constexpr all the matrix

v1
Brett 2024-09-19 17:39:06 -04:00
parent a60380c898
commit 6646db8249
2 changed files with 47 additions and 30 deletions

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@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 3.20) cmake_minimum_required(VERSION 3.20)
include(cmake/color.cmake) include(cmake/color.cmake)
set(BLT_VERSION 0.20.10) set(BLT_VERSION 0.20.11)
set(BLT_TEST_VERSION 0.0.1) set(BLT_TEST_VERSION 0.0.1)
set(BLT_TARGET BLT) set(BLT_TARGET BLT)

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@ -31,7 +31,7 @@ namespace blt
IDENTITY IDENTITY
}; };
explicit generalized_matrix(init_type type) constexpr explicit generalized_matrix(init_type type)
{ {
switch (type) switch (type)
{ {
@ -44,19 +44,19 @@ namespace blt
} }
public: public:
generalized_matrix() = default; constexpr generalized_matrix() = default;
generalized_matrix(const matrix_t& copy) constexpr generalized_matrix(const matrix_t& copy)
{ {
std::memcpy(data, copy.data, sizeof(matrix_t)); std::memcpy(data, copy.data, sizeof(matrix_t));
} }
generalized_matrix(matrix_t&& move) noexcept constexpr generalized_matrix(matrix_t&& move) noexcept
{ {
std::memcpy(data, move.data, sizeof(matrix_t)); std::memcpy(data, move.data, sizeof(matrix_t));
} }
matrix_t& operator=(const matrix_t& copy) constexpr matrix_t& operator=(const matrix_t& copy)
{ {
if (&copy == this) if (&copy == this)
return *this; return *this;
@ -64,7 +64,7 @@ namespace blt
return *this; return *this;
} }
generalized_matrix(std::initializer_list<T> list) constexpr generalized_matrix(std::initializer_list<T> list)
{ {
blt::size_t index = 0; blt::size_t index = 0;
for (const auto& v : list) for (const auto& v : list)
@ -74,7 +74,7 @@ namespace blt
} }
} }
generalized_matrix(std::initializer_list<blt::vec<float, rows>> list) constexpr generalized_matrix(std::initializer_list<blt::vec<float, rows>> list)
{ {
blt::size_t index = 0; blt::size_t index = 0;
for (const auto& v : list) for (const auto& v : list)
@ -84,45 +84,45 @@ namespace blt
} }
} }
explicit generalized_matrix(const std::array<T, rows * columns>& dat) constexpr explicit generalized_matrix(const std::array<T, rows * columns>& dat)
{ {
for (u32 i = 0; i < columns; i++) for (u32 i = 0; i < columns; i++)
for (u32 j = 0; j < rows; j++) for (u32 j = 0; j < rows; j++)
data[i][j] = dat[j + i * columns]; data[i][j] = dat[j + i * columns];
} }
explicit generalized_matrix(const T dat[rows * columns]) constexpr explicit generalized_matrix(const T dat[rows * columns])
{ {
for (u32 i = 0; i < columns; i++) for (u32 i = 0; i < columns; i++)
for (u32 j = 0; j < rows; j++) for (u32 j = 0; j < rows; j++)
data[i][j] = dat[j + i * columns]; data[i][j] = dat[j + i * columns];
} }
explicit generalized_matrix(const blt::vec<T, rows> dat[columns]) constexpr explicit generalized_matrix(const blt::vec<T, rows> dat[columns])
{ {
for (u32 i = 0; i < columns; i++) for (u32 i = 0; i < columns; i++)
data[i] = dat[i]; data[i] = dat[i];
} }
static matrix_t make_empty() constexpr static matrix_t make_empty()
{ {
return matrix_t{init_type::EMPTY}; return matrix_t{init_type::EMPTY};
} }
static matrix_t make_identity() constexpr static matrix_t make_identity()
{ {
static_assert(rows == columns && "Identity matrix must be square!"); static_assert(rows == columns && "Identity matrix must be square!");
return matrix_t{init_type::IDENTITY}; return matrix_t{init_type::IDENTITY};
} }
auto& set_identity() constexpr auto& set_identity()
{ {
for (blt::u32 i = 0; i < rows; i++) for (blt::u32 i = 0; i < rows; i++)
data[i][i] = 1; data[i][i] = 1;
return *this; return *this;
} }
generalized_matrix<T, columns, rows> transpose() const constexpr generalized_matrix<T, columns, rows> transpose() const
{ {
generalized_matrix<T, columns, rows> mat; generalized_matrix<T, columns, rows> mat;
@ -135,28 +135,28 @@ namespace blt
return mat; return mat;
} }
inline const blt::vec<T, rows>& operator[](u32 column) const constexpr inline const blt::vec<T, rows>& operator[](u32 column) const
{ {
return data[column]; return data[column];
} }
inline blt::vec<T, rows>& operator[](u32 column) constexpr inline blt::vec<T, rows>& operator[](u32 column)
{ {
return data[column]; return data[column];
} }
[[nodiscard]] inline T m(u32 row, u32 column) const [[nodiscard]] constexpr inline T m(u32 row, u32 column) const
{ {
return data[column][row]; return data[column][row];
}; };
inline T m(u32 row, u32 column, T value) constexpr inline T m(u32 row, u32 column, T value)
{ {
return data[column][row] = value; return data[column][row] = value;
}; };
// adds the two mat4x4 left and right // adds the two mat4x4 left and right
inline friend matrix_t operator+(const matrix_t& left, const matrix_t& right) constexpr inline friend matrix_t operator+(const matrix_t& left, const matrix_t& right)
{ {
matrix_t ret = left; matrix_t ret = left;
for (u32 i = 0; i < columns; i++) for (u32 i = 0; i < columns; i++)
@ -165,7 +165,7 @@ namespace blt
} }
// subtracts the right mat4x4 from the left. // subtracts the right mat4x4 from the left.
inline friend matrix_t operator-(const matrix_t& left, const matrix_t& right) constexpr inline friend matrix_t operator-(const matrix_t& left, const matrix_t& right)
{ {
matrix_t ret = left; matrix_t ret = left;
for (u32 i = 0; i < columns; i++) for (u32 i = 0; i < columns; i++)
@ -174,8 +174,8 @@ namespace blt
} }
// multiples the left with the right // multiples the left with the right
template<blt::u32 p, typename Ret = generalized_matrix<T, rows, p>> template<blt::u32 p, typename Ret = generalized_matrix<T, rows, p>, std::enable_if_t<!(rows == 1 && p == 1), bool> = true>
inline friend Ret operator*(const matrix_t& left, const generalized_matrix<T, columns, p>& right) constexpr inline friend Ret operator*(const matrix_t& left, const generalized_matrix<T, columns, p>& right)
{ {
Ret mat = Ret::make_empty(); Ret mat = Ret::make_empty();
@ -191,7 +191,24 @@ namespace blt
return mat; return mat;
} }
inline friend vec<T, rows> operator*(const matrix_t& left, const vec<T, columns>& right) template<blt::u32 p, std::enable_if_t<rows == 1 && p == 1, bool> = true>
constexpr inline friend T operator*(const matrix_t& left, const generalized_matrix<T, columns, p>& right)
{
T ret{};
for (u32 i = 0; i < rows; i++)
{
for (u32 j = 0; j < p; j++)
{
for (u32 k = 0; k < columns; k++)
ret += left.m(i, k) * right.m(k, j);
}
}
return ret;
}
constexpr inline friend vec<T, rows> operator*(const matrix_t& left, const vec<T, columns>& right)
{ {
vec<T, rows> ret; vec<T, rows> ret;
@ -205,7 +222,7 @@ namespace blt
} }
// multiplies the const c with each element in the mat4x4 v // multiplies the const c with each element in the mat4x4 v
inline friend matrix_t operator*(float c, const matrix_t& v) constexpr inline friend matrix_t operator*(float c, const matrix_t& v)
{ {
matrix_t mat = make_empty(); matrix_t mat = make_empty();
@ -218,7 +235,7 @@ namespace blt
} }
// same as above but for right sided constants // same as above but for right sided constants
inline friend matrix_t operator*(const matrix_t& v, float c) constexpr inline friend matrix_t operator*(const matrix_t& v, float c)
{ {
matrix_t mat = make_empty(); matrix_t mat = make_empty();
@ -231,7 +248,7 @@ namespace blt
} }
// divides the mat4x4 by the constant c // divides the mat4x4 by the constant c
inline friend matrix_t operator/(const matrix_t& v, float c) constexpr inline friend matrix_t operator/(const matrix_t& v, float c)
{ {
matrix_t mat = make_empty(); matrix_t mat = make_empty();
@ -244,7 +261,7 @@ namespace blt
} }
// divides each element in the mat4x4 by over the constant // divides each element in the mat4x4 by over the constant
inline friend matrix_t operator/(float c, const matrix_t& v) constexpr inline friend matrix_t operator/(float c, const matrix_t& v)
{ {
matrix_t mat = make_empty(); matrix_t mat = make_empty();
@ -257,7 +274,7 @@ namespace blt
return mat; return mat;
} }
inline friend bool operator==(const matrix_t& left, const matrix_t& right) constexpr inline friend bool operator==(const matrix_t& left, const matrix_t& right)
{ {
for (blt::u32 i = 0; i < columns; i++) for (blt::u32 i = 0; i < columns; i++)
{ {
@ -267,7 +284,7 @@ namespace blt
return true; return true;
} }
inline friend bool operator!=(const matrix_t& left, const matrix_t& right) constexpr inline friend bool operator!=(const matrix_t& left, const matrix_t& right)
{ {
return !(left == right); return !(left == right);
} }