embed fonts
parent
e4676f46ce
commit
ee053255ae
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@ -1,11 +1,17 @@
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#pragma once
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#include "IconsFontAwesome5.h" // from https://github.com/juliettef/IconFontCppHeaders
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#include "imgui_spectrum.h"
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#include <imgui.h>
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#include <cmath>
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extern const char fontAwesomeRegular_compressed_data_base85[];
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extern const unsigned int fontAwesomeSolid_compressed_data[];
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extern const unsigned int fontAwesomeSolid_compressed_size;
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extern const unsigned int fontAwesomeBrands_compressed_size;
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extern const unsigned int fontAwesomeBrands_compressed_data[];
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namespace ImGui
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{
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inline void SetupImGuiStyle( bool bStyleDark_, float alpha_ )
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{
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@ -178,7 +184,7 @@ namespace ImGui
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int GetBin( float time_ )
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{
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int bin = (int)floor( time_ / dT );
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int bin = (int)std::floor( time_ / dT );
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if( bin >= NUM )
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{
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bin = NUM - 1;
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@ -0,0 +1,212 @@
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#pragma once
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/*
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Color definitions in ImGui are a good starting point,
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but do not cover all the intricacies of Spectrum's possible colors
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in controls and widgets.
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One big difference is that ImGui communicates widget activity
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(hover, pressed) with their background, while spectrum uses a mix
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of background and border, with border being the most common choice.
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Because of this, we reference extra colors in spectrum from
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imgui.cpp and imgui_widgets.cpp directly, and to make that work,
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we need to have them defined at here at compile time.
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*/
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/// Pick one, or have one defined already.
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#if !defined(SPECTRUM_USE_LIGHT_THEME) && !defined(SPECTRUM_USE_DARK_THEME)
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#define SPECTRUM_USE_DARK_THEME
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//#define SPECTRUM_USE_DARK_THEME
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#endif
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namespace ImGui {
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namespace Spectrum {
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// a list of changes introduced to change the look of the widgets.
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// Collected here as const rather than being magic numbers spread
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// around imgui.cpp and imgui_widgets.cpp.
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const float CHECKBOX_BORDER_SIZE = 2.0f;
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const float CHECKBOX_ROUNDING = 2.0f;
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// Load SourceSansProRegular and sets it as a default font.
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// You may want to call ImGui::GetIO().Fonts->Clear() before this
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void LoadFont(float size = 16.0f);
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// Sets the ImGui style to Spectrum
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void StyleColorsSpectrum();
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namespace { // Unnamed namespace, since we only use this here.
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unsigned int Color(unsigned int c) {
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// add alpha.
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// also swap red and blue channel for some reason.
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// todo: figure out why, and fix it.
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const short a = 0xFF;
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const short r = (c >> 16) & 0xFF;
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const short g = (c >> 8) & 0xFF;
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const short b = (c >> 0) & 0xFF;
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return(a << 24)
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| (r << 0)
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| (g << 8)
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| (b << 16);
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}
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}
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// all colors are from http://spectrum.corp.adobe.com/color.html
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inline unsigned int color_alpha(unsigned int alpha, unsigned int c) {
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return ((alpha & 0xFF) << 24) | (c & 0x00FFFFFF);
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}
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namespace Static { // static colors
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const unsigned int NONE = 0x00000000; // transparent
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const unsigned int WHITE = Color(0xFFFFFF);
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const unsigned int BLACK = Color(0x000000);
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const unsigned int GRAY200 = Color(0xF4F4F4);
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const unsigned int GRAY300 = Color(0xEAEAEA);
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const unsigned int GRAY400 = Color(0xD3D3D3);
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const unsigned int GRAY500 = Color(0xBCBCBC);
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const unsigned int GRAY600 = Color(0x959595);
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const unsigned int GRAY700 = Color(0x767676);
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const unsigned int GRAY800 = Color(0x505050);
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const unsigned int GRAY900 = Color(0x323232);
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const unsigned int BLUE400 = Color(0x378EF0);
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const unsigned int BLUE500 = Color(0x2680EB);
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const unsigned int BLUE600 = Color(0x1473E6);
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const unsigned int BLUE700 = Color(0x0D66D0);
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const unsigned int RED400 = Color(0xEC5B62);
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const unsigned int RED500 = Color(0xE34850);
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const unsigned int RED600 = Color(0xD7373F);
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const unsigned int RED700 = Color(0xC9252D);
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const unsigned int ORANGE400 = Color(0xF29423);
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const unsigned int ORANGE500 = Color(0xE68619);
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const unsigned int ORANGE600 = Color(0xDA7B11);
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const unsigned int ORANGE700 = Color(0xCB6F10);
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const unsigned int GREEN400 = Color(0x33AB84);
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const unsigned int GREEN500 = Color(0x2D9D78);
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const unsigned int GREEN600 = Color(0x268E6C);
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const unsigned int GREEN700 = Color(0x12805C);
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}
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#ifdef SPECTRUM_USE_LIGHT_THEME
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const unsigned int GRAY50 = Color(0xFFFFFF);
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const unsigned int GRAY75 = Color(0xFAFAFA);
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const unsigned int GRAY100 = Color(0xF5F5F5);
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const unsigned int GRAY200 = Color(0xEAEAEA);
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const unsigned int GRAY300 = Color(0xE1E1E1);
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const unsigned int GRAY400 = Color(0xCACACA);
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const unsigned int GRAY500 = Color(0xB3B3B3);
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const unsigned int GRAY600 = Color(0x8E8E8E);
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const unsigned int GRAY700 = Color(0x707070);
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const unsigned int GRAY800 = Color(0x4B4B4B);
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const unsigned int GRAY900 = Color(0x2C2C2C);
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const unsigned int BLUE400 = Color(0x2680EB);
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const unsigned int BLUE500 = Color(0x1473E6);
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const unsigned int BLUE600 = Color(0x0D66D0);
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const unsigned int BLUE700 = Color(0x095ABA);
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const unsigned int RED400 = Color(0xE34850);
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const unsigned int RED500 = Color(0xD7373F);
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const unsigned int RED600 = Color(0xC9252D);
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const unsigned int RED700 = Color(0xBB121A);
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const unsigned int ORANGE400 = Color(0xE68619);
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const unsigned int ORANGE500 = Color(0xDA7B11);
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const unsigned int ORANGE600 = Color(0xCB6F10);
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const unsigned int ORANGE700 = Color(0xBD640D);
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const unsigned int GREEN400 = Color(0x2D9D78);
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const unsigned int GREEN500 = Color(0x268E6C);
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const unsigned int GREEN600 = Color(0x12805C);
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const unsigned int GREEN700 = Color(0x107154);
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const unsigned int INDIGO400 = Color(0x6767EC);
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const unsigned int INDIGO500 = Color(0x5C5CE0);
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const unsigned int INDIGO600 = Color(0x5151D3);
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const unsigned int INDIGO700 = Color(0x4646C6);
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const unsigned int CELERY400 = Color(0x44B556);
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const unsigned int CELERY500 = Color(0x3DA74E);
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const unsigned int CELERY600 = Color(0x379947);
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const unsigned int CELERY700 = Color(0x318B40);
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const unsigned int MAGENTA400 = Color(0xD83790);
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const unsigned int MAGENTA500 = Color(0xCE2783);
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const unsigned int MAGENTA600 = Color(0xBC1C74);
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const unsigned int MAGENTA700 = Color(0xAE0E66);
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const unsigned int YELLOW400 = Color(0xDFBF00);
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const unsigned int YELLOW500 = Color(0xD2B200);
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const unsigned int YELLOW600 = Color(0xC4A600);
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const unsigned int YELLOW700 = Color(0xB79900);
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const unsigned int FUCHSIA400 = Color(0xC038CC);
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const unsigned int FUCHSIA500 = Color(0xB130BD);
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const unsigned int FUCHSIA600 = Color(0xA228AD);
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const unsigned int FUCHSIA700 = Color(0x93219E);
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const unsigned int SEAFOAM400 = Color(0x1B959A);
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const unsigned int SEAFOAM500 = Color(0x16878C);
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const unsigned int SEAFOAM600 = Color(0x0F797D);
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const unsigned int SEAFOAM700 = Color(0x096C6F);
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const unsigned int CHARTREUSE400 = Color(0x85D044);
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const unsigned int CHARTREUSE500 = Color(0x7CC33F);
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const unsigned int CHARTREUSE600 = Color(0x73B53A);
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const unsigned int CHARTREUSE700 = Color(0x6AA834);
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const unsigned int PURPLE400 = Color(0x9256D9);
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const unsigned int PURPLE500 = Color(0x864CCC);
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const unsigned int PURPLE600 = Color(0x7A42BF);
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const unsigned int PURPLE700 = Color(0x6F38B1);
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#endif
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#ifdef SPECTRUM_USE_DARK_THEME
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const unsigned int GRAY50 = Color(0x252525);
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const unsigned int GRAY75 = Color(0x2F2F2F);
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const unsigned int GRAY100 = Color(0x323232);
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const unsigned int GRAY200 = Color(0x393939);
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const unsigned int GRAY300 = Color(0x3E3E3E);
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const unsigned int GRAY400 = Color(0x4D4D4D);
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const unsigned int GRAY500 = Color(0x5C5C5C);
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const unsigned int GRAY600 = Color(0x7B7B7B);
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const unsigned int GRAY700 = Color(0x999999);
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const unsigned int GRAY800 = Color(0xCDCDCD);
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const unsigned int GRAY900 = Color(0xFFFFFF);
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const unsigned int BLUE400 = Color(0x2680EB);
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const unsigned int BLUE500 = Color(0x378EF0);
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const unsigned int BLUE600 = Color(0x4B9CF5);
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const unsigned int BLUE700 = Color(0x5AA9FA);
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const unsigned int RED400 = Color(0xE34850);
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const unsigned int RED500 = Color(0xEC5B62);
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const unsigned int RED600 = Color(0xF76D74);
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const unsigned int RED700 = Color(0xFF7B82);
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const unsigned int ORANGE400 = Color(0xE68619);
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const unsigned int ORANGE500 = Color(0xF29423);
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const unsigned int ORANGE600 = Color(0xF9A43F);
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const unsigned int ORANGE700 = Color(0xFFB55B);
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const unsigned int GREEN400 = Color(0x2D9D78);
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const unsigned int GREEN500 = Color(0x33AB84);
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const unsigned int GREEN600 = Color(0x39B990);
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const unsigned int GREEN700 = Color(0x3FC89C);
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const unsigned int INDIGO400 = Color(0x6767EC);
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const unsigned int INDIGO500 = Color(0x7575F1);
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const unsigned int INDIGO600 = Color(0x8282F6);
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const unsigned int INDIGO700 = Color(0x9090FA);
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const unsigned int CELERY400 = Color(0x44B556);
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const unsigned int CELERY500 = Color(0x4BC35F);
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const unsigned int CELERY600 = Color(0x51D267);
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const unsigned int CELERY700 = Color(0x58E06F);
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const unsigned int MAGENTA400 = Color(0xD83790);
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const unsigned int MAGENTA500 = Color(0xE2499D);
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const unsigned int MAGENTA600 = Color(0xEC5AAA);
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const unsigned int MAGENTA700 = Color(0xF56BB7);
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const unsigned int YELLOW400 = Color(0xDFBF00);
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const unsigned int YELLOW500 = Color(0xEDCC00);
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const unsigned int YELLOW600 = Color(0xFAD900);
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const unsigned int YELLOW700 = Color(0xFFE22E);
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const unsigned int FUCHSIA400 = Color(0xC038CC);
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const unsigned int FUCHSIA500 = Color(0xCF3EDC);
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const unsigned int FUCHSIA600 = Color(0xD951E5);
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const unsigned int FUCHSIA700 = Color(0xE366EF);
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const unsigned int SEAFOAM400 = Color(0x1B959A);
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const unsigned int SEAFOAM500 = Color(0x20A3A8);
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const unsigned int SEAFOAM600 = Color(0x23B2B8);
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const unsigned int SEAFOAM700 = Color(0x26C0C7);
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const unsigned int CHARTREUSE400 = Color(0x85D044);
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const unsigned int CHARTREUSE500 = Color(0x8EDE49);
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const unsigned int CHARTREUSE600 = Color(0x9BEC54);
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const unsigned int CHARTREUSE700 = Color(0xA3F858);
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const unsigned int PURPLE400 = Color(0x9256D9);
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const unsigned int PURPLE500 = Color(0x9D64E1);
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const unsigned int PURPLE600 = Color(0xA873E9);
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const unsigned int PURPLE700 = Color(0xB483F0);
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#endif
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}
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}
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Binary file not shown.
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@ -0,0 +1,388 @@
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// dear imgui
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// (binary_to_compressed_c.cpp)
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// Helper tool to turn a file into a C array, if you want to embed font data in your source code.
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// The data is first compressed with stb_compress() to reduce source code size,
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// then encoded in Base85 to fit in a string so we can fit roughly 4 bytes of compressed data into 5 bytes of source code (suggested by @mmalex)
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// (If we used 32-bit constants it would require take 11 bytes of source code to encode 4 bytes, and be endianness dependent)
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// Note that even with compression, the output array is likely to be bigger than the binary file..
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// Load compressed TTF fonts with ImGui::GetIO().Fonts->AddFontFromMemoryCompressedTTF()
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// Build with, e.g:
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// # cl.exe binary_to_compressed_c.cpp
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// # g++ binary_to_compressed_c.cpp
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// # clang++ binary_to_compressed_c.cpp
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// You can also find a precompiled Windows binary in the binary/demo package available from https://github.com/ocornut/imgui
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// Usage:
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// binary_to_compressed_c.exe [-base85] [-nocompress] [-nostatic] <inputfile> <symbolname>
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// Usage example:
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// # binary_to_compressed_c.exe myfont.ttf MyFont > myfont.cpp
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// # binary_to_compressed_c.exe -base85 myfont.ttf MyFont > myfont.cpp
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#define _CRT_SECURE_NO_WARNINGS
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <assert.h>
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// stb_compress* from stb.h - declaration
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typedef unsigned int stb_uint;
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typedef unsigned char stb_uchar;
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stb_uint stb_compress(stb_uchar* out, stb_uchar* in, stb_uint len);
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static bool binary_to_compressed_c(const char* filename, const char* symbol, bool use_base85_encoding, bool use_compression, bool use_static);
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int main(int argc, char** argv)
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{
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if (argc < 3)
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{
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printf("Syntax: %s [-base85] [-nocompress] [-nostatic] <inputfile> <symbolname>\n", argv[0]);
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return 0;
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}
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int argn = 1;
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bool use_base85_encoding = false;
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bool use_compression = true;
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bool use_static = true;
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while (argn < (argc - 2) && argv[argn][0] == '-')
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{
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if (strcmp(argv[argn], "-base85") == 0) { use_base85_encoding = true; argn++; }
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else if (strcmp(argv[argn], "-nocompress") == 0) { use_compression = false; argn++; }
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else if (strcmp(argv[argn], "-nostatic") == 0) { use_static = false; argn++; }
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else
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{
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fprintf(stderr, "Unknown argument: '%s'\n", argv[argn]);
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return 1;
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}
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}
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bool ret = binary_to_compressed_c(argv[argn], argv[argn + 1], use_base85_encoding, use_compression, use_static);
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if (!ret)
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fprintf(stderr, "Error opening or reading file: '%s'\n", argv[argn]);
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return ret ? 0 : 1;
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}
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char Encode85Byte(unsigned int x)
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{
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x = (x % 85) + 35;
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return (char)((x >= '\\') ? x + 1 : x);
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}
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bool binary_to_compressed_c(const char* filename, const char* symbol, bool use_base85_encoding, bool use_compression, bool use_static)
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{
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// Read file
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FILE* f = fopen(filename, "rb");
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if (!f) return false;
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int data_sz;
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if (fseek(f, 0, SEEK_END) || (data_sz = (int)ftell(f)) == -1 || fseek(f, 0, SEEK_SET)) { fclose(f); return false; }
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char* data = new char[data_sz + 4];
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if (fread(data, 1, data_sz, f) != (size_t)data_sz) { fclose(f); delete[] data; return false; }
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memset((void*)(((char*)data) + data_sz), 0, 4);
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fclose(f);
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// Compress
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int maxlen = data_sz + 512 + (data_sz >> 2) + sizeof(int); // total guess
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char* compressed = use_compression ? new char[maxlen] : data;
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int compressed_sz = use_compression ? stb_compress((stb_uchar*)compressed, (stb_uchar*)data, data_sz) : data_sz;
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if (use_compression)
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memset(compressed + compressed_sz, 0, maxlen - compressed_sz);
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// Output as Base85 encoded
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FILE* out = stdout;
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fprintf(out, "// File: '%s' (%d bytes)\n", filename, (int)data_sz);
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fprintf(out, "// Exported using binary_to_compressed_c.cpp\n");
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const char* static_str = use_static ? "static " : "";
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const char* compressed_str = use_compression ? "compressed_" : "";
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if (use_base85_encoding)
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{
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fprintf(out, "%sconst char %s_%sdata_base85[%d+1] =\n \"", static_str, symbol, compressed_str, (int)((compressed_sz + 3) / 4)*5);
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char prev_c = 0;
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for (int src_i = 0; src_i < compressed_sz; src_i += 4)
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{
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// This is made a little more complicated by the fact that ??X sequences are interpreted as trigraphs by old C/C++ compilers. So we need to escape pairs of ??.
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unsigned int d = *(unsigned int*)(compressed + src_i);
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for (unsigned int n5 = 0; n5 < 5; n5++, d /= 85)
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{
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char c = Encode85Byte(d);
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fprintf(out, (c == '?' && prev_c == '?') ? "\\%c" : "%c", c);
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prev_c = c;
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}
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if ((src_i % 112) == 112 - 4)
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fprintf(out, "\"\n \"");
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}
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fprintf(out, "\";\n\n");
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}
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else
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{
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fprintf(out, "%sconst unsigned int %s_%ssize = %d;\n", static_str, symbol, compressed_str, (int)compressed_sz);
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fprintf(out, "%sconst unsigned int %s_%sdata[%d/4] =\n{", static_str, symbol, compressed_str, (int)((compressed_sz + 3) / 4)*4);
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int column = 0;
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for (int i = 0; i < compressed_sz; i += 4)
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{
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unsigned int d = *(unsigned int*)(compressed + i);
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if ((column++ % 12) == 0)
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fprintf(out, "\n 0x%08x, ", d);
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else
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fprintf(out, "0x%08x, ", d);
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}
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fprintf(out, "\n};\n\n");
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}
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// Cleanup
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delete[] data;
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if (use_compression)
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delete[] compressed;
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return true;
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}
|
||||
|
||||
// stb_compress* from stb.h - definition
|
||||
|
||||
//////////////////// compressor ///////////////////////
|
||||
|
||||
static stb_uint stb_adler32(stb_uint adler32, stb_uchar *buffer, stb_uint buflen)
|
||||
{
|
||||
const unsigned long ADLER_MOD = 65521;
|
||||
unsigned long s1 = adler32 & 0xffff, s2 = adler32 >> 16;
|
||||
unsigned long blocklen, i;
|
||||
|
||||
blocklen = buflen % 5552;
|
||||
while (buflen) {
|
||||
for (i=0; i + 7 < blocklen; i += 8) {
|
||||
s1 += buffer[0], s2 += s1;
|
||||
s1 += buffer[1], s2 += s1;
|
||||
s1 += buffer[2], s2 += s1;
|
||||
s1 += buffer[3], s2 += s1;
|
||||
s1 += buffer[4], s2 += s1;
|
||||
s1 += buffer[5], s2 += s1;
|
||||
s1 += buffer[6], s2 += s1;
|
||||
s1 += buffer[7], s2 += s1;
|
||||
|
||||
buffer += 8;
|
||||
}
|
||||
|
||||
for (; i < blocklen; ++i)
|
||||
s1 += *buffer++, s2 += s1;
|
||||
|
||||
s1 %= ADLER_MOD, s2 %= ADLER_MOD;
|
||||
buflen -= blocklen;
|
||||
blocklen = 5552;
|
||||
}
|
||||
return (s2 << 16) + s1;
|
||||
}
|
||||
|
||||
static unsigned int stb_matchlen(stb_uchar *m1, stb_uchar *m2, stb_uint maxlen)
|
||||
{
|
||||
stb_uint i;
|
||||
for (i=0; i < maxlen; ++i)
|
||||
if (m1[i] != m2[i]) return i;
|
||||
return i;
|
||||
}
|
||||
|
||||
// simple implementation that just takes the source data in a big block
|
||||
|
||||
static stb_uchar *stb__out;
|
||||
static FILE *stb__outfile;
|
||||
static stb_uint stb__outbytes;
|
||||
|
||||
static void stb__write(unsigned char v)
|
||||
{
|
||||
fputc(v, stb__outfile);
|
||||
++stb__outbytes;
|
||||
}
|
||||
|
||||
//#define stb_out(v) (stb__out ? *stb__out++ = (stb_uchar) (v) : stb__write((stb_uchar) (v)))
|
||||
#define stb_out(v) do { if (stb__out) *stb__out++ = (stb_uchar) (v); else stb__write((stb_uchar) (v)); } while (0)
|
||||
|
||||
static void stb_out2(stb_uint v) { stb_out(v >> 8); stb_out(v); }
|
||||
static void stb_out3(stb_uint v) { stb_out(v >> 16); stb_out(v >> 8); stb_out(v); }
|
||||
static void stb_out4(stb_uint v) { stb_out(v >> 24); stb_out(v >> 16); stb_out(v >> 8 ); stb_out(v); }
|
||||
|
||||
static void outliterals(stb_uchar *in, int numlit)
|
||||
{
|
||||
while (numlit > 65536) {
|
||||
outliterals(in,65536);
|
||||
in += 65536;
|
||||
numlit -= 65536;
|
||||
}
|
||||
|
||||
if (numlit == 0) ;
|
||||
else if (numlit <= 32) stb_out (0x000020 + numlit-1);
|
||||
else if (numlit <= 2048) stb_out2(0x000800 + numlit-1);
|
||||
else /* numlit <= 65536) */ stb_out3(0x070000 + numlit-1);
|
||||
|
||||
if (stb__out) {
|
||||
memcpy(stb__out,in,numlit);
|
||||
stb__out += numlit;
|
||||
} else
|
||||
fwrite(in, 1, numlit, stb__outfile);
|
||||
}
|
||||
|
||||
static int stb__window = 0x40000; // 256K
|
||||
|
||||
static int stb_not_crap(int best, int dist)
|
||||
{
|
||||
return ((best > 2 && dist <= 0x00100)
|
||||
|| (best > 5 && dist <= 0x04000)
|
||||
|| (best > 7 && dist <= 0x80000));
|
||||
}
|
||||
|
||||
static stb_uint stb__hashsize = 32768;
|
||||
|
||||
// note that you can play with the hashing functions all you
|
||||
// want without needing to change the decompressor
|
||||
#define stb__hc(q,h,c) (((h) << 7) + ((h) >> 25) + q[c])
|
||||
#define stb__hc2(q,h,c,d) (((h) << 14) + ((h) >> 18) + (q[c] << 7) + q[d])
|
||||
#define stb__hc3(q,c,d,e) ((q[c] << 14) + (q[d] << 7) + q[e])
|
||||
|
||||
static unsigned int stb__running_adler;
|
||||
|
||||
static int stb_compress_chunk(stb_uchar *history,
|
||||
stb_uchar *start,
|
||||
stb_uchar *end,
|
||||
int length,
|
||||
int *pending_literals,
|
||||
stb_uchar **chash,
|
||||
stb_uint mask)
|
||||
{
|
||||
(void)history;
|
||||
int window = stb__window;
|
||||
stb_uint match_max;
|
||||
stb_uchar *lit_start = start - *pending_literals;
|
||||
stb_uchar *q = start;
|
||||
|
||||
#define STB__SCRAMBLE(h) (((h) + ((h) >> 16)) & mask)
|
||||
|
||||
// stop short of the end so we don't scan off the end doing
|
||||
// the hashing; this means we won't compress the last few bytes
|
||||
// unless they were part of something longer
|
||||
while (q < start+length && q+12 < end) {
|
||||
int m;
|
||||
stb_uint h1,h2,h3,h4, h;
|
||||
stb_uchar *t;
|
||||
int best = 2, dist=0;
|
||||
|
||||
if (q+65536 > end)
|
||||
match_max = (stb_uint)(end-q);
|
||||
else
|
||||
match_max = 65536;
|
||||
|
||||
#define stb__nc(b,d) ((d) <= window && ((b) > 9 || stb_not_crap((int)(b),(int)(d))))
|
||||
|
||||
#define STB__TRY(t,p) /* avoid retrying a match we already tried */ \
|
||||
if (p ? dist != (int)(q-t) : 1) \
|
||||
if ((m = stb_matchlen(t, q, match_max)) > best) \
|
||||
if (stb__nc(m,q-(t))) \
|
||||
best = m, dist = (int)(q - (t))
|
||||
|
||||
// rather than search for all matches, only try 4 candidate locations,
|
||||
// chosen based on 4 different hash functions of different lengths.
|
||||
// this strategy is inspired by LZO; hashing is unrolled here using the
|
||||
// 'hc' macro
|
||||
h = stb__hc3(q,0, 1, 2); h1 = STB__SCRAMBLE(h);
|
||||
t = chash[h1]; if (t) STB__TRY(t,0);
|
||||
h = stb__hc2(q,h, 3, 4); h2 = STB__SCRAMBLE(h);
|
||||
h = stb__hc2(q,h, 5, 6); t = chash[h2]; if (t) STB__TRY(t,1);
|
||||
h = stb__hc2(q,h, 7, 8); h3 = STB__SCRAMBLE(h);
|
||||
h = stb__hc2(q,h, 9,10); t = chash[h3]; if (t) STB__TRY(t,1);
|
||||
h = stb__hc2(q,h,11,12); h4 = STB__SCRAMBLE(h);
|
||||
t = chash[h4]; if (t) STB__TRY(t,1);
|
||||
|
||||
// because we use a shared hash table, can only update it
|
||||
// _after_ we've probed all of them
|
||||
chash[h1] = chash[h2] = chash[h3] = chash[h4] = q;
|
||||
|
||||
if (best > 2)
|
||||
assert(dist > 0);
|
||||
|
||||
// see if our best match qualifies
|
||||
if (best < 3) { // fast path literals
|
||||
++q;
|
||||
} else if (best > 2 && best <= 0x80 && dist <= 0x100) {
|
||||
outliterals(lit_start, (int)(q-lit_start)); lit_start = (q += best);
|
||||
stb_out(0x80 + best-1);
|
||||
stb_out(dist-1);
|
||||
} else if (best > 5 && best <= 0x100 && dist <= 0x4000) {
|
||||
outliterals(lit_start, (int)(q-lit_start)); lit_start = (q += best);
|
||||
stb_out2(0x4000 + dist-1);
|
||||
stb_out(best-1);
|
||||
} else if (best > 7 && best <= 0x100 && dist <= 0x80000) {
|
||||
outliterals(lit_start, (int)(q-lit_start)); lit_start = (q += best);
|
||||
stb_out3(0x180000 + dist-1);
|
||||
stb_out(best-1);
|
||||
} else if (best > 8 && best <= 0x10000 && dist <= 0x80000) {
|
||||
outliterals(lit_start, (int)(q-lit_start)); lit_start = (q += best);
|
||||
stb_out3(0x100000 + dist-1);
|
||||
stb_out2(best-1);
|
||||
} else if (best > 9 && dist <= 0x1000000) {
|
||||
if (best > 65536) best = 65536;
|
||||
outliterals(lit_start, (int)(q-lit_start)); lit_start = (q += best);
|
||||
if (best <= 0x100) {
|
||||
stb_out(0x06);
|
||||
stb_out3(dist-1);
|
||||
stb_out(best-1);
|
||||
} else {
|
||||
stb_out(0x04);
|
||||
stb_out3(dist-1);
|
||||
stb_out2(best-1);
|
||||
}
|
||||
} else { // fallback literals if no match was a balanced tradeoff
|
||||
++q;
|
||||
}
|
||||
}
|
||||
|
||||
// if we didn't get all the way, add the rest to literals
|
||||
if (q-start < length)
|
||||
q = start+length;
|
||||
|
||||
// the literals are everything from lit_start to q
|
||||
*pending_literals = (int)(q - lit_start);
|
||||
|
||||
stb__running_adler = stb_adler32(stb__running_adler, start, (stb_uint)(q - start));
|
||||
return (int)(q - start);
|
||||
}
|
||||
|
||||
static int stb_compress_inner(stb_uchar *input, stb_uint length)
|
||||
{
|
||||
int literals = 0;
|
||||
stb_uint len,i;
|
||||
|
||||
stb_uchar **chash;
|
||||
chash = (stb_uchar**) malloc(stb__hashsize * sizeof(stb_uchar*));
|
||||
if (chash == nullptr) return 0; // failure
|
||||
for (i=0; i < stb__hashsize; ++i)
|
||||
chash[i] = nullptr;
|
||||
|
||||
// stream signature
|
||||
stb_out(0x57); stb_out(0xbc);
|
||||
stb_out2(0);
|
||||
|
||||
stb_out4(0); // 64-bit length requires 32-bit leading 0
|
||||
stb_out4(length);
|
||||
stb_out4(stb__window);
|
||||
|
||||
stb__running_adler = 1;
|
||||
|
||||
len = stb_compress_chunk(input, input, input+length, length, &literals, chash, stb__hashsize-1);
|
||||
assert(len == length);
|
||||
|
||||
outliterals(input+length - literals, literals);
|
||||
|
||||
free(chash);
|
||||
|
||||
stb_out2(0x05fa); // end opcode
|
||||
|
||||
stb_out4(stb__running_adler);
|
||||
|
||||
return 1; // success
|
||||
}
|
||||
|
||||
stb_uint stb_compress(stb_uchar *out, stb_uchar *input, stb_uint length)
|
||||
{
|
||||
stb__out = out;
|
||||
stb__outfile = nullptr;
|
||||
|
||||
stb_compress_inner(input, length);
|
||||
|
||||
return (stb_uint)(stb__out - out);
|
||||
}
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
File diff suppressed because it is too large
Load Diff
|
@ -11,7 +11,7 @@
|
|||
#include <imgui.h>
|
||||
#include "backends/imgui_impl_opengl3.h"
|
||||
#include "backends/imgui_impl_glfw.h"
|
||||
#include <blt/gfx/imgui/IconsFontAwesome5.h>
|
||||
#include <blt/gfx/imgui/ImGuiUtils.h>
|
||||
|
||||
void error_callback(int error, const char* description)
|
||||
{
|
||||
|
@ -98,12 +98,26 @@ namespace blt::gfx
|
|||
IMGUI_CHECKVERSION();
|
||||
ImGui::CreateContext();
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
(void) io;
|
||||
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||
io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
|
||||
|
||||
// Setup Dear ImGui style
|
||||
ImGui::StyleColorsDark();
|
||||
//ImGui::Spectrum::StyleColorsSpectrum();
|
||||
ImGui::Spectrum::LoadFont();
|
||||
ImGui::SetupImGuiStyle(true, 1.0);
|
||||
|
||||
// Setup FA
|
||||
ImFontConfig config;
|
||||
config.MergeMode = true;
|
||||
config.GlyphMinAdvanceX = 13.0f; // Use if you want to make the icon monospaced
|
||||
static const ImWchar icon_ranges[] = {ICON_MIN_FA, ICON_MAX_FA, 0};
|
||||
io.Fonts->AddFontFromMemoryCompressedBase85TTF(fontAwesomeRegular_compressed_data_base85, 13.0f, &config, icon_ranges);
|
||||
io.Fonts->AddFontFromMemoryCompressedTTF(fontAwesomeSolid_compressed_data, static_cast<int>(fontAwesomeSolid_compressed_size), 13.0, &config,
|
||||
icon_ranges);
|
||||
io.Fonts->AddFontFromMemoryCompressedTTF(fontAwesomeBrands_compressed_data, static_cast<int>(fontAwesomeBrands_compressed_size), 13.0, &config,
|
||||
icon_ranges);
|
||||
|
||||
//ImGui::StyleColorsLight();
|
||||
|
||||
// Setup Platform/Renderer backends
|
||||
|
@ -187,7 +201,7 @@ namespace blt::gfx
|
|||
#else
|
||||
/* -- General Loop -- */
|
||||
while (!glfwWindowShouldClose(window_state.window))
|
||||
loop((void*)&data);
|
||||
loop((void*) &data);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -2,6 +2,7 @@
|
|||
|
||||
#include <blt/gfx/window.h>
|
||||
#include <imgui.h>
|
||||
#include "blt/gfx/imgui/IconsFontAwesome5.h"
|
||||
|
||||
void init()
|
||||
{
|
||||
|
@ -11,6 +12,9 @@ void init()
|
|||
void update(std::int32_t width, std::int32_t height)
|
||||
{
|
||||
ImGui::ShowDemoWindow();
|
||||
ImGui::Text("%s among %d items", ICON_FA_FILE, 0);
|
||||
ImGui::Button(ICON_FA_SEARCH " Search");
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
int main()
|
||||
|
|
Loading…
Reference in New Issue