184 lines
6.7 KiB
C++
184 lines
6.7 KiB
C++
/*
|
|
* <Short Description>
|
|
* Copyright (C) 2023 Brett Terpstra
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef BLT_WITH_GRAPHICS_RESOURCE_MANAGER_H
|
|
#define BLT_WITH_GRAPHICS_RESOURCE_MANAGER_H
|
|
|
|
#include <blt/std/hashmap.h>
|
|
#include <blt/std/string.h>
|
|
#include <blt/meta/config_generator.h>
|
|
#include <blt/gfx/texture.h>
|
|
#include <mutex>
|
|
#include <vector>
|
|
#include <optional>
|
|
#include <string>
|
|
#include "blt/compatibility.h"
|
|
#include "blt/std/ranges.h"
|
|
|
|
namespace blt::gfx
|
|
{
|
|
struct texture_info
|
|
{
|
|
public:
|
|
texture_info() = default;
|
|
|
|
explicit texture_info(std::string path, std::string name): path(std::move(path)), name(std::move(name))
|
|
{}
|
|
|
|
BLT_MAKE_GETTER(std::string, path);
|
|
|
|
BLT_MAKE_GETTER(std::string, name);
|
|
|
|
BLT_MAKE_GETTER_AND_SETTER(blt::i32, desired_width);
|
|
|
|
BLT_MAKE_GETTER_AND_SETTER(blt::i32, desired_height);
|
|
|
|
BLT_MAKE_GETTER_AND_SETTER(blt::i32, desired_channels);
|
|
private:
|
|
std::string path;
|
|
std::string name;
|
|
blt::i32 desired_width = 0;
|
|
blt::i32 desired_height = 0;
|
|
blt::i32 desired_channels = 0;
|
|
};
|
|
|
|
class texture_array
|
|
{
|
|
public:
|
|
texture_array(std::string name, i32 width, i32 height, blt::i32 channels = 4):
|
|
name(std::move(name)), width(width), height(height), channels(channels)
|
|
{}
|
|
|
|
void add_texture(std::string path, std::string t_name = "")
|
|
{
|
|
textures.push_back(texture_info{std::move(path), std::move(t_name)}.set_desired_width(width).set_desired_height(height)
|
|
.set_desired_channels(channels));
|
|
}
|
|
|
|
BLT_MAKE_GETTER(std::vector<texture_info>, textures);
|
|
|
|
BLT_MAKE_GETTER(std::string, name);
|
|
private:
|
|
std::vector<texture_info> textures;
|
|
std::string name;
|
|
i32 width;
|
|
i32 height;
|
|
i32 channels;
|
|
};
|
|
|
|
class resource_manager
|
|
{
|
|
private:
|
|
struct texture_destination
|
|
{
|
|
std::vector<texture_file*>* vec = nullptr;
|
|
std::optional<blt::size_t> order = {};
|
|
|
|
texture_destination() = default;
|
|
|
|
explicit texture_destination(std::vector<texture_file*>* vec): vec(vec)
|
|
{}
|
|
|
|
explicit texture_destination(std::vector<texture_file*>* vec, blt::size_t order): vec(vec), order(order)
|
|
{}
|
|
|
|
void add(texture_file* file) const
|
|
{
|
|
// if order is present the vec is assumed to be resized. otherwise assume order doesn't matter and push to an empty vec
|
|
if (order)
|
|
(*vec)[*order] = file;
|
|
else
|
|
vec->push_back(file);
|
|
}
|
|
};
|
|
|
|
std::mutex load_lock;
|
|
std::mutex save_lock;
|
|
std::vector<std::pair<texture_destination, texture_info>> textures_to_load;
|
|
std::vector<texture_file*> loaded_textures;
|
|
std::vector<std::pair<std::string, std::vector<texture_file*>>> loaded_arrays;
|
|
blt::hashmap_t<std::string, texture_gl2D*> textures_2d;
|
|
blt::hashmap_t<std::string, gl_texture2D_array*> texture_arrays_2d;
|
|
std::string resource_prefix;
|
|
|
|
void load_to_gl();
|
|
|
|
public:
|
|
resource_manager() = default;
|
|
|
|
explicit resource_manager(std::string_view resource_prefix): resource_prefix(resource_prefix)
|
|
{
|
|
if (!blt::string::ends_with(this->resource_prefix, "/"))
|
|
this->resource_prefix += '/';
|
|
}
|
|
|
|
void enqueue(std::string path, std::string name = "")
|
|
{
|
|
textures_to_load.emplace_back(texture_destination{&loaded_textures}, texture_info{std::move(path), std::move(name)});
|
|
}
|
|
|
|
void with(texture_info info)
|
|
{
|
|
textures_to_load.emplace_back(texture_destination{&loaded_textures}, std::move(info));
|
|
}
|
|
|
|
void with(texture_array array)
|
|
{
|
|
loaded_arrays.emplace_back(array.get_name(), std::vector<texture_file*>{});
|
|
auto& dest = loaded_arrays.back();
|
|
dest.second.reserve(array.get_textures().size());
|
|
dest.second.resize(array.get_textures().size());
|
|
for (const auto& [index, texture] : blt::enumerate(array.get_textures()))
|
|
textures_to_load.emplace_back(texture_destination{&dest.second, index}, std::move(texture));
|
|
}
|
|
|
|
void load_resources(std::size_t threads = 8);
|
|
|
|
inline std::optional<texture_gl2D*> get(const std::string& name)
|
|
{
|
|
if (name.empty() || textures_2d.find(name) == textures_2d.end())
|
|
return {};
|
|
return textures_2d[name];
|
|
}
|
|
|
|
/**
|
|
* Directly sets the internal representation of the texture. Can be used to set custom, non file system loaded textures.
|
|
* Note: this function takes ownership of the ptr.
|
|
*/
|
|
inline void set(std::string_view name, texture_gl2D* texture)
|
|
{
|
|
textures_2d[name] = texture;
|
|
}
|
|
|
|
/**
|
|
* Sets the directory used to prefix all asset loading with
|
|
*/
|
|
inline void setPrefixDirectory(std::string path)
|
|
{
|
|
if (!blt::string::ends_with(resource_prefix, "/"))
|
|
resource_prefix += '/';
|
|
resource_prefix = std::move(path);
|
|
}
|
|
|
|
void cleanup();
|
|
};
|
|
|
|
}
|
|
|
|
#endif //BLT_WITH_GRAPHICS_RESOURCE_MANAGER_H
|