BLT-With-Graphics-Template/src/blt/gfx/model.cpp

155 lines
4.7 KiB
C++

/*
* <Short Description>
* Copyright (C) 2023 Brett Terpstra
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include <blt/gfx/model.h>
#include <blt/std/memory_util.h>
#include "blt/std/logging.h"
namespace blt::gfx
{
void static_dynamic_array::swap()
{
size_t next_size = blt::mem::next_byte_allocation(size_);
auto* new_data = new vbo_type[next_size];
if (std::holds_alternative<vbo_type*>(data_))
{
auto* ptr = std::get<vbo_type*>(data_);
for (size_t i = 0; i < size_; i++)
new_data[i] = ptr[i];
delete[] ptr;
} else
{
auto data = std::get<array_t>(data_);
for (size_t i = 0; i < DATA_SIZE; i++)
new_data[i] = data[i];
}
data_ = new_data;
size_ = next_size;
}
static_dynamic_array::static_dynamic_array() = default;
static_dynamic_array::vbo_type& static_dynamic_array::operator[](size_t index)
{
if (index >= size_)
swap();
max = std::max(index, max);
if (std::holds_alternative<vbo_type*>(data_))
return std::get<vbo_type*>(data_)[index];
else
return std::get<array_t>(data_)[index];
}
/*
* -----------------------------------
* vbo_t
* -----------------------------------
*/
void vertex_buffer_t::create(GLint type)
{
glGenBuffers(1, &bufferID_);
buffer_type = type;
}
void vertex_buffer_t::destroy()
{
// prevent multiple destroys of the same object, in cases of multi attribute binds
if (bufferID_ == 0)
return;
glDeleteBuffers(1, &bufferID_);
bufferID_ = 0;
}
void vertex_buffer_t::allocate(GLsizeiptr size, GLint mem_type, const void* data)
{
bind();
size_ = size;
glBufferData(buffer_type, size, data, mem_type);
memory_type = mem_type;
}
void vertex_buffer_t::update(GLsizeiptr size, void* data)
{
if (size <= size_)
sub_update(0, size, data);
else
allocate(size, memory_type, data);
size_ = size;
}
void vertex_buffer_t::sub_update(GLsizeiptr offset, GLsizeiptr size, void* data) const
{
bind();
glBufferSubData(buffer_type, offset, size, data);
}
void vertex_buffer_t::bind() const
{
glBindBuffer(buffer_type, bufferID_);
}
void vertex_buffer_t::unbind() const
{
glBindBuffer(buffer_type, 0);
}
/*
* ----------------------------
* basic_vertex_array
* ----------------------------
*/
vertex_array_t::vertex_array_t(): vaoID(0)
{
glGenVertexArrays(1, &vaoID);
}
vertex_array_t::~vertex_array_t()
{
// free all VBOs
for (size_t i = 0; i < VBOs.used(); i++)
VBOs[i] = nullptr;
element.destroy();
// then free the vertex array
glDeleteVertexArrays(1, &vaoID);
}
void vertex_array_t::bindVBO(const vertex_buffer_t& vbo, int attribute_number, int coordinate_size, GLenum type, int stride, long offset)
{
handle_vbo(vbo, attribute_number, coordinate_size, type, stride, offset);
VBOs[attribute_number] = make_vbo(vbo);
}
void vertex_array_t::bindVBO(const static_dynamic_array::vbo_type& vbo, int attribute_number, int coordinate_size, GLenum type, int stride, long offset)
{
handle_vbo(vbo->vbo, attribute_number, coordinate_size, type, stride, offset);
VBOs[attribute_number] = vbo;
}
void vertex_array_t::handle_vbo(const vertex_buffer_t& vbo, int attribute_number, int coordinate_size, GLenum type, int stride, long offset)
{
used_attributes.insert(attribute_number);
bind();
vbo.bind();
glVertexAttribPointer(attribute_number, coordinate_size, type, GL_FALSE, stride < 0 ? 0 : stride, (void*) offset);
glEnableVertexAttribArray(attribute_number);
unbind();
}
}