textures!

main
Brett 2024-04-18 18:00:03 -04:00
parent 58ff67dc5c
commit 725b6963af
3 changed files with 46 additions and 35 deletions

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@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 3.25)
set(BLT_GRAPHICS_VERSION 0.9.16)
set(BLT_GRAPHICS_VERSION 0.9.17)
set(BLT_GRAPHICS_TEST_VERSION 0.0.1)
project(BLT_WITH_GRAPHICS VERSION ${BLT_GRAPHICS_VERSION})

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@ -182,12 +182,12 @@ namespace blt::gfx
}
};
struct texture_gl2D_base : public texture_gl
struct texture_gl2D : public texture_gl
{
public:
texture_gl2D_base(const texture_data& data, GLint type, GLint colorMode = GL_RGBA8);
explicit texture_gl2D(const texture_data& data, GLint colorMode = GL_RGBA8);
texture_gl2D_base(int width, int height, GLint type, GLint colorMode = GL_RGBA8);
texture_gl2D(int width, int height, GLint colorMode = GL_RGBA8);
void upload(void* data, GLint dataColorMode = GL_RGBA, int level = 0, int x_offset = 0, int y_offset = 0, int sub_width = -1,
int sub_height = -1, GLint dataMode = GL_UNSIGNED_BYTE) const;
@ -207,26 +207,22 @@ namespace blt::gfx
void resize(int width, int height);
};
struct texture_gl2D : public texture_gl2D_base
struct texture_gl2D_multisample : public texture_gl
{
private:
blt::i32 samples;
public:
explicit texture_gl2D(const texture_data& data, GLint colorMode = GL_RGBA8): texture_gl2D_base(data, GL_TEXTURE_2D, colorMode)
{}
texture_gl2D_multisample(int width, int height, blt::i32 samples, GLint colorMode = GL_RGBA8);
texture_gl2D(int width, int height, GLint colorMode = GL_RGBA8): texture_gl2D_base(width, height, GL_TEXTURE_2D, colorMode)
{}
};
struct texture_gl2D_multisample : public texture_gl2D_base
inline void updateSize(blt::i32 width, blt::i32 height) final
{
public:
explicit texture_gl2D_multisample(const texture_data& data, GLint colorMode = GL_RGBA8):
texture_gl2D_base(data, GL_TEXTURE_2D_MULTISAMPLE, colorMode)
{}
resize(width, height);
}
texture_gl2D_multisample(int width, int height, GLint colorMode = GL_RGBA8):
texture_gl2D_base(width, height, GL_TEXTURE_2D_MULTISAMPLE, colorMode)
{}
/**
* Resizes the internal memory for the texture but does NOT resize the texture image stored
*/
void resize(int width, int height);
};
struct gl_texture2D_array : public texture_gl

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@ -95,7 +95,7 @@ void blt::gfx::texture_gl::setDefaults() const
#endif
}
void blt::gfx::texture_gl2D_base::upload(void* data, GLint dataColorMode, int level, int x_offset, int y_offset, int sub_width, int sub_height,
void blt::gfx::texture_gl2D::upload(void* data, GLint dataColorMode, int level, int x_offset, int y_offset, int sub_width, int sub_height,
GLint dataMode) const
{
if (sub_width < 0)
@ -108,12 +108,21 @@ void blt::gfx::texture_gl2D_base::upload(void* data, GLint dataColorMode, int le
unbind();
}
void blt::gfx::texture_gl2D_base::upload(const blt::gfx::texture_data& file_data) const
void blt::gfx::texture_gl2D::upload(const blt::gfx::texture_data& file_data) const
{
upload((void*)file_data.data(), file_data.channels() == 4 ? GL_RGBA : GL_RGB, 0, 0, 0, file_data.width(), file_data.height());
upload((void*) file_data.data(), file_data.channels() == 4 ? GL_RGBA : GL_RGB, 0, 0, 0, file_data.width(), file_data.height());
}
void blt::gfx::texture_gl2D_base::resize(int width, int height)
void blt::gfx::texture_gl2D::upload(void* data, int width, int height, GLint dataColorMode, GLint dataMode)
{
bind();
glTexImage2D(textureBindType, 0, textureColorMode, width, height, 0, dataColorMode, dataMode, data);
generateMipmaps();
unbind();
}
void blt::gfx::texture_gl2D::resize(int width, int height)
{
m_width = width;
m_height = height;
@ -122,7 +131,7 @@ void blt::gfx::texture_gl2D_base::resize(int width, int height)
unbind();
}
blt::gfx::texture_gl2D_base::texture_gl2D_base(int width, int height, GLint type, GLint colorMode): texture_gl(width, height, type, colorMode)
blt::gfx::texture_gl2D::texture_gl2D(int width, int height, GLint colorMode): texture_gl(width, height, GL_TEXTURE_2D, colorMode)
{
bind();
setDefaults();
@ -131,22 +140,14 @@ blt::gfx::texture_gl2D_base::texture_gl2D_base(int width, int height, GLint type
glTexStorage2D(textureBindType, MIPMAP_LEVELS, colorMode, width, height);
}
blt::gfx::texture_gl2D_base::texture_gl2D_base(const blt::gfx::texture_data& data, GLint type, GLint colorMode): texture_gl(data.width(), data.height(), type, colorMode)
blt::gfx::texture_gl2D::texture_gl2D(const blt::gfx::texture_data& data, GLint colorMode):
texture_gl(data.width(), data.height(), GL_TEXTURE_2D, colorMode)
{
bind();
setDefaults();
glTexStorage2D(textureBindType, 4, colorMode, data.width(), data.height());
upload((void*) data.data(), data.channels() == 4 ? GL_RGBA : GL_RGB, 0, 0, 0, data.width(), data.height());
bind();
//glTexImage2D(textureBindType, 0, GL_RGBA, data.width(), data.height(), 0, data.channels() == 4 ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE, (void*)data.data());
generateMipmaps();
unbind();
}
void blt::gfx::texture_gl2D_base::upload(void* data, int width, int height, GLint dataColorMode, GLint dataMode)
{
bind();
glTexImage2D(textureBindType, 0, textureColorMode, width, height, 0, dataColorMode, dataMode, data);
generateMipmaps();
unbind();
}
@ -167,6 +168,20 @@ void blt::gfx::gl_texture2D_array::upload(void* data, int index, GLint dataColor
unbind();
}
blt::gfx::texture_gl2D_multisample::texture_gl2D_multisample(int width, int height, blt::i32 samples, GLint colorMode):
texture_gl(width, height, GL_TEXTURE_2D_MULTISAMPLE, colorMode), samples(samples)
{
bind();
setDefaults();
glTexImage2DMultisample(textureBindType, samples, colorMode, width, height, GL_TRUE);
}
void blt::gfx::texture_gl2D_multisample::resize(int width, int height)
{
bind();
glTexImage2DMultisample(textureBindType, samples, textureColorMode, width, height, GL_TRUE);
}
blt::gfx::gl_texture2D_array::gl_texture2D_array(int width, int height, int layers, GLint colorMode): texture_gl(width, height, layers, colorMode)
{
bind();