -g -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-debug/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/window.c.o: C_COMPILER__glfw_unscanned_Debug /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/window.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/window.c.o.d - FLAGS = -g -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-debug/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/egl_context.c.o: C_COMPILER__glfw_unscanned_Debug /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/egl_context.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/egl_context.c.o.d - FLAGS = -g -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-debug/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/osmesa_context.c.o: C_COMPILER__glfw_unscanned_Debug /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/osmesa_context.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/osmesa_context.c.o.d - FLAGS = -g -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-debug/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/null_init.c.o: C_COMPILER__glfw_unscanned_Debug /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/null_init.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/null_init.c.o.d - FLAGS = -g -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-debug/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/null_monitor.c.o: C_COMPILER__glfw_unscanned_Debug /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/null_monitor.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/null_monitor.c.o.d - FLAGS = -g -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-debug/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/null_window.c.o: C_COMPILER__glfw_unscanned_Debug /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/null_window.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/null_window.c.o.d - FLAGS = -g -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-debug/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/null_joystick.c.o: C_COMPILER__glfw_unscanned_Debug /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/null_joystick.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/null_joystick.c.o.d - FLAGS = -g -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-debug/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/posix_module.c.o: C_COMPILER__glfw_unscanned_Debug /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/posix_module.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/posix_module.c.o.d - FLAGS = -g -std=c99 -fPIC -fdiagnostics-color=always -Wall - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-debug/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/posix_time.c.o: C_COMPILER__glfw_unscanned_Debug /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/posix_time.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/posix_time.c.o.d - FLAGS = -g -std=c99 -fPIC -fdiagnostics-color=always -Wall - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-debug/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/posix_thread.c.o: C_COMPILER__glfw_unscanned_Debug /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/posix_thread.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/posix_thread.c.o.d - FLAGS = -g -std=c99 -fPIC -fdiagnostics-color=always -Wall - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-debug/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/x11_init.c.o: C_COMPILER__glfw_unscanned_Debug /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/x11_init.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/x11_init.c.o.d - FLAGS = -g -std=c99 -fPIC -fdiagnostics-color=always -Wall - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-debug/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/x11_monitor.c.o: C_COMPILER__glfw_unscanned_Debug /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/x11_monitor.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/x11_monitor.c.o.d - FLAGS = -g -std=c99 -fPIC -fdiagnostics-color=always -Wall - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-debug/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/x11_window.c.o: C_COMPILER__glfw_unscanned_Debug /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/x11_window.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/x11_window.c.o.d - FLAGS = -g -std=c99 -fPIC -fdiagnostics-color=always -Wall - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-debug/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build 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"ccm", - "cxxm", - "c++m" - ] - } - ], - "version" : - { - "major" : 1, - "minor" : 0 - } -} diff --git a/cmake-build-release/BLT-Graphics/cmake_install.cmake b/cmake-build-release/BLT-Graphics/cmake_install.cmake deleted file mode 100644 index 0deda24..0000000 --- a/cmake-build-release/BLT-Graphics/cmake_install.cmake +++ /dev/null @@ -1,52 +0,0 @@ -# Install script for directory: /home/brett/git/BLT-Dev/BLT-Graphics - -# Set the install prefix -if(NOT DEFINED CMAKE_INSTALL_PREFIX) - set(CMAKE_INSTALL_PREFIX "/usr/local") -endif() -string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}") - -# Set the install configuration name. -if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME) - if(BUILD_TYPE) - string(REGEX REPLACE "^[^A-Za-z0-9_]+" "" - CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}") - else() - set(CMAKE_INSTALL_CONFIG_NAME "Release") - endif() - message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"") -endif() - -# Set the component getting installed. -if(NOT CMAKE_INSTALL_COMPONENT) - if(COMPONENT) - message(STATUS "Install component: \"${COMPONENT}\"") - set(CMAKE_INSTALL_COMPONENT "${COMPONENT}") - else() - set(CMAKE_INSTALL_COMPONENT) - endif() -endif() - -# Install shared libraries without execute permission? -if(NOT DEFINED CMAKE_INSTALL_SO_NO_EXE) - set(CMAKE_INSTALL_SO_NO_EXE "0") -endif() - -# Is this installation the result of a crosscompile? -if(NOT DEFINED CMAKE_CROSSCOMPILING) - set(CMAKE_CROSSCOMPILING "FALSE") -endif() - -# Set default install directory permissions. -if(NOT DEFINED CMAKE_OBJDUMP) - set(CMAKE_OBJDUMP "/usr/bin/objdump") -endif() - -if(NOT CMAKE_INSTALL_LOCAL_ONLY) - # Include the install script for each subdirectory. - include("/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/BLT/cmake_install.cmake") - include("/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw/cmake_install.cmake") - include("/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/cmake_install.cmake") - -endif() - diff --git a/cmake-build-release/BLT-Graphics/libraries/BLT/cmake_install.cmake b/cmake-build-release/BLT-Graphics/libraries/BLT/cmake_install.cmake deleted file mode 100644 index 50f0945..0000000 --- a/cmake-build-release/BLT-Graphics/libraries/BLT/cmake_install.cmake +++ /dev/null @@ -1,44 +0,0 @@ -# Install script for directory: /home/brett/git/BLT-Dev/BLT-Graphics/libraries/BLT - -# Set the install prefix -if(NOT DEFINED CMAKE_INSTALL_PREFIX) - set(CMAKE_INSTALL_PREFIX "/usr/local") -endif() -string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}") - -# Set the install configuration name. -if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME) - if(BUILD_TYPE) - string(REGEX REPLACE "^[^A-Za-z0-9_]+" "" - CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}") - else() - set(CMAKE_INSTALL_CONFIG_NAME "Release") - endif() - message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"") -endif() - -# Set the component getting installed. -if(NOT CMAKE_INSTALL_COMPONENT) - if(COMPONENT) - message(STATUS "Install component: \"${COMPONENT}\"") - set(CMAKE_INSTALL_COMPONENT "${COMPONENT}") - else() - set(CMAKE_INSTALL_COMPONENT) - endif() -endif() - -# Install shared libraries without execute permission? -if(NOT DEFINED CMAKE_INSTALL_SO_NO_EXE) - set(CMAKE_INSTALL_SO_NO_EXE "0") -endif() - -# Is this installation the result of a crosscompile? -if(NOT DEFINED CMAKE_CROSSCOMPILING) - set(CMAKE_CROSSCOMPILING "FALSE") -endif() - -# Set default install directory permissions. -if(NOT DEFINED CMAKE_OBJDUMP) - set(CMAKE_OBJDUMP "/usr/bin/objdump") -endif() - diff --git a/cmake-build-release/BLT-Graphics/libraries/BLT/config/blt/config.h b/cmake-build-release/BLT-Graphics/libraries/BLT/config/blt/config.h deleted file mode 100755 index c59bead..0000000 --- a/cmake-build-release/BLT-Graphics/libraries/BLT/config/blt/config.h +++ /dev/null @@ -1,13 +0,0 @@ -#ifndef BLT_CONFIG_H -#define BLT_CONFIG_H - -/* #undef ZLIB_FOUND */ -/* #undef BLT_DISABLE_LOGGING */ -/* #undef BLT_DISABLE_TRACE */ -/* #undef BLT_DISABLE_DEBUG */ -/* #undef BLT_DISABLE_INFO */ -/* #undef BLT_DISABLE_WARN */ -/* #undef BLT_DISABLE_ERROR */ -/* #undef BLT_DISABLE_FATAL */ - -#endif // BLT_CONFIG_H diff --git a/cmake-build-release/BLT-Graphics/libraries/assimp/CMakeFiles/Export/f1f86f75407ff2a2c6a2eadbb93d9f6f/assimpTargets-release.cmake b/cmake-build-release/BLT-Graphics/libraries/assimp/CMakeFiles/Export/f1f86f75407ff2a2c6a2eadbb93d9f6f/assimpTargets-release.cmake deleted file mode 100644 index e1f41f1..0000000 --- a/cmake-build-release/BLT-Graphics/libraries/assimp/CMakeFiles/Export/f1f86f75407ff2a2c6a2eadbb93d9f6f/assimpTargets-release.cmake +++ /dev/null @@ -1,29 +0,0 @@ -#---------------------------------------------------------------- -# Generated CMake target import file for configuration "Release". -#---------------------------------------------------------------- - -# Commands may need to know the format version. -set(CMAKE_IMPORT_FILE_VERSION 1) - -# Import target "assimp::zlibstatic" for configuration "Release" -set_property(TARGET assimp::zlibstatic APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE) -set_target_properties(assimp::zlibstatic PROPERTIES - IMPORTED_LINK_INTERFACE_LANGUAGES_RELEASE "C" - IMPORTED_LOCATION_RELEASE "${_IMPORT_PREFIX}/lib/libzlibstatic.a" - ) - -list(APPEND _cmake_import_check_targets assimp::zlibstatic ) -list(APPEND _cmake_import_check_files_for_assimp::zlibstatic "${_IMPORT_PREFIX}/lib/libzlibstatic.a" ) - -# Import target "assimp::assimp" for configuration "Release" -set_property(TARGET assimp::assimp APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE) -set_target_properties(assimp::assimp PROPERTIES - IMPORTED_LINK_INTERFACE_LANGUAGES_RELEASE "C;CXX" - IMPORTED_LOCATION_RELEASE "${_IMPORT_PREFIX}/lib/libassimp.a" - ) - -list(APPEND _cmake_import_check_targets assimp::assimp ) -list(APPEND _cmake_import_check_files_for_assimp::assimp "${_IMPORT_PREFIX}/lib/libassimp.a" ) - -# Commands beyond this point should not need to know the version. -set(CMAKE_IMPORT_FILE_VERSION) diff --git a/cmake-build-release/BLT-Graphics/libraries/assimp/CMakeFiles/Export/f1f86f75407ff2a2c6a2eadbb93d9f6f/assimpTargets.cmake b/cmake-build-release/BLT-Graphics/libraries/assimp/CMakeFiles/Export/f1f86f75407ff2a2c6a2eadbb93d9f6f/assimpTargets.cmake deleted file mode 100644 index 8bbf6ed..0000000 --- a/cmake-build-release/BLT-Graphics/libraries/assimp/CMakeFiles/Export/f1f86f75407ff2a2c6a2eadbb93d9f6f/assimpTargets.cmake +++ /dev/null @@ -1,110 +0,0 @@ -# Generated by CMake - -if("${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}" LESS 2.8) - message(FATAL_ERROR "CMake >= 2.8.0 required") -endif() -if(CMAKE_VERSION VERSION_LESS "2.8.3") - message(FATAL_ERROR "CMake >= 2.8.3 required") -endif() -cmake_policy(PUSH) -cmake_policy(VERSION 2.8.3...3.25) -#---------------------------------------------------------------- -# Generated CMake target import file. -#---------------------------------------------------------------- - -# Commands may need to know the format version. -set(CMAKE_IMPORT_FILE_VERSION 1) - -# Protect against multiple inclusion, which would fail when already imported targets are added once more. -set(_cmake_targets_defined "") -set(_cmake_targets_not_defined "") -set(_cmake_expected_targets "") -foreach(_cmake_expected_target IN ITEMS assimp::zlibstatic assimp::assimp) - list(APPEND _cmake_expected_targets "${_cmake_expected_target}") - if(TARGET "${_cmake_expected_target}") - list(APPEND _cmake_targets_defined "${_cmake_expected_target}") - else() - list(APPEND _cmake_targets_not_defined "${_cmake_expected_target}") - endif() -endforeach() -unset(_cmake_expected_target) -if(_cmake_targets_defined STREQUAL _cmake_expected_targets) - unset(_cmake_targets_defined) - unset(_cmake_targets_not_defined) - unset(_cmake_expected_targets) - unset(CMAKE_IMPORT_FILE_VERSION) - cmake_policy(POP) - return() -endif() -if(NOT _cmake_targets_defined STREQUAL "") - string(REPLACE ";" ", " _cmake_targets_defined_text "${_cmake_targets_defined}") - string(REPLACE ";" ", " _cmake_targets_not_defined_text "${_cmake_targets_not_defined}") - message(FATAL_ERROR "Some (but not all) targets in this export set were already defined.\nTargets Defined: ${_cmake_targets_defined_text}\nTargets not yet defined: ${_cmake_targets_not_defined_text}\n") -endif() -unset(_cmake_targets_defined) -unset(_cmake_targets_not_defined) -unset(_cmake_expected_targets) - - -# Compute the installation prefix relative to this file. -get_filename_component(_IMPORT_PREFIX "${CMAKE_CURRENT_LIST_FILE}" PATH) -get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH) -get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH) -get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH) -if(_IMPORT_PREFIX STREQUAL "/") - set(_IMPORT_PREFIX "") -endif() - -# Create imported target assimp::zlibstatic -add_library(assimp::zlibstatic STATIC IMPORTED) - -# Create imported target assimp::assimp -add_library(assimp::assimp STATIC IMPORTED) - -set_target_properties(assimp::assimp PROPERTIES - INTERFACE_INCLUDE_DIRECTORIES "${_IMPORT_PREFIX}/include;${_IMPORT_PREFIX}/include" - INTERFACE_LINK_LIBRARIES "assimp::zlibstatic;rt" -) - -if(CMAKE_VERSION VERSION_LESS 2.8.12) - message(FATAL_ERROR "This file relies on consumers using CMake 2.8.12 or greater.") -endif() - -# Load information for each installed configuration. -file(GLOB _cmake_config_files "${CMAKE_CURRENT_LIST_DIR}/assimpTargets-*.cmake") -foreach(_cmake_config_file IN LISTS _cmake_config_files) - include("${_cmake_config_file}") -endforeach() -unset(_cmake_config_file) -unset(_cmake_config_files) - -# Cleanup temporary variables. -set(_IMPORT_PREFIX) - -# Loop over all imported files and verify that they actually exist -foreach(_cmake_target IN LISTS _cmake_import_check_targets) - foreach(_cmake_file IN LISTS "_cmake_import_check_files_for_${_cmake_target}") - if(NOT EXISTS "${_cmake_file}") - message(FATAL_ERROR "The imported target \"${_cmake_target}\" references the file - \"${_cmake_file}\" -but this file does not exist. Possible reasons include: -* The file was deleted, renamed, or moved to another location. -* An install or uninstall procedure did not complete successfully. -* The installation package was faulty and contained - \"${CMAKE_CURRENT_LIST_FILE}\" -but not all the files it references. -") - endif() - endforeach() - unset(_cmake_file) - unset("_cmake_import_check_files_for_${_cmake_target}") -endforeach() -unset(_cmake_target) -unset(_cmake_import_check_targets) - -# This file does not depend on other imported targets which have -# been exported from the same project but in a separate export set. - -# Commands beyond this point should not need to know the version. -set(CMAKE_IMPORT_FILE_VERSION) -cmake_policy(POP) diff --git a/cmake-build-release/BLT-Graphics/libraries/assimp/assimp.pc b/cmake-build-release/BLT-Graphics/libraries/assimp/assimp.pc deleted file mode 100644 index 12328f6..0000000 --- a/cmake-build-release/BLT-Graphics/libraries/assimp/assimp.pc +++ /dev/null @@ -1,9 +0,0 @@ -libdir=/usr/local/lib -includedir=/usr/local/include - -Name: BLT_TESTS -Description: Import various well-known 3D model formats in an uniform manner. -Version: 5.2.5 -Libs: -L${libdir} -lassimp -Libs.private: -lstdc++ -Cflags: -I${includedir} diff --git a/cmake-build-release/BLT-Graphics/libraries/assimp/cmake_install.cmake b/cmake-build-release/BLT-Graphics/libraries/assimp/cmake_install.cmake deleted file mode 100644 index 5b2afd3..0000000 --- a/cmake-build-release/BLT-Graphics/libraries/assimp/cmake_install.cmake +++ /dev/null @@ -1,81 +0,0 @@ -# Install script for directory: /home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp - -# Set the install prefix -if(NOT DEFINED CMAKE_INSTALL_PREFIX) - set(CMAKE_INSTALL_PREFIX "/usr/local") -endif() -string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}") - -# Set the install configuration name. -if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME) - if(BUILD_TYPE) - string(REGEX REPLACE "^[^A-Za-z0-9_]+" "" - CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}") - else() - set(CMAKE_INSTALL_CONFIG_NAME "Release") - endif() - message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"") -endif() - -# Set the component getting installed. -if(NOT CMAKE_INSTALL_COMPONENT) - if(COMPONENT) - message(STATUS "Install component: \"${COMPONENT}\"") - set(CMAKE_INSTALL_COMPONENT "${COMPONENT}") - else() - set(CMAKE_INSTALL_COMPONENT) - endif() -endif() - -# Install shared libraries without execute permission? -if(NOT DEFINED CMAKE_INSTALL_SO_NO_EXE) - set(CMAKE_INSTALL_SO_NO_EXE "0") -endif() - -# Is this installation the result of a crosscompile? -if(NOT DEFINED CMAKE_CROSSCOMPILING) - set(CMAKE_CROSSCOMPILING "FALSE") -endif() - -# Set default install directory permissions. -if(NOT DEFINED CMAKE_OBJDUMP) - set(CMAKE_OBJDUMP "/usr/bin/objdump") -endif() - -if(CMAKE_INSTALL_COMPONENT STREQUAL "libassimp5.2.5-dev" OR NOT CMAKE_INSTALL_COMPONENT) - file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/cmake/assimp-5.2" TYPE FILE FILES - "/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/generated/assimpConfig.cmake" - "/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/generated/assimpConfigVersion.cmake" - ) -endif() - -if(CMAKE_INSTALL_COMPONENT STREQUAL "libassimp5.2.5-dev" OR NOT CMAKE_INSTALL_COMPONENT) - if(EXISTS "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/lib/cmake/assimp-5.2/assimpTargets.cmake") - file(DIFFERENT _cmake_export_file_changed FILES - "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/lib/cmake/assimp-5.2/assimpTargets.cmake" - "/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/CMakeFiles/Export/f1f86f75407ff2a2c6a2eadbb93d9f6f/assimpTargets.cmake") - if(_cmake_export_file_changed) - file(GLOB _cmake_old_config_files "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/lib/cmake/assimp-5.2/assimpTargets-*.cmake") - if(_cmake_old_config_files) - string(REPLACE ";" ", " _cmake_old_config_files_text "${_cmake_old_config_files}") - message(STATUS "Old export file \"$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/lib/cmake/assimp-5.2/assimpTargets.cmake\" will be replaced. Removing files [${_cmake_old_config_files_text}].") - unset(_cmake_old_config_files_text) - file(REMOVE ${_cmake_old_config_files}) - endif() - unset(_cmake_old_config_files) - endif() - unset(_cmake_export_file_changed) - endif() - file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/cmake/assimp-5.2" TYPE FILE FILES "/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/CMakeFiles/Export/f1f86f75407ff2a2c6a2eadbb93d9f6f/assimpTargets.cmake") - if(CMAKE_INSTALL_CONFIG_NAME MATCHES "^([Rr][Ee][Ll][Ee][Aa][Ss][Ee])$") - file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/cmake/assimp-5.2" TYPE FILE FILES "/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/CMakeFiles/Export/f1f86f75407ff2a2c6a2eadbb93d9f6f/assimpTargets-release.cmake") - endif() -endif() - -if(NOT CMAKE_INSTALL_LOCAL_ONLY) - # Include the install script for each subdirectory. - include("/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/contrib/zlib/cmake_install.cmake") - include("/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/code/cmake_install.cmake") - -endif() - diff --git a/cmake-build-release/BLT-Graphics/libraries/assimp/code/cmake_install.cmake b/cmake-build-release/BLT-Graphics/libraries/assimp/code/cmake_install.cmake deleted file mode 100644 index b766ab3..0000000 --- a/cmake-build-release/BLT-Graphics/libraries/assimp/code/cmake_install.cmake +++ /dev/null @@ -1,147 +0,0 @@ -# Install script for directory: /home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code - -# Set the install prefix -if(NOT DEFINED CMAKE_INSTALL_PREFIX) - set(CMAKE_INSTALL_PREFIX "/usr/local") -endif() -string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}") - -# Set the install configuration name. -if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME) - if(BUILD_TYPE) - string(REGEX REPLACE "^[^A-Za-z0-9_]+" "" - CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}") - else() - set(CMAKE_INSTALL_CONFIG_NAME "Release") - endif() - message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"") -endif() - 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file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/include/assimp/Compiler" TYPE FILE FILES - "/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../include/assimp/Compiler/pushpack1.h" - "/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../include/assimp/Compiler/poppack1.h" - "/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../include/assimp/Compiler/pstdint.h" - ) -endif() - diff --git a/cmake-build-release/BLT-Graphics/libraries/assimp/contrib/zlib/CTestTestfile.cmake b/cmake-build-release/BLT-Graphics/libraries/assimp/contrib/zlib/CTestTestfile.cmake deleted file mode 100644 index 79d13c4..0000000 --- a/cmake-build-release/BLT-Graphics/libraries/assimp/contrib/zlib/CTestTestfile.cmake +++ /dev/null @@ -1,6 +0,0 @@ -# CMake generated Testfile for -# Source directory: /home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/contrib/zlib -# Build directory: /home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/contrib/zlib -# -# This file includes the relevant testing commands required for -# testing this directory and lists subdirectories to be tested as well. diff --git a/cmake-build-release/BLT-Graphics/libraries/assimp/contrib/zlib/cmake_install.cmake b/cmake-build-release/BLT-Graphics/libraries/assimp/contrib/zlib/cmake_install.cmake deleted file mode 100644 index b4f0f06..0000000 --- a/cmake-build-release/BLT-Graphics/libraries/assimp/contrib/zlib/cmake_install.cmake +++ /dev/null @@ -1,48 +0,0 @@ -# Install script for directory: /home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/contrib/zlib - -# Set the install prefix -if(NOT DEFINED CMAKE_INSTALL_PREFIX) - set(CMAKE_INSTALL_PREFIX "/usr/local") -endif() -string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}") - -# Set the install configuration name. -if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME) - if(BUILD_TYPE) - string(REGEX REPLACE "^[^A-Za-z0-9_]+" "" - CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}") - else() - set(CMAKE_INSTALL_CONFIG_NAME "Release") - endif() - message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"") -endif() - -# Set the component getting installed. -if(NOT CMAKE_INSTALL_COMPONENT) - if(COMPONENT) - message(STATUS "Install component: \"${COMPONENT}\"") - set(CMAKE_INSTALL_COMPONENT "${COMPONENT}") - else() - set(CMAKE_INSTALL_COMPONENT) - endif() -endif() - -# Install shared libraries without execute permission? -if(NOT DEFINED CMAKE_INSTALL_SO_NO_EXE) - set(CMAKE_INSTALL_SO_NO_EXE "0") -endif() - -# Is this installation the result of a crosscompile? -if(NOT DEFINED CMAKE_CROSSCOMPILING) - set(CMAKE_CROSSCOMPILING "FALSE") -endif() - -# Set default install directory permissions. -if(NOT DEFINED CMAKE_OBJDUMP) - set(CMAKE_OBJDUMP "/usr/bin/objdump") -endif() - -if(CMAKE_INSTALL_COMPONENT STREQUAL "Unspecified" OR NOT CMAKE_INSTALL_COMPONENT) - file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib" TYPE STATIC_LIBRARY FILES "/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/contrib/zlib/libzlibstatic.a") -endif() - diff --git a/cmake-build-release/BLT-Graphics/libraries/assimp/contrib/zlib/zconf.h b/cmake-build-release/BLT-Graphics/libraries/assimp/contrib/zlib/zconf.h deleted file mode 100644 index 25d85ac..0000000 --- a/cmake-build-release/BLT-Graphics/libraries/assimp/contrib/zlib/zconf.h +++ /dev/null @@ -1,549 +0,0 @@ -/* zconf.h -- configuration of the zlib compression library - * Copyright (C) 1995-2016 Jean-loup Gailly, Mark Adler - * For conditions of distribution and use, see copyright notice in zlib.h - */ - -/* @(#) $Id$ */ - -#ifndef ZCONF_H -#define ZCONF_H -/* #undef Z_PREFIX */ -#define Z_HAVE_UNISTD_H - 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-/* - * Compile with -DMAXSEG_64K if the alloc function cannot allocate more - * than 64k bytes at a time (needed on systems with 16-bit int). - */ -#ifdef SYS16BIT -# define MAXSEG_64K -#endif -#ifdef MSDOS -# define UNALIGNED_OK -#endif - -#ifdef __STDC_VERSION__ -# ifndef STDC -# define STDC -# endif -# if __STDC_VERSION__ >= 199901L -# ifndef STDC99 -# define STDC99 -# endif -# endif -#endif -#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus)) -# define STDC -#endif -#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__)) -# define STDC -#endif -#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32)) -# define STDC -#endif -#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__)) -# define STDC -#endif - -#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */ -# define STDC -#endif - -#ifndef STDC -# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */ -# define const /* note: need a more gentle solution here */ -# endif -#endif - 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For example, if you want to reduce - the default memory requirements from 256K to 128K, compile with - make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7" - Of course this will generally degrade compression (there's no free lunch). - - The memory requirements for inflate are (in bytes) 1 << windowBits - that is, 32K for windowBits=15 (default value) plus about 7 kilobytes - for small objects. -*/ - - /* Type declarations */ - -#ifndef OF /* function prototypes */ -# ifdef STDC -# define OF(args) args -# else -# define OF(args) () -# endif -#endif - -#ifndef Z_ARG /* function prototypes for stdarg */ -# if defined(STDC) || defined(Z_HAVE_STDARG_H) -# define Z_ARG(args) args -# else -# define Z_ARG(args) () -# endif -#endif - -/* The following definitions for FAR are needed only for MSDOS mixed - * model programming (small or medium model with some far allocations). - * This was tested only with MSC; for other MSDOS compilers you may have - * to define NO_MEMCPY in zutil.h. If you don't need the mixed model, - * just define FAR to be empty. - */ -#ifdef SYS16BIT -# if defined(M_I86SM) || defined(M_I86MM) - /* MSC small or medium model */ -# define SMALL_MEDIUM -# ifdef _MSC_VER -# define FAR _far -# else -# define FAR far -# endif -# endif -# if (defined(__SMALL__) || defined(__MEDIUM__)) - /* Turbo C small or medium model */ -# define SMALL_MEDIUM -# ifdef __BORLANDC__ -# define FAR _far -# else -# define FAR far -# endif -# endif -#endif - -#if defined(WINDOWS) || defined(WIN32) - /* If building or using zlib as a DLL, define ZLIB_DLL. - * This is not mandatory, but it offers a little performance increase. - */ -# ifdef ZLIB_DLL -# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500)) -# ifdef ZLIB_INTERNAL -# define ZEXTERN extern __declspec(dllexport) -# else -# define ZEXTERN extern __declspec(dllimport) -# endif -# endif -# endif /* ZLIB_DLL */ - /* If building or using zlib with the WINAPI/WINAPIV calling convention, - * define ZLIB_WINAPI. - * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI. - */ -# ifdef ZLIB_WINAPI -# ifdef FAR -# undef FAR -# endif -# ifndef WIN32_LEAN_AND_MEAN -# define WIN32_LEAN_AND_MEAN -# endif -# include - /* No need for _export, use ZLIB.DEF instead. */ - /* For complete Windows compatibility, use WINAPI, not __stdcall. */ -# define ZEXPORT WINAPI -# ifdef WIN32 -# define ZEXPORTVA WINAPIV -# else -# define ZEXPORTVA FAR CDECL -# endif -# endif -#endif - -#if defined (__BEOS__) -# ifdef ZLIB_DLL -# ifdef ZLIB_INTERNAL -# define ZEXPORT __declspec(dllexport) -# define ZEXPORTVA __declspec(dllexport) -# else -# define ZEXPORT __declspec(dllimport) -# define ZEXPORTVA __declspec(dllimport) -# endif -# endif -#endif - -#ifndef ZEXTERN -# define ZEXTERN extern -#endif -#ifndef ZEXPORT -# define ZEXPORT -#endif -#ifndef ZEXPORTVA -# define ZEXPORTVA -#endif - -#ifndef FAR -# define FAR -#endif - -#if !defined(__MACTYPES__) -typedef unsigned char Byte; /* 8 bits */ -#endif -typedef unsigned int uInt; /* 16 bits or more */ -typedef unsigned long uLong; /* 32 bits or more */ - -#ifdef SMALL_MEDIUM - /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */ -# define Bytef Byte FAR -#else - typedef Byte FAR Bytef; -#endif -typedef char FAR charf; -typedef int FAR intf; -typedef uInt FAR uIntf; -typedef uLong FAR uLongf; - -#ifdef STDC - typedef void const *voidpc; - typedef void FAR *voidpf; - typedef void *voidp; -#else - typedef Byte const *voidpc; - typedef Byte FAR *voidpf; - typedef Byte *voidp; -#endif - -#if !defined(Z_U4) && !defined(Z_SOLO) && defined(STDC) -# include -# if (UINT_MAX == 0xffffffffUL) -# define Z_U4 unsigned -# elif (ULONG_MAX == 0xffffffffUL) -# define Z_U4 unsigned long -# elif (USHRT_MAX == 0xffffffffUL) -# define Z_U4 unsigned short -# endif -#endif - -#ifdef Z_U4 - typedef Z_U4 z_crc_t; -#else - typedef unsigned long z_crc_t; -#endif - -#ifdef HAVE_UNISTD_H /* may be set to #if 1 by ./configure */ -# define Z_HAVE_UNISTD_H -#endif - -#ifdef HAVE_STDARG_H /* may be set to #if 1 by ./configure */ -# define Z_HAVE_STDARG_H -#endif - -#ifdef STDC -# ifndef Z_SOLO -# include /* for off_t */ -# endif -#endif - -#if defined(STDC) || defined(Z_HAVE_STDARG_H) -# ifndef Z_SOLO -# include /* for va_list */ -# endif -#endif - -#ifdef _WIN32 -# ifndef Z_SOLO -# include /* for wchar_t */ -# endif -#endif - -/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and - * "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even - * though the former does not conform to the LFS document), but considering - * both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as - * equivalently requesting no 64-bit operations - */ -#if defined(_LARGEFILE64_SOURCE) && -_LARGEFILE64_SOURCE - -1 == 1 -# undef _LARGEFILE64_SOURCE -#endif - -#ifndef Z_HAVE_UNISTD_H -# ifdef __WATCOMC__ -# define Z_HAVE_UNISTD_H -# endif -#endif -#ifndef Z_HAVE_UNISTD_H -# if defined(_LARGEFILE64_SOURCE) && !defined(_WIN32) -# define Z_HAVE_UNISTD_H -# endif -#endif -#ifndef Z_SOLO -# if defined(Z_HAVE_UNISTD_H) -# include /* for SEEK_*, off_t, and _LFS64_LARGEFILE */ -# ifdef VMS -# include /* for off_t */ -# endif -# ifndef z_off_t -# define z_off_t off_t -# endif -# endif -#endif - -#if defined(_LFS64_LARGEFILE) && _LFS64_LARGEFILE-0 -# define Z_LFS64 -#endif - -#if defined(_LARGEFILE64_SOURCE) && defined(Z_LFS64) -# define Z_LARGE64 -#endif - -#if defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS-0 == 64 && defined(Z_LFS64) -# define Z_WANT64 -#endif - -#if !defined(SEEK_SET) && !defined(Z_SOLO) -# define SEEK_SET 0 /* Seek from beginning of file. */ -# define SEEK_CUR 1 /* Seek from current position. */ -# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */ -#endif - -#ifndef z_off_t -# define z_off_t long -#endif - -#if !defined(_WIN32) && defined(Z_LARGE64) -# define z_off64_t off64_t -#else -# if defined(_WIN32) && !defined(__GNUC__) && !defined(Z_SOLO) -# define z_off64_t __int64 -# else -# define z_off64_t z_off_t -# endif -#endif - -/* MVS linker does not support external names larger than 8 bytes */ -#if defined(__MVS__) - #pragma map(deflateInit_,"DEIN") - #pragma map(deflateInit2_,"DEIN2") - #pragma map(deflateEnd,"DEEND") - #pragma map(deflateBound,"DEBND") - #pragma map(inflateInit_,"ININ") - #pragma map(inflateInit2_,"ININ2") - #pragma map(inflateEnd,"INEND") - #pragma map(inflateSync,"INSY") - #pragma map(inflateSetDictionary,"INSEDI") - #pragma map(compressBound,"CMBND") - #pragma map(inflate_table,"INTABL") - #pragma map(inflate_fast,"INFA") - #pragma map(inflate_copyright,"INCOPY") -#endif - -#endif /* ZCONF_H */ diff --git a/cmake-build-release/BLT-Graphics/libraries/assimp/contrib/zlib/zlib.pc b/cmake-build-release/BLT-Graphics/libraries/assimp/contrib/zlib/zlib.pc deleted file mode 100644 index 9fe8c97..0000000 --- a/cmake-build-release/BLT-Graphics/libraries/assimp/contrib/zlib/zlib.pc +++ /dev/null @@ -1,13 +0,0 @@ -prefix=/usr/local -exec_prefix=/usr/local -libdir= -sharedlibdir= -includedir= - -Name: zlib -Description: zlib compression library -Version: - -Requires: -Libs: -L${libdir} -L${sharedlibdir} -lz -Cflags: -I${includedir} diff --git a/cmake-build-release/BLT-Graphics/libraries/assimp/generated/assimpConfig.cmake b/cmake-build-release/BLT-Graphics/libraries/assimp/generated/assimpConfig.cmake deleted file mode 100644 index e940ac0..0000000 --- a/cmake-build-release/BLT-Graphics/libraries/assimp/generated/assimpConfig.cmake +++ /dev/null @@ -1,33 +0,0 @@ - -####### Expanded from @PACKAGE_INIT@ by configure_package_config_file() ####### -####### Any changes to this file will be overwritten by the next CMake run #### -####### The input file was assimp-plain-config.cmake.in ######## - -get_filename_component(PACKAGE_PREFIX_DIR "${CMAKE_CURRENT_LIST_DIR}/../../../" ABSOLUTE) - -macro(set_and_check _var _file) - set(${_var} "${_file}") - if(NOT EXISTS "${_file}") - message(FATAL_ERROR "File or directory ${_file} referenced by variable ${_var} does not exist !") - endif() -endmacro() - -macro(check_required_components _NAME) - foreach(comp ${${_NAME}_FIND_COMPONENTS}) - if(NOT ${_NAME}_${comp}_FOUND) - if(${_NAME}_FIND_REQUIRED_${comp}) - set(${_NAME}_FOUND FALSE) - endif() - endif() - endforeach() -endmacro() - -#################################################################################### - -include("${CMAKE_CURRENT_LIST_DIR}/assimpTargets.cmake") - -set(ASSIMP_ROOT_DIR ${PACKAGE_PREFIX_DIR}) -set(ASSIMP_LIBRARIES assimp::assimp) -set(ASSIMP_BUILD_SHARED_LIBS OFF) -get_property(ASSIMP_INCLUDE_DIRS TARGET assimp::assimp PROPERTY INTERFACE_INCLUDE_DIRECTORIES) -set(ASSIMP_LIBRARY_DIRS "") diff --git a/cmake-build-release/BLT-Graphics/libraries/assimp/generated/assimpConfigVersion.cmake b/cmake-build-release/BLT-Graphics/libraries/assimp/generated/assimpConfigVersion.cmake deleted file mode 100644 index feac378..0000000 --- a/cmake-build-release/BLT-Graphics/libraries/assimp/generated/assimpConfigVersion.cmake +++ /dev/null @@ -1,65 +0,0 @@ -# This is a basic version file for the Config-mode of find_package(). -# It is used by write_basic_package_version_file() as input file for configure_file() -# to create a version-file which can be installed along a config.cmake file. -# -# The created file sets PACKAGE_VERSION_EXACT if the current version string and -# the requested version string are exactly the same and it sets -# PACKAGE_VERSION_COMPATIBLE if the current version is >= requested version, -# but only if the requested major version is the same as the current one. -# The variable CVF_VERSION must be set before calling configure_file(). - - -set(PACKAGE_VERSION "5.2.5") - -if(PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION) - set(PACKAGE_VERSION_COMPATIBLE FALSE) -else() - - if("5.2.5" MATCHES "^([0-9]+)\\.") - set(CVF_VERSION_MAJOR "${CMAKE_MATCH_1}") - if(NOT CVF_VERSION_MAJOR VERSION_EQUAL 0) - string(REGEX REPLACE "^0+" "" CVF_VERSION_MAJOR "${CVF_VERSION_MAJOR}") - endif() - else() - set(CVF_VERSION_MAJOR "5.2.5") - endif() - - if(PACKAGE_FIND_VERSION_RANGE) - # both endpoints of the range must have the expected major version - math (EXPR CVF_VERSION_MAJOR_NEXT "${CVF_VERSION_MAJOR} + 1") - if (NOT PACKAGE_FIND_VERSION_MIN_MAJOR STREQUAL CVF_VERSION_MAJOR - OR ((PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "INCLUDE" AND NOT PACKAGE_FIND_VERSION_MAX_MAJOR STREQUAL CVF_VERSION_MAJOR) - OR (PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "EXCLUDE" AND NOT PACKAGE_FIND_VERSION_MAX VERSION_LESS_EQUAL CVF_VERSION_MAJOR_NEXT))) - set(PACKAGE_VERSION_COMPATIBLE FALSE) - elseif(PACKAGE_FIND_VERSION_MIN_MAJOR STREQUAL CVF_VERSION_MAJOR - AND ((PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_LESS_EQUAL PACKAGE_FIND_VERSION_MAX) - OR (PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "EXCLUDE" AND PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION_MAX))) - set(PACKAGE_VERSION_COMPATIBLE TRUE) - else() - set(PACKAGE_VERSION_COMPATIBLE FALSE) - endif() - else() - if(PACKAGE_FIND_VERSION_MAJOR STREQUAL CVF_VERSION_MAJOR) - set(PACKAGE_VERSION_COMPATIBLE TRUE) - else() - set(PACKAGE_VERSION_COMPATIBLE FALSE) - endif() - - if(PACKAGE_FIND_VERSION STREQUAL PACKAGE_VERSION) - set(PACKAGE_VERSION_EXACT TRUE) - endif() - endif() -endif() - - -# if the installed or the using project don't have CMAKE_SIZEOF_VOID_P set, ignore it: -if("${CMAKE_SIZEOF_VOID_P}" STREQUAL "" OR "8" STREQUAL "") - return() -endif() - -# check that the installed version has the same 32/64bit-ness as the one which is currently searching: -if(NOT CMAKE_SIZEOF_VOID_P STREQUAL "8") - math(EXPR installedBits "8 * 8") - set(PACKAGE_VERSION "${PACKAGE_VERSION} (${installedBits}bit)") - set(PACKAGE_VERSION_UNSUITABLE TRUE) -endif() diff --git a/cmake-build-release/BLT-Graphics/libraries/assimp/include/assimp/config.h b/cmake-build-release/BLT-Graphics/libraries/assimp/include/assimp/config.h deleted file mode 100644 index cc8c841..0000000 --- a/cmake-build-release/BLT-Graphics/libraries/assimp/include/assimp/config.h +++ /dev/null @@ -1,1121 +0,0 @@ -/* ---------------------------------------------------------------------------- -Open Asset Import Library (assimp) ---------------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the following -conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------------- -*/ - -/** @file config.h - * @brief Defines constants for configurable properties for the library - * - * Typically these properties are set via - * #Assimp::Importer::SetPropertyFloat, - * #Assimp::Importer::SetPropertyInteger or - * #Assimp::Importer::SetPropertyString, - * depending on the data type of a property. All properties have a - * default value. See the doc for the mentioned methods for more details. - * - *

- * The corresponding functions for use with the plain-c API are: - * #aiSetImportPropertyInteger, - * #aiSetImportPropertyFloat, - * #aiSetImportPropertyString - */ -#pragma once -#ifndef AI_CONFIG_H_INC -#define AI_CONFIG_H_INC - -// ########################################################################### -// LIBRARY SETTINGS -// General, global settings -// ########################################################################### - -// --------------------------------------------------------------------------- -/** @brief Enables time measurements. - * - * If enabled, measures the time needed for each part of the loading - * process (i.e. IO time, importing, postprocessing, ..) and dumps - * these timings to the DefaultLogger. See the @link perf Performance - * Page@endlink for more information on this topic. - * - * Property type: bool. Default value: false. - */ -#define AI_CONFIG_GLOB_MEASURE_TIME \ - "GLOB_MEASURE_TIME" - -// --------------------------------------------------------------------------- -/** @brief Global setting to disable generation of skeleton dummy meshes - * - * Skeleton dummy meshes are generated as a visualization aid in cases which - * the input data contains no geometry, but only animation data. - * Property data type: bool. Default value: false - */ -// --------------------------------------------------------------------------- -#define AI_CONFIG_IMPORT_NO_SKELETON_MESHES \ - "IMPORT_NO_SKELETON_MESHES" - -// ########################################################################### -// POST PROCESSING SETTINGS -// Various stuff to fine-tune the behavior of a specific post processing step. -// ########################################################################### - -// --------------------------------------------------------------------------- -/** @brief Maximum bone count per mesh for the SplitbyBoneCount step. - * - * Meshes are split until the maximum number of bones is reached. The default - * value is AI_SBBC_DEFAULT_MAX_BONES, which may be altered at - * compile-time. - * Property data type: integer. - */ -// --------------------------------------------------------------------------- -#define AI_CONFIG_PP_SBBC_MAX_BONES \ - "PP_SBBC_MAX_BONES" - -// default limit for bone count -#if (!defined AI_SBBC_DEFAULT_MAX_BONES) -# define AI_SBBC_DEFAULT_MAX_BONES 60 -#endif - -// --------------------------------------------------------------------------- -/** @brief Specifies the maximum angle that may be between two vertex tangents - * that their tangents and bi-tangents are smoothed. - * - * This applies to the CalcTangentSpace-Step. The angle is specified - * in degrees. The maximum value is 175. - * Property type: float. Default value: 45 degrees - */ -#define AI_CONFIG_PP_CT_MAX_SMOOTHING_ANGLE \ - "PP_CT_MAX_SMOOTHING_ANGLE" - -// --------------------------------------------------------------------------- -/** @brief Source UV channel for tangent space computation. - * - * The specified channel must exist or an error will be raised. - * Property type: integer. Default value: 0 - */ -// --------------------------------------------------------------------------- -#define AI_CONFIG_PP_CT_TEXTURE_CHANNEL_INDEX \ - "PP_CT_TEXTURE_CHANNEL_INDEX" - -// --------------------------------------------------------------------------- -/** @brief Specifies the maximum angle that may be between two face normals - * at the same vertex position that their are smoothed together. - * - * Sometimes referred to as 'crease angle'. - * This applies to the GenSmoothNormals-Step. The angle is specified - * in degrees, so 180 is PI. The default value is 175 degrees (all vertex - * normals are smoothed). The maximum value is 175, too. Property type: float. - * Warning: setting this option may cause a severe loss of performance. The - * performance is unaffected if the #AI_CONFIG_FAVOUR_SPEED flag is set but - * the output quality may be reduced. - */ -#define AI_CONFIG_PP_GSN_MAX_SMOOTHING_ANGLE \ - "PP_GSN_MAX_SMOOTHING_ANGLE" - -// --------------------------------------------------------------------------- -/** @brief Sets the colormap (= palette) to be used to decode embedded - * textures in MDL (Quake or 3DGS) files. - * - * This must be a valid path to a file. The file is 768 (256*3) bytes - * large and contains RGB triplets for each of the 256 palette entries. - * The default value is colormap.lmp. If the file is not found, - * a default palette (from Quake 1) is used. - * Property type: string. - */ -#define AI_CONFIG_IMPORT_MDL_COLORMAP \ - "IMPORT_MDL_COLORMAP" - -// --------------------------------------------------------------------------- -/** @brief Configures the #aiProcess_RemoveRedundantMaterials step to - * keep materials matching a name in a given list. - * - * This is a list of 1 to n strings, ' ' serves as delimiter character. - * Identifiers containing whitespaces must be enclosed in *single* - * quotation marks. For example: - * "keep-me and_me_to anotherMaterialToBeKept \'name with whitespace\'". - * If a material matches on of these names, it will not be modified or - * removed by the postprocessing step nor will other materials be replaced - * by a reference to it.
- * This option might be useful if you are using some magic material names - * to pass additional semantics through the content pipeline. This ensures - * they won't be optimized away, but a general optimization is still - * performed for materials not contained in the list. - * Property type: String. Default value: n/a - * @note Linefeeds, tabs or carriage returns are treated as whitespace. - * Material names are case sensitive. - */ -#define AI_CONFIG_PP_RRM_EXCLUDE_LIST \ - "PP_RRM_EXCLUDE_LIST" - -// --------------------------------------------------------------------------- -/** @brief Configures the #aiProcess_PreTransformVertices step to - * keep the scene hierarchy. Meshes are moved to worldspace, but - * no optimization is performed (read: meshes with equal materials are not - * joined. The total number of meshes won't change). - * - * This option could be of use for you if the scene hierarchy contains - * important additional information which you intend to parse. - * For rendering, you can still render all meshes in the scene without - * any transformations. - * Property type: bool. Default value: false. - */ -#define AI_CONFIG_PP_PTV_KEEP_HIERARCHY \ - "PP_PTV_KEEP_HIERARCHY" - -// --------------------------------------------------------------------------- -/** @brief Configures the #aiProcess_PreTransformVertices step to normalize - * all vertex components into the [-1,1] range. That is, a bounding box - * for the whole scene is computed, the maximum component is taken and all - * meshes are scaled appropriately (uniformly of course!). - * This might be useful if you don't know the spatial dimension of the input - * data*/ -#define AI_CONFIG_PP_PTV_NORMALIZE \ - "PP_PTV_NORMALIZE" - -// --------------------------------------------------------------------------- -/** @brief Configures the #aiProcess_PreTransformVertices step to use - * a users defined matrix as the scene root node transformation before - * transforming vertices. - * Property type: bool. Default value: false. - */ -#define AI_CONFIG_PP_PTV_ADD_ROOT_TRANSFORMATION \ - "PP_PTV_ADD_ROOT_TRANSFORMATION" - -// --------------------------------------------------------------------------- -/** @brief Configures the #aiProcess_PreTransformVertices step to use - * a users defined matrix as the scene root node transformation before - * transforming vertices. This property correspond to the 'a1' component - * of the transformation matrix. - * Property type: aiMatrix4x4. - */ -#define AI_CONFIG_PP_PTV_ROOT_TRANSFORMATION \ - "PP_PTV_ROOT_TRANSFORMATION" - -// --------------------------------------------------------------------------- -/** @brief Configures the #aiProcess_FindDegenerates step to - * remove degenerated primitives from the import - immediately. - * - * The default behaviour converts degenerated triangles to lines and - * degenerated lines to points. See the documentation to the - * #aiProcess_FindDegenerates step for a detailed example of the various ways - * to get rid of these lines and points if you don't want them. - * Property type: bool. Default value: false. - */ -#define AI_CONFIG_PP_FD_REMOVE \ - "PP_FD_REMOVE" - -// --------------------------------------------------------------------------- -/** - * @brief Configures the #aiProcess_FindDegenerates to check the area of a - * triangle to be greater than e-6. If this is not the case the triangle will - * be removed if #AI_CONFIG_PP_FD_REMOVE is set to true. - */ -#define AI_CONFIG_PP_FD_CHECKAREA \ - "PP_FD_CHECKAREA" - -// --------------------------------------------------------------------------- -/** @brief Configures the #aiProcess_OptimizeGraph step to preserve nodes - * matching a name in a given list. - * - * This is a list of 1 to n strings, ' ' serves as delimiter character. - * Identifiers containing whitespaces must be enclosed in *single* - * quotation marks. For example: - * "keep-me and_me_to anotherNodeToBeKept \'name with whitespace\'". - * If a node matches on of these names, it will not be modified or - * removed by the postprocessing step.
- * This option might be useful if you are using some magic node names - * to pass additional semantics through the content pipeline. This ensures - * they won't be optimized away, but a general optimization is still - * performed for nodes not contained in the list. - * Property type: String. Default value: n/a - * @note Linefeeds, tabs or carriage returns are treated as whitespace. - * Node names are case sensitive. - */ -#define AI_CONFIG_PP_OG_EXCLUDE_LIST \ - "PP_OG_EXCLUDE_LIST" - -// --------------------------------------------------------------------------- -/** @brief Set the maximum number of triangles in a mesh. - * - * This is used by the "SplitLargeMeshes" PostProcess-Step to determine - * whether a mesh must be split or not. - * @note The default value is AI_SLM_DEFAULT_MAX_TRIANGLES - * Property type: integer. - */ -#define AI_CONFIG_PP_SLM_TRIANGLE_LIMIT \ - "PP_SLM_TRIANGLE_LIMIT" - -// default value for AI_CONFIG_PP_SLM_TRIANGLE_LIMIT -#if (!defined AI_SLM_DEFAULT_MAX_TRIANGLES) -# define AI_SLM_DEFAULT_MAX_TRIANGLES 1000000 -#endif - -// --------------------------------------------------------------------------- -/** @brief Set the maximum number of vertices in a mesh. - * - * This is used by the "SplitLargeMeshes" PostProcess-Step to determine - * whether a mesh must be split or not. - * @note The default value is AI_SLM_DEFAULT_MAX_VERTICES - * Property type: integer. - */ -#define AI_CONFIG_PP_SLM_VERTEX_LIMIT \ - "PP_SLM_VERTEX_LIMIT" - -// default value for AI_CONFIG_PP_SLM_VERTEX_LIMIT -#if (!defined AI_SLM_DEFAULT_MAX_VERTICES) -# define AI_SLM_DEFAULT_MAX_VERTICES 1000000 -#endif - -// --------------------------------------------------------------------------- -/** @brief Set the maximum number of bones affecting a single vertex - * - * This is used by the #aiProcess_LimitBoneWeights PostProcess-Step. - * @note The default value is AI_LMW_MAX_WEIGHTS - * Property type: integer.*/ -#define AI_CONFIG_PP_LBW_MAX_WEIGHTS \ - "PP_LBW_MAX_WEIGHTS" - -// default value for AI_CONFIG_PP_LBW_MAX_WEIGHTS -#if (!defined AI_LMW_MAX_WEIGHTS) -# define AI_LMW_MAX_WEIGHTS 0x4 -#endif // !! AI_LMW_MAX_WEIGHTS - -// --------------------------------------------------------------------------- -/** @brief Lower the deboning threshold in order to remove more bones. - * - * This is used by the #aiProcess_Debone PostProcess-Step. - * @note The default value is AI_DEBONE_THRESHOLD - * Property type: float.*/ -#define AI_CONFIG_PP_DB_THRESHOLD \ - "PP_DB_THRESHOLD" - -// default value for AI_CONFIG_PP_LBW_MAX_WEIGHTS -#if (!defined AI_DEBONE_THRESHOLD) -# define AI_DEBONE_THRESHOLD 1.0f -#endif // !! AI_DEBONE_THRESHOLD - -// --------------------------------------------------------------------------- -/** @brief Require all bones qualify for deboning before removing any - * - * This is used by the #aiProcess_Debone PostProcess-Step. - * @note The default value is 0 - * Property type: bool.*/ -#define AI_CONFIG_PP_DB_ALL_OR_NONE \ - "PP_DB_ALL_OR_NONE" - -/** @brief Default value for the #AI_CONFIG_PP_ICL_PTCACHE_SIZE property - */ -#ifndef PP_ICL_PTCACHE_SIZE -# define PP_ICL_PTCACHE_SIZE 12 -#endif - -// --------------------------------------------------------------------------- -/** @brief Set the size of the post-transform vertex cache to optimize the - * vertices for. This configures the #aiProcess_ImproveCacheLocality step. - * - * The size is given in vertices. Of course you can't know how the vertex - * format will exactly look like after the import returns, but you can still - * guess what your meshes will probably have. - * @note The default value is #PP_ICL_PTCACHE_SIZE. That results in slight - * performance improvements for most nVidia/AMD cards since 2002. - * Property type: integer. - */ -#define AI_CONFIG_PP_ICL_PTCACHE_SIZE "PP_ICL_PTCACHE_SIZE" - -// --------------------------------------------------------------------------- -/** @brief Enumerates components of the aiScene and aiMesh data structures - * that can be excluded from the import using the #aiProcess_RemoveComponent step. - * - * See the documentation to #aiProcess_RemoveComponent for more details. - */ -enum aiComponent -{ - /** Normal vectors */ -#ifdef SWIG - aiComponent_NORMALS = 0x2, -#else - aiComponent_NORMALS = 0x2u, -#endif - - /** Tangents and bitangents go always together ... */ -#ifdef SWIG - aiComponent_TANGENTS_AND_BITANGENTS = 0x4, -#else - aiComponent_TANGENTS_AND_BITANGENTS = 0x4u, -#endif - - /** ALL color sets - * Use aiComponent_COLORn(N) to specify the N'th set */ - aiComponent_COLORS = 0x8, - - /** ALL texture UV sets - * aiComponent_TEXCOORDn(N) to specify the N'th set */ - aiComponent_TEXCOORDS = 0x10, - - /** Removes all bone weights from all meshes. - * The scenegraph nodes corresponding to the bones are NOT removed. - * use the #aiProcess_OptimizeGraph step to do this */ - aiComponent_BONEWEIGHTS = 0x20, - - /** Removes all node animations (aiScene::mAnimations). - * The corresponding scenegraph nodes are NOT removed. - * use the #aiProcess_OptimizeGraph step to do this */ - aiComponent_ANIMATIONS = 0x40, - - /** Removes all embedded textures (aiScene::mTextures) */ - aiComponent_TEXTURES = 0x80, - - /** Removes all light sources (aiScene::mLights). - * The corresponding scenegraph nodes are NOT removed. - * use the #aiProcess_OptimizeGraph step to do this */ - aiComponent_LIGHTS = 0x100, - - /** Removes all cameras (aiScene::mCameras). - * The corresponding scenegraph nodes are NOT removed. - * use the #aiProcess_OptimizeGraph step to do this */ - aiComponent_CAMERAS = 0x200, - - /** Removes all meshes (aiScene::mMeshes). */ - aiComponent_MESHES = 0x400, - - /** Removes all materials. One default material will - * be generated, so aiScene::mNumMaterials will be 1. */ - aiComponent_MATERIALS = 0x800, - - - /** This value is not used. It is just there to force the - * compiler to map this enum to a 32 Bit integer. */ -#ifndef SWIG - _aiComponent_Force32Bit = 0x9fffffff -#endif -}; - -// Remove a specific color channel 'n' -#define aiComponent_COLORSn(n) (1u << (n+20u)) - -// Remove a specific UV channel 'n' -#define aiComponent_TEXCOORDSn(n) (1u << (n+25u)) - -// --------------------------------------------------------------------------- -/** @brief Input parameter to the #aiProcess_RemoveComponent step: - * Specifies the parts of the data structure to be removed. - * - * See the documentation to this step for further details. The property - * is expected to be an integer, a bitwise combination of the - * #aiComponent flags defined above in this header. The default - * value is 0. Important: if no valid mesh is remaining after the - * step has been executed (e.g you thought it was funny to specify ALL - * of the flags defined above) the import FAILS. Mainly because there is - * no data to work on anymore ... - */ -#define AI_CONFIG_PP_RVC_FLAGS \ - "PP_RVC_FLAGS" - -// --------------------------------------------------------------------------- -/** @brief Input parameter to the #aiProcess_SortByPType step: - * Specifies which primitive types are removed by the step. - * - * This is a bitwise combination of the aiPrimitiveType flags. - * Specifying all of them is illegal, of course. A typical use would - * be to exclude all line and point meshes from the import. This - * is an integer property, its default value is 0. - */ -#define AI_CONFIG_PP_SBP_REMOVE \ - "PP_SBP_REMOVE" - -// --------------------------------------------------------------------------- -/** @brief Input parameter to the #aiProcess_FindInvalidData step: - * Specifies the floating-point accuracy for animation values. The step - * checks for animation tracks where all frame values are absolutely equal - * and removes them. This tweakable controls the epsilon for floating-point - * comparisons - two keys are considered equal if the invariant - * abs(n0-n1)>epsilon holds true for all vector respectively quaternion - * components. The default value is 0.f - comparisons are exact then. - */ -#define AI_CONFIG_PP_FID_ANIM_ACCURACY \ - "PP_FID_ANIM_ACCURACY" - -// --------------------------------------------------------------------------- -/** @brief Input parameter to the #aiProcess_FindInvalidData step: - * Set to true to ignore texture coordinates. This may be useful if you have - * to assign different kind of textures like one for the summer or one for the winter. - */ -#define AI_CONFIG_PP_FID_IGNORE_TEXTURECOORDS \ - "PP_FID_IGNORE_TEXTURECOORDS" - -// TransformUVCoords evaluates UV scalings -#define AI_UVTRAFO_SCALING 0x1 - -// TransformUVCoords evaluates UV rotations -#define AI_UVTRAFO_ROTATION 0x2 - -// TransformUVCoords evaluates UV translation -#define AI_UVTRAFO_TRANSLATION 0x4 - -// Everything baked together -> default value -#define AI_UVTRAFO_ALL (AI_UVTRAFO_SCALING | AI_UVTRAFO_ROTATION | AI_UVTRAFO_TRANSLATION) - -// --------------------------------------------------------------------------- -/** @brief Input parameter to the #aiProcess_TransformUVCoords step: - * Specifies which UV transformations are evaluated. - * - * This is a bitwise combination of the AI_UVTRAFO_XXX flags (integer - * property, of course). By default all transformations are enabled - * (AI_UVTRAFO_ALL). - */ -#define AI_CONFIG_PP_TUV_EVALUATE \ - "PP_TUV_EVALUATE" - -// --------------------------------------------------------------------------- -/** @brief A hint to assimp to favour speed against import quality. - * - * Enabling this option may result in faster loading, but it needn't. - * It represents just a hint to loaders and post-processing steps to use - * faster code paths, if possible. - * This property is expected to be an integer, != 0 stands for true. - * The default value is 0. - */ -#define AI_CONFIG_FAVOUR_SPEED \ - "FAVOUR_SPEED" - -// ########################################################################### -// IMPORTER SETTINGS -// Various stuff to fine-tune the behaviour of specific importer plugins. -// ########################################################################### - -// --------------------------------------------------------------------------- -/** @brief Importers which parse JSON may use this to obtain a pointer to a - * rapidjson::IRemoteSchemaDocumentProvider. - * - * The default value is nullptr - * Property type: void* - */ -#define AI_CONFIG_IMPORT_SCHEMA_DOCUMENT_PROVIDER \ - "IMPORT_SCHEMA_DOCUMENT_PROVIDER" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will merge all geometry layers present - * in the source file or take only the first. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_READ_ALL_GEOMETRY_LAYERS \ - "IMPORT_FBX_READ_ALL_GEOMETRY_LAYERS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will read all materials present in the - * source file or take only the referenced materials. - * - * This is void unless IMPORT_FBX_READ_MATERIALS=1. - * - * The default value is false (0) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_READ_ALL_MATERIALS \ - "IMPORT_FBX_READ_ALL_MATERIALS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will read materials. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_READ_MATERIALS \ - "IMPORT_FBX_READ_MATERIALS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will read embedded textures. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_READ_TEXTURES \ - "IMPORT_FBX_READ_TEXTURES" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will read cameras. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_READ_CAMERAS \ - "IMPORT_FBX_READ_CAMERAS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will read light sources. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_READ_LIGHTS \ - "IMPORT_FBX_READ_LIGHTS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will read animations. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_READ_ANIMATIONS \ - "IMPORT_FBX_READ_ANIMATIONS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will read weights. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_READ_WEIGHTS \ - "IMPORT_FBX_READ_WEIGHTS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will act in strict mode in which only - * FBX 2013 is supported and any other sub formats are rejected. FBX 2013 - * is the primary target for the importer, so this format is best - * supported and well-tested. - * - * The default value is false (0) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_STRICT_MODE \ - "IMPORT_FBX_STRICT_MODE" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will preserve pivot points for - * transformations (as extra nodes). If set to false, pivots and offsets - * will be evaluated whenever possible. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_PRESERVE_PIVOTS \ - "IMPORT_FBX_PRESERVE_PIVOTS" - -// --------------------------------------------------------------------------- -/** @brief Specifies whether the importer will drop empty animation curves or - * animation curves which match the bind pose transformation over their - * entire defined range. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_OPTIMIZE_EMPTY_ANIMATION_CURVES \ - "IMPORT_FBX_OPTIMIZE_EMPTY_ANIMATION_CURVES" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will use the legacy embedded texture naming. - * - * The default value is false (0) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_EMBEDDED_TEXTURES_LEGACY_NAMING \ - "AI_CONFIG_IMPORT_FBX_EMBEDDED_TEXTURES_LEGACY_NAMING" - -// --------------------------------------------------------------------------- -/** @brief Set wether the importer shall not remove empty bones. - * - * Empty bone are often used to define connections for other models. - */ -#define AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES \ - "AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES" - - -// --------------------------------------------------------------------------- -/** @brief Set wether the FBX importer shall convert the unit from cm to m. - */ -#define AI_CONFIG_FBX_CONVERT_TO_M \ - "AI_CONFIG_FBX_CONVERT_TO_M" - -// --------------------------------------------------------------------------- -/** @brief Will enable the skeleton struct to store bone data. - * - * This will decouple the bone coupling to the mesh. This feature is - * experimental. - */ -#define AI_CONFIG_FBX_USE_SKELETON_BONE_CONTAINER \ - "AI_CONFIG_FBX_USE_SKELETON_BONE_CONTAINER" - -// --------------------------------------------------------------------------- -/** @brief Set the vertex animation keyframe to be imported - * - * ASSIMP does not support vertex keyframes (only bone animation is supported). - * The library reads only one frame of models with vertex animations. - * By default this is the first frame. - * \note The default value is 0. This option applies to all importers. - * However, it is also possible to override the global setting - * for a specific loader. You can use the AI_CONFIG_IMPORT_XXX_KEYFRAME - * options (where XXX is a placeholder for the file format for which you - * want to override the global setting). - * Property type: integer. - */ -#define AI_CONFIG_IMPORT_GLOBAL_KEYFRAME "IMPORT_GLOBAL_KEYFRAME" - -#define AI_CONFIG_IMPORT_MD3_KEYFRAME "IMPORT_MD3_KEYFRAME" -#define AI_CONFIG_IMPORT_MD2_KEYFRAME "IMPORT_MD2_KEYFRAME" -#define AI_CONFIG_IMPORT_MDL_KEYFRAME "IMPORT_MDL_KEYFRAME" -#define AI_CONFIG_IMPORT_MDC_KEYFRAME "IMPORT_MDC_KEYFRAME" -#define AI_CONFIG_IMPORT_SMD_KEYFRAME "IMPORT_SMD_KEYFRAME" -#define AI_CONFIG_IMPORT_UNREAL_KEYFRAME "IMPORT_UNREAL_KEYFRAME" - -// --------------------------------------------------------------------------- -/** @brief Set whether the MDL (HL1) importer will read animations. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_MDL_HL1_READ_ANIMATIONS "IMPORT_MDL_HL1_READ_ANIMATIONS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the MDL (HL1) importer will read animation events. - * \note This property requires AI_CONFIG_IMPORT_MDL_HL1_READ_ANIMATIONS to be set to true. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_MDL_HL1_READ_ANIMATION_EVENTS "IMPORT_MDL_HL1_READ_ANIMATION_EVENTS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the MDL (HL1) importer will read blend controllers. - * \note This property requires AI_CONFIG_IMPORT_MDL_HL1_READ_ANIMATIONS to be set to true. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_MDL_HL1_READ_BLEND_CONTROLLERS "IMPORT_MDL_HL1_READ_BLEND_CONTROLLERS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the MDL (HL1) importer will read sequence transition graph. - * \note This property requires AI_CONFIG_IMPORT_MDL_HL1_READ_ANIMATIONS to be set to true. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_MDL_HL1_READ_SEQUENCE_TRANSITIONS "IMPORT_MDL_HL1_READ_SEQUENCE_TRANSITIONS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the MDL (HL1) importer will read attachments info. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_MDL_HL1_READ_ATTACHMENTS "IMPORT_MDL_HL1_READ_ATTACHMENTS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the MDL (HL1) importer will read bone controllers info. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_MDL_HL1_READ_BONE_CONTROLLERS "IMPORT_MDL_HL1_READ_BONE_CONTROLLERS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the MDL (HL1) importer will read hitboxes info. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_MDL_HL1_READ_HITBOXES "IMPORT_MDL_HL1_READ_HITBOXES" - -// --------------------------------------------------------------------------- -/** @brief Set whether the MDL (HL1) importer will read miscellaneous global model info. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_MDL_HL1_READ_MISC_GLOBAL_INFO "IMPORT_MDL_HL1_READ_MISC_GLOBAL_INFO" - -// --------------------------------------------------------------------------- -/** Smd load multiple animations - * - * Property type: bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_SMD_LOAD_ANIMATION_LIST "IMPORT_SMD_LOAD_ANIMATION_LIST" - -// --------------------------------------------------------------------------- -/** @brief Configures the AC loader to collect all surfaces which have the - * "Backface cull" flag set in separate meshes. - * - * Property type: bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_AC_SEPARATE_BFCULL \ - "IMPORT_AC_SEPARATE_BFCULL" - -// --------------------------------------------------------------------------- -/** @brief Configures whether the AC loader evaluates subdivision surfaces ( - * indicated by the presence of the 'subdiv' attribute in the file). By - * default, Assimp performs the subdivision using the standard - * Catmull-Clark algorithm - * - * * Property type: bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_AC_EVAL_SUBDIVISION \ - "IMPORT_AC_EVAL_SUBDIVISION" - -// --------------------------------------------------------------------------- -/** @brief Configures the UNREAL 3D loader to separate faces with different - * surface flags (e.g. two-sided vs. single-sided). - * - * * Property type: bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_UNREAL_HANDLE_FLAGS \ - "UNREAL_HANDLE_FLAGS" - -// --------------------------------------------------------------------------- -/** @brief Configures the terragen import plugin to compute uv's for - * terrains, if not given. Furthermore a default texture is assigned. - * - * UV coordinates for terrains are so simple to compute that you'll usually - * want to compute them on your own, if you need them. This option is intended - * for model viewers which want to offer an easy way to apply textures to - * terrains. - * * Property type: bool. Default value: false. - */ -#define AI_CONFIG_IMPORT_TER_MAKE_UVS \ - "IMPORT_TER_MAKE_UVS" - -// --------------------------------------------------------------------------- -/** @brief Configures the ASE loader to always reconstruct normal vectors - * basing on the smoothing groups loaded from the file. - * - * Some ASE files have carry invalid normals, other don't. - * * Property type: bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_ASE_RECONSTRUCT_NORMALS \ - "IMPORT_ASE_RECONSTRUCT_NORMALS" - -// --------------------------------------------------------------------------- -/** @brief Configures the M3D loader to detect and process multi-part - * Quake player models. - * - * These models usually consist of 3 files, lower.md3, upper.md3 and - * head.md3. If this property is set to true, Assimp will try to load and - * combine all three files if one of them is loaded. - * Property type: bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_MD3_HANDLE_MULTIPART \ - "IMPORT_MD3_HANDLE_MULTIPART" - -// --------------------------------------------------------------------------- -/** @brief Tells the MD3 loader which skin files to load. - * - * When loading MD3 files, Assimp checks whether a file - * [md3_file_name]_[skin_name].skin is existing. These files are used by - * Quake III to be able to assign different skins (e.g. red and blue team) - * to models. 'default', 'red', 'blue' are typical skin names. - * Property type: String. Default value: "default". - */ -#define AI_CONFIG_IMPORT_MD3_SKIN_NAME \ - "IMPORT_MD3_SKIN_NAME" - -// --------------------------------------------------------------------------- -/** @brief Specify if to try load Quake 3 shader files. This also controls - * original surface name handling: when disabled it will be used unchanged. - * - * Property type: bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_MD3_LOAD_SHADERS \ - "IMPORT_MD3_LOAD_SHADERS" - -// --------------------------------------------------------------------------- -/** @brief Specify the Quake 3 shader file to be used for a particular - * MD3 file. This can also be a search path. - * - * By default Assimp's behaviour is as follows: If a MD3 file - * any_path/models/any_q3_subdir/model_name/file_name.md3 is - * loaded, the library tries to locate the corresponding shader file in - * any_path/scripts/model_name.shader. This property overrides this - * behaviour. It can either specify a full path to the shader to be loaded - * or alternatively the path (relative or absolute) to the directory where - * the shaders for all MD3s to be loaded reside. Assimp attempts to open - * IMPORT_MD3_SHADER_SRC/model_name.shader first, IMPORT_MD3_SHADER_SRC/file_name.shader - * is the fallback file. Note that IMPORT_MD3_SHADER_SRC should have a terminal (back)slash. - * Property type: String. Default value: n/a. - */ -#define AI_CONFIG_IMPORT_MD3_SHADER_SRC \ - "IMPORT_MD3_SHADER_SRC" - -// --------------------------------------------------------------------------- -/** @brief Configures the LWO loader to load just one layer from the model. - * - * LWO files consist of layers and in some cases it could be useful to load - * only one of them. This property can be either a string - which specifies - * the name of the layer - or an integer - the index of the layer. If the - * property is not set the whole LWO model is loaded. Loading fails if the - * requested layer is not available. The layer index is zero-based and the - * layer name may not be empty.
- * Property type: Integer. Default value: all layers are loaded. - */ -#define AI_CONFIG_IMPORT_LWO_ONE_LAYER_ONLY \ - "IMPORT_LWO_ONE_LAYER_ONLY" - -// --------------------------------------------------------------------------- -/** @brief Configures the MD5 loader to not load the MD5ANIM file for - * a MD5MESH file automatically. - * - * The default strategy is to look for a file with the same name but the - * MD5ANIM extension in the same directory. If it is found, it is loaded - * and combined with the MD5MESH file. This configuration option can be - * used to disable this behaviour. - * - * * Property type: bool. Default value: false. - */ -#define AI_CONFIG_IMPORT_MD5_NO_ANIM_AUTOLOAD \ - "IMPORT_MD5_NO_ANIM_AUTOLOAD" - -// --------------------------------------------------------------------------- -/** @brief Defines the begin of the time range for which the LWS loader - * evaluates animations and computes aiNodeAnim's. - * - * Assimp provides full conversion of LightWave's envelope system, including - * pre and post conditions. The loader computes linearly subsampled animation - * chanels with the frame rate given in the LWS file. This property defines - * the start time. Note: animation channels are only generated if a node - * has at least one envelope with more tan one key assigned. This property. - * is given in frames, '0' is the first frame. By default, if this property - * is not set, the importer takes the animation start from the input LWS - * file ('FirstFrame' line)
- * Property type: Integer. Default value: taken from file. - * - * @see AI_CONFIG_IMPORT_LWS_ANIM_END - end of the imported time range - */ -#define AI_CONFIG_IMPORT_LWS_ANIM_START \ - "IMPORT_LWS_ANIM_START" -#define AI_CONFIG_IMPORT_LWS_ANIM_END \ - "IMPORT_LWS_ANIM_END" - -// --------------------------------------------------------------------------- -/** @brief Defines the output frame rate of the IRR loader. - * - * IRR animations are difficult to convert for Assimp and there will - * always be a loss of quality. This setting defines how many keys per second - * are returned by the converter.
- * Property type: integer. Default value: 100 - */ -#define AI_CONFIG_IMPORT_IRR_ANIM_FPS \ - "IMPORT_IRR_ANIM_FPS" - -// --------------------------------------------------------------------------- -/** @brief Ogre Importer will try to find referenced materials from this file. - * - * Ogre meshes reference with material names, this does not tell Assimp the file - * where it is located in. Assimp will try to find the source file in the following - * order: .material, .material and - * lastly the material name defined by this config property. - *
- * Property type: String. Default value: Scene.material. - */ -#define AI_CONFIG_IMPORT_OGRE_MATERIAL_FILE \ - "IMPORT_OGRE_MATERIAL_FILE" - -// --------------------------------------------------------------------------- -/** @brief Ogre Importer detect the texture usage from its filename. - * - * Ogre material texture units do not define texture type, the textures usage - * depends on the used shader or Ogre's fixed pipeline. If this config property - * is true Assimp will try to detect the type from the textures filename postfix: - * _n, _nrm, _nrml, _normal, _normals and _normalmap for normal map, _s, _spec, - * _specular and _specularmap for specular map, _l, _light, _lightmap, _occ - * and _occlusion for light map, _disp and _displacement for displacement map. - * The matching is case insensitive. Post fix is taken between the last - * underscore and the last period. - * Default behavior is to detect type from lower cased texture unit name by - * matching against: normalmap, specularmap, lightmap and displacementmap. - * For both cases if no match is found aiTextureType_DIFFUSE is used. - *
- * Property type: Bool. Default value: false. - */ -#define AI_CONFIG_IMPORT_OGRE_TEXTURETYPE_FROM_FILENAME \ - "IMPORT_OGRE_TEXTURETYPE_FROM_FILENAME" - - /** @brief Specifies whether the Android JNI asset extraction is supported. - * - * Turn on this option if you want to manage assets in native - * Android application without having to keep the internal directory and asset - * manager pointer. - */ - #define AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT "AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT" - -// --------------------------------------------------------------------------- -/** @brief Specifies whether the IFC loader skips over IfcSpace elements. - * - * IfcSpace elements (and their geometric representations) are used to - * represent, well, free space in a building storey.
- * Property type: Bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_IFC_SKIP_SPACE_REPRESENTATIONS "IMPORT_IFC_SKIP_SPACE_REPRESENTATIONS" - -// --------------------------------------------------------------------------- -/** @brief Specifies whether the IFC loader will use its own, custom triangulation - * algorithm to triangulate wall and floor meshes. - * - * If this property is set to false, walls will be either triangulated by - * #aiProcess_Triangulate or will be passed through as huge polygons with - * faked holes (i.e. holes that are connected with the outer boundary using - * a dummy edge). It is highly recommended to set this property to true - * if you want triangulated data because #aiProcess_Triangulate is known to - * have problems with the kind of polygons that the IFC loader spits out for - * complicated meshes. - * Property type: Bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_IFC_CUSTOM_TRIANGULATION "IMPORT_IFC_CUSTOM_TRIANGULATION" - -// --------------------------------------------------------------------------- -/** @brief Set the tessellation conic angle for IFC smoothing curves. - * - * This is used by the IFC importer to determine the tessellation parameter - * for smoothing curves. - * @note The default value is AI_IMPORT_IFC_DEFAULT_SMOOTHING_ANGLE and the - * accepted values are in range [5.0, 120.0]. - * Property type: Float. - */ -#define AI_CONFIG_IMPORT_IFC_SMOOTHING_ANGLE "IMPORT_IFC_SMOOTHING_ANGLE" - -// default value for AI_CONFIG_IMPORT_IFC_SMOOTHING_ANGLE -#if (!defined AI_IMPORT_IFC_DEFAULT_SMOOTHING_ANGLE) -# define AI_IMPORT_IFC_DEFAULT_SMOOTHING_ANGLE 10.0f -#endif - -// --------------------------------------------------------------------------- -/** @brief Set the tessellation for IFC cylindrical shapes. - * - * This is used by the IFC importer to determine the tessellation parameter - * for cylindrical shapes, i.e. the number of segments used to approximate a circle. - * @note The default value is AI_IMPORT_IFC_DEFAULT_CYLINDRICAL_TESSELLATION and the - * accepted values are in range [3, 180]. - * Property type: Integer. - */ -#define AI_CONFIG_IMPORT_IFC_CYLINDRICAL_TESSELLATION "IMPORT_IFC_CYLINDRICAL_TESSELLATION" - -// default value for AI_CONFIG_IMPORT_IFC_CYLINDRICAL_TESSELLATION -#if (!defined AI_IMPORT_IFC_DEFAULT_CYLINDRICAL_TESSELLATION) -# define AI_IMPORT_IFC_DEFAULT_CYLINDRICAL_TESSELLATION 32 -#endif - -// --------------------------------------------------------------------------- -/** @brief Specifies whether the Collada loader will ignore the provided up direction. - * - * If this property is set to true, the up direction provided in the file header will - * be ignored and the file will be loaded as is. - * Property type: Bool. Default value: false. - */ -#define AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION "IMPORT_COLLADA_IGNORE_UP_DIRECTION" - -// --------------------------------------------------------------------------- -/** @brief Specifies whether the Collada loader should use Collada names. - * - * If this property is set to true, the Collada names will be used as the node and - * mesh names. The default is to use the id tag (resp. sid tag, if no id tag is present) - * instead. - * Property type: Bool. Default value: false. - */ -#define AI_CONFIG_IMPORT_COLLADA_USE_COLLADA_NAMES "IMPORT_COLLADA_USE_COLLADA_NAMES" - -// ---------- All the Export defines ------------ - -/** @brief Specifies the xfile use double for real values of float - * - * Property type: Bool. Default value: false. - */ - -#define AI_CONFIG_EXPORT_XFILE_64BIT "EXPORT_XFILE_64BIT" - -/** @brief Specifies whether the assimp export shall be able to export point clouds - * - * When this flag is not defined the render data has to contain valid faces. - * Point clouds are only a collection of vertices which have nor spatial organization - * by a face and the validation process will remove them. Enabling this feature will - * switch off the flag and enable the functionality to export pure point clouds. - * - * Property type: Bool. Default value: false. - */ -#define AI_CONFIG_EXPORT_POINT_CLOUDS "EXPORT_POINT_CLOUDS" - -/** @brief Specifies whether to use the deprecated KHR_materials_pbrSpecularGlossiness extension - * - * When this flag is undefined any material with specularity will use the new KHR_materials_specular - * extension. Enabling this flag will revert to the deprecated extension. Note that exporting - * KHR_materials_pbrSpecularGlossiness with extensions other than KHR_materials_unlit is unsupported, - * including the basic pbrMetallicRoughness spec. - * - * Property type: Bool. Default value: false. - */ -#define AI_CONFIG_USE_GLTF_PBR_SPECULAR_GLOSSINESS "USE_GLTF_PBR_SPECULAR_GLOSSINESS" - -/** - * @brief Specifies the blob name, assimp uses for exporting. - * - * Some formats require auxiliary files to be written, that need to be linked back into - * the original file. For example, OBJ files export materials to a separate MTL file and - * use the `mtllib` keyword to reference this file. - * - * When exporting blobs using #ExportToBlob, assimp does not know the name of the blob - * file and thus outputs `mtllib $blobfile.mtl`, which might not be desired, since the - * MTL file might be called differently. - * - * This property can be used to give the exporter a hint on how to use the magic - * `$blobfile` keyword. If the exporter detects the keyword and is provided with a name - * for the blob, it instead uses this name. - */ -#define AI_CONFIG_EXPORT_BLOB_NAME "EXPORT_BLOB_NAME" - -/** - * @brief Specifies a global key factor for scale, float value - */ -#define AI_CONFIG_GLOBAL_SCALE_FACTOR_KEY "GLOBAL_SCALE_FACTOR" - -#if (!defined AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT) -# define AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT 1.0f -#endif // !! AI_DEBONE_THRESHOLD - -#define AI_CONFIG_APP_SCALE_KEY "APP_SCALE_FACTOR" - -#if (!defined AI_CONFIG_APP_SCALE_KEY) -# define AI_CONFIG_APP_SCALE_KEY 1.0 -#endif // AI_CONFIG_APP_SCALE_KEY - - -// ---------- All the Build/Compile-time defines ------------ - -/** @brief Specifies if double precision is supported inside assimp - * - * Property type: Bool. Default value: undefined. - */ - -/* #undef ASSIMP_DOUBLE_PRECISION */ - -#endif // !! AI_CONFIG_H_INC diff --git a/cmake-build-release/BLT-Graphics/libraries/assimp/revision.h b/cmake-build-release/BLT-Graphics/libraries/assimp/revision.h deleted file mode 100644 index c3c8665..0000000 --- a/cmake-build-release/BLT-Graphics/libraries/assimp/revision.h +++ /dev/null @@ -1,29 +0,0 @@ -#ifndef ASSIMP_REVISION_H_INC -#define ASSIMP_REVISION_H_INC - -#define GitVersion 0x60989a59 -#define GitBranch "master" - -#define VER_MAJOR 5 -#define VER_MINOR 2 -#define VER_PATCH 5 -#define VER_BUILD 0 - -#define STR_HELP(x) #x -#define STR(x) STR_HELP(x) - -#define VER_FILEVERSION VER_MAJOR,VER_MINOR,VER_PATCH,VER_BUILD -#if (GitVersion == 0) -#define VER_FILEVERSION_STR STR(VER_MAJOR) "." STR(VER_MINOR) "." STR(VER_PATCH) "." STR(VER_BUILD) -#else -#define VER_FILEVERSION_STR STR(VER_MAJOR) "." STR(VER_MINOR) "." STR(VER_PATCH) "." STR(VER_BUILD) " (Commit 60989a59)" -#endif -#define VER_COPYRIGHT_STR "\xA9 2006-2022" - -#ifdef NDEBUG -#define VER_ORIGINAL_FILENAME_STR "libassimp.dll" -#else -#define VER_ORIGINAL_FILENAME_STR "libassimp.dll" -#endif // NDEBUG - -#endif // ASSIMP_REVISION_H_INC diff --git a/cmake-build-release/BLT-Graphics/libraries/assimp/test/cmake_install.cmake b/cmake-build-release/BLT-Graphics/libraries/assimp/test/cmake_install.cmake deleted file mode 100644 index 79998f3..0000000 --- a/cmake-build-release/BLT-Graphics/libraries/assimp/test/cmake_install.cmake +++ /dev/null @@ -1,50 +0,0 @@ -# Install script for directory: /home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/test - -# Set the install prefix -if(NOT DEFINED CMAKE_INSTALL_PREFIX) - set(CMAKE_INSTALL_PREFIX "/usr/local") -endif() -string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}") - -# Set the install configuration name. -if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME) - if(BUILD_TYPE) - string(REGEX REPLACE "^[^A-Za-z0-9_]+" "" - CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}") - else() - set(CMAKE_INSTALL_CONFIG_NAME "Release") - endif() - message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"") -endif() - -# Set the component getting installed. -if(NOT CMAKE_INSTALL_COMPONENT) - if(COMPONENT) - message(STATUS "Install component: \"${COMPONENT}\"") - set(CMAKE_INSTALL_COMPONENT "${COMPONENT}") - else() - set(CMAKE_INSTALL_COMPONENT) - endif() -endif() - -# Install shared libraries without execute permission? -if(NOT DEFINED CMAKE_INSTALL_SO_NO_EXE) - set(CMAKE_INSTALL_SO_NO_EXE "0") -endif() - -# Is this installation the result of a crosscompile? -if(NOT DEFINED CMAKE_CROSSCOMPILING) - set(CMAKE_CROSSCOMPILING "FALSE") -endif() - -# Set default install directory permissions. -if(NOT DEFINED CMAKE_OBJDUMP) - set(CMAKE_OBJDUMP "/usr/bin/objdump") -endif() - -if(NOT CMAKE_INSTALL_LOCAL_ONLY) - # Include the install script for each subdirectory. - include("/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/test/headercheck/cmake_install.cmake") - -endif() - diff --git a/cmake-build-release/BLT-Graphics/libraries/assimp/test/headercheck/cmake_install.cmake b/cmake-build-release/BLT-Graphics/libraries/assimp/test/headercheck/cmake_install.cmake deleted file mode 100644 index e5d3cc9..0000000 --- a/cmake-build-release/BLT-Graphics/libraries/assimp/test/headercheck/cmake_install.cmake +++ /dev/null @@ -1,44 +0,0 @@ -# Install script for directory: /home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/test/headercheck - -# Set the install prefix -if(NOT DEFINED CMAKE_INSTALL_PREFIX) - set(CMAKE_INSTALL_PREFIX "/usr/local") -endif() -string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}") - -# Set the install configuration name. -if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME) - if(BUILD_TYPE) - string(REGEX REPLACE "^[^A-Za-z0-9_]+" "" - CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}") - else() - set(CMAKE_INSTALL_CONFIG_NAME "Release") - endif() - message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"") -endif() - 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Possible reasons include: -* The file was deleted, renamed, or moved to another location. -* An install or uninstall procedure did not complete successfully. -* The installation package was faulty and contained - \"${CMAKE_CURRENT_LIST_FILE}\" -but not all the files it references. -") - endif() - endforeach() - unset(_cmake_file) - unset("_cmake_import_check_files_for_${_cmake_target}") -endforeach() -unset(_cmake_target) -unset(_cmake_import_check_targets) - -# This file does not depend on other imported targets which have -# been exported from the same project but in a separate export set. - -# Commands beyond this point should not need to know the version. -set(CMAKE_IMPORT_FILE_VERSION) -cmake_policy(POP) diff --git a/cmake-build-release/BLT-Graphics/libraries/glfw/cmake_install.cmake b/cmake-build-release/BLT-Graphics/libraries/glfw/cmake_install.cmake deleted file mode 100644 index f88b3e0..0000000 --- a/cmake-build-release/BLT-Graphics/libraries/glfw/cmake_install.cmake +++ /dev/null @@ -1,87 +0,0 @@ -# Install script for directory: /home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw - -# Set the install prefix -if(NOT DEFINED CMAKE_INSTALL_PREFIX) - set(CMAKE_INSTALL_PREFIX "/usr/local") -endif() -string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}") - -# Set the install configuration name. -if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME) - if(BUILD_TYPE) - string(REGEX REPLACE "^[^A-Za-z0-9_]+" "" - CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}") - else() - set(CMAKE_INSTALL_CONFIG_NAME "Release") - endif() - message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"") -endif() - -# Set the component getting installed. -if(NOT CMAKE_INSTALL_COMPONENT) - if(COMPONENT) - message(STATUS "Install component: \"${COMPONENT}\"") - set(CMAKE_INSTALL_COMPONENT "${COMPONENT}") - else() - set(CMAKE_INSTALL_COMPONENT) - endif() -endif() - -# Install shared libraries without execute permission? -if(NOT DEFINED CMAKE_INSTALL_SO_NO_EXE) - set(CMAKE_INSTALL_SO_NO_EXE "0") -endif() - -# Is this installation the result of a crosscompile? -if(NOT DEFINED CMAKE_CROSSCOMPILING) - set(CMAKE_CROSSCOMPILING "FALSE") -endif() - -# Set default install directory permissions. -if(NOT DEFINED CMAKE_OBJDUMP) - set(CMAKE_OBJDUMP "/usr/bin/objdump") -endif() - -if(NOT CMAKE_INSTALL_LOCAL_ONLY) - # Include the install script for the subdirectory. - include("/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw/src/cmake_install.cmake") -endif() - -if(CMAKE_INSTALL_COMPONENT STREQUAL "Unspecified" OR NOT CMAKE_INSTALL_COMPONENT) - file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/include" TYPE DIRECTORY FILES "/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/include/GLFW" FILES_MATCHING REGEX "/glfw3\\.h$" REGEX "/glfw3native\\.h$") -endif() - -if(CMAKE_INSTALL_COMPONENT STREQUAL "Unspecified" OR NOT CMAKE_INSTALL_COMPONENT) - file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/cmake/glfw3" TYPE FILE FILES - "/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw/src/glfw3Config.cmake" - "/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw/src/glfw3ConfigVersion.cmake" - ) -endif() - -if(CMAKE_INSTALL_COMPONENT STREQUAL "Unspecified" OR NOT CMAKE_INSTALL_COMPONENT) - if(EXISTS "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/lib/cmake/glfw3/glfw3Targets.cmake") - file(DIFFERENT _cmake_export_file_changed FILES - "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/lib/cmake/glfw3/glfw3Targets.cmake" - "/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw/CMakeFiles/Export/f367bd07922f2ecfc14cf5547f1f7c4e/glfw3Targets.cmake") - if(_cmake_export_file_changed) - file(GLOB _cmake_old_config_files "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/lib/cmake/glfw3/glfw3Targets-*.cmake") - if(_cmake_old_config_files) - string(REPLACE ";" ", " _cmake_old_config_files_text "${_cmake_old_config_files}") - message(STATUS "Old export file \"$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/lib/cmake/glfw3/glfw3Targets.cmake\" will be replaced. 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MESSAGE(FATAL_ERROR "Problem when removing \"$ENV{DESTDIR}${file}\"") - endif() - elseif (IS_SYMLINK "$ENV{DESTDIR}${file}") - EXEC_PROGRAM("/usr/bin/cmake" ARGS "-E remove \"$ENV{DESTDIR}${file}\"" - OUTPUT_VARIABLE rm_out - RETURN_VALUE rm_retval) - if (NOT "${rm_retval}" STREQUAL 0) - message(FATAL_ERROR "Problem when removing symlink \"$ENV{DESTDIR}${file}\"") - endif() - else() - message(STATUS "File \"$ENV{DESTDIR}${file}\" does not exist.") - endif() -endforeach() - diff --git a/cmake-build-release/BLT-Graphics/libraries/glfw/src/cmake_install.cmake b/cmake-build-release/BLT-Graphics/libraries/glfw/src/cmake_install.cmake deleted file mode 100644 index 0bd1bde..0000000 --- a/cmake-build-release/BLT-Graphics/libraries/glfw/src/cmake_install.cmake +++ /dev/null @@ -1,48 +0,0 @@ -# Install script for directory: /home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src - -# Set the install prefix -if(NOT DEFINED CMAKE_INSTALL_PREFIX) - set(CMAKE_INSTALL_PREFIX "/usr/local") -endif() -string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}") - 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file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib" TYPE STATIC_LIBRARY FILES "/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw/src/libglfw3.a") -endif() - diff --git a/cmake-build-release/BLT-Graphics/libraries/glfw/src/glfw3.pc b/cmake-build-release/BLT-Graphics/libraries/glfw/src/glfw3.pc deleted file mode 100644 index a5c6cd5..0000000 --- a/cmake-build-release/BLT-Graphics/libraries/glfw/src/glfw3.pc +++ /dev/null @@ -1,13 +0,0 @@ -prefix=/usr/local -exec_prefix=${prefix} -includedir=/usr/local/include -libdir=/usr/local/lib - -Name: GLFW -Description: A multi-platform library for OpenGL, window and input -Version: 3.4.0 -URL: https://www.glfw.org/ -Requires.private: -Libs: -L${libdir} -lglfw3 -Libs.private: -lrt -lm -ldl -Cflags: -I${includedir} diff --git a/cmake-build-release/BLT-Graphics/libraries/glfw/src/glfw3Config.cmake b/cmake-build-release/BLT-Graphics/libraries/glfw/src/glfw3Config.cmake deleted file mode 100644 index 4a13a88..0000000 --- a/cmake-build-release/BLT-Graphics/libraries/glfw/src/glfw3Config.cmake +++ /dev/null @@ -1,3 +0,0 @@ -include(CMakeFindDependencyMacro) -find_dependency(Threads) -include("${CMAKE_CURRENT_LIST_DIR}/glfw3Targets.cmake") diff --git a/cmake-build-release/BLT-Graphics/libraries/glfw/src/glfw3ConfigVersion.cmake b/cmake-build-release/BLT-Graphics/libraries/glfw/src/glfw3ConfigVersion.cmake deleted file mode 100644 index bea8a00..0000000 --- a/cmake-build-release/BLT-Graphics/libraries/glfw/src/glfw3ConfigVersion.cmake +++ /dev/null @@ -1,65 +0,0 @@ -# This is a basic version file for the Config-mode of find_package(). -# It is used by write_basic_package_version_file() as input file for configure_file() -# to create a version-file which can be installed along a config.cmake file. -# -# The created file sets PACKAGE_VERSION_EXACT if the current version string and -# the requested version string are exactly the same and it sets -# PACKAGE_VERSION_COMPATIBLE if the current version is >= requested version, -# but only if the requested major version is the same as the current one. -# The variable CVF_VERSION must be set before calling configure_file(). - - -set(PACKAGE_VERSION "3.4.0") - -if(PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION) - set(PACKAGE_VERSION_COMPATIBLE FALSE) -else() - - if("3.4.0" MATCHES "^([0-9]+)\\.") - set(CVF_VERSION_MAJOR "${CMAKE_MATCH_1}") - if(NOT CVF_VERSION_MAJOR VERSION_EQUAL 0) - string(REGEX REPLACE "^0+" "" CVF_VERSION_MAJOR "${CVF_VERSION_MAJOR}") - endif() - else() - set(CVF_VERSION_MAJOR "3.4.0") - endif() - - if(PACKAGE_FIND_VERSION_RANGE) - # both endpoints of the range must have the expected major version - math (EXPR CVF_VERSION_MAJOR_NEXT "${CVF_VERSION_MAJOR} + 1") - if (NOT PACKAGE_FIND_VERSION_MIN_MAJOR STREQUAL CVF_VERSION_MAJOR - OR ((PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "INCLUDE" AND NOT PACKAGE_FIND_VERSION_MAX_MAJOR STREQUAL CVF_VERSION_MAJOR) - OR (PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "EXCLUDE" AND NOT PACKAGE_FIND_VERSION_MAX VERSION_LESS_EQUAL CVF_VERSION_MAJOR_NEXT))) - set(PACKAGE_VERSION_COMPATIBLE FALSE) - elseif(PACKAGE_FIND_VERSION_MIN_MAJOR STREQUAL CVF_VERSION_MAJOR - AND ((PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_LESS_EQUAL PACKAGE_FIND_VERSION_MAX) - OR (PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "EXCLUDE" AND PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION_MAX))) - set(PACKAGE_VERSION_COMPATIBLE TRUE) - else() - set(PACKAGE_VERSION_COMPATIBLE FALSE) - endif() - else() - if(PACKAGE_FIND_VERSION_MAJOR STREQUAL CVF_VERSION_MAJOR) - set(PACKAGE_VERSION_COMPATIBLE TRUE) - else() - set(PACKAGE_VERSION_COMPATIBLE FALSE) - endif() - - if(PACKAGE_FIND_VERSION STREQUAL PACKAGE_VERSION) - set(PACKAGE_VERSION_EXACT TRUE) - endif() - endif() -endif() - - -# if the installed or the using project don't have CMAKE_SIZEOF_VOID_P set, ignore it: -if("${CMAKE_SIZEOF_VOID_P}" STREQUAL "" OR "8" STREQUAL "") - return() -endif() - -# check that the installed version has the same 32/64bit-ness as the one which is currently searching: -if(NOT CMAKE_SIZEOF_VOID_P STREQUAL "8") - math(EXPR installedBits "8 * 8") - set(PACKAGE_VERSION "${PACKAGE_VERSION} (${installedBits}bit)") - 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-//Value Computed by CMake -Assimp_IS_TOP_LEVEL:STATIC=OFF - -//Value Computed by CMake -Assimp_SOURCE_DIR:STATIC=/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp - -//Value Computed by CMake -BLT_BINARY_DIR:STATIC=/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/BLT - -//Disable blt::logging BLT_DEBUG macro -BLT_DISABLE_DEBUG:BOOL=OFF - -//Disable blt::logging BLT_ERROR macro -BLT_DISABLE_ERROR:BOOL=OFF - -//Disable blt::logging BLT_FATAL macro -BLT_DISABLE_FATAL:BOOL=OFF - -//Disable blt::logging BLT_INFO macro -BLT_DISABLE_INFO:BOOL=OFF - -//Disable blt::logging (all macros and will safely disable logging -// function!) -BLT_DISABLE_LOGGING:BOOL=OFF - -//Disable blt::logging BLT_TRACE macro -BLT_DISABLE_TRACE:BOOL=OFF - -//Disable blt::logging BLT_WARN macro -BLT_DISABLE_WARN:BOOL=OFF - -//Value Computed by CMake -BLT_GRAPHICS_BINARY_DIR:STATIC=/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics - -//Value Computed by CMake -BLT_GRAPHICS_IS_TOP_LEVEL:STATIC=OFF - 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/* SDCC = VRP */ -# define COMPILER_VERSION_MAJOR DEC(SDCC/100) -# define COMPILER_VERSION_MINOR DEC(SDCC/10 % 10) -# define COMPILER_VERSION_PATCH DEC(SDCC % 10) -# endif - - -/* These compilers are either not known or too old to define an - identification macro. Try to identify the platform and guess that - it is the native compiler. */ -#elif defined(__hpux) || defined(__hpua) -# define COMPILER_ID "HP" - -#else /* unknown compiler */ -# define COMPILER_ID "" -#endif - -/* Construct the string literal in pieces to prevent the source from - getting matched. Store it in a pointer rather than an array - because some compilers will just produce instructions to fill the - array rather than assigning a pointer to a static array. */ -char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]"; -#ifdef SIMULATE_ID -char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]"; -#endif - -#ifdef __QNXNTO__ -char const* qnxnto = "INFO" ":" "qnxnto[]"; -#endif - -#if defined(__CRAYXT_COMPUTE_LINUX_TARGET) -char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]"; -#endif - -#define STRINGIFY_HELPER(X) #X -#define STRINGIFY(X) STRINGIFY_HELPER(X) - -/* Identify known platforms by name. */ -#if defined(__linux) || defined(__linux__) || defined(linux) -# define PLATFORM_ID "Linux" - -#elif defined(__MSYS__) -# define PLATFORM_ID "MSYS" - -#elif defined(__CYGWIN__) -# define PLATFORM_ID "Cygwin" - -#elif defined(__MINGW32__) -# define PLATFORM_ID "MinGW" - -#elif defined(__APPLE__) -# define PLATFORM_ID "Darwin" - -#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32) -# define PLATFORM_ID "Windows" - -#elif defined(__FreeBSD__) || defined(__FreeBSD) -# define PLATFORM_ID "FreeBSD" - -#elif defined(__NetBSD__) || defined(__NetBSD) -# define PLATFORM_ID "NetBSD" - -#elif defined(__OpenBSD__) || defined(__OPENBSD) -# define PLATFORM_ID "OpenBSD" - -#elif defined(__sun) || defined(sun) -# define PLATFORM_ID "SunOS" - -#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__) -# define PLATFORM_ID "AIX" - -#elif defined(__hpux) || defined(__hpux__) -# define PLATFORM_ID "HP-UX" - -#elif defined(__HAIKU__) -# define PLATFORM_ID "Haiku" - -#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS) -# define PLATFORM_ID "BeOS" - -#elif defined(__QNX__) || defined(__QNXNTO__) -# define PLATFORM_ID "QNX" - -#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__) -# define PLATFORM_ID "Tru64" - -#elif defined(__riscos) || defined(__riscos__) -# define PLATFORM_ID "RISCos" - -#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__) -# define PLATFORM_ID "SINIX" - -#elif defined(__UNIX_SV__) -# define PLATFORM_ID "UNIX_SV" - -#elif defined(__bsdos__) -# define PLATFORM_ID "BSDOS" - -#elif defined(_MPRAS) || defined(MPRAS) -# define PLATFORM_ID "MP-RAS" - -#elif defined(__osf) || defined(__osf__) -# define PLATFORM_ID "OSF1" - -#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv) -# define PLATFORM_ID "SCO_SV" - -#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX) -# define PLATFORM_ID "ULTRIX" - -#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX) -# define PLATFORM_ID "Xenix" - -#elif defined(__WATCOMC__) -# if defined(__LINUX__) -# define PLATFORM_ID "Linux" - -# elif defined(__DOS__) -# define PLATFORM_ID "DOS" - -# elif defined(__OS2__) -# define PLATFORM_ID "OS2" - -# elif defined(__WINDOWS__) -# define PLATFORM_ID "Windows3x" - -# elif defined(__VXWORKS__) -# define PLATFORM_ID "VxWorks" - -# else /* unknown platform */ -# define PLATFORM_ID -# endif - -#elif defined(__INTEGRITY) -# if defined(INT_178B) -# define PLATFORM_ID "Integrity178" - -# else /* regular Integrity */ -# define PLATFORM_ID "Integrity" -# endif - -# elif defined(_ADI_COMPILER) -# define PLATFORM_ID "ADSP" - -#else /* unknown platform */ -# define PLATFORM_ID - -#endif - -/* For windows compilers MSVC and Intel we can determine - the architecture of the compiler being used. This is because - the compilers do not have flags that can change the architecture, - but rather depend on which compiler is being used -*/ -#if defined(_WIN32) && defined(_MSC_VER) -# if defined(_M_IA64) -# define ARCHITECTURE_ID "IA64" - -# elif defined(_M_ARM64EC) -# define ARCHITECTURE_ID "ARM64EC" - -# elif defined(_M_X64) || defined(_M_AMD64) -# define ARCHITECTURE_ID "x64" - -# elif defined(_M_IX86) -# define ARCHITECTURE_ID "X86" - -# elif defined(_M_ARM64) -# define ARCHITECTURE_ID "ARM64" - -# elif defined(_M_ARM) -# if _M_ARM == 4 -# define ARCHITECTURE_ID "ARMV4I" -# elif _M_ARM == 5 -# define ARCHITECTURE_ID "ARMV5I" -# else -# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM) -# endif - -# elif defined(_M_MIPS) -# define ARCHITECTURE_ID "MIPS" - -# elif defined(_M_SH) -# define ARCHITECTURE_ID "SHx" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__WATCOMC__) -# if defined(_M_I86) -# define ARCHITECTURE_ID "I86" - -# elif defined(_M_IX86) -# define ARCHITECTURE_ID "X86" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) -# if defined(__ICCARM__) -# define ARCHITECTURE_ID "ARM" - -# elif defined(__ICCRX__) -# define ARCHITECTURE_ID "RX" - -# elif defined(__ICCRH850__) -# define ARCHITECTURE_ID "RH850" - -# elif defined(__ICCRL78__) -# define ARCHITECTURE_ID "RL78" - -# elif defined(__ICCRISCV__) -# define ARCHITECTURE_ID "RISCV" - -# elif defined(__ICCAVR__) -# define ARCHITECTURE_ID "AVR" - -# elif defined(__ICC430__) -# define ARCHITECTURE_ID "MSP430" - -# elif defined(__ICCV850__) -# define ARCHITECTURE_ID "V850" - -# elif defined(__ICC8051__) -# define ARCHITECTURE_ID "8051" - -# elif defined(__ICCSTM8__) -# define ARCHITECTURE_ID "STM8" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__ghs__) -# if defined(__PPC64__) -# define ARCHITECTURE_ID "PPC64" - -# elif defined(__ppc__) -# define ARCHITECTURE_ID "PPC" - -# elif defined(__ARM__) -# define ARCHITECTURE_ID "ARM" - -# elif defined(__x86_64__) -# define ARCHITECTURE_ID "x64" - -# elif defined(__i386__) -# define ARCHITECTURE_ID "X86" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__TI_COMPILER_VERSION__) -# if defined(__TI_ARM__) -# define ARCHITECTURE_ID "ARM" - -# elif defined(__MSP430__) -# define ARCHITECTURE_ID "MSP430" - -# elif defined(__TMS320C28XX__) -# define ARCHITECTURE_ID "TMS320C28x" - -# elif defined(__TMS320C6X__) || defined(_TMS320C6X) -# define ARCHITECTURE_ID "TMS320C6x" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -# elif defined(__ADSPSHARC__) -# define ARCHITECTURE_ID "SHARC" - -# elif defined(__ADSPBLACKFIN__) -# define ARCHITECTURE_ID "Blackfin" - -#elif defined(__TASKING__) - -# if defined(__CTC__) || defined(__CPTC__) -# define ARCHITECTURE_ID "TriCore" - -# elif defined(__CMCS__) -# define ARCHITECTURE_ID "MCS" - -# elif defined(__CARM__) -# define ARCHITECTURE_ID "ARM" - -# elif defined(__CARC__) -# define ARCHITECTURE_ID "ARC" - -# elif defined(__C51__) -# define ARCHITECTURE_ID "8051" - -# elif defined(__CPCP__) -# define ARCHITECTURE_ID "PCP" - -# else -# define ARCHITECTURE_ID "" -# endif - -#else -# define ARCHITECTURE_ID -#endif - -/* Convert integer to decimal digit literals. */ -#define DEC(n) \ - ('0' + (((n) / 10000000)%10)), \ - ('0' + (((n) / 1000000)%10)), \ - ('0' + (((n) / 100000)%10)), \ - ('0' + (((n) / 10000)%10)), \ - ('0' + (((n) / 1000)%10)), \ - ('0' + (((n) / 100)%10)), \ - ('0' + (((n) / 10)%10)), \ - ('0' + ((n) % 10)) - -/* Convert integer to hex digit literals. */ -#define HEX(n) \ - ('0' + ((n)>>28 & 0xF)), \ - ('0' + ((n)>>24 & 0xF)), \ - ('0' + ((n)>>20 & 0xF)), \ - ('0' + ((n)>>16 & 0xF)), \ - ('0' + ((n)>>12 & 0xF)), \ - ('0' + ((n)>>8 & 0xF)), \ - ('0' + ((n)>>4 & 0xF)), \ - ('0' + ((n) & 0xF)) - -/* Construct a string literal encoding the version number. */ -#ifdef COMPILER_VERSION -char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]"; - -/* Construct a string literal encoding the version number components. */ -#elif defined(COMPILER_VERSION_MAJOR) -char const info_version[] = { - 'I', 'N', 'F', 'O', ':', - 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[', - COMPILER_VERSION_MAJOR, -# ifdef COMPILER_VERSION_MINOR - '.', COMPILER_VERSION_MINOR, -# ifdef COMPILER_VERSION_PATCH - '.', COMPILER_VERSION_PATCH, -# ifdef COMPILER_VERSION_TWEAK - '.', COMPILER_VERSION_TWEAK, -# endif -# endif -# endif - ']','\0'}; -#endif - -/* Construct a string literal encoding the internal version number. */ -#ifdef COMPILER_VERSION_INTERNAL -char const info_version_internal[] = { - 'I', 'N', 'F', 'O', ':', - 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_', - 'i','n','t','e','r','n','a','l','[', - COMPILER_VERSION_INTERNAL,']','\0'}; -#elif defined(COMPILER_VERSION_INTERNAL_STR) -char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]"; -#endif - -/* Construct a string literal encoding the version number components. */ -#ifdef SIMULATE_VERSION_MAJOR -char const info_simulate_version[] = { - 'I', 'N', 'F', 'O', ':', - 's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[', - SIMULATE_VERSION_MAJOR, -# ifdef SIMULATE_VERSION_MINOR - '.', SIMULATE_VERSION_MINOR, -# ifdef SIMULATE_VERSION_PATCH - '.', SIMULATE_VERSION_PATCH, -# ifdef SIMULATE_VERSION_TWEAK - '.', SIMULATE_VERSION_TWEAK, -# endif -# endif -# endif - ']','\0'}; -#endif - -/* Construct the string literal in pieces to prevent the source from - getting matched. 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console - restat = 1 - -build BLT-Graphics/libraries/glfw/install/local: phony BLT-Graphics/libraries/glfw/CMakeFiles/install/local.util - - -############################################# -# Utility command for install/strip - -build BLT-Graphics/libraries/glfw/CMakeFiles/install/strip.util: CUSTOM_COMMAND BLT-Graphics/libraries/glfw/all - COMMAND = cd /home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw && /usr/bin/cmake -DCMAKE_INSTALL_DO_STRIP=1 -P cmake_install.cmake - DESC = Installing the project stripped... - pool = console - restat = 1 - -build BLT-Graphics/libraries/glfw/install/strip: phony BLT-Graphics/libraries/glfw/CMakeFiles/install/strip.util - - -############################################# -# Custom command for BLT-Graphics/libraries/glfw/CMakeFiles/uninstall - -build BLT-Graphics/libraries/glfw/CMakeFiles/uninstall | ${cmake_ninja_workdir}BLT-Graphics/libraries/glfw/CMakeFiles/uninstall: CUSTOM_COMMAND - COMMAND = cd /home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw && /usr/bin/cmake -P /home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw/cmake_uninstall.cmake - -# ============================================================================= -# Write statements declared in CMakeLists.txt: -# /home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/CMakeLists.txt -# ============================================================================= - -# ============================================================================= -# Object build statements for STATIC_LIBRARY target glfw - - -############################################# -# Order-only phony target for glfw - -build cmake_object_order_depends_target_glfw: phony || BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/context.c.o: C_COMPILER__glfw_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src/context.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/context.c.o.d - FLAGS = -O3 -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/init.c.o: C_COMPILER__glfw_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src/init.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/init.c.o.d - FLAGS = -O3 -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/input.c.o: C_COMPILER__glfw_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src/input.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/input.c.o.d - FLAGS = -O3 -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/monitor.c.o: C_COMPILER__glfw_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src/monitor.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/monitor.c.o.d - FLAGS = -O3 -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/platform.c.o: C_COMPILER__glfw_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src/platform.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/platform.c.o.d - FLAGS = -O3 -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/vulkan.c.o: C_COMPILER__glfw_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src/vulkan.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/vulkan.c.o.d - FLAGS = -O3 -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/window.c.o: C_COMPILER__glfw_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src/window.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/window.c.o.d - FLAGS = -O3 -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/egl_context.c.o: C_COMPILER__glfw_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src/egl_context.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/egl_context.c.o.d - FLAGS = -O3 -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/osmesa_context.c.o: C_COMPILER__glfw_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src/osmesa_context.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/osmesa_context.c.o.d - FLAGS = -O3 -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/null_init.c.o: C_COMPILER__glfw_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src/null_init.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/null_init.c.o.d - FLAGS = -O3 -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/null_monitor.c.o: C_COMPILER__glfw_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src/null_monitor.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/null_monitor.c.o.d - FLAGS = -O3 -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/null_window.c.o: C_COMPILER__glfw_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src/null_window.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/null_window.c.o.d - FLAGS = -O3 -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/null_joystick.c.o: C_COMPILER__glfw_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src/null_joystick.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/null_joystick.c.o.d - FLAGS = -O3 -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/posix_module.c.o: C_COMPILER__glfw_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src/posix_module.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/posix_module.c.o.d - FLAGS = -O3 -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall - INCLUDES = -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/posix_time.c.o: C_COMPILER__glfw_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src/posix_time.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/posix_time.c.o.d - FLAGS = -O3 -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall - INCLUDES = -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/posix_thread.c.o: C_COMPILER__glfw_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src/posix_thread.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/posix_thread.c.o.d - FLAGS = -O3 -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall - INCLUDES = -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/x11_init.c.o: C_COMPILER__glfw_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src/x11_init.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/x11_init.c.o.d - FLAGS = -O3 -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall - INCLUDES = -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/x11_monitor.c.o: C_COMPILER__glfw_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/glfw/src/x11_monitor.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = 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-I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../include -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/code/../include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/.. - OBJECT_DIR = BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir/Common - -build BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir/CApi/CInterfaceIOWrapper.cpp.o: CXX_COMPILER__assimp_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/CApi/CInterfaceIOWrapper.cpp || cmake_object_order_depends_target_assimp - DEFINES = -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_M3D_EXPORTER -DASSIMP_BUILD_NO_M3D_IMPORTER -DASSIMP_IMPORTER_GLTF_USE_OPEN3DGC=1 -DMINIZ_USE_UNALIGNED_LOADS_AND_STORES=0 -DOPENDDLPARSER_BUILD -DOPENDDL_STATIC_LIBARY -DRAPIDJSON_HAS_STDSTRING=1 -DRAPIDJSON_NOMEMBERITERATORCLASS - DEP_FILE = 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-I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/unzip -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/openddlparser/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../include -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/code/../include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/.. - OBJECT_DIR = BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir/CApi - -build BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir/Common/Compression.cpp.o: CXX_COMPILER__assimp_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/Common/Compression.cpp || cmake_object_order_depends_target_assimp - DEFINES = -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_M3D_EXPORTER -DASSIMP_BUILD_NO_M3D_IMPORTER -DASSIMP_IMPORTER_GLTF_USE_OPEN3DGC=1 -DMINIZ_USE_UNALIGNED_LOADS_AND_STORES=0 -DOPENDDLPARSER_BUILD -DOPENDDL_STATIC_LIBARY -DRAPIDJSON_HAS_STDSTRING=1 -DRAPIDJSON_NOMEMBERITERATORCLASS - DEP_FILE = BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir/Common/Compression.cpp.o.d - FLAGS = -fvisibility=hidden -fno-strict-aliasing -Wall -O3 -DNDEBUG -std=gnu++17 -fPIC -fdiagnostics-color=always -Wno-dangling-reference - INCLUDES = -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/include -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/. -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/contrib/zlib -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/contrib/zlib -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/pugixml/src -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/rapidjson/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/unzip -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/openddlparser/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../include -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/code/../include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/.. - OBJECT_DIR = BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir/Common - -build BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir/Common/BaseImporter.cpp.o: CXX_COMPILER__assimp_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/Common/BaseImporter.cpp || cmake_object_order_depends_target_assimp - DEFINES = 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-I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/contrib/zlib -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/pugixml/src -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/rapidjson/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/unzip -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/openddlparser/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../include -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/code/../include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/.. - OBJECT_DIR = BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir/Common - -build BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir/Common/BaseProcess.cpp.o: CXX_COMPILER__assimp_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/Common/BaseProcess.cpp || cmake_object_order_depends_target_assimp - DEFINES = -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_M3D_EXPORTER -DASSIMP_BUILD_NO_M3D_IMPORTER -DASSIMP_IMPORTER_GLTF_USE_OPEN3DGC=1 -DMINIZ_USE_UNALIGNED_LOADS_AND_STORES=0 -DOPENDDLPARSER_BUILD -DOPENDDL_STATIC_LIBARY -DRAPIDJSON_HAS_STDSTRING=1 -DRAPIDJSON_NOMEMBERITERATORCLASS - DEP_FILE = BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir/Common/BaseProcess.cpp.o.d - FLAGS = -fvisibility=hidden -fno-strict-aliasing -Wall -O3 -DNDEBUG -std=gnu++17 -fPIC -fdiagnostics-color=always -Wno-dangling-reference - INCLUDES = -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/include -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/. -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/contrib/zlib -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/contrib/zlib -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/pugixml/src -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/rapidjson/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/unzip -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/openddlparser/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../include -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/code/../include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/.. - OBJECT_DIR = BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir - OBJECT_FILE_DIR = 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-I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/. -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/contrib/zlib -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/contrib/zlib -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/pugixml/src -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/rapidjson/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/unzip -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/openddlparser/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../include -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/code/../include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/.. - OBJECT_DIR = BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir/Common - -build BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir/Common/ImporterRegistry.cpp.o: CXX_COMPILER__assimp_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/Common/ImporterRegistry.cpp || cmake_object_order_depends_target_assimp - DEFINES = -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_M3D_EXPORTER -DASSIMP_BUILD_NO_M3D_IMPORTER -DASSIMP_IMPORTER_GLTF_USE_OPEN3DGC=1 -DMINIZ_USE_UNALIGNED_LOADS_AND_STORES=0 -DOPENDDLPARSER_BUILD -DOPENDDL_STATIC_LIBARY -DRAPIDJSON_HAS_STDSTRING=1 -DRAPIDJSON_NOMEMBERITERATORCLASS - DEP_FILE = BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir/Common/ImporterRegistry.cpp.o.d - FLAGS = -fvisibility=hidden -fno-strict-aliasing -Wall -O3 -DNDEBUG -std=gnu++17 -fPIC -fdiagnostics-color=always 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-I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../include -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/code/../include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/.. - OBJECT_DIR = BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir/Common - -build BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir/Common/DefaultIOStream.cpp.o: CXX_COMPILER__assimp_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/Common/DefaultIOStream.cpp || cmake_object_order_depends_target_assimp - DEFINES = -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_M3D_EXPORTER -DASSIMP_BUILD_NO_M3D_IMPORTER -DASSIMP_IMPORTER_GLTF_USE_OPEN3DGC=1 -DMINIZ_USE_UNALIGNED_LOADS_AND_STORES=0 -DOPENDDLPARSER_BUILD -DOPENDDL_STATIC_LIBARY -DRAPIDJSON_HAS_STDSTRING=1 -DRAPIDJSON_NOMEMBERITERATORCLASS - DEP_FILE = 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-I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/unzip -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/openddlparser/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../include -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/code/../include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/.. - OBJECT_DIR = BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir/Common - -build BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir/Common/IOSystem.cpp.o: CXX_COMPILER__assimp_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/Common/IOSystem.cpp || cmake_object_order_depends_target_assimp - DEFINES = -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_M3D_EXPORTER -DASSIMP_BUILD_NO_M3D_IMPORTER -DASSIMP_IMPORTER_GLTF_USE_OPEN3DGC=1 -DMINIZ_USE_UNALIGNED_LOADS_AND_STORES=0 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-I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/pugixml/src -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/rapidjson/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/unzip -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/openddlparser/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../include -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/code/../include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/.. - OBJECT_DIR = BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir/PostProcessing - -build BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir/PostProcessing/DropFaceNormalsProcess.cpp.o: CXX_COMPILER__assimp_unscanned_Release 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-I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/rapidjson/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/unzip -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../contrib/openddlparser/include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/../include -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/code/../include -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/.. - OBJECT_DIR = BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir/PostProcessing - -build BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir/PostProcessing/ProcessHelper.cpp.o: CXX_COMPILER__assimp_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/PostProcessing/ProcessHelper.cpp || 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CXX_COMPILER__assimp_unscanned_Release /home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/code/AssetLib/MMD/MMDImporter.cpp || cmake_object_order_depends_target_assimp - DEFINES = -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_M3D_EXPORTER -DASSIMP_BUILD_NO_M3D_IMPORTER -DASSIMP_IMPORTER_GLTF_USE_OPEN3DGC=1 -DMINIZ_USE_UNALIGNED_LOADS_AND_STORES=0 -DOPENDDLPARSER_BUILD -DOPENDDL_STATIC_LIBARY -DRAPIDJSON_HAS_STDSTRING=1 -DRAPIDJSON_NOMEMBERITERATORCLASS - DEP_FILE = BLT-Graphics/libraries/assimp/code/CMakeFiles/assimp.dir/AssetLib/MMD/MMDImporter.cpp.o.d - FLAGS = -fvisibility=hidden -fno-strict-aliasing -Wall -O3 -DNDEBUG -std=gnu++17 -fPIC -fdiagnostics-color=always -Wno-dangling-reference - INCLUDES = -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp/include -I/home/brett/git/BLT-Dev/cmake-build-release/BLT-Graphics/libraries/assimp -I/home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/include 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The "standard" zlib should be compiled without it. - * Even better than compiling with -DZ_PREFIX would be to use configure to set - * this permanently in zconf.h using "./configure --zprefix". - */ -#ifdef Z_PREFIX /* may be set to #if 1 by ./configure */ -# define Z_PREFIX_SET - -/* all linked symbols and init macros */ -# define _dist_code z__dist_code -# define _length_code z__length_code -# define _tr_align z__tr_align -# define _tr_flush_bits z__tr_flush_bits -# define _tr_flush_block z__tr_flush_block -# define _tr_init z__tr_init -# define _tr_stored_block z__tr_stored_block -# define _tr_tally z__tr_tally -# define adler32 z_adler32 -# define adler32_combine z_adler32_combine -# define adler32_combine64 z_adler32_combine64 -# define adler32_z z_adler32_z -# ifndef Z_SOLO -# define compress z_compress -# define compress2 z_compress2 -# define compressBound z_compressBound -# endif -# define crc32 z_crc32 -# define crc32_combine z_crc32_combine -# define crc32_combine64 z_crc32_combine64 -# define crc32_combine_gen z_crc32_combine_gen -# define crc32_combine_gen64 z_crc32_combine_gen64 -# define crc32_combine_op z_crc32_combine_op -# define crc32_z z_crc32_z -# define deflate z_deflate -# define deflateBound z_deflateBound -# define deflateCopy z_deflateCopy -# define deflateEnd z_deflateEnd -# define deflateGetDictionary z_deflateGetDictionary -# define deflateInit z_deflateInit -# define deflateInit2 z_deflateInit2 -# define deflateInit2_ z_deflateInit2_ -# define deflateInit_ z_deflateInit_ -# define deflateParams z_deflateParams -# define deflatePending z_deflatePending -# define deflatePrime z_deflatePrime -# define deflateReset z_deflateReset -# define deflateResetKeep z_deflateResetKeep -# define deflateSetDictionary z_deflateSetDictionary -# define deflateSetHeader z_deflateSetHeader -# define deflateTune z_deflateTune -# define deflate_copyright z_deflate_copyright -# define get_crc_table z_get_crc_table -# ifndef Z_SOLO -# define gz_error z_gz_error -# define gz_intmax z_gz_intmax -# define gz_strwinerror z_gz_strwinerror -# define gzbuffer z_gzbuffer -# define gzclearerr z_gzclearerr -# define gzclose z_gzclose -# define gzclose_r z_gzclose_r -# define gzclose_w z_gzclose_w -# define gzdirect z_gzdirect -# define gzdopen z_gzdopen -# define gzeof z_gzeof -# define gzerror z_gzerror -# define gzflush z_gzflush -# define gzfread z_gzfread -# define gzfwrite z_gzfwrite -# define gzgetc z_gzgetc -# define gzgetc_ z_gzgetc_ -# define gzgets z_gzgets -# define gzoffset z_gzoffset -# define gzoffset64 z_gzoffset64 -# define gzopen z_gzopen -# define gzopen64 z_gzopen64 -# ifdef _WIN32 -# define gzopen_w z_gzopen_w -# endif -# define gzprintf z_gzprintf -# define gzputc z_gzputc -# define gzputs z_gzputs -# define gzread z_gzread -# define gzrewind z_gzrewind -# define gzseek z_gzseek -# define gzseek64 z_gzseek64 -# define gzsetparams z_gzsetparams -# define gztell z_gztell -# define gztell64 z_gztell64 -# define gzungetc z_gzungetc -# define gzvprintf z_gzvprintf -# define gzwrite z_gzwrite -# endif -# define inflate z_inflate -# define inflateBack z_inflateBack -# define inflateBackEnd z_inflateBackEnd -# define inflateBackInit z_inflateBackInit -# define inflateBackInit_ z_inflateBackInit_ -# define inflateCodesUsed z_inflateCodesUsed -# define inflateCopy z_inflateCopy -# define inflateEnd z_inflateEnd -# define inflateGetDictionary z_inflateGetDictionary -# define inflateGetHeader z_inflateGetHeader -# define inflateInit z_inflateInit -# define inflateInit2 z_inflateInit2 -# define inflateInit2_ z_inflateInit2_ -# define inflateInit_ z_inflateInit_ -# define inflateMark z_inflateMark -# define inflatePrime z_inflatePrime -# define inflateReset z_inflateReset -# define inflateReset2 z_inflateReset2 -# define inflateResetKeep z_inflateResetKeep -# define inflateSetDictionary z_inflateSetDictionary -# define inflateSync z_inflateSync -# define inflateSyncPoint z_inflateSyncPoint -# define inflateUndermine z_inflateUndermine -# define inflateValidate z_inflateValidate -# define inflate_copyright z_inflate_copyright -# define inflate_fast z_inflate_fast -# define inflate_table z_inflate_table -# ifndef Z_SOLO -# define uncompress z_uncompress -# define uncompress2 z_uncompress2 -# endif -# define zError z_zError -# ifndef Z_SOLO -# define zcalloc z_zcalloc -# define zcfree z_zcfree -# endif -# define zlibCompileFlags z_zlibCompileFlags -# define zlibVersion z_zlibVersion - -/* all zlib typedefs in zlib.h and zconf.h */ -# define Byte z_Byte -# define Bytef z_Bytef -# define alloc_func z_alloc_func -# define charf z_charf -# define free_func z_free_func -# ifndef Z_SOLO -# define gzFile z_gzFile -# endif -# define gz_header z_gz_header -# define gz_headerp z_gz_headerp -# define in_func z_in_func -# define intf z_intf -# define out_func z_out_func -# define uInt z_uInt -# define uIntf z_uIntf -# define uLong z_uLong -# define uLongf z_uLongf -# define voidp z_voidp -# define voidpc z_voidpc -# define voidpf z_voidpf - -/* all zlib structs in zlib.h and zconf.h */ -# define gz_header_s z_gz_header_s -# define internal_state z_internal_state - -#endif - -#if defined(__MSDOS__) && !defined(MSDOS) -# define MSDOS -#endif -#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2) -# define OS2 -#endif -#if defined(_WINDOWS) && !defined(WINDOWS) -# define WINDOWS -#endif -#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__) -# ifndef WIN32 -# define WIN32 -# endif -#endif -#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32) -# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__) -# ifndef SYS16BIT -# define SYS16BIT -# endif -# endif -#endif - -/* - * Compile with -DMAXSEG_64K if the alloc function cannot allocate more - * than 64k bytes at a time (needed on systems with 16-bit int). - */ -#ifdef SYS16BIT -# define MAXSEG_64K -#endif -#ifdef MSDOS -# define UNALIGNED_OK -#endif - -#ifdef __STDC_VERSION__ -# ifndef STDC -# define STDC -# endif -# if __STDC_VERSION__ >= 199901L -# ifndef STDC99 -# define STDC99 -# endif -# endif -#endif -#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus)) -# define STDC -#endif -#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__)) -# define STDC -#endif -#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32)) -# define STDC -#endif -#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__)) -# define STDC -#endif - -#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */ -# define STDC -#endif - -#ifndef STDC -# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */ -# define const /* note: need a more gentle solution here */ -# endif -#endif - -#if defined(ZLIB_CONST) && !defined(z_const) -# define z_const const -#else -# define z_const -#endif - -#ifdef Z_SOLO - typedef unsigned long z_size_t; -#else -# define z_longlong long long -# if defined(NO_SIZE_T) - typedef unsigned NO_SIZE_T z_size_t; -# elif defined(STDC) -# include - typedef size_t z_size_t; -# else - typedef unsigned long z_size_t; -# endif -# undef z_longlong -#endif - -/* Maximum value for memLevel in deflateInit2 */ -#ifndef MAX_MEM_LEVEL -# ifdef MAXSEG_64K -# define MAX_MEM_LEVEL 8 -# else -# define MAX_MEM_LEVEL 9 -# endif -#endif - -/* Maximum value for windowBits in deflateInit2 and inflateInit2. - * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files - * created by gzip. (Files created by minigzip can still be extracted by - * gzip.) - */ -#ifndef MAX_WBITS -# define MAX_WBITS 15 /* 32K LZ77 window */ -#endif - -/* The memory requirements for deflate are (in bytes): - (1 << (windowBits+2)) + (1 << (memLevel+9)) - that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values) - plus a few kilobytes for small objects. For example, if you want to reduce - the default memory requirements from 256K to 128K, compile with - make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7" - Of course this will generally degrade compression (there's no free lunch). - - The memory requirements for inflate are (in bytes) 1 << windowBits - that is, 32K for windowBits=15 (default value) plus about 7 kilobytes - for small objects. -*/ - - /* Type declarations */ - -#ifndef OF /* function prototypes */ -# ifdef STDC -# define OF(args) args -# else -# define OF(args) () -# endif -#endif - -#ifndef Z_ARG /* function prototypes for stdarg */ -# if defined(STDC) || defined(Z_HAVE_STDARG_H) -# define Z_ARG(args) args -# else -# define Z_ARG(args) () -# endif -#endif - -/* The following definitions for FAR are needed only for MSDOS mixed - * model programming (small or medium model with some far allocations). - * This was tested only with MSC; for other MSDOS compilers you may have - * to define NO_MEMCPY in zutil.h. If you don't need the mixed model, - * just define FAR to be empty. - */ -#ifdef SYS16BIT -# if defined(M_I86SM) || defined(M_I86MM) - /* MSC small or medium model */ -# define SMALL_MEDIUM -# ifdef _MSC_VER -# define FAR _far -# else -# define FAR far -# endif -# endif -# if (defined(__SMALL__) || defined(__MEDIUM__)) - /* Turbo C small or medium model */ -# define SMALL_MEDIUM -# ifdef __BORLANDC__ -# define FAR _far -# else -# define FAR far -# endif -# endif -#endif - -#if defined(WINDOWS) || defined(WIN32) - /* If building or using zlib as a DLL, define ZLIB_DLL. - * This is not mandatory, but it offers a little performance increase. - */ -# ifdef ZLIB_DLL -# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500)) -# ifdef ZLIB_INTERNAL -# define ZEXTERN extern __declspec(dllexport) -# else -# define ZEXTERN extern __declspec(dllimport) -# endif -# endif -# endif /* ZLIB_DLL */ - /* If building or using zlib with the WINAPI/WINAPIV calling convention, - * define ZLIB_WINAPI. - * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI. - */ -# ifdef ZLIB_WINAPI -# ifdef FAR -# undef FAR -# endif -# ifndef WIN32_LEAN_AND_MEAN -# define WIN32_LEAN_AND_MEAN -# endif -# include - /* No need for _export, use ZLIB.DEF instead. */ - /* For complete Windows compatibility, use WINAPI, not __stdcall. */ -# define ZEXPORT WINAPI -# ifdef WIN32 -# define ZEXPORTVA WINAPIV -# else -# define ZEXPORTVA FAR CDECL -# endif -# endif -#endif - -#if defined (__BEOS__) -# ifdef ZLIB_DLL -# ifdef ZLIB_INTERNAL -# define ZEXPORT __declspec(dllexport) -# define ZEXPORTVA __declspec(dllexport) -# else -# define ZEXPORT __declspec(dllimport) -# define ZEXPORTVA __declspec(dllimport) -# endif -# endif -#endif - -#ifndef ZEXTERN -# define ZEXTERN extern -#endif -#ifndef ZEXPORT -# define ZEXPORT -#endif -#ifndef ZEXPORTVA -# define ZEXPORTVA -#endif - -#ifndef FAR -# define FAR -#endif - -#if !defined(__MACTYPES__) -typedef unsigned char Byte; /* 8 bits */ -#endif -typedef unsigned int uInt; /* 16 bits or more */ -typedef unsigned long uLong; /* 32 bits or more */ - -#ifdef SMALL_MEDIUM - /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */ -# define Bytef Byte FAR -#else - typedef Byte FAR Bytef; -#endif -typedef char FAR charf; -typedef int FAR intf; -typedef uInt FAR uIntf; -typedef uLong FAR uLongf; - -#ifdef STDC - typedef void const *voidpc; - typedef void FAR *voidpf; - typedef void *voidp; -#else - typedef Byte const *voidpc; - typedef Byte FAR *voidpf; - typedef Byte *voidp; -#endif - -#if !defined(Z_U4) && !defined(Z_SOLO) && defined(STDC) -# include -# if (UINT_MAX == 0xffffffffUL) -# define Z_U4 unsigned -# elif (ULONG_MAX == 0xffffffffUL) -# define Z_U4 unsigned long -# elif (USHRT_MAX == 0xffffffffUL) -# define Z_U4 unsigned short -# endif -#endif - -#ifdef Z_U4 - typedef Z_U4 z_crc_t; -#else - typedef unsigned long z_crc_t; -#endif - -#ifdef HAVE_UNISTD_H /* may be set to #if 1 by ./configure */ -# define Z_HAVE_UNISTD_H -#endif - -#ifdef HAVE_STDARG_H /* may be set to #if 1 by ./configure */ -# define Z_HAVE_STDARG_H -#endif - -#ifdef STDC -# ifndef Z_SOLO -# include /* for off_t */ -# endif -#endif - -#if defined(STDC) || defined(Z_HAVE_STDARG_H) -# ifndef Z_SOLO -# include /* for va_list */ -# endif -#endif - -#ifdef _WIN32 -# ifndef Z_SOLO -# include /* for wchar_t */ -# endif -#endif - -/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and - * "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even - * though the former does not conform to the LFS document), but considering - * both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as - * equivalently requesting no 64-bit operations - */ -#if defined(_LARGEFILE64_SOURCE) && -_LARGEFILE64_SOURCE - -1 == 1 -# undef _LARGEFILE64_SOURCE -#endif - -#ifndef Z_HAVE_UNISTD_H -# ifdef __WATCOMC__ -# define Z_HAVE_UNISTD_H -# endif -#endif -#ifndef Z_HAVE_UNISTD_H -# if defined(_LARGEFILE64_SOURCE) && !defined(_WIN32) -# define Z_HAVE_UNISTD_H -# endif -#endif -#ifndef Z_SOLO -# if defined(Z_HAVE_UNISTD_H) -# include /* for SEEK_*, off_t, and _LFS64_LARGEFILE */ -# ifdef VMS -# include /* for off_t */ -# endif -# ifndef z_off_t -# define z_off_t off_t -# endif -# endif -#endif - -#if defined(_LFS64_LARGEFILE) && _LFS64_LARGEFILE-0 -# define Z_LFS64 -#endif - -#if defined(_LARGEFILE64_SOURCE) && defined(Z_LFS64) -# define Z_LARGE64 -#endif - -#if defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS-0 == 64 && defined(Z_LFS64) -# define Z_WANT64 -#endif - -#if !defined(SEEK_SET) && !defined(Z_SOLO) -# define SEEK_SET 0 /* Seek from beginning of file. */ -# define SEEK_CUR 1 /* Seek from current position. */ -# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */ -#endif - -#ifndef z_off_t -# define z_off_t long -#endif - -#if !defined(_WIN32) && defined(Z_LARGE64) -# define z_off64_t off64_t -#else -# if defined(_WIN32) && !defined(__GNUC__) && !defined(Z_SOLO) -# define z_off64_t __int64 -# else -# define z_off64_t z_off_t -# endif -#endif - -/* MVS linker does not support external names larger than 8 bytes */ -#if defined(__MVS__) - #pragma map(deflateInit_,"DEIN") - #pragma map(deflateInit2_,"DEIN2") - #pragma map(deflateEnd,"DEEND") - #pragma map(deflateBound,"DEBND") - #pragma map(inflateInit_,"ININ") - #pragma map(inflateInit2_,"ININ2") - #pragma map(inflateEnd,"INEND") - #pragma map(inflateSync,"INSY") - #pragma map(inflateSetDictionary,"INSEDI") - #pragma map(compressBound,"CMBND") - #pragma map(inflate_table,"INTABL") - #pragma map(inflate_fast,"INFA") - #pragma map(inflate_copyright,"INCOPY") -#endif - -#endif /* ZCONF_H */ diff --git a/cmake-build-relwithdebinfo/BLT-Graphics/libraries/assimp/contrib/zlib/zlib.pc b/cmake-build-relwithdebinfo/BLT-Graphics/libraries/assimp/contrib/zlib/zlib.pc deleted file mode 100644 index 9fe8c97..0000000 --- a/cmake-build-relwithdebinfo/BLT-Graphics/libraries/assimp/contrib/zlib/zlib.pc +++ /dev/null @@ -1,13 +0,0 @@ -prefix=/usr/local -exec_prefix=/usr/local -libdir= -sharedlibdir= -includedir= - -Name: zlib -Description: zlib compression library -Version: - -Requires: -Libs: -L${libdir} -L${sharedlibdir} -lz -Cflags: -I${includedir} diff --git a/cmake-build-relwithdebinfo/BLT-Graphics/libraries/assimp/generated/assimpConfig.cmake b/cmake-build-relwithdebinfo/BLT-Graphics/libraries/assimp/generated/assimpConfig.cmake deleted file mode 100644 index e940ac0..0000000 --- a/cmake-build-relwithdebinfo/BLT-Graphics/libraries/assimp/generated/assimpConfig.cmake +++ /dev/null @@ -1,33 +0,0 @@ - -####### Expanded from @PACKAGE_INIT@ by configure_package_config_file() ####### -####### Any changes to this file will be overwritten by the next CMake run #### -####### The input file was assimp-plain-config.cmake.in ######## - -get_filename_component(PACKAGE_PREFIX_DIR "${CMAKE_CURRENT_LIST_DIR}/../../../" ABSOLUTE) - -macro(set_and_check _var _file) - set(${_var} "${_file}") - if(NOT EXISTS "${_file}") - message(FATAL_ERROR "File or directory ${_file} referenced by variable ${_var} does not exist !") - endif() -endmacro() - -macro(check_required_components _NAME) - foreach(comp ${${_NAME}_FIND_COMPONENTS}) - if(NOT ${_NAME}_${comp}_FOUND) - if(${_NAME}_FIND_REQUIRED_${comp}) - set(${_NAME}_FOUND FALSE) - endif() - endif() - endforeach() -endmacro() - -#################################################################################### - -include("${CMAKE_CURRENT_LIST_DIR}/assimpTargets.cmake") - -set(ASSIMP_ROOT_DIR ${PACKAGE_PREFIX_DIR}) -set(ASSIMP_LIBRARIES assimp::assimp) -set(ASSIMP_BUILD_SHARED_LIBS OFF) -get_property(ASSIMP_INCLUDE_DIRS TARGET assimp::assimp PROPERTY INTERFACE_INCLUDE_DIRECTORIES) -set(ASSIMP_LIBRARY_DIRS "") diff --git a/cmake-build-relwithdebinfo/BLT-Graphics/libraries/assimp/generated/assimpConfigVersion.cmake b/cmake-build-relwithdebinfo/BLT-Graphics/libraries/assimp/generated/assimpConfigVersion.cmake deleted file mode 100644 index feac378..0000000 --- a/cmake-build-relwithdebinfo/BLT-Graphics/libraries/assimp/generated/assimpConfigVersion.cmake +++ /dev/null @@ -1,65 +0,0 @@ -# This is a basic version file for the Config-mode of find_package(). -# It is used by write_basic_package_version_file() as input file for configure_file() -# to create a version-file which can be installed along a config.cmake file. -# -# The created file sets PACKAGE_VERSION_EXACT if the current version string and -# the requested version string are exactly the same and it sets -# PACKAGE_VERSION_COMPATIBLE if the current version is >= requested version, -# but only if the requested major version is the same as the current one. -# The variable CVF_VERSION must be set before calling configure_file(). - - -set(PACKAGE_VERSION "5.2.5") - -if(PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION) - set(PACKAGE_VERSION_COMPATIBLE FALSE) -else() - - if("5.2.5" MATCHES "^([0-9]+)\\.") - set(CVF_VERSION_MAJOR "${CMAKE_MATCH_1}") - if(NOT CVF_VERSION_MAJOR VERSION_EQUAL 0) - string(REGEX REPLACE "^0+" "" CVF_VERSION_MAJOR "${CVF_VERSION_MAJOR}") - endif() - else() - set(CVF_VERSION_MAJOR "5.2.5") - endif() - - if(PACKAGE_FIND_VERSION_RANGE) - # both endpoints of the range must have the expected major version - math (EXPR CVF_VERSION_MAJOR_NEXT "${CVF_VERSION_MAJOR} + 1") - if (NOT PACKAGE_FIND_VERSION_MIN_MAJOR STREQUAL CVF_VERSION_MAJOR - OR ((PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "INCLUDE" AND NOT PACKAGE_FIND_VERSION_MAX_MAJOR STREQUAL CVF_VERSION_MAJOR) - OR (PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "EXCLUDE" AND NOT PACKAGE_FIND_VERSION_MAX VERSION_LESS_EQUAL CVF_VERSION_MAJOR_NEXT))) - set(PACKAGE_VERSION_COMPATIBLE FALSE) - elseif(PACKAGE_FIND_VERSION_MIN_MAJOR STREQUAL CVF_VERSION_MAJOR - AND ((PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_LESS_EQUAL PACKAGE_FIND_VERSION_MAX) - OR (PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "EXCLUDE" AND PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION_MAX))) - set(PACKAGE_VERSION_COMPATIBLE TRUE) - else() - set(PACKAGE_VERSION_COMPATIBLE FALSE) - endif() - else() - if(PACKAGE_FIND_VERSION_MAJOR STREQUAL CVF_VERSION_MAJOR) - set(PACKAGE_VERSION_COMPATIBLE TRUE) - else() - set(PACKAGE_VERSION_COMPATIBLE FALSE) - endif() - - if(PACKAGE_FIND_VERSION STREQUAL PACKAGE_VERSION) - set(PACKAGE_VERSION_EXACT TRUE) - endif() - endif() -endif() - - -# if the installed or the using project don't have CMAKE_SIZEOF_VOID_P set, ignore it: -if("${CMAKE_SIZEOF_VOID_P}" STREQUAL "" OR "8" STREQUAL "") - return() -endif() - -# check that the installed version has the same 32/64bit-ness as the one which is currently searching: -if(NOT CMAKE_SIZEOF_VOID_P STREQUAL "8") - math(EXPR installedBits "8 * 8") - set(PACKAGE_VERSION "${PACKAGE_VERSION} (${installedBits}bit)") - set(PACKAGE_VERSION_UNSUITABLE TRUE) -endif() diff --git a/cmake-build-relwithdebinfo/BLT-Graphics/libraries/assimp/include/assimp/config.h b/cmake-build-relwithdebinfo/BLT-Graphics/libraries/assimp/include/assimp/config.h deleted file mode 100644 index 30bb42b..0000000 --- a/cmake-build-relwithdebinfo/BLT-Graphics/libraries/assimp/include/assimp/config.h +++ /dev/null @@ -1,1130 +0,0 @@ -/* ---------------------------------------------------------------------------- -Open Asset Import Library (assimp) ---------------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the following -conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------------- -*/ - -/** @file config.h - * @brief Defines constants for configurable properties for the library - * - * Typically these properties are set via - * #Assimp::Importer::SetPropertyFloat, - * #Assimp::Importer::SetPropertyInteger or - * #Assimp::Importer::SetPropertyString, - * depending on the data type of a property. All properties have a - * default value. See the doc for the mentioned methods for more details. - * - *

- * The corresponding functions for use with the plain-c API are: - * #aiSetImportPropertyInteger, - * #aiSetImportPropertyFloat, - * #aiSetImportPropertyString - */ -#pragma once -#ifndef AI_CONFIG_H_INC -#define AI_CONFIG_H_INC - -// ########################################################################### -// LIBRARY SETTINGS -// General, global settings -// ########################################################################### - -// --------------------------------------------------------------------------- -/** @brief Enables time measurements. - * - * If enabled, measures the time needed for each part of the loading - * process (i.e. IO time, importing, postprocessing, ..) and dumps - * these timings to the DefaultLogger. See the @link perf Performance - * Page@endlink for more information on this topic. - * - * Property type: bool. Default value: false. - */ -#define AI_CONFIG_GLOB_MEASURE_TIME \ - "GLOB_MEASURE_TIME" - -// --------------------------------------------------------------------------- -/** @brief Global setting to disable generation of skeleton dummy meshes - * - * Skeleton dummy meshes are generated as a visualization aid in cases which - * the input data contains no geometry, but only animation data. - * Property data type: bool. Default value: false - */ -// --------------------------------------------------------------------------- -#define AI_CONFIG_IMPORT_NO_SKELETON_MESHES \ - "IMPORT_NO_SKELETON_MESHES" - -// ########################################################################### -// POST PROCESSING SETTINGS -// Various stuff to fine-tune the behavior of a specific post processing step. -// ########################################################################### - -// --------------------------------------------------------------------------- -/** @brief Maximum bone count per mesh for the SplitbyBoneCount step. - * - * Meshes are split until the maximum number of bones is reached. The default - * value is AI_SBBC_DEFAULT_MAX_BONES, which may be altered at - * compile-time. - * Property data type: integer. - */ -// --------------------------------------------------------------------------- -#define AI_CONFIG_PP_SBBC_MAX_BONES \ - "PP_SBBC_MAX_BONES" - -// default limit for bone count -#if (!defined AI_SBBC_DEFAULT_MAX_BONES) -# define AI_SBBC_DEFAULT_MAX_BONES 60 -#endif - -// --------------------------------------------------------------------------- -/** @brief Specifies the maximum angle that may be between two vertex tangents - * that their tangents and bi-tangents are smoothed. - * - * This applies to the CalcTangentSpace-Step. The angle is specified - * in degrees. The maximum value is 175. - * Property type: float. Default value: 45 degrees - */ -#define AI_CONFIG_PP_CT_MAX_SMOOTHING_ANGLE \ - "PP_CT_MAX_SMOOTHING_ANGLE" - -// --------------------------------------------------------------------------- -/** @brief Source UV channel for tangent space computation. - * - * The specified channel must exist or an error will be raised. - * Property type: integer. Default value: 0 - */ -// --------------------------------------------------------------------------- -#define AI_CONFIG_PP_CT_TEXTURE_CHANNEL_INDEX \ - "PP_CT_TEXTURE_CHANNEL_INDEX" - -// --------------------------------------------------------------------------- -/** @brief Specifies the maximum angle that may be between two face normals - * at the same vertex position that their are smoothed together. - * - * Sometimes referred to as 'crease angle'. - * This applies to the GenSmoothNormals-Step. The angle is specified - * in degrees, so 180 is PI. The default value is 175 degrees (all vertex - * normals are smoothed). The maximum value is 175, too. Property type: float. - * Warning: setting this option may cause a severe loss of performance. The - * performance is unaffected if the #AI_CONFIG_FAVOUR_SPEED flag is set but - * the output quality may be reduced. - */ -#define AI_CONFIG_PP_GSN_MAX_SMOOTHING_ANGLE \ - "PP_GSN_MAX_SMOOTHING_ANGLE" - -// --------------------------------------------------------------------------- -/** @brief Sets the colormap (= palette) to be used to decode embedded - * textures in MDL (Quake or 3DGS) files. - * - * This must be a valid path to a file. The file is 768 (256*3) bytes - * large and contains RGB triplets for each of the 256 palette entries. - * The default value is colormap.lmp. If the file is not found, - * a default palette (from Quake 1) is used. - * Property type: string. - */ -#define AI_CONFIG_IMPORT_MDL_COLORMAP \ - "IMPORT_MDL_COLORMAP" - -// --------------------------------------------------------------------------- -/** @brief Configures the #aiProcess_RemoveRedundantMaterials step to - * keep materials matching a name in a given list. - * - * This is a list of 1 to n strings, ' ' serves as delimiter character. - * Identifiers containing whitespaces must be enclosed in *single* - * quotation marks. For example: - * "keep-me and_me_to anotherMaterialToBeKept \'name with whitespace\'". - * If a material matches on of these names, it will not be modified or - * removed by the postprocessing step nor will other materials be replaced - * by a reference to it.
- * This option might be useful if you are using some magic material names - * to pass additional semantics through the content pipeline. This ensures - * they won't be optimized away, but a general optimization is still - * performed for materials not contained in the list. - * Property type: String. Default value: n/a - * @note Linefeeds, tabs or carriage returns are treated as whitespace. - * Material names are case sensitive. - */ -#define AI_CONFIG_PP_RRM_EXCLUDE_LIST \ - "PP_RRM_EXCLUDE_LIST" - -// --------------------------------------------------------------------------- -/** @brief Configures the #aiProcess_PreTransformVertices step to - * keep the scene hierarchy. Meshes are moved to worldspace, but - * no optimization is performed (read: meshes with equal materials are not - * joined. The total number of meshes won't change). - * - * This option could be of use for you if the scene hierarchy contains - * important additional information which you intend to parse. - * For rendering, you can still render all meshes in the scene without - * any transformations. - * Property type: bool. Default value: false. - */ -#define AI_CONFIG_PP_PTV_KEEP_HIERARCHY \ - "PP_PTV_KEEP_HIERARCHY" - -// --------------------------------------------------------------------------- -/** @brief Configures the #aiProcess_PreTransformVertices step to normalize - * all vertex components into the [-1,1] range. That is, a bounding box - * for the whole scene is computed, the maximum component is taken and all - * meshes are scaled appropriately (uniformly of course!). - * This might be useful if you don't know the spatial dimension of the input - * data*/ -#define AI_CONFIG_PP_PTV_NORMALIZE \ - "PP_PTV_NORMALIZE" - -// --------------------------------------------------------------------------- -/** @brief Configures the #aiProcess_PreTransformVertices step to use - * a users defined matrix as the scene root node transformation before - * transforming vertices. - * Property type: bool. Default value: false. - */ -#define AI_CONFIG_PP_PTV_ADD_ROOT_TRANSFORMATION \ - "PP_PTV_ADD_ROOT_TRANSFORMATION" - -// --------------------------------------------------------------------------- -/** @brief Configures the #aiProcess_PreTransformVertices step to use - * a users defined matrix as the scene root node transformation before - * transforming vertices. This property correspond to the 'a1' component - * of the transformation matrix. - * Property type: aiMatrix4x4. - */ -#define AI_CONFIG_PP_PTV_ROOT_TRANSFORMATION \ - "PP_PTV_ROOT_TRANSFORMATION" - -// --------------------------------------------------------------------------- -/** @brief Configures the #aiProcess_FindDegenerates step to - * remove degenerated primitives from the import - immediately. - * - * The default behaviour converts degenerated triangles to lines and - * degenerated lines to points. See the documentation to the - * #aiProcess_FindDegenerates step for a detailed example of the various ways - * to get rid of these lines and points if you don't want them. - * Property type: bool. Default value: false. - */ -#define AI_CONFIG_PP_FD_REMOVE \ - "PP_FD_REMOVE" - -// --------------------------------------------------------------------------- -/** - * @brief Configures the #aiProcess_FindDegenerates to check the area of a - * triangle to be greater than e-6. If this is not the case the triangle will - * be removed if #AI_CONFIG_PP_FD_REMOVE is set to true. - */ -#define AI_CONFIG_PP_FD_CHECKAREA \ - "PP_FD_CHECKAREA" - -// --------------------------------------------------------------------------- -/** @brief Configures the #aiProcess_OptimizeGraph step to preserve nodes - * matching a name in a given list. - * - * This is a list of 1 to n strings, ' ' serves as delimiter character. - * Identifiers containing whitespaces must be enclosed in *single* - * quotation marks. For example: - * "keep-me and_me_to anotherNodeToBeKept \'name with whitespace\'". - * If a node matches on of these names, it will not be modified or - * removed by the postprocessing step.
- * This option might be useful if you are using some magic node names - * to pass additional semantics through the content pipeline. This ensures - * they won't be optimized away, but a general optimization is still - * performed for nodes not contained in the list. - * Property type: String. Default value: n/a - * @note Linefeeds, tabs or carriage returns are treated as whitespace. - * Node names are case sensitive. - */ -#define AI_CONFIG_PP_OG_EXCLUDE_LIST \ - "PP_OG_EXCLUDE_LIST" - -// --------------------------------------------------------------------------- -/** @brief Set the maximum number of triangles in a mesh. - * - * This is used by the "SplitLargeMeshes" PostProcess-Step to determine - * whether a mesh must be split or not. - * @note The default value is AI_SLM_DEFAULT_MAX_TRIANGLES - * Property type: integer. - */ -#define AI_CONFIG_PP_SLM_TRIANGLE_LIMIT \ - "PP_SLM_TRIANGLE_LIMIT" - -// default value for AI_CONFIG_PP_SLM_TRIANGLE_LIMIT -#if (!defined AI_SLM_DEFAULT_MAX_TRIANGLES) -# define AI_SLM_DEFAULT_MAX_TRIANGLES 1000000 -#endif - -// --------------------------------------------------------------------------- -/** @brief Set the maximum number of vertices in a mesh. - * - * This is used by the "SplitLargeMeshes" PostProcess-Step to determine - * whether a mesh must be split or not. - * @note The default value is AI_SLM_DEFAULT_MAX_VERTICES - * Property type: integer. - */ -#define AI_CONFIG_PP_SLM_VERTEX_LIMIT \ - "PP_SLM_VERTEX_LIMIT" - -// default value for AI_CONFIG_PP_SLM_VERTEX_LIMIT -#if (!defined AI_SLM_DEFAULT_MAX_VERTICES) -# define AI_SLM_DEFAULT_MAX_VERTICES 1000000 -#endif - -// --------------------------------------------------------------------------- -/** @brief Set the maximum number of bones affecting a single vertex - * - * This is used by the #aiProcess_LimitBoneWeights PostProcess-Step. - * @note The default value is AI_LMW_MAX_WEIGHTS - * Property type: integer.*/ -#define AI_CONFIG_PP_LBW_MAX_WEIGHTS \ - "PP_LBW_MAX_WEIGHTS" - -// default value for AI_CONFIG_PP_LBW_MAX_WEIGHTS -#if (!defined AI_LMW_MAX_WEIGHTS) -# define AI_LMW_MAX_WEIGHTS 0x4 -#endif // !! AI_LMW_MAX_WEIGHTS - -// --------------------------------------------------------------------------- -/** @brief Lower the deboning threshold in order to remove more bones. - * - * This is used by the #aiProcess_Debone PostProcess-Step. - * @note The default value is AI_DEBONE_THRESHOLD - * Property type: float.*/ -#define AI_CONFIG_PP_DB_THRESHOLD \ - "PP_DB_THRESHOLD" - -// default value for AI_CONFIG_PP_LBW_MAX_WEIGHTS -#if (!defined AI_DEBONE_THRESHOLD) -# define AI_DEBONE_THRESHOLD 1.0f -#endif // !! AI_DEBONE_THRESHOLD - -// --------------------------------------------------------------------------- -/** @brief Require all bones qualify for deboning before removing any - * - * This is used by the #aiProcess_Debone PostProcess-Step. - * @note The default value is 0 - * Property type: bool.*/ -#define AI_CONFIG_PP_DB_ALL_OR_NONE \ - "PP_DB_ALL_OR_NONE" - -/** @brief Default value for the #AI_CONFIG_PP_ICL_PTCACHE_SIZE property - */ -#ifndef PP_ICL_PTCACHE_SIZE -# define PP_ICL_PTCACHE_SIZE 12 -#endif - -// --------------------------------------------------------------------------- -/** @brief Set the size of the post-transform vertex cache to optimize the - * vertices for. This configures the #aiProcess_ImproveCacheLocality step. - * - * The size is given in vertices. Of course you can't know how the vertex - * format will exactly look like after the import returns, but you can still - * guess what your meshes will probably have. - * @note The default value is #PP_ICL_PTCACHE_SIZE. That results in slight - * performance improvements for most nVidia/AMD cards since 2002. - * Property type: integer. - */ -#define AI_CONFIG_PP_ICL_PTCACHE_SIZE "PP_ICL_PTCACHE_SIZE" - -// --------------------------------------------------------------------------- -/** @brief Enumerates components of the aiScene and aiMesh data structures - * that can be excluded from the import using the #aiProcess_RemoveComponent step. - * - * See the documentation to #aiProcess_RemoveComponent for more details. - */ -enum aiComponent -{ - /** Normal vectors */ -#ifdef SWIG - aiComponent_NORMALS = 0x2, -#else - aiComponent_NORMALS = 0x2u, -#endif - - /** Tangents and bitangents go always together ... */ -#ifdef SWIG - aiComponent_TANGENTS_AND_BITANGENTS = 0x4, -#else - aiComponent_TANGENTS_AND_BITANGENTS = 0x4u, -#endif - - /** ALL color sets - * Use aiComponent_COLORn(N) to specify the N'th set */ - aiComponent_COLORS = 0x8, - - /** ALL texture UV sets - * aiComponent_TEXCOORDn(N) to specify the N'th set */ - aiComponent_TEXCOORDS = 0x10, - - /** Removes all bone weights from all meshes. - * The scenegraph nodes corresponding to the bones are NOT removed. - * use the #aiProcess_OptimizeGraph step to do this */ - aiComponent_BONEWEIGHTS = 0x20, - - /** Removes all node animations (aiScene::mAnimations). - * The corresponding scenegraph nodes are NOT removed. - * use the #aiProcess_OptimizeGraph step to do this */ - aiComponent_ANIMATIONS = 0x40, - - /** Removes all embedded textures (aiScene::mTextures) */ - aiComponent_TEXTURES = 0x80, - - /** Removes all light sources (aiScene::mLights). - * The corresponding scenegraph nodes are NOT removed. - * use the #aiProcess_OptimizeGraph step to do this */ - aiComponent_LIGHTS = 0x100, - - /** Removes all cameras (aiScene::mCameras). - * The corresponding scenegraph nodes are NOT removed. - * use the #aiProcess_OptimizeGraph step to do this */ - aiComponent_CAMERAS = 0x200, - - /** Removes all meshes (aiScene::mMeshes). */ - aiComponent_MESHES = 0x400, - - /** Removes all materials. One default material will - * be generated, so aiScene::mNumMaterials will be 1. */ - aiComponent_MATERIALS = 0x800, - - - /** This value is not used. It is just there to force the - * compiler to map this enum to a 32 Bit integer. */ -#ifndef SWIG - _aiComponent_Force32Bit = 0x9fffffff -#endif -}; - -// Remove a specific color channel 'n' -#define aiComponent_COLORSn(n) (1u << (n+20u)) - -// Remove a specific UV channel 'n' -#define aiComponent_TEXCOORDSn(n) (1u << (n+25u)) - -// --------------------------------------------------------------------------- -/** @brief Input parameter to the #aiProcess_RemoveComponent step: - * Specifies the parts of the data structure to be removed. - * - * See the documentation to this step for further details. The property - * is expected to be an integer, a bitwise combination of the - * #aiComponent flags defined above in this header. The default - * value is 0. Important: if no valid mesh is remaining after the - * step has been executed (e.g you thought it was funny to specify ALL - * of the flags defined above) the import FAILS. Mainly because there is - * no data to work on anymore ... - */ -#define AI_CONFIG_PP_RVC_FLAGS \ - "PP_RVC_FLAGS" - -// --------------------------------------------------------------------------- -/** @brief Input parameter to the #aiProcess_SortByPType step: - * Specifies which primitive types are removed by the step. - * - * This is a bitwise combination of the aiPrimitiveType flags. - * Specifying all of them is illegal, of course. A typical use would - * be to exclude all line and point meshes from the import. This - * is an integer property, its default value is 0. - */ -#define AI_CONFIG_PP_SBP_REMOVE \ - "PP_SBP_REMOVE" - -// --------------------------------------------------------------------------- -/** @brief Input parameter to the #aiProcess_FindInvalidData step: - * Specifies the floating-point accuracy for animation values. The step - * checks for animation tracks where all frame values are absolutely equal - * and removes them. This tweakable controls the epsilon for floating-point - * comparisons - two keys are considered equal if the invariant - * abs(n0-n1)>epsilon holds true for all vector respectively quaternion - * components. The default value is 0.f - comparisons are exact then. - */ -#define AI_CONFIG_PP_FID_ANIM_ACCURACY \ - "PP_FID_ANIM_ACCURACY" - -// --------------------------------------------------------------------------- -/** @brief Input parameter to the #aiProcess_FindInvalidData step: - * Set to true to ignore texture coordinates. This may be useful if you have - * to assign different kind of textures like one for the summer or one for the winter. - */ -#define AI_CONFIG_PP_FID_IGNORE_TEXTURECOORDS \ - "PP_FID_IGNORE_TEXTURECOORDS" - -// TransformUVCoords evaluates UV scalings -#define AI_UVTRAFO_SCALING 0x1 - -// TransformUVCoords evaluates UV rotations -#define AI_UVTRAFO_ROTATION 0x2 - -// TransformUVCoords evaluates UV translation -#define AI_UVTRAFO_TRANSLATION 0x4 - -// Everything baked together -> default value -#define AI_UVTRAFO_ALL (AI_UVTRAFO_SCALING | AI_UVTRAFO_ROTATION | AI_UVTRAFO_TRANSLATION) - -// --------------------------------------------------------------------------- -/** @brief Input parameter to the #aiProcess_TransformUVCoords step: - * Specifies which UV transformations are evaluated. - * - * This is a bitwise combination of the AI_UVTRAFO_XXX flags (integer - * property, of course). By default all transformations are enabled - * (AI_UVTRAFO_ALL). - */ -#define AI_CONFIG_PP_TUV_EVALUATE \ - "PP_TUV_EVALUATE" - -// --------------------------------------------------------------------------- -/** @brief A hint to assimp to favour speed against import quality. - * - * Enabling this option may result in faster loading, but it needn't. - * It represents just a hint to loaders and post-processing steps to use - * faster code paths, if possible. - * This property is expected to be an integer, != 0 stands for true. - * The default value is 0. - */ -#define AI_CONFIG_FAVOUR_SPEED \ - "FAVOUR_SPEED" - -// ########################################################################### -// IMPORTER SETTINGS -// Various stuff to fine-tune the behaviour of specific importer plugins. -// ########################################################################### - -// --------------------------------------------------------------------------- -/** @brief Importers which parse JSON may use this to obtain a pointer to a - * rapidjson::IRemoteSchemaDocumentProvider. - * - * The default value is nullptr - * Property type: void* - */ -#define AI_CONFIG_IMPORT_SCHEMA_DOCUMENT_PROVIDER \ - "IMPORT_SCHEMA_DOCUMENT_PROVIDER" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will merge all geometry layers present - * in the source file or take only the first. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_READ_ALL_GEOMETRY_LAYERS \ - "IMPORT_FBX_READ_ALL_GEOMETRY_LAYERS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will read all materials present in the - * source file or take only the referenced materials. - * - * This is void unless IMPORT_FBX_READ_MATERIALS=1. - * - * The default value is false (0) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_READ_ALL_MATERIALS \ - "IMPORT_FBX_READ_ALL_MATERIALS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will read materials. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_READ_MATERIALS \ - "IMPORT_FBX_READ_MATERIALS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will read embedded textures. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_READ_TEXTURES \ - "IMPORT_FBX_READ_TEXTURES" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will read cameras. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_READ_CAMERAS \ - "IMPORT_FBX_READ_CAMERAS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will read light sources. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_READ_LIGHTS \ - "IMPORT_FBX_READ_LIGHTS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will read animations. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_READ_ANIMATIONS \ - "IMPORT_FBX_READ_ANIMATIONS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will read weights. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_READ_WEIGHTS \ - "IMPORT_FBX_READ_WEIGHTS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will act in strict mode in which only - * FBX 2013 is supported and any other sub formats are rejected. FBX 2013 - * is the primary target for the importer, so this format is best - * supported and well-tested. - * - * The default value is false (0) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_STRICT_MODE \ - "IMPORT_FBX_STRICT_MODE" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will preserve pivot points for - * transformations (as extra nodes). If set to false, pivots and offsets - * will be evaluated whenever possible. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_PRESERVE_PIVOTS \ - "IMPORT_FBX_PRESERVE_PIVOTS" - -// --------------------------------------------------------------------------- -/** @brief Specifies whether the importer will drop empty animation curves or - * animation curves which match the bind pose transformation over their - * entire defined range. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_OPTIMIZE_EMPTY_ANIMATION_CURVES \ - "IMPORT_FBX_OPTIMIZE_EMPTY_ANIMATION_CURVES" - -// --------------------------------------------------------------------------- -/** @brief Set whether the fbx importer will use the legacy embedded texture naming. - * - * The default value is false (0) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_FBX_EMBEDDED_TEXTURES_LEGACY_NAMING \ - "AI_CONFIG_IMPORT_FBX_EMBEDDED_TEXTURES_LEGACY_NAMING" - -// --------------------------------------------------------------------------- -/** @brief Set wether the importer shall not remove empty bones. - * - * Empty bone are often used to define connections for other models. - */ -#define AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES \ - "AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES" - - -// --------------------------------------------------------------------------- -/** @brief Set wether the FBX importer shall convert the unit from cm to m. - */ -#define AI_CONFIG_FBX_CONVERT_TO_M \ - "AI_CONFIG_FBX_CONVERT_TO_M" - -// --------------------------------------------------------------------------- -/** @brief Will enable the skeleton struct to store bone data. - * - * This will decouple the bone coupling to the mesh. This feature is - * experimental. - */ -#define AI_CONFIG_FBX_USE_SKELETON_BONE_CONTAINER \ - "AI_CONFIG_FBX_USE_SKELETON_BONE_CONTAINER" - -// --------------------------------------------------------------------------- -/** @brief Set the vertex animation keyframe to be imported - * - * ASSIMP does not support vertex keyframes (only bone animation is supported). - * The library reads only one frame of models with vertex animations. - * By default this is the first frame. - * \note The default value is 0. This option applies to all importers. - * However, it is also possible to override the global setting - * for a specific loader. You can use the AI_CONFIG_IMPORT_XXX_KEYFRAME - * options (where XXX is a placeholder for the file format for which you - * want to override the global setting). - * Property type: integer. - */ -#define AI_CONFIG_IMPORT_GLOBAL_KEYFRAME "IMPORT_GLOBAL_KEYFRAME" - -#define AI_CONFIG_IMPORT_MD3_KEYFRAME "IMPORT_MD3_KEYFRAME" -#define AI_CONFIG_IMPORT_MD2_KEYFRAME "IMPORT_MD2_KEYFRAME" -#define AI_CONFIG_IMPORT_MDL_KEYFRAME "IMPORT_MDL_KEYFRAME" -#define AI_CONFIG_IMPORT_MDC_KEYFRAME "IMPORT_MDC_KEYFRAME" -#define AI_CONFIG_IMPORT_SMD_KEYFRAME "IMPORT_SMD_KEYFRAME" -#define AI_CONFIG_IMPORT_UNREAL_KEYFRAME "IMPORT_UNREAL_KEYFRAME" - -// --------------------------------------------------------------------------- -/** @brief Set whether the MDL (HL1) importer will read animations. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_MDL_HL1_READ_ANIMATIONS "IMPORT_MDL_HL1_READ_ANIMATIONS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the MDL (HL1) importer will read animation events. - * \note This property requires AI_CONFIG_IMPORT_MDL_HL1_READ_ANIMATIONS to be set to true. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_MDL_HL1_READ_ANIMATION_EVENTS "IMPORT_MDL_HL1_READ_ANIMATION_EVENTS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the MDL (HL1) importer will read blend controllers. - * \note This property requires AI_CONFIG_IMPORT_MDL_HL1_READ_ANIMATIONS to be set to true. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_MDL_HL1_READ_BLEND_CONTROLLERS "IMPORT_MDL_HL1_READ_BLEND_CONTROLLERS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the MDL (HL1) importer will read sequence transition graph. - * \note This property requires AI_CONFIG_IMPORT_MDL_HL1_READ_ANIMATIONS to be set to true. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_MDL_HL1_READ_SEQUENCE_TRANSITIONS "IMPORT_MDL_HL1_READ_SEQUENCE_TRANSITIONS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the MDL (HL1) importer will read attachments info. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_MDL_HL1_READ_ATTACHMENTS "IMPORT_MDL_HL1_READ_ATTACHMENTS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the MDL (HL1) importer will read bone controllers info. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_MDL_HL1_READ_BONE_CONTROLLERS "IMPORT_MDL_HL1_READ_BONE_CONTROLLERS" - -// --------------------------------------------------------------------------- -/** @brief Set whether the MDL (HL1) importer will read hitboxes info. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_MDL_HL1_READ_HITBOXES "IMPORT_MDL_HL1_READ_HITBOXES" - -// --------------------------------------------------------------------------- -/** @brief Set whether the MDL (HL1) importer will read miscellaneous global model info. - * - * The default value is true (1) - * Property type: bool - */ -#define AI_CONFIG_IMPORT_MDL_HL1_READ_MISC_GLOBAL_INFO "IMPORT_MDL_HL1_READ_MISC_GLOBAL_INFO" - -// --------------------------------------------------------------------------- -/** Smd load multiple animations - * - * Property type: bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_SMD_LOAD_ANIMATION_LIST "IMPORT_SMD_LOAD_ANIMATION_LIST" - -// --------------------------------------------------------------------------- -/** @brief Configures the AC loader to collect all surfaces which have the - * "Backface cull" flag set in separate meshes. - * - * Property type: bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_AC_SEPARATE_BFCULL \ - "IMPORT_AC_SEPARATE_BFCULL" - -// --------------------------------------------------------------------------- -/** @brief Configures whether the AC loader evaluates subdivision surfaces ( - * indicated by the presence of the 'subdiv' attribute in the file). By - * default, Assimp performs the subdivision using the standard - * Catmull-Clark algorithm - * - * * Property type: bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_AC_EVAL_SUBDIVISION \ - "IMPORT_AC_EVAL_SUBDIVISION" - -// --------------------------------------------------------------------------- -/** @brief Configures the UNREAL 3D loader to separate faces with different - * surface flags (e.g. two-sided vs. single-sided). - * - * * Property type: bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_UNREAL_HANDLE_FLAGS \ - "UNREAL_HANDLE_FLAGS" - -// --------------------------------------------------------------------------- -/** @brief Configures the terragen import plugin to compute uv's for - * terrains, if not given. Furthermore a default texture is assigned. - * - * UV coordinates for terrains are so simple to compute that you'll usually - * want to compute them on your own, if you need them. This option is intended - * for model viewers which want to offer an easy way to apply textures to - * terrains. - * * Property type: bool. Default value: false. - */ -#define AI_CONFIG_IMPORT_TER_MAKE_UVS \ - "IMPORT_TER_MAKE_UVS" - -// --------------------------------------------------------------------------- -/** @brief Configures the ASE loader to always reconstruct normal vectors - * basing on the smoothing groups loaded from the file. - * - * Some ASE files have carry invalid normals, other don't. - * * Property type: bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_ASE_RECONSTRUCT_NORMALS \ - "IMPORT_ASE_RECONSTRUCT_NORMALS" - -// --------------------------------------------------------------------------- -/** @brief Configures the M3D loader to detect and process multi-part - * Quake player models. - * - * These models usually consist of 3 files, lower.md3, upper.md3 and - * head.md3. If this property is set to true, Assimp will try to load and - * combine all three files if one of them is loaded. - * Property type: bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_MD3_HANDLE_MULTIPART \ - "IMPORT_MD3_HANDLE_MULTIPART" - -// --------------------------------------------------------------------------- -/** @brief Tells the MD3 loader which skin files to load. - * - * When loading MD3 files, Assimp checks whether a file - * [md3_file_name]_[skin_name].skin is existing. These files are used by - * Quake III to be able to assign different skins (e.g. red and blue team) - * to models. 'default', 'red', 'blue' are typical skin names. - * Property type: String. Default value: "default". - */ -#define AI_CONFIG_IMPORT_MD3_SKIN_NAME \ - "IMPORT_MD3_SKIN_NAME" - -// --------------------------------------------------------------------------- -/** @brief Specify if to try load Quake 3 shader files. This also controls - * original surface name handling: when disabled it will be used unchanged. - * - * Property type: bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_MD3_LOAD_SHADERS \ - "IMPORT_MD3_LOAD_SHADERS" - -// --------------------------------------------------------------------------- -/** @brief Specify the Quake 3 shader file to be used for a particular - * MD3 file. This can also be a search path. - * - * By default Assimp's behaviour is as follows: If a MD3 file - * any_path/models/any_q3_subdir/model_name/file_name.md3 is - * loaded, the library tries to locate the corresponding shader file in - * any_path/scripts/model_name.shader. This property overrides this - * behaviour. It can either specify a full path to the shader to be loaded - * or alternatively the path (relative or absolute) to the directory where - * the shaders for all MD3s to be loaded reside. Assimp attempts to open - * IMPORT_MD3_SHADER_SRC/model_name.shader first, IMPORT_MD3_SHADER_SRC/file_name.shader - * is the fallback file. Note that IMPORT_MD3_SHADER_SRC should have a terminal (back)slash. - * Property type: String. Default value: n/a. - */ -#define AI_CONFIG_IMPORT_MD3_SHADER_SRC \ - "IMPORT_MD3_SHADER_SRC" - -// --------------------------------------------------------------------------- -/** @brief Configures the LWO loader to load just one layer from the model. - * - * LWO files consist of layers and in some cases it could be useful to load - * only one of them. This property can be either a string - which specifies - * the name of the layer - or an integer - the index of the layer. If the - * property is not set the whole LWO model is loaded. Loading fails if the - * requested layer is not available. The layer index is zero-based and the - * layer name may not be empty.
- * Property type: Integer. Default value: all layers are loaded. - */ -#define AI_CONFIG_IMPORT_LWO_ONE_LAYER_ONLY \ - "IMPORT_LWO_ONE_LAYER_ONLY" - -// --------------------------------------------------------------------------- -/** @brief Configures the MD5 loader to not load the MD5ANIM file for - * a MD5MESH file automatically. - * - * The default strategy is to look for a file with the same name but the - * MD5ANIM extension in the same directory. If it is found, it is loaded - * and combined with the MD5MESH file. This configuration option can be - * used to disable this behaviour. - * - * * Property type: bool. Default value: false. - */ -#define AI_CONFIG_IMPORT_MD5_NO_ANIM_AUTOLOAD \ - "IMPORT_MD5_NO_ANIM_AUTOLOAD" - -// --------------------------------------------------------------------------- -/** @brief Defines the begin of the time range for which the LWS loader - * evaluates animations and computes aiNodeAnim's. - * - * Assimp provides full conversion of LightWave's envelope system, including - * pre and post conditions. The loader computes linearly subsampled animation - * chanels with the frame rate given in the LWS file. This property defines - * the start time. Note: animation channels are only generated if a node - * has at least one envelope with more tan one key assigned. This property. - * is given in frames, '0' is the first frame. By default, if this property - * is not set, the importer takes the animation start from the input LWS - * file ('FirstFrame' line)
- * Property type: Integer. Default value: taken from file. - * - * @see AI_CONFIG_IMPORT_LWS_ANIM_END - end of the imported time range - */ -#define AI_CONFIG_IMPORT_LWS_ANIM_START \ - "IMPORT_LWS_ANIM_START" -#define AI_CONFIG_IMPORT_LWS_ANIM_END \ - "IMPORT_LWS_ANIM_END" - -// --------------------------------------------------------------------------- -/** @brief Defines the output frame rate of the IRR loader. - * - * IRR animations are difficult to convert for Assimp and there will - * always be a loss of quality. This setting defines how many keys per second - * are returned by the converter.
- * Property type: integer. Default value: 100 - */ -#define AI_CONFIG_IMPORT_IRR_ANIM_FPS \ - "IMPORT_IRR_ANIM_FPS" - -// --------------------------------------------------------------------------- -/** @brief Ogre Importer will try to find referenced materials from this file. - * - * Ogre meshes reference with material names, this does not tell Assimp the file - * where it is located in. Assimp will try to find the source file in the following - * order: .material, .material and - * lastly the material name defined by this config property. - *
- * Property type: String. Default value: Scene.material. - */ -#define AI_CONFIG_IMPORT_OGRE_MATERIAL_FILE \ - "IMPORT_OGRE_MATERIAL_FILE" - -// --------------------------------------------------------------------------- -/** @brief Ogre Importer detect the texture usage from its filename. - * - * Ogre material texture units do not define texture type, the textures usage - * depends on the used shader or Ogre's fixed pipeline. If this config property - * is true Assimp will try to detect the type from the textures filename postfix: - * _n, _nrm, _nrml, _normal, _normals and _normalmap for normal map, _s, _spec, - * _specular and _specularmap for specular map, _l, _light, _lightmap, _occ - * and _occlusion for light map, _disp and _displacement for displacement map. - * The matching is case insensitive. Post fix is taken between the last - * underscore and the last period. - * Default behavior is to detect type from lower cased texture unit name by - * matching against: normalmap, specularmap, lightmap and displacementmap. - * For both cases if no match is found aiTextureType_DIFFUSE is used. - *
- * Property type: Bool. Default value: false. - */ -#define AI_CONFIG_IMPORT_OGRE_TEXTURETYPE_FROM_FILENAME \ - "IMPORT_OGRE_TEXTURETYPE_FROM_FILENAME" - - /** @brief Specifies whether the Android JNI asset extraction is supported. - * - * Turn on this option if you want to manage assets in native - * Android application without having to keep the internal directory and asset - * manager pointer. - */ - #define AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT "AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT" - -// --------------------------------------------------------------------------- -/** @brief Specifies whether the IFC loader skips over IfcSpace elements. - * - * IfcSpace elements (and their geometric representations) are used to - * represent, well, free space in a building storey.
- * Property type: Bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_IFC_SKIP_SPACE_REPRESENTATIONS "IMPORT_IFC_SKIP_SPACE_REPRESENTATIONS" - -// --------------------------------------------------------------------------- -/** @brief Specifies whether the IFC loader will use its own, custom triangulation - * algorithm to triangulate wall and floor meshes. - * - * If this property is set to false, walls will be either triangulated by - * #aiProcess_Triangulate or will be passed through as huge polygons with - * faked holes (i.e. holes that are connected with the outer boundary using - * a dummy edge). It is highly recommended to set this property to true - * if you want triangulated data because #aiProcess_Triangulate is known to - * have problems with the kind of polygons that the IFC loader spits out for - * complicated meshes. - * Property type: Bool. Default value: true. - */ -#define AI_CONFIG_IMPORT_IFC_CUSTOM_TRIANGULATION "IMPORT_IFC_CUSTOM_TRIANGULATION" - -// --------------------------------------------------------------------------- -/** @brief Set the tessellation conic angle for IFC smoothing curves. - * - * This is used by the IFC importer to determine the tessellation parameter - * for smoothing curves. - * @note The default value is AI_IMPORT_IFC_DEFAULT_SMOOTHING_ANGLE and the - * accepted values are in range [5.0, 120.0]. - * Property type: Float. - */ -#define AI_CONFIG_IMPORT_IFC_SMOOTHING_ANGLE "IMPORT_IFC_SMOOTHING_ANGLE" - -// default value for AI_CONFIG_IMPORT_IFC_SMOOTHING_ANGLE -#if (!defined AI_IMPORT_IFC_DEFAULT_SMOOTHING_ANGLE) -# define AI_IMPORT_IFC_DEFAULT_SMOOTHING_ANGLE 10.0f -#endif - -// --------------------------------------------------------------------------- -/** @brief Set the tessellation for IFC cylindrical shapes. - * - * This is used by the IFC importer to determine the tessellation parameter - * for cylindrical shapes, i.e. the number of segments used to approximate a circle. - * @note The default value is AI_IMPORT_IFC_DEFAULT_CYLINDRICAL_TESSELLATION and the - * accepted values are in range [3, 180]. - * Property type: Integer. - */ -#define AI_CONFIG_IMPORT_IFC_CYLINDRICAL_TESSELLATION "IMPORT_IFC_CYLINDRICAL_TESSELLATION" - -// default value for AI_CONFIG_IMPORT_IFC_CYLINDRICAL_TESSELLATION -#if (!defined AI_IMPORT_IFC_DEFAULT_CYLINDRICAL_TESSELLATION) -# define AI_IMPORT_IFC_DEFAULT_CYLINDRICAL_TESSELLATION 32 -#endif - -// --------------------------------------------------------------------------- -/** @brief Specifies whether the Collada loader will ignore the provided up direction. - * - * If this property is set to true, the up direction provided in the file header will - * be ignored and the file will be loaded as is. - * Property type: Bool. Default value: false. - */ -#define AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION "IMPORT_COLLADA_IGNORE_UP_DIRECTION" - -// --------------------------------------------------------------------------- -/** @brief Specifies whether the Collada loader will ignore the provided unit size. - * - * If this property is set to true, the unit size provided in the file header will - * be ignored and the file will be loaded without scaling the assets. - * Property type: Bool. Default value: false. - */ -#define AI_CONFIG_IMPORT_COLLADA_IGNORE_UNIT_SIZE "IMPORT_COLLADA_IGNORE_UNIT_SIZE" - -// --------------------------------------------------------------------------- -/** @brief Specifies whether the Collada loader should use Collada names. - * - * If this property is set to true, the Collada names will be used as the node and - * mesh names. The default is to use the id tag (resp. sid tag, if no id tag is present) - * instead. - * Property type: Bool. Default value: false. - */ -#define AI_CONFIG_IMPORT_COLLADA_USE_COLLADA_NAMES "IMPORT_COLLADA_USE_COLLADA_NAMES" - -// ---------- All the Export defines ------------ - -/** @brief Specifies the xfile use double for real values of float - * - * Property type: Bool. Default value: false. - */ - -#define AI_CONFIG_EXPORT_XFILE_64BIT "EXPORT_XFILE_64BIT" - -/** @brief Specifies whether the assimp export shall be able to export point clouds - * - * When this flag is not defined the render data has to contain valid faces. - * Point clouds are only a collection of vertices which have nor spatial organization - * by a face and the validation process will remove them. Enabling this feature will - * switch off the flag and enable the functionality to export pure point clouds. - * - * Property type: Bool. Default value: false. - */ -#define AI_CONFIG_EXPORT_POINT_CLOUDS "EXPORT_POINT_CLOUDS" - -/** @brief Specifies whether to use the deprecated KHR_materials_pbrSpecularGlossiness extension - * - * When this flag is undefined any material with specularity will use the new KHR_materials_specular - * extension. Enabling this flag will revert to the deprecated extension. Note that exporting - * KHR_materials_pbrSpecularGlossiness with extensions other than KHR_materials_unlit is unsupported, - * including the basic pbrMetallicRoughness spec. - * - * Property type: Bool. Default value: false. - */ -#define AI_CONFIG_USE_GLTF_PBR_SPECULAR_GLOSSINESS "USE_GLTF_PBR_SPECULAR_GLOSSINESS" - -/** - * @brief Specifies the blob name, assimp uses for exporting. - * - * Some formats require auxiliary files to be written, that need to be linked back into - * the original file. For example, OBJ files export materials to a separate MTL file and - * use the `mtllib` keyword to reference this file. - * - * When exporting blobs using #ExportToBlob, assimp does not know the name of the blob - * file and thus outputs `mtllib $blobfile.mtl`, which might not be desired, since the - * MTL file might be called differently. - * - * This property can be used to give the exporter a hint on how to use the magic - * `$blobfile` keyword. If the exporter detects the keyword and is provided with a name - * for the blob, it instead uses this name. - */ -#define AI_CONFIG_EXPORT_BLOB_NAME "EXPORT_BLOB_NAME" - -/** - * @brief Specifies a global key factor for scale, float value - */ -#define AI_CONFIG_GLOBAL_SCALE_FACTOR_KEY "GLOBAL_SCALE_FACTOR" - -#if (!defined AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT) -# define AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT 1.0f -#endif // !! AI_DEBONE_THRESHOLD - -#define AI_CONFIG_APP_SCALE_KEY "APP_SCALE_FACTOR" - -#if (!defined AI_CONFIG_APP_SCALE_KEY) -# define AI_CONFIG_APP_SCALE_KEY 1.0 -#endif // AI_CONFIG_APP_SCALE_KEY - - -// ---------- All the Build/Compile-time defines ------------ - -/** @brief Specifies if double precision is supported inside assimp - * - * Property type: Bool. Default value: undefined. - */ - -/* #undef ASSIMP_DOUBLE_PRECISION */ - -#endif // !! AI_CONFIG_H_INC diff --git a/cmake-build-relwithdebinfo/BLT-Graphics/libraries/assimp/lib/libassimp.a b/cmake-build-relwithdebinfo/BLT-Graphics/libraries/assimp/lib/libassimp.a deleted file mode 100644 index 92562b8..0000000 Binary files a/cmake-build-relwithdebinfo/BLT-Graphics/libraries/assimp/lib/libassimp.a and /dev/null differ diff --git a/cmake-build-relwithdebinfo/BLT-Graphics/libraries/assimp/revision.h b/cmake-build-relwithdebinfo/BLT-Graphics/libraries/assimp/revision.h deleted file mode 100644 index 634a934..0000000 --- a/cmake-build-relwithdebinfo/BLT-Graphics/libraries/assimp/revision.h +++ /dev/null @@ -1,29 +0,0 @@ -#ifndef ASSIMP_REVISION_H_INC -#define ASSIMP_REVISION_H_INC - -#define GitVersion 0x59b12344 -#define GitBranch "HEAD" - -#define VER_MAJOR 5 -#define VER_MINOR 2 -#define VER_PATCH 5 -#define VER_BUILD 0 - -#define STR_HELP(x) #x -#define STR(x) STR_HELP(x) - -#define VER_FILEVERSION VER_MAJOR,VER_MINOR,VER_PATCH,VER_BUILD -#if (GitVersion == 0) -#define VER_FILEVERSION_STR STR(VER_MAJOR) "." STR(VER_MINOR) "." STR(VER_PATCH) "." STR(VER_BUILD) -#else -#define VER_FILEVERSION_STR STR(VER_MAJOR) "." STR(VER_MINOR) "." STR(VER_PATCH) "." STR(VER_BUILD) " (Commit 59b12344)" -#endif -#define VER_COPYRIGHT_STR "\xA9 2006-2022" - -#ifdef NDEBUG -#define VER_ORIGINAL_FILENAME_STR "libassimp.dll" -#else -#define VER_ORIGINAL_FILENAME_STR "libassimp.dll" -#endif // NDEBUG - -#endif // ASSIMP_REVISION_H_INC diff --git a/cmake-build-relwithdebinfo/BLT-Graphics/libraries/assimp/test/cmake_install.cmake b/cmake-build-relwithdebinfo/BLT-Graphics/libraries/assimp/test/cmake_install.cmake deleted file mode 100644 index 60d9229..0000000 --- a/cmake-build-relwithdebinfo/BLT-Graphics/libraries/assimp/test/cmake_install.cmake +++ /dev/null @@ -1,50 +0,0 @@ -# Install script for directory: /home/brett/git/BLT-Dev/BLT-Graphics/libraries/assimp/test - -# Set the install prefix -if(NOT DEFINED CMAKE_INSTALL_PREFIX) - set(CMAKE_INSTALL_PREFIX "/usr/local") -endif() -string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}") - -# Set the install configuration name. -if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME) - if(BUILD_TYPE) - 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This is because - the compilers do not have flags that can change the architecture, - but rather depend on which compiler is being used -*/ -#if defined(_WIN32) && defined(_MSC_VER) -# if defined(_M_IA64) -# define ARCHITECTURE_ID "IA64" - -# elif defined(_M_ARM64EC) -# define ARCHITECTURE_ID "ARM64EC" - -# elif defined(_M_X64) || defined(_M_AMD64) -# define ARCHITECTURE_ID "x64" - -# elif defined(_M_IX86) -# define ARCHITECTURE_ID "X86" - -# elif defined(_M_ARM64) -# define ARCHITECTURE_ID "ARM64" - -# elif defined(_M_ARM) -# if _M_ARM == 4 -# define ARCHITECTURE_ID "ARMV4I" -# elif _M_ARM == 5 -# define ARCHITECTURE_ID "ARMV5I" -# else -# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM) -# endif - -# elif defined(_M_MIPS) -# define ARCHITECTURE_ID "MIPS" - -# elif defined(_M_SH) -# define ARCHITECTURE_ID "SHx" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__WATCOMC__) -# if defined(_M_I86) -# define ARCHITECTURE_ID "I86" - -# elif defined(_M_IX86) -# define ARCHITECTURE_ID "X86" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) -# if defined(__ICCARM__) -# define ARCHITECTURE_ID "ARM" - -# elif defined(__ICCRX__) -# define ARCHITECTURE_ID "RX" - -# elif defined(__ICCRH850__) -# define ARCHITECTURE_ID "RH850" - -# elif defined(__ICCRL78__) -# define ARCHITECTURE_ID "RL78" - -# elif defined(__ICCRISCV__) -# define ARCHITECTURE_ID "RISCV" - -# elif defined(__ICCAVR__) -# define ARCHITECTURE_ID "AVR" - -# elif defined(__ICC430__) -# define ARCHITECTURE_ID "MSP430" - -# elif defined(__ICCV850__) -# define ARCHITECTURE_ID "V850" - -# elif defined(__ICC8051__) -# define ARCHITECTURE_ID "8051" - -# elif defined(__ICCSTM8__) -# define ARCHITECTURE_ID "STM8" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__ghs__) -# if defined(__PPC64__) -# define ARCHITECTURE_ID "PPC64" - -# elif defined(__ppc__) -# define ARCHITECTURE_ID "PPC" - -# elif defined(__ARM__) -# define ARCHITECTURE_ID "ARM" - -# elif defined(__x86_64__) -# define ARCHITECTURE_ID "x64" - -# elif defined(__i386__) -# define ARCHITECTURE_ID "X86" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__TI_COMPILER_VERSION__) -# if defined(__TI_ARM__) -# define ARCHITECTURE_ID "ARM" - -# elif defined(__MSP430__) -# define ARCHITECTURE_ID "MSP430" - -# elif defined(__TMS320C28XX__) -# define ARCHITECTURE_ID "TMS320C28x" - -# elif defined(__TMS320C6X__) || defined(_TMS320C6X) -# define ARCHITECTURE_ID "TMS320C6x" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -# elif defined(__ADSPSHARC__) -# define ARCHITECTURE_ID "SHARC" - -# elif defined(__ADSPBLACKFIN__) -# define ARCHITECTURE_ID "Blackfin" - -#elif defined(__TASKING__) - -# if defined(__CTC__) || defined(__CPTC__) -# define ARCHITECTURE_ID "TriCore" - -# elif defined(__CMCS__) -# define ARCHITECTURE_ID "MCS" - -# elif defined(__CARM__) -# define ARCHITECTURE_ID "ARM" - -# elif defined(__CARC__) -# define ARCHITECTURE_ID "ARC" - -# elif defined(__C51__) -# define ARCHITECTURE_ID "8051" - -# elif defined(__CPCP__) -# define ARCHITECTURE_ID "PCP" - -# else -# define ARCHITECTURE_ID "" -# endif - -#else -# define ARCHITECTURE_ID -#endif - -/* Convert integer to decimal digit literals. */ -#define DEC(n) \ - ('0' + (((n) / 10000000)%10)), \ - ('0' + (((n) / 1000000)%10)), \ - ('0' + (((n) / 100000)%10)), \ - ('0' + (((n) / 10000)%10)), \ - ('0' + (((n) / 1000)%10)), \ - ('0' + (((n) / 100)%10)), \ - ('0' + (((n) / 10)%10)), \ - ('0' + ((n) % 10)) - -/* Convert integer to hex digit literals. */ -#define HEX(n) \ - ('0' + ((n)>>28 & 0xF)), \ - ('0' + ((n)>>24 & 0xF)), \ - ('0' + ((n)>>20 & 0xF)), \ - ('0' + ((n)>>16 & 0xF)), \ - ('0' + ((n)>>12 & 0xF)), \ - ('0' + ((n)>>8 & 0xF)), \ - ('0' + ((n)>>4 & 0xF)), \ - ('0' + ((n) & 0xF)) - -/* Construct a string literal encoding the version number. */ -#ifdef COMPILER_VERSION -char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]"; - -/* Construct a string literal encoding the version number components. */ -#elif defined(COMPILER_VERSION_MAJOR) -char const info_version[] = { - 'I', 'N', 'F', 'O', ':', - 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[', - COMPILER_VERSION_MAJOR, -# ifdef COMPILER_VERSION_MINOR - '.', COMPILER_VERSION_MINOR, -# ifdef COMPILER_VERSION_PATCH - '.', COMPILER_VERSION_PATCH, -# ifdef COMPILER_VERSION_TWEAK - '.', COMPILER_VERSION_TWEAK, -# endif -# endif -# endif - ']','\0'}; -#endif - -/* Construct a string literal encoding the internal version number. */ -#ifdef COMPILER_VERSION_INTERNAL -char const info_version_internal[] = { - 'I', 'N', 'F', 'O', ':', - 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_', - 'i','n','t','e','r','n','a','l','[', - COMPILER_VERSION_INTERNAL,']','\0'}; -#elif defined(COMPILER_VERSION_INTERNAL_STR) -char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]"; -#endif - -/* Construct a string literal encoding the version number components. */ -#ifdef SIMULATE_VERSION_MAJOR -char const info_simulate_version[] = { - 'I', 'N', 'F', 'O', ':', - 's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[', - SIMULATE_VERSION_MAJOR, -# ifdef SIMULATE_VERSION_MINOR - '.', SIMULATE_VERSION_MINOR, -# ifdef SIMULATE_VERSION_PATCH - '.', SIMULATE_VERSION_PATCH, -# ifdef SIMULATE_VERSION_TWEAK - '.', SIMULATE_VERSION_TWEAK, -# endif -# endif -# endif - ']','\0'}; -#endif - -/* Construct the string literal in pieces to prevent the source from - getting matched. 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-I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-relwithdebinfo/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/platform.c.o: C_COMPILER__glfw_unscanned_RelWithDebInfo /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/platform.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/platform.c.o.d - FLAGS = -O2 -g -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-relwithdebinfo/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/vulkan.c.o: C_COMPILER__glfw_unscanned_RelWithDebInfo /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/vulkan.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/vulkan.c.o.d - FLAGS = -O2 -g -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-relwithdebinfo/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/window.c.o: C_COMPILER__glfw_unscanned_RelWithDebInfo /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/window.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/window.c.o.d - FLAGS = -O2 -g -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-relwithdebinfo/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/egl_context.c.o: C_COMPILER__glfw_unscanned_RelWithDebInfo /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/egl_context.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/egl_context.c.o.d - FLAGS = -O2 -g -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-relwithdebinfo/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/osmesa_context.c.o: C_COMPILER__glfw_unscanned_RelWithDebInfo /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/osmesa_context.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/osmesa_context.c.o.d - FLAGS = -O2 -g -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-relwithdebinfo/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/null_init.c.o: C_COMPILER__glfw_unscanned_RelWithDebInfo /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/null_init.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/null_init.c.o.d - FLAGS = -O2 -g -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-relwithdebinfo/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/null_monitor.c.o: C_COMPILER__glfw_unscanned_RelWithDebInfo /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/null_monitor.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/null_monitor.c.o.d - FLAGS = -O2 -g -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-relwithdebinfo/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/null_window.c.o: C_COMPILER__glfw_unscanned_RelWithDebInfo /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/null_window.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/null_window.c.o.d - FLAGS = -O2 -g -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-relwithdebinfo/BLT-Graphics/libraries/glfw/src - OBJECT_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - OBJECT_FILE_DIR = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir - -build BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/null_joystick.c.o: C_COMPILER__glfw_unscanned_RelWithDebInfo /home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src/null_joystick.c || cmake_object_order_depends_target_glfw - DEFINES = -D_DEFAULT_SOURCE -D_GLFW_X11 - DEP_FILE = BLT-Graphics/libraries/glfw/src/CMakeFiles/glfw.dir/null_joystick.c.o.d - FLAGS = -O2 -g -DNDEBUG -std=c99 -fPIC -fdiagnostics-color=always -Wall -Wdeclaration-after-statement - INCLUDES = -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/include -I/home/brett/Documents/code/c++/BLT_dev/BLT-Test/BLT-Graphics/libraries/glfw/src 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-build BLT-Graphics/libraries/BLT/all: phony BLT-Graphics/libraries/BLT/libBLT.a - -# ============================================================================= - -############################################# -# Folder: /home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-relwithdebinfo/BLT-Graphics/libraries/assimp - -build BLT-Graphics/libraries/assimp/all: phony BLT-Graphics/libraries/assimp/contrib/zlib/all BLT-Graphics/libraries/assimp/code/all - -# ============================================================================= - -############################################# -# Folder: /home/brett/Documents/code/c++/BLT_dev/BLT-Test/cmake-build-relwithdebinfo/BLT-Graphics/libraries/assimp/code - -build BLT-Graphics/libraries/assimp/code/all: phony BLT-Graphics/libraries/assimp/lib/libassimp.a - -# ============================================================================= - -############################################# -# Folder: 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