more allocator nonsense
parent
be4a61cc80
commit
a71adc328e
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@ -26,6 +26,11 @@
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#include <blt/compatibility.h>
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#include <stdexcept>
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#include "logging.h"
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#include <cstdlib>
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#ifdef __unix__
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#include <sys/mman.h>
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#endif
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namespace blt
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{
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@ -422,10 +427,9 @@ namespace blt
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private:
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struct block
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{
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blt::size_t allocated_objects = 0;
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blt::u8* buffer = nullptr;
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blt::u8* offset = nullptr;
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blt::size_t allocated_objects = 0;
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blt::size_t deallocated_objects = 0;
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explicit block(blt::u8* buffer): buffer(buffer), offset(buffer)
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{}
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@ -434,11 +438,14 @@ namespace blt
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ALLOC<blt::u8> allocator;
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std::vector<block, ALLOC<block>> blocks;
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blt::size_t size_;
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blt::size_t allocations = 0;
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blt::size_t deallocations = 0;
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void expand()
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{
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auto ptr = static_cast<blt::u8*>(allocator.allocate(size_));
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blocks.push_back(block{ptr});
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allocations++;
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}
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template<typename T>
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@ -483,23 +490,22 @@ namespace blt
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void deallocate(T* p)
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{
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auto* ptr = reinterpret_cast<blt::u8*>(p);
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blt::i64 remove_index = -1;
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for (auto e : blt::enumerate(blocks))
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{
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auto& block = e.second;
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if (ptr >= block.buffer && ptr <= block.offset)
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{
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block.deallocated_objects++;
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if (block.deallocated_objects == block.allocated_objects)
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remove_index = static_cast<blt::i64>(e.first);
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break;
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block.allocated_objects--;
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if (block.allocated_objects == 0)
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{
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std::iter_swap(blocks.begin() + e.first, blocks.end() - 1);
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allocator.deallocate(blocks.back().buffer, size_);
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blocks.pop_back();
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deallocations++;
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}
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return;
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}
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}
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if (remove_index < 0)
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return;
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std::iter_swap(blocks.begin() + remove_index, blocks.end() - 1);
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allocator.deallocate(blocks.back().buffer, size_);
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blocks.pop_back();
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}
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template<typename T, typename... Args>
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@ -524,11 +530,120 @@ namespace blt
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~bump_allocator()
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{
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if (allocations != deallocations)
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BLT_WARN("Allocator has blocks which have not been deallocated! Destructors might not have been called!");
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for (auto& v : blocks)
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allocator.deallocate(v.buffer, size_);
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}
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};
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template<blt::size_t BLOCK_SIZE = 4096 * 16>
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class bump_allocator2
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{
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// power of two
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static_assert(BLOCK_SIZE && ((BLOCK_SIZE & (BLOCK_SIZE - 1)) == 0));
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private:
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struct block
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{
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struct
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{
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blt::size_t allocated_objects = 0;
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block* next = nullptr;
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blt::u8* offset = nullptr;
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} metadata;
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blt::u8 buffer[BLOCK_SIZE - sizeof(metadata)]{};
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block()
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{
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metadata.offset = buffer;
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}
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};
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block* base = nullptr;
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block* head = nullptr;
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block* allocate_block()
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{
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auto* buffer = reinterpret_cast<block*>(std::aligned_alloc(BLOCK_SIZE, BLOCK_SIZE));
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construct(buffer);
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return buffer;
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}
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void allocate_forward()
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{
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auto* block = allocate_block();
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head->metadata.next = block;
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head = block;
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}
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template<typename T>
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T* allocate_back()
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{
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size_t remaining_bytes = BLOCK_SIZE - static_cast<size_t>(head->metadata.offset - head->buffer);
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// auto& back = blocks.back();
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// size_t remaining_bytes = size_ - static_cast<size_t>(back.offset - back.buffer);
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// auto pointer = static_cast<void*>(back.offset);
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// const auto aligned_address = std::align(alignof(T), sizeof(T), pointer, remaining_bytes);
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// if (aligned_address != nullptr)
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// {
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// back.offset = static_cast<blt::u8*>(aligned_address) + sizeof(T);
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// back.allocated_objects++;
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// }
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//
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// return static_cast<T*>(aligned_address);
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}
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public:
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bump_allocator2()
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{
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base = head = allocate_block();
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};
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template<typename T>
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[[nodiscard]] T* allocate()
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{
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}
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template<typename T>
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void deallocate(T* p)
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{
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}
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template<typename T, typename... Args>
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[[nodiscard]] T* emplace(Args&& ... args)
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{
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const auto allocated_memory = allocate<T>();
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return new(allocated_memory) T{std::forward<Args>(args)...};
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}
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template<class U, class... Args>
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inline void construct(U* p, Args&& ... args)
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{
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::new((void*) p) U(std::forward<Args>(args)...);
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}
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template<class U>
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inline void destroy(U* p)
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{
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if (p != nullptr)
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p->~U();
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}
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~bump_allocator2()
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{
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block* next = base;
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while (next != nullptr)
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{
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auto* after = next->metadata.next;
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free(next);
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next = after;
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}
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}
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};
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template<typename T>
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class constexpr_allocator
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{
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