2023-12-30 03:25:39 -05:00
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/*
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* <Short Description>
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* Copyright (C) 2023 Brett Terpstra
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef BLT_THREAD_H
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#define BLT_THREAD_H
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#include <thread>
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#include <functional>
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#include <string>
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#include <vector>
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#include <queue>
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#include <variant>
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#include <atomic>
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#include <mutex>
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#include <chrono>
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namespace blt
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{
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/**
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* @tparam queue should we use a queue or execute the same function over and over?
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*/
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template<bool queue = false>
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class thread_pool
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{
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private:
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typedef std::function<void()> thread_function;
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volatile std::atomic_bool should_stop = false;
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volatile std::atomic_uint64_t stopped = 0;
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std::uint64_t number_of_threads = 0;
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std::vector<std::thread*> threads;
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std::variant<std::queue<thread_function>, thread_function> func_queue;
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std::mutex queue_mutex;
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public:
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explicit thread_pool(std::uint64_t number_of_threads = 8)
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{
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this->number_of_threads = number_of_threads;
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for (std::uint64_t i = 0; i < number_of_threads; i++)
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{
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threads.push_back(new std::thread([this]() {
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while (!should_stop)
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{
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if constexpr (queue)
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{
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// should be safe right?
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std::unique_lock lock(queue_mutex);
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lock.lock();
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auto& func_q = std::get<std::queue<thread_function>>(func_queue);
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if (func_q.empty())
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{
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lock.unlock();
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std::this_thread::sleep_for(std::chrono::milliseconds(16));
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continue;
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}
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auto func = func_q.front();
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func_q.pop();
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lock.unlock();
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func();
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} else
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{
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{
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std::scoped_lock lock(queue_mutex);
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if (std::holds_alternative<std::queue<thread_function>>(func_queue))
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{
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std::this_thread::sleep_for(std::chrono::milliseconds(16));
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continue;
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}
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}
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auto& func = std::get<thread_function>(func_queue);
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func();
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}
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}
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stopped++;
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}));
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}
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}
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inline void execute(const thread_function& func)
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{
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std::scoped_lock lock(queue_mutex);
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if constexpr (queue)
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{
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auto& v = std::get<std::queue<thread_function>>(func_queue);
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v.push(func);
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} else
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{
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func_queue = func;
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}
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}
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[[nodiscard]] inline bool complete() const {
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return stopped == number_of_threads;
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}
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inline void stop()
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{
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should_stop = true;
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}
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~thread_pool()
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{
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should_stop = true;
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for (auto* t : threads)
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{
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if (t->joinable())
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t->join();
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delete t;
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}
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}
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};
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}
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#endif //BLT_THREAD_H
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