more thread pool changes, added counting of tasks. im sure parker will hate this :3
parent
6a5b7a6865
commit
16641a27cb
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@ -1,7 +1,7 @@
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cmake_minimum_required(VERSION 3.5)
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cmake_minimum_required(VERSION 3.5)
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include(cmake/color.cmake)
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include(cmake/color.cmake)
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set(BLT_VERSION 0.15.1)
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set(BLT_VERSION 0.15.2)
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set(BLT_TEST_VERSION 0.0.1)
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set(BLT_TEST_VERSION 0.0.1)
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set(BLT_TARGET BLT)
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set(BLT_TARGET BLT)
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@ -36,24 +36,24 @@ namespace blt
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/**
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/**
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* @tparam queue should we use a queue or execute the same function over and over?
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* @tparam queue should we use a queue or execute the same function over and over?
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*/
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*/
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template<bool queue = false>
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template<bool queue = false, typename... Args>
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class thread_pool
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class thread_pool
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{
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{
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private:
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private:
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typedef std::function<void()> thread_function;
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using thread_function = std::function<void(Args...)>;
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volatile std::atomic_bool should_stop = false;
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volatile std::atomic_bool should_stop = false;
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volatile std::atomic_uint64_t stopped = 0;
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volatile std::atomic_uint64_t stopped = 0;
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std::uint64_t number_of_threads = 0;
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std::uint64_t number_of_threads = 0;
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std::vector<std::thread*> threads;
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std::vector<std::thread*> threads;
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std::variant<std::queue<thread_function>, thread_function> func_queue;
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std::variant<std::queue<thread_function>, thread_function> func_queue;
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std::mutex queue_mutex;
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std::mutex queue_mutex;
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// only used when a queue
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volatile std::atomic_uint64_t tasks = 0;
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volatile std::atomic_uint64_t completed_tasks = 0;
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bool func_loaded = false;
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bool func_loaded = false;
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public:
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explicit thread_pool(std::uint64_t number_of_threads = 8, std::optional<thread_function> default_function = {})
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void init()
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{
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{
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if (default_function.has_value())
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func_queue = default_function.value();
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this->number_of_threads = number_of_threads;
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for (std::uint64_t i = 0; i < number_of_threads; i++)
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for (std::uint64_t i = 0; i < number_of_threads; i++)
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{
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{
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threads.push_back(new std::thread([this]() {
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threads.push_back(new std::thread([this]() {
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@ -75,9 +75,11 @@ namespace blt
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func_q.pop();
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func_q.pop();
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lock.unlock();
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lock.unlock();
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func();
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func();
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completed_tasks++;
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} else
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} else
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{
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{
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if (!func_loaded){
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if (!func_loaded)
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{
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std::scoped_lock lock(queue_mutex);
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std::scoped_lock lock(queue_mutex);
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if (std::holds_alternative<std::queue<thread_function>>(func_queue))
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if (std::holds_alternative<std::queue<thread_function>>(func_queue))
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{
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{
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@ -96,6 +98,25 @@ namespace blt
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}
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}
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}
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}
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void cleanup()
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{
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for (auto* t : threads)
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{
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if (t->joinable())
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t->join();
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delete t;
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}
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}
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public:
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explicit thread_pool(std::uint64_t number_of_threads = 8, std::optional<thread_function> default_function = {})
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{
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if (default_function.has_value())
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func_queue = default_function.value();
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this->number_of_threads = number_of_threads;
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init();
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}
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inline void execute(const thread_function& func)
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inline void execute(const thread_function& func)
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{
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{
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std::scoped_lock lock(queue_mutex);
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std::scoped_lock lock(queue_mutex);
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@ -103,13 +124,20 @@ namespace blt
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{
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{
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auto& v = std::get<std::queue<thread_function>>(func_queue);
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auto& v = std::get<std::queue<thread_function>>(func_queue);
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v.push(func);
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v.push(func);
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tasks++;
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} else
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} else
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{
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{
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func_queue = func;
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func_queue = func;
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}
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}
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}
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}
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[[nodiscard]] inline bool complete() const {
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[[nodiscard]] inline bool tasks_complete() const
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{
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return completed_tasks == tasks;
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}
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[[nodiscard]] inline bool complete() const
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{
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return stopped == number_of_threads;
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return stopped == number_of_threads;
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}
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}
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@ -118,15 +146,24 @@ namespace blt
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should_stop = true;
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should_stop = true;
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}
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}
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inline void reset_tasks()
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{
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tasks = 0;
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completed_tasks = 0;
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}
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inline void reset()
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{
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stop();
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cleanup();
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stopped = 0;
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init();
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}
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~thread_pool()
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~thread_pool()
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{
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{
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should_stop = true;
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should_stop = true;
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for (auto* t : threads)
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cleanup();
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{
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if (t->joinable())
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t->join();
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delete t;
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}
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}
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}
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};
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};
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}
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}
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