From 2c85c0f93c9028ae8db7b19c107af4b2fe4978a6 Mon Sep 17 00:00:00 2001 From: Brett Date: Sat, 11 May 2024 13:39:43 -0400 Subject: [PATCH] layout string --- CMakeLists.txt | 2 +- include/blt/gfx/renderer/shaders/pp_screen.frag | 6 +----- libraries/BLT | 2 +- 3 files changed, 3 insertions(+), 7 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index f4e0f14..c6eb633 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1,6 +1,6 @@ cmake_minimum_required(VERSION 3.25) -set(BLT_GRAPHICS_VERSION 0.13.9) +set(BLT_GRAPHICS_VERSION 0.13.10) set(BLT_GRAPHICS_TEST_VERSION 0.0.1) project(BLT_WITH_GRAPHICS VERSION ${BLT_GRAPHICS_VERSION}) diff --git a/include/blt/gfx/renderer/shaders/pp_screen.frag b/include/blt/gfx/renderer/shaders/pp_screen.frag index b87b9a0..c38f344 100644 --- a/include/blt/gfx/renderer/shaders/pp_screen.frag +++ b/include/blt/gfx/renderer/shaders/pp_screen.frag @@ -4,16 +4,12 @@ const std::string shader_pp_screen_frag = R"(" #version 300 es precision mediump float; -${LAYOUT_STRING} out vec4 FragColor; +${LAYOUT_STRING}out vec4 FragColor; in vec2 uv; in vec2 pos; uniform sampler2D tex; -vec4 linear_iter(vec4 i, vec4 p, float factor){ - return (i + p) * factor; -} - void main() { FragColor = texture(tex, uv); } diff --git a/libraries/BLT b/libraries/BLT index 943fb84..fa5083b 160000 --- a/libraries/BLT +++ b/libraries/BLT @@ -1 +1 @@ -Subproject commit 943fb842117cd698f75ffd7d13815622e4a6e128 +Subproject commit fa5083b637a96af5b430c9f0015ee11d5638d201