Fix issue with loader.h linking
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20ce0e2e9b
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5ecb127519
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@ -20,7 +20,7 @@ namespace blt::fs {
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std::vector<std::string> recursiveShaderInclude(const std::string& path);
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std::string loadShaderFile(const std::string& path) {
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static inline std::string loadShaderFile(const std::string& path) {
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std::stringstream stringStream;
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auto lines = recursiveShaderInclude(path);
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