printing vectors is fun
parent
4743018302
commit
9db3f12048
|
@ -1,7 +1,7 @@
|
|||
cmake_minimum_required(VERSION 3.20)
|
||||
include(cmake/color.cmake)
|
||||
|
||||
set(BLT_VERSION 0.16.7)
|
||||
set(BLT_VERSION 0.16.8)
|
||||
set(BLT_TEST_VERSION 0.0.1)
|
||||
|
||||
set(BLT_TARGET BLT)
|
||||
|
|
|
@ -25,8 +25,13 @@
|
|||
//#define BLT_DEBUG_NO_INLINE BLT_ATTRIB_NO_INLINE
|
||||
#define BLT_DEBUG_NO_INLINE
|
||||
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wpedantic"
|
||||
#endif
|
||||
namespace blt
|
||||
{
|
||||
|
||||
struct fp64
|
||||
{
|
||||
private:
|
||||
|
@ -248,4 +253,8 @@ namespace blt
|
|||
static constexpr const inline fp64 FP64_LOG2E = fp64::from_f64(1.4426950408889634074f);
|
||||
}
|
||||
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
|
||||
#endif //BLT_FIXED_POINT_H
|
||||
|
|
|
@ -10,17 +10,50 @@
|
|||
#include <blt/math/vectors.h>
|
||||
#include <blt/math/matrix.h>
|
||||
#include <blt/std/logging.h>
|
||||
#include <blt/std/utility.h>
|
||||
#include "blt/std/string.h"
|
||||
|
||||
namespace blt {
|
||||
namespace blt
|
||||
{
|
||||
|
||||
template<typename T, unsigned long size>
|
||||
static inline logging::logger& operator<<(logging::logger& log, blt::vec<T, size> vec){
|
||||
log << "(";
|
||||
for (int i = 0; i < size; i++)
|
||||
template<typename Writer = blt::logging::logger, typename T, blt::u32 size>
|
||||
static inline Writer& operator<<(Writer& log, const blt::vec<T, size>& vec)
|
||||
{
|
||||
std::string type_string;
|
||||
const auto tstr = blt::type_string<T>();
|
||||
|
||||
if constexpr (std::is_arithmetic_v<T>)
|
||||
{
|
||||
type_string += tstr[0];
|
||||
// for unsigned long / unsigned int
|
||||
auto split = blt::string::split_sv(tstr, ' ');
|
||||
if (tstr[0] == 'u'){
|
||||
if (split.size() > 1){
|
||||
type_string += split[1][0];
|
||||
} else
|
||||
type_string += tstr[1];
|
||||
}
|
||||
|
||||
} else
|
||||
type_string = tstr;
|
||||
|
||||
log << "Vec" << size << type_string << "(";
|
||||
for (blt::u32 i = 0; i < size; i++)
|
||||
log << vec[i] << ((i == size - 1) ? ")" : ", ");
|
||||
return log;
|
||||
}
|
||||
|
||||
template<typename Writer = std::ostream>
|
||||
inline Writer& operator<<(Writer& out, const mat4x4& v)
|
||||
{
|
||||
out << "Mat4x4(\n";
|
||||
out << "\t{" << v.m00() << ", " << v.m01() << ", " << v.m02() << ", " << v.m03() << "},\n";
|
||||
out << "\t{" << v.m10() << ", " << v.m11() << ", " << v.m12() << ", " << v.m13() << "},\n";
|
||||
out << "\t{" << v.m20() << ", " << v.m21() << ", " << v.m22() << ", " << v.m23() << "},\n";
|
||||
out << "\t{" << v.m30() << ", " << v.m31() << ", " << v.m32() << ", " << v.m33() << "})";
|
||||
return out;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif //BLT_TESTS_LOG_UTIL_H
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
#include <cstdint>
|
||||
#include <array>
|
||||
#include <type_traits>
|
||||
#include <blt/std/types.h>
|
||||
|
||||
namespace blt
|
||||
{
|
||||
|
@ -26,7 +27,7 @@ namespace blt
|
|||
return v1 >= v2 - EPSILON && v1 <= v2 + EPSILON;
|
||||
}
|
||||
|
||||
template<typename T, std::uint32_t size>
|
||||
template<typename T, blt::u32 size>
|
||||
struct vec
|
||||
{
|
||||
static_assert(std::is_arithmetic_v<T> && "blt::vec must be created using an arithmetic type!");
|
||||
|
@ -44,7 +45,8 @@ namespace blt
|
|||
* @param t default value to fill with
|
||||
* @param args list of args
|
||||
*/
|
||||
vec(T t, std::initializer_list<T> args)
|
||||
template<typename U, std::enable_if_t<std::is_same_v<T, U> || std::is_convertible_v<U, T>, bool> = true>
|
||||
vec(U t, std::initializer_list<U> args)
|
||||
{
|
||||
auto b = args.begin();
|
||||
for (auto& v : elements)
|
||||
|
@ -63,7 +65,12 @@ namespace blt
|
|||
* Create a vector from an initializer list, if the list doesn't have enough elements it will be filled with the default value (0)
|
||||
* @param args
|
||||
*/
|
||||
vec(std::initializer_list<T> args): vec(static_cast<T>(0), args)
|
||||
template<typename U, std::enable_if_t<std::is_same_v<T, U> || std::is_convertible_v<U, T>, bool> = true>
|
||||
vec(std::initializer_list<U> args): vec(U(), args)
|
||||
{}
|
||||
|
||||
template<typename... Args>
|
||||
explicit vec(Args... args): vec(std::array<T, size>{static_cast<T>(args)...})
|
||||
{}
|
||||
|
||||
explicit vec(T t)
|
||||
|
@ -114,7 +121,7 @@ namespace blt
|
|||
[[nodiscard]] inline T magnitude() const
|
||||
{
|
||||
T total = 0;
|
||||
for (std::uint32_t i = 0; i < size; i++)
|
||||
for (blt::u32 i = 0; i < size; i++)
|
||||
total += elements[i] * elements[i];
|
||||
return std::sqrt(total);
|
||||
}
|
||||
|
@ -139,7 +146,7 @@ namespace blt
|
|||
|
||||
inline vec<T, size>& operator=(T v)
|
||||
{
|
||||
for (std::uint32_t i = 0; i < size; i++)
|
||||
for (blt::u32 i = 0; i < size; i++)
|
||||
elements[i] = v;
|
||||
return *this;
|
||||
}
|
||||
|
@ -147,49 +154,49 @@ namespace blt
|
|||
inline vec<T, size> operator-()
|
||||
{
|
||||
vec<T, size> initializer{};
|
||||
for (std::uint32_t i = 0; i < size; i++)
|
||||
for (blt::u32 i = 0; i < size; i++)
|
||||
initializer[i] = -elements[i];
|
||||
return vec<T, size>{initializer};
|
||||
}
|
||||
|
||||
inline vec<T, size>& operator+=(const vec<T, size>& other)
|
||||
{
|
||||
for (std::uint32_t i = 0; i < size; i++)
|
||||
for (blt::u32 i = 0; i < size; i++)
|
||||
elements[i] += other[i];
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline vec<T, size>& operator*=(const vec<T, size>& other)
|
||||
{
|
||||
for (std::uint32_t i = 0; i < size; i++)
|
||||
for (blt::u32 i = 0; i < size; i++)
|
||||
elements[i] *= other[i];
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline vec<T, size>& operator+=(T f)
|
||||
{
|
||||
for (std::uint32_t i = 0; i < size; i++)
|
||||
for (blt::u32 i = 0; i < size; i++)
|
||||
elements[i] += f;
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline vec<T, size>& operator*=(T f)
|
||||
{
|
||||
for (std::uint32_t i = 0; i < size; i++)
|
||||
for (blt::u32 i = 0; i < size; i++)
|
||||
elements[i] *= f;
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline vec<T, size>& operator-=(const vec<T, size>& other)
|
||||
{
|
||||
for (std::uint32_t i = 0; i < size; i++)
|
||||
for (blt::u32 i = 0; i < size; i++)
|
||||
elements[i] -= other[i];
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline vec<T, size>& operator-=(T f)
|
||||
{
|
||||
for (std::uint32_t i = 0; i < size; i++)
|
||||
for (blt::u32 i = 0; i < size; i++)
|
||||
elements[i] -= f;
|
||||
return *this;
|
||||
}
|
||||
|
@ -200,7 +207,7 @@ namespace blt
|
|||
static inline constexpr T dot(const vec<T, size>& left, const vec<T, size>& right)
|
||||
{
|
||||
T dot = 0;
|
||||
for (std::uint32_t i = 0; i < size; i++)
|
||||
for (blt::u32 i = 0; i < size; i++)
|
||||
dot += left[i] * right[i];
|
||||
return dot;
|
||||
}
|
||||
|
@ -256,147 +263,147 @@ namespace blt
|
|||
}
|
||||
};
|
||||
|
||||
template<typename T, std::uint32_t size>
|
||||
template<typename T, blt::u32 size>
|
||||
inline constexpr vec<T, size> operator+(const vec<T, size>& left, const vec<T, size>& right)
|
||||
{
|
||||
vec<T, size> initializer{};
|
||||
for (std::uint32_t i = 0; i < size; i++)
|
||||
for (blt::u32 i = 0; i < size; i++)
|
||||
initializer[i] = left[i] + right[i];
|
||||
return initializer;
|
||||
}
|
||||
|
||||
template<typename T, std::uint32_t size>
|
||||
template<typename T, blt::u32 size>
|
||||
inline constexpr vec<T, size> operator-(const vec<T, size>& left, const vec<T, size>& right)
|
||||
{
|
||||
vec<T, size> initializer{};
|
||||
for (std::uint32_t i = 0; i < size; i++)
|
||||
for (blt::u32 i = 0; i < size; i++)
|
||||
initializer[i] = left[i] - right[i];
|
||||
return initializer;
|
||||
}
|
||||
|
||||
template<typename T, std::uint32_t size>
|
||||
template<typename T, blt::u32 size>
|
||||
inline constexpr vec<T, size> operator+(const vec<T, size>& left, T f)
|
||||
{
|
||||
vec<T, size> initializer{};
|
||||
for (std::uint32_t i = 0; i < size; i++)
|
||||
for (blt::u32 i = 0; i < size; i++)
|
||||
initializer[i] = left[i] + f;
|
||||
return initializer;
|
||||
}
|
||||
|
||||
template<typename T, std::uint32_t size>
|
||||
template<typename T, blt::u32 size>
|
||||
inline constexpr vec<T, size> operator-(const vec<T, size>& left, T f)
|
||||
{
|
||||
vec<T, size> initializer{};
|
||||
for (std::uint32_t i = 0; i < size; i++)
|
||||
for (blt::u32 i = 0; i < size; i++)
|
||||
initializer[i] = left[i] + f;
|
||||
return initializer;
|
||||
}
|
||||
|
||||
template<typename T, std::uint32_t size>
|
||||
template<typename T, blt::u32 size>
|
||||
inline constexpr vec<T, size> operator+(T f, const vec<T, size>& right)
|
||||
{
|
||||
vec<T, size> initializer{};
|
||||
for (std::uint32_t i = 0; i < size; i++)
|
||||
for (blt::u32 i = 0; i < size; i++)
|
||||
initializer[i] = f + right[i];
|
||||
return initializer;
|
||||
}
|
||||
|
||||
template<typename T, std::uint32_t size>
|
||||
template<typename T, blt::u32 size>
|
||||
inline constexpr vec<T, size> operator-(T f, const vec<T, size>& right)
|
||||
{
|
||||
vec<T, size> initializer{};
|
||||
for (std::uint32_t i = 0; i < size; i++)
|
||||
for (blt::u32 i = 0; i < size; i++)
|
||||
initializer[i] = f - right[i];
|
||||
return initializer;
|
||||
}
|
||||
|
||||
template<typename T, std::uint32_t size>
|
||||
template<typename T, blt::u32 size>
|
||||
inline constexpr vec<T, size> operator*(const vec<T, size>& left, const vec<T, size>& right)
|
||||
{
|
||||
vec<T, size> initializer{};
|
||||
for (std::uint32_t i = 0; i < size; i++)
|
||||
for (blt::u32 i = 0; i < size; i++)
|
||||
initializer[i] = left[i] * right[i];
|
||||
return initializer;
|
||||
}
|
||||
|
||||
template<typename T, std::uint32_t size>
|
||||
template<typename T, blt::u32 size>
|
||||
inline constexpr vec<T, size> operator*(const vec<T, size>& left, T f)
|
||||
{
|
||||
vec<T, size> initializer{};
|
||||
for (std::uint32_t i = 0; i < size; i++)
|
||||
for (blt::u32 i = 0; i < size; i++)
|
||||
initializer[i] = left[i] * f;
|
||||
return initializer;
|
||||
}
|
||||
|
||||
template<typename T, std::uint32_t size>
|
||||
template<typename T, blt::u32 size>
|
||||
inline constexpr vec<T, size> operator*(T f, const vec<T, size>& right)
|
||||
{
|
||||
vec<T, size> initializer{};
|
||||
for (std::uint32_t i = 0; i < size; i++)
|
||||
for (blt::u32 i = 0; i < size; i++)
|
||||
initializer[i] = f * right[i];
|
||||
return initializer;
|
||||
}
|
||||
|
||||
template<typename T, std::uint32_t size>
|
||||
template<typename T, blt::u32 size>
|
||||
inline constexpr vec<T, size> operator/(const vec<T, size>& left, T f)
|
||||
{
|
||||
vec<T, size> initializer{};
|
||||
for (std::uint32_t i = 0; i < size; i++)
|
||||
for (blt::u32 i = 0; i < size; i++)
|
||||
initializer[i] = left[i] / f;
|
||||
return initializer;
|
||||
}
|
||||
|
||||
template<typename T, std::uint32_t size>
|
||||
template<typename T, blt::u32 size>
|
||||
inline constexpr bool operator==(const vec<T, size>& left, const vec<T, size>& right)
|
||||
{
|
||||
for (std::uint32_t i = 0; i < size; i++)
|
||||
for (blt::u32 i = 0; i < size; i++)
|
||||
if (left[i] != right[i])
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
template<typename T, std::uint32_t size>
|
||||
template<typename T, blt::u32 size>
|
||||
inline constexpr bool operator!=(const vec<T, size>& left, const vec<T, size>& right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
template<typename T, std::uint32_t size>
|
||||
template<typename T, blt::u32 size>
|
||||
inline constexpr bool operator&&(const vec<T, size>& left, const vec<T, size>& right)
|
||||
{
|
||||
for (std::uint32_t i = 0; i < size; i++)
|
||||
for (blt::u32 i = 0; i < size; i++)
|
||||
if (!f_equal(left[i], right[i]))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
typedef vec<float, 2> vec2f;
|
||||
typedef vec<float, 3> vec3f;
|
||||
typedef vec<float, 4> vec4f;
|
||||
using vec2f = vec<float, 2>;
|
||||
using vec3f = vec<float, 3>;
|
||||
using vec4f = vec<float, 4>;
|
||||
|
||||
typedef vec<double, 2> vec2d;
|
||||
typedef vec<double, 3> vec3d;
|
||||
typedef vec<double, 4> vec4d;
|
||||
using vec2d = vec<double, 2>;
|
||||
using vec3d = vec<double, 3>;
|
||||
using vec4d = vec<double, 4>;
|
||||
|
||||
typedef vec<std::int32_t, 2> vec2i;
|
||||
typedef vec<std::int32_t, 3> vec3i;
|
||||
typedef vec<std::int32_t, 4> vec4i;
|
||||
using vec2i = vec<blt::i32, 2>;
|
||||
using vec3i = vec<blt::i32, 3>;
|
||||
using vec4i = vec<blt::i32, 4>;
|
||||
|
||||
typedef vec<std::int64_t, 2> vec2l;
|
||||
typedef vec<std::int64_t, 3> vec3l;
|
||||
typedef vec<std::int64_t, 4> vec4l;
|
||||
using vec2l = vec<blt::i64, 2>;
|
||||
using vec3l = vec<blt::i64, 3>;
|
||||
using vec4l = vec<blt::i64, 4>;
|
||||
|
||||
typedef vec<std::uint32_t, 2> vec2ui;
|
||||
typedef vec<std::uint32_t, 3> vec3ui;
|
||||
typedef vec<std::uint32_t, 4> vec4ui;
|
||||
using vec2ui = vec<blt::u32, 2>;
|
||||
using vec3ui = vec<blt::u32, 3>;
|
||||
using vec4ui = vec<blt::u32, 4>;
|
||||
|
||||
typedef vec<std::uint64_t, 2> vec2ul;
|
||||
typedef vec<std::uint64_t, 3> vec3ul;
|
||||
typedef vec<std::uint64_t, 4> vec4ul;
|
||||
using vec2ul = vec<blt::u64, 2>;
|
||||
using vec3ul = vec<blt::u64, 3>;
|
||||
using vec4ul = vec<blt::u64, 4>;
|
||||
|
||||
typedef vec2f vec2;
|
||||
typedef vec3f vec3;
|
||||
typedef vec4f vec4;
|
||||
using vec2 = vec2f;
|
||||
using vec3 = vec3f;
|
||||
using vec4 = vec4f;
|
||||
|
||||
namespace vec_algorithm
|
||||
{
|
||||
|
|
|
@ -91,7 +91,7 @@ namespace blt::string
|
|||
#endif
|
||||
}
|
||||
|
||||
static inline BLT_CPP20_CONSTEXPR bool ends_with(std::string_view string, std::string_view search);
|
||||
BLT_CPP20_CONSTEXPR bool ends_with(std::string_view string, std::string_view search);
|
||||
|
||||
static inline BLT_CPP20_CONSTEXPR bool ends_with(std::string_view string, char search)
|
||||
{
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
#include <blt/math/fixed_point.h>
|
||||
#include <blt/math/fixed_point_vectors.h>
|
||||
#include <blt/math/vectors.h>
|
||||
#include <blt/math/log_util.h>
|
||||
#include <blt/std/logging.h>
|
||||
#include <iostream>
|
||||
#include <ios>
|
||||
|
@ -38,6 +39,20 @@ namespace blt::test
|
|||
|
||||
void fixed_point()
|
||||
{
|
||||
blt::vec3f vf(34, 34, 2);
|
||||
blt::vec3ul vul(34, 34, 2);
|
||||
|
||||
std::cout << vf << std::endl;
|
||||
BLT_TRACE(vf);
|
||||
BLT_TRACE(vul);
|
||||
BLT_DEBUG_STREAM << vul << '\n';
|
||||
|
||||
blt::mat4x4 mat;
|
||||
std::cout << mat << std::endl;
|
||||
BLT_TRACE(mat);
|
||||
BLT_DEBUG_STREAM << mat << '\n';
|
||||
|
||||
|
||||
//vec3fp hello = {fp64::from_f64(32.023), fp64::from_f64(422.34023), fp64::from_f64(321.023)};
|
||||
|
||||
print(FP64_UMAX, "umax");
|
||||
|
|
Loading…
Reference in New Issue