time update
parent
b4dbb6377e
commit
61d46de573
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@ -14,9 +14,9 @@
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namespace blt::system
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{
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#ifdef WIN32
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#define TIME_FUNC tm now{}; localtime_s(&now, &t)
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#define BLT_TIME_FUNC(name) auto t = std::time(nullptr); tm name{}; localtime_s(&name, &t)
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#else
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#define TIME_FUNC auto now_ptr = std::localtime(&t); auto& now = *now_ptr
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#define BLT_TIME_FUNC(name) auto t = std::time(nullptr); auto ptr_##name = std::localtime(&t); auto& name = *ptr_##name
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#endif
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static inline std::string ensureHasDigits(int current, int digits)
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@ -90,9 +90,7 @@ namespace blt::system
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*/
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static inline std::string getTimeString()
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{
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auto t = std::time(nullptr);
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TIME_FUNC;
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//auto now = std::localtime(&t);
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BLT_TIME_FUNC(now);
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std::stringstream timeString;
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timeString << (1900 + now.tm_year);
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timeString << "-";
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@ -115,9 +113,7 @@ namespace blt::system
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*/
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static inline std::string getTimeStringLog()
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{
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auto t = std::time(nullptr);
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TIME_FUNC;
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//auto now = std::localtime(&t);
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BLT_TIME_FUNC(now);
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std::string timeString = "[";
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timeString += ensureHasDigits(now.tm_hour, 2);
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timeString += ":";
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@ -133,9 +129,7 @@ namespace blt::system
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*/
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static inline std::string getTimeStringFS()
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{
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auto t = std::time(nullptr);
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TIME_FUNC;
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//auto now = std::localtime(&t);
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BLT_TIME_FUNC(now);
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std::stringstream timeString;
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timeString << (1900 + now.tm_year);
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timeString << "-";
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@ -1,71 +0,0 @@
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/*
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* Created by Brett on 16/01/23.
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* Licensed under GNU General Public License V3.0
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* See LICENSE file for license detail
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*/
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#ifndef BLT_WINDOW_H
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#define BLT_WINDOW_H
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#include <functional>
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#include <vector>
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#ifndef BLT_MAP_FUNC
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#include <unordered_map>
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#define BLT_MAP_FUNC std::unordered_map
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#endif
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#define KEY_MAP BLT_MAP_FUNC<int, bool>
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namespace blt {
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class window {
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protected:
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bool m_windowOpen = true;
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int m_width = 800, m_height = 600;
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std::vector<std::function<void(window*)>> renderFunctions{};
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std::vector<std::function<void(window*, int, bool)>> keyListeners{};
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std::vector<std::function<void(window*, int, bool)>> mouseListeners{};
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KEY_MAP keysDown{};
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KEY_MAP mouseDown{};
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public:
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window() = default;
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window(int width_, int height_) {
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m_width = width_;
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m_height = height_;
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}
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virtual void createWindow() = 0;
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virtual void startMainLoop() = 0;
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virtual void destroyWindow() = 0;
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virtual ~window() = 0;
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virtual inline bool setResizeable(bool resizeEnabled) = 0;
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virtual inline bool setWindowSize(int width_, int height_) = 0;
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[[nodiscard]] inline int getWidth() const {return m_width;};
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[[nodiscard]] inline int getHeight() const {return m_height;};
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[[nodiscard]] virtual inline bool isWindowOpen() const {return m_windowOpen;};
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virtual inline void closeWindow(){
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m_windowOpen = false;
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}
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virtual inline void registerLoopFunction(const std::function<void(window*)>& func) {
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renderFunctions.push_back(func);
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}
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virtual inline bool isKeyDown(int key) const { return keysDown.at(key); }
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virtual inline bool isMouseDown(int button) const {return mouseDown.at(button);};
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// Function signature is window pointer to this, key press, pressed/released (true/false)
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virtual inline void registerKeyListener(const std::function<void(window*, int, bool)>& listener) {
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keyListeners.push_back(listener);
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}
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// Function signature is window pointer to this, mouse button press, pressed/released (true/false)
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virtual inline void registerMouseListener(const std::function<void(window*, int, bool)>& listener) {
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mouseListeners.push_back(listener);
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}
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};
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}
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#endif
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