pavly is being racist

main
Brett 2023-12-15 17:24:59 -05:00
parent 271b5f3553
commit 0e8c7bed68
3 changed files with 166 additions and 3 deletions

View File

@ -26,6 +26,11 @@ namespace blt::gfx
class input_manager
{
public:
double mouseX = 0, mouseY = 0;
double mouseLastX = 0, mouseLastY = 0;
double deltaX = 0, deltaY = 0;
double scroll = 0;
private:
KEY_STATE* key_state;
MOUSE_STATE* mouse_state;
@ -70,7 +75,8 @@ namespace blt::gfx
return key_state[key];
}
bool isKeyPressed(std::size_t key){
bool isKeyPressed(std::size_t key)
{
if (key >= key_size)
expand_keys(key);
return key_state[key] != KEY_STATE::RELEASE;
@ -83,12 +89,28 @@ namespace blt::gfx
return mouse_state[mouse];
}
bool isMousePressed(std::size_t mouse){
bool isMousePressed(std::size_t mouse)
{
if (mouse >= mouse_size)
expand_mouse(mouse);
return mouse_state[mouse] != MOUSE_STATE::RELEASE;
}
void updateMousePos(double x, double y)
{
mouseLastX = mouseX;
mouseLastY = mouseY;
mouseX = x;
mouseY = y;
deltaX = mouseX - mouseLastX;
deltaY = mouseY - mouseLastY;
}
void updateScroll(double s)
{
scroll = s;
}
~input_manager()
{
delete[] key_state;

View File

@ -56,6 +56,30 @@ namespace blt::gfx
void init(const window_data& data);
double getMouseX();
double getMouseY();
double getMouseDX();
double getMouseDY();
void lockCursor();
void unlockCursor();
bool isCursorLocked();
bool isCursorInWindow();
void setRawInput(bool state);
bool isRawInput();
void setClipboard(const std::string& str);
std::string getClipboard();
void cleanup();
}

View File

@ -7,6 +7,7 @@
#include <blt/std/assert.h>
#include <blt/std/logging.h>
#include <blt/gfx/input.h>
#include <queue>
void error_callback(int error, const char* description)
{
@ -19,15 +20,70 @@ namespace blt::gfx
// because we aren't meant to have multiple GLFW windows (especially with GLAD) we will keep the window as global state.1
struct
{
/* GLFW Window Object */
GLFWwindow* window = nullptr;
/* BLT internal input state manager, handles keyboard/mouse allocations + states */
input_manager inputManager;
/* stores any drag and dropped paths for processing */
std::queue<std::string> pendingPaths;
/* current width and height of the window */
std::int32_t width = 0;
std::int32_t height = 0;
} window_state;
void create_callbacks()
{
/* Setup keyboard callback */
glfwSetKeyCallback(window_state.window, [](GLFWwindow* window, int key, int scancode, int action, int mods) {
if (key < 0 || key == GLFW_KEY_UNKNOWN)
return;
KEY_STATE state;
switch (action)
{
case GLFW_PRESS:
state = KEY_STATE::PRESS;
break;
case GLFW_REPEAT:
state = KEY_STATE::REPEAT;
break;
default:
state = KEY_STATE::RELEASE;
}
window_state.inputManager.key(key) = state;
});
/* Setup mouse button callback */
glfwSetMouseButtonCallback(window_state.window, [](GLFWwindow* window, int button, int action, int mods) {
if (button < 0)
return;
MOUSE_STATE state;
switch (action)
{
case GLFW_PRESS:
state = MOUSE_STATE::PRESS;
break;
default:
state = MOUSE_STATE::RELEASE;
break;
}
window_state.inputManager.mouse(button) = state;
});
/* Setup mouse cursor callback */
glfwSetCursorPosCallback(window_state.window, [](GLFWwindow* window, double x, double y) {
window_state.inputManager.updateMousePos(x, y);
});
/* Setup mouse scroll callback */
glfwSetScrollCallback(window_state.window, [](GLFWwindow* window, double x, double s) {
window_state.inputManager.updateScroll(s);
});
/* Setup drop input callback */
glfwSetDropCallback(window_state.window, [](GLFWwindow* window, int count, const char** paths) {
for (int i = 0; i < count; i++)
window_state.pendingPaths.emplace(paths[i]);
});
}
void init(const window_data& data)
@ -77,4 +133,65 @@ namespace blt::gfx
glfwDestroyWindow(window_state.window);
glfwTerminate();
}
double getMouseX()
{
return window_state.inputManager.mouseX;
}
double getMouseY()
{
return window_state.inputManager.mouseY;
}
double getMouseDX()
{
return window_state.inputManager.deltaX;
}
double getMouseDY()
{
return window_state.inputManager.deltaY;
}
void lockCursor()
{
glfwSetInputMode(window_state.window, GLFW_CURSOR, GLFW_CURSOR_DISABLED);
}
void unlockCursor()
{
glfwSetInputMode(window_state.window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
}
bool isCursorLocked()
{
return glfwGetInputMode(window_state.window, GLFW_CURSOR) == GLFW_CURSOR_DISABLED;
}
bool isCursorInWindow()
{
return glfwGetWindowAttrib(window_state.window, GLFW_HOVERED);
}
void setRawInput(bool state)
{
if (glfwRawMouseMotionSupported())
glfwSetInputMode(window_state.window, GLFW_RAW_MOUSE_MOTION, state ? GLFW_TRUE : GLFW_FALSE);
}
bool isRawInput()
{
return glfwGetInputMode(window_state.window, GLFW_RAW_MOUSE_MOTION);
}
void setClipboard(const std::string& str)
{
glfwSetClipboardString(window_state.window, str.c_str());
}
std::string getClipboard()
{
return glfwGetClipboardString(window_state.window);
}
}