comments on the area allocator
parent
19743d2be0
commit
825e2c71a4
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@ -20,6 +20,7 @@
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#include <utility>
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#include <utility>
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#include <cstring>
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#include <cstring>
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#include <array>
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#include <array>
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#include <optional>
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#if defined(__clang__) || defined(__llvm__) || defined(__GNUC__) || defined(__GNUG__)
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#if defined(__clang__) || defined(__llvm__) || defined(__GNUC__) || defined(__GNUG__)
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@ -518,12 +519,29 @@ namespace blt
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typedef void* void_pointer;
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typedef void* void_pointer;
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typedef const void* const_void_pointer;
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typedef const void* const_void_pointer;
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private:
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private:
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/**
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* Stores a view to a region of memory that has been deallocated
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* This is a non-owning reference to the memory block
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*
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* pointer p is the pointer to the beginning of the block of memory
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* size_t n is the number of elements that this block can hold
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*/
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struct pointer_view
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struct pointer_view
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{
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{
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pointer p;
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pointer p;
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size_t n;
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size_t n;
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};
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};
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/**
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* Stores the actual data for allocated blocks. Since we would like to be able to allocate an arbitrary number of items
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* we need a way of storing that data. The block storage holds an owning pointer to a region of memory with used elements
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* Only up to used has to have their destructors called, which should be handled by the deallocate function
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* it is UB to not deallocate memory allocated by this allocator
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*
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* an internal vector is used to store the regions of memory which have been deallocated. the allocate function will search for
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* free blocks with sufficient size in order to maximize memory usage. In the future more advanced methods should be used
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* for both faster access to deallocated blocks of sufficient size and to ensure coherent memory.
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*/
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struct block_storage
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struct block_storage
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{
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{
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pointer data;
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pointer data;
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@ -532,48 +550,79 @@ namespace blt
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std::vector<pointer_view> unallocated_blocks;
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std::vector<pointer_view> unallocated_blocks;
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};
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};
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/**
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* Stores an index to a pointer_view along with the amount of memory leftover after the allocation
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* it also stores the block being allocated to in question. The new inserted leftover should start at old_ptr + size
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*/
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struct block_view
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{
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block_storage* blk;
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size_t index;
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size_t leftover;
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block_view(block_storage* blk, size_t index, size_t leftover): blk(blk), index(index), leftover(leftover)
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{}
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};
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/**
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* Allocate a new block of memory and push it to the back of blocks.
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*/
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inline void allocate_block()
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inline void allocate_block()
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{
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{
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BLT_INFO("Allocating a new block of size %d", BLOCK_SIZE);
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//BLT_INFO("Allocating a new block of size %d", BLOCK_SIZE);
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auto* blk = new block_storage();
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auto* blk = new block_storage();
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blk->data = static_cast<pointer>(malloc(sizeof(T) * BLOCK_SIZE));
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blk->data = static_cast<pointer>(malloc(sizeof(T) * BLOCK_SIZE));
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blocks.push_back(blk);
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blocks.push_back(blk);
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}
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}
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inline pointer find_available_block(size_t n)
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/**
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* Searches for a free block inside the block storage with sufficient space and returns an optional view to it
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* The optional will be empty if no open block can be found.
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*/
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inline std::optional<block_view> search_for_block(block_storage* blk, size_t n)
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{
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{
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for (auto* blk : blocks)
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{
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size_t index = -1ull;
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size_t leftover = 0;
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for (auto kv : blt::enumerate(blk->unallocated_blocks))
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for (auto kv : blt::enumerate(blk->unallocated_blocks))
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{
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{
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if (kv.second.n >= n)
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if (kv.second.n >= n)
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{
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return block_view{blk, kv.first, kv.second.n - n};
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index = kv.first;
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leftover = kv.second.n - n;
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break;
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}
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}
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}
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return {};
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if (index != -1ull)
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{
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pointer_view ptr = blk->unallocated_blocks[index];
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std::iter_swap(blk->unallocated_blocks.begin() + index, blk->unallocated_blocks.end() - 1);
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blk->unallocated_blocks.pop_back();
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// BLT_INFO("Found block! %d, Unallocated leftover %d", index, leftover);
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if (leftover > 0)
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blk->unallocated_blocks.push_back({ptr.p + n, leftover});
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return ptr.p;
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}
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}
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return nullptr;
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}
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}
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/**
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* removes the block of memory from the unallocated_blocks storage in the underlying block, inserting a new unallocated block if
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* there was any leftover. Returns a pointer to the beginning of the new block.
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*/
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inline pointer swap_pop_resize_if(const block_view& view, size_t n)
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{
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pointer_view ptr = view.blk->unallocated_blocks[view.index];
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std::iter_swap(view.blk->unallocated_blocks.begin() + view.index, view.blk->unallocated_blocks.end() - 1);
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view.blk->unallocated_blocks.pop_back();
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if (view.leftover > 0)
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view.blk->unallocated_blocks.push_back({ptr.p + n, view.leftover});
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return ptr.p;
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}
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/**
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* Finds the next available unallocated block of memory, or empty if there is none which meet size requirements
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*/
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inline std::optional<pointer> find_available_block(size_t n)
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{
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for (auto* blk : blocks)
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{
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if (auto view = search_for_block(blk, n))
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return swap_pop_resize_if(view.value(), n);
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}
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return {};
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}
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/**
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* returns a pointer to a block of memory along with an offset into that pointer that the requested block can be found at
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*/
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inline std::pair<pointer, size_t> getBlock(size_t n)
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inline std::pair<pointer, size_t> getBlock(size_t n)
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{
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{
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auto* blk = find_available_block(n);
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if (auto blk = find_available_block(n))
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if (blk != nullptr)
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return {blk.value(), 0};
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return {blk, 0};
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if (blocks.back()->used + n > BLOCK_SIZE)
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if (blocks.back()->used + n > BLOCK_SIZE)
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allocate_block();
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allocate_block();
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@ -583,6 +632,9 @@ namespace blt
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return ptr;
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return ptr;
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}
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}
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/**
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* Calls the constructor on elements if they require construction, otherwise constructor will not be called and this function is useless
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*/
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inline void allocate_in_block(pointer begin, size_t n)
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inline void allocate_in_block(pointer begin, size_t n)
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{
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{
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if constexpr (std::is_default_constructible_v<T> && !std::is_trivially_default_constructible_v<T>)
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if constexpr (std::is_default_constructible_v<T> && !std::is_trivially_default_constructible_v<T>)
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