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#pragma once
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/*
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* Copyright (C) 2024 Brett Terpstra
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef BLT_WITH_GRAPHICS_FONT_RENDERER_H
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#define BLT_WITH_GRAPHICS_FONT_RENDERER_H
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#include <blt/gfx/font/font.h>
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#include <blt/gfx/texture.h>
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#include <blt/gfx/shader.h>
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#include <blt/gfx/model.h>
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#include <blt/std/hashmap.h>
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#include <blt/std/binary_tree.h>
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namespace blt::gfx
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{
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class font_texture_atlas : public texture_gl2D
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{
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public:
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struct bounded_t
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{
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font::glyph_t glyph;
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// starting point inside texture atlas
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blt::vec2ui min;
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// ending point of the glyph, inside texture atlas
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blt::vec2ui max;
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};
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struct added_font_results_t
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{
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blt::u64 last_inserted_index;
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blt::u64 min_index_used;
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blt::u64 max_index_used;
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};
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public:
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explicit font_texture_atlas(blt::i32 dimensions, blt::u32 padding);
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added_font_results_t add_font(const font::font_file_t& file, float size);
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added_font_results_t add_font(const font::font_file_t& file, blt::u64 start, float size);
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bounded_t& get_glyph(blt::u64 c, float size)
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{ return glyphs.at(size).at(c); }
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[[nodiscard]] const bounded_t& get_glyph(blt::u64 c, float size) const
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{ return glyphs.at(size).at(c); }
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private:
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blt::hashmap_t<float, blt::hashmap_t<blt::u64, bounded_t>> glyphs;
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blt::u32 used_width = 0;
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blt::u32 used_height = 0;
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blt::u32 padding;
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};
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class font_generator_t
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{
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public:
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struct size_bounds_t
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{
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float min_size, max_size;
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blt::u64 min_char, max_char;
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};
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struct bounded_font_t
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{
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std::unique_ptr<font_texture_atlas> atlas;
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// float min_size, max_size;
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// blt::u64 min_char, max_char;
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std::vector<size_bounds_t> size_limits;
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explicit bounded_font_t(std::unique_ptr<font_texture_atlas> atlas): atlas(std::move(atlas))
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{}
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// bounded_font_t(std::unique_ptr<font_texture_atlas> atlas, float minSize, float maxSize, u64 minChar, u64 maxChar):
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// atlas(std::move(atlas)), min_size(minSize), max_size(maxSize), min_char(minChar), max_char(maxChar)
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// {}
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};
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public:
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explicit font_generator_t(blt::i32 dimensions, blt::u32 padding, const std::vector<float>& sizes_to_generate);
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void add_font(const font::font_file_t& file);
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inline font_texture_atlas& get_texture(float size, blt::u64 c)
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{
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for (auto& atlas : atlases)
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{
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BLT_TRACE("(%f %ld), %f %f, %ld %ld", size, c, atlas.min_size, atlas.max_size, atlas.min_char, atlas.max_char);
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if (!(size >= atlas.min_size && size <= atlas.max_size))
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continue;
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if (c >= atlas.min_char && c <= atlas.max_char)
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return *atlas.atlas;
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}
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throw std::runtime_error("Character not found inside atlases at this size");
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}
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[[nodiscard]] blt::i32 get_dimensions() const
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{ return dimensions; }
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private:
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blt::i32 dimensions;
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blt::u32 padding;
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std::vector<bounded_font_t> atlases;
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// doesn't make sense to store this.
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std::vector<float> sizes_to_generate;
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};
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class font_renderer_t
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{
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public:
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struct compiled_text_t
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{
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friend font_renderer_t;
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public:
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explicit compiled_text_t(font_generator_t& generator);
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void change_text(std::string_view str, float size);
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compiled_text_t& setPosition(const blt::vec2f& pos)
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{
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position = pos;
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return *this;
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}
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compiled_text_t& setScale(const blt::vec2f& s)
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{
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scale = s;
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return *this;
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}
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compiled_text_t& setColor(const blt::vec4f& c)
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{
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color = c;
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return *this;
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}
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compiled_text_t& setPosition(float x, float y)
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{
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position = {x, y};
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return *this;
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}
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compiled_text_t& setScale(float x, float y)
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{
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scale = {x, y};
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return *this;
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}
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compiled_text_t& setColor(float r, float g, float b, float a = 1)
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{
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color = {r, g, b, a};
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return *this;
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}
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compiled_text_t& setZIndex(float s)
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{
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z_index = s;
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return *this;
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}
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[[nodiscard]] const vec2f& getPosition() const
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{ return position; }
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[[nodiscard]] const vec2f& getScale() const
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{ return scale; }
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[[nodiscard]] const vec4f& getColor() const
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{ return color; }
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[[nodiscard]] float getZIndex() const
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{ return z_index; }
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private:
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void draw();
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struct text_render_info_t
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{
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font_texture_atlas* texture = nullptr;
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blt::size_t render_start = 0;
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blt::size_t render_count = 0;
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text_render_info_t(font_texture_atlas* texture, size_t renderStart, size_t renderCount):
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texture(texture), render_start(renderStart), render_count(renderCount)
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{}
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};
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font_generator_t& generator;
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std::string contents;
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vertex_array_t vao{};
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std::vector<text_render_info_t> renders;
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blt::vec2f position;
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blt::vec2f scale = {1, 1};
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blt::vec4 color = blt::make_color(1, 1, 1);
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float z_index = 0;
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float current_size = 0;
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};
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public:
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explicit font_renderer_t();
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void create_default(blt::i32 dimensions = 0);
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void create(const std::vector<float>& generated_font_sizes, blt::i32 dimensions = 0);
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void cleanup();
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void add_font(const font::font_file_t& file)
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{
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generator->add_font(file);
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}
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void add_default_font(std::string_view path);
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void add_default_font(const blt::u8* data, blt::size_t size, bool compressed = false);
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compiled_text_t* create_text(std::string_view str, float size);
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void destroy_text(compiled_text_t* text);
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void render();
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private:
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std::unique_ptr<font_generator_t> generator;
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std::unique_ptr<shader_t> font_shader;
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blt::hashmap_t<compiled_text_t*, blt::size_t> text_ptr_to_index;
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std::vector<std::unique_ptr<compiled_text_t>> added_texts;
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std::vector<std::unique_ptr<compiled_text_t>> cached_text_objects;
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};
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}
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#endif //BLT_WITH_GRAPHICS_FONT_RENDERER_H
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