Finally fully fix logging issue
-buffer size is now calculated -overflows have been fixed -temporary buffer is allocated on the heap.v1
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e07b631856
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b4548166c3
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@ -9,40 +9,10 @@
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#include <fstream>
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#include <ios>
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#include "memory.h"
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namespace blt::fs {
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/**
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* Creates an encapsulation of a T array which will be automatically deleted when this object goes out of scope.
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* This is a simple buffer meant to be used only inside of a function and not moved around, with a few minor exceptions.
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* @tparam T type that is stored in buffer eg char
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*/
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template<typename T>
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struct scoped_buffer {
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T* buffer;
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unsigned long size;
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explicit scoped_buffer(unsigned long size): size(size) {
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buffer = new T[size];
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}
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scoped_buffer(scoped_buffer& copy) = delete;
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scoped_buffer(scoped_buffer&& move) = delete;
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scoped_buffer operator=(scoped_buffer& copyAssignment) = delete;
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scoped_buffer operator=(scoped_buffer&& moveAssignment) = delete;
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inline T& operator[](unsigned long index) const {
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return buffer[index];
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}
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~scoped_buffer() {
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delete[] buffer;
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}
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};
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/**
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* A simple interface which provides a way of reading the next block of data from a resource.
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* The interface provides a single function "read" which will read a specified number of bytes into the buffer.
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@ -0,0 +1,51 @@
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/*
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* Created by Brett on 08/02/23.
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* Licensed under GNU General Public License V3.0
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* See LICENSE file for license detail
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*/
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#ifndef BLT_TESTS_MEMORY_H
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#define BLT_TESTS_MEMORY_H
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namespace blt {
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/**
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* Creates an encapsulation of a T array which will be automatically deleted when this object goes out of scope.
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* This is a simple buffer meant to be used only inside of a function and not moved around, with a few minor exceptions.
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* The internal buffer is allocated on the heap.
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* The operator * has been overloaded to return the internal buffer. (or just use scoped_buffer.buffer if you wish to be explicit)
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* The operator & was not used because I think it is stupid to do so.
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* "*" on a reference is fine however since it isn't used to dereference in the case.
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* @tparam T type that is stored in buffer eg char
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*/
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template<typename T>
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struct scoped_buffer {
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T* buffer;
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unsigned long size;
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explicit scoped_buffer(unsigned long size): size(size) {
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buffer = new T[size];
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}
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scoped_buffer(scoped_buffer& copy) = delete;
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scoped_buffer(scoped_buffer&& move) = delete;
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scoped_buffer operator=(scoped_buffer& copyAssignment) = delete;
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scoped_buffer operator=(scoped_buffer&& moveAssignment) = delete;
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inline T& operator[](unsigned long index) const {
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return buffer[index];
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}
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inline T* operator*(){
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return buffer;
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}
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~scoped_buffer() {
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delete[] buffer;
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}
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};
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}
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#endif //BLT_TESTS_MEMORY_H
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@ -14,6 +14,7 @@
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#include <ios>
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#include <thread>
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#include <filesystem>
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#include <blt/std/memory.h>
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// https://en.cppreference.com/w/cpp/utility/variadic
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// https://medium.com/swlh/variadic-functions-3419c287a0d2
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@ -61,9 +62,19 @@ namespace blt::logging {
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};
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void applyFormatting(const std::string& format, std::string& output, va_list& args){
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std::vector<char> buf(1+std::vsnprintf(nullptr, 0, format.c_str(), args));
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vsprintf(buf.data(), format.c_str(), args);
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output = std::string(buf.data());
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// args must be copied because they will be consumed by the first vsnprintf
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va_list args_copy;
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va_copy(args_copy, args);
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auto buffer_size = std::vsnprintf(nullptr, 0, format.c_str(), args_copy) + 1;
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// some compilers don't even allow you to do stack dynamic arrays. So always allocate on the heap.
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// originally if the buffer was small enough the buffer was allocated on the stack because it made no sense to make a heap object
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// that will be deleted a couple lines later.
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scoped_buffer<char> buffer{static_cast<unsigned long>(buffer_size)};
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vsnprintf(*buffer, buffer_size, format.c_str(), args);
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output = std::string(*buffer);
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va_end(args_copy);
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}
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const char* levelColors[6] = {
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@ -13,8 +13,8 @@
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#include <blt/std/format.h>
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#include <blt/std/filesystem.h>
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inline bool readLargeBlockUsingNBTBufferedReader(const std::string& file, const blt::fs::scoped_buffer<char>& bufferToCompare, size_t bufferSize) {
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blt::fs::scoped_buffer<char> read_buffer{bufferToCompare.size};
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inline bool readLargeBlockUsingNBTBufferedReader(const std::string& file, const blt::scoped_buffer<char>& bufferToCompare, size_t bufferSize) {
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blt::scoped_buffer<char> read_buffer{bufferToCompare.size};
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std::fstream largeBlockInputLarge(file, std::ios::in | std::ios::binary);
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blt::fs::fstream_block_reader byteLargeBlockInputLarge(largeBlockInputLarge, bufferSize);
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byteLargeBlockInputLarge.read(read_buffer.buffer, bufferToCompare.size);
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@ -26,7 +26,7 @@ inline bool readLargeBlockUsingNBTBufferedReader(const std::string& file, const
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return true;
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}
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inline bool readIndividualUsingNBTBufferedReader(const std::string& file, const blt::fs::scoped_buffer<char>& bufferToCompare, size_t bufferSize) {
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inline bool readIndividualUsingNBTBufferedReader(const std::string& file, const blt::scoped_buffer<char>& bufferToCompare, size_t bufferSize) {
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std::fstream largeBlockInput(file, std::ios::in | std::ios::binary);
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blt::fs::fstream_block_reader byteLargeBlockInput(largeBlockInput, bufferSize);
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for (int i = 0; i < bufferToCompare.size; i++) {
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@ -43,7 +43,7 @@ inline bool readIndividualUsingNBTBufferedReader(const std::string& file, const
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inline void nbt_read_tests(){
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constexpr auto bufferSize = 1024 * 1024;
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blt::fs::scoped_buffer<char> buffer{bufferSize};
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blt::scoped_buffer<char> buffer{bufferSize};
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char* read_buffer = new char[bufferSize];
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char* read_block_buffer = new char[bufferSize];
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@ -125,8 +125,8 @@ inline void nbt_read_tests(){
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inline void nbt_write_tests(){
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constexpr auto bufferSize = 1024 * 1024;
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blt::fs::scoped_buffer<char> buffer{bufferSize};
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blt::fs::scoped_buffer<char> read_buffer{bufferSize};
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blt::scoped_buffer<char> buffer{bufferSize};
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blt::scoped_buffer<char> read_buffer{bufferSize};
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for (int i = 0; i < bufferSize; i++)
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buffer.buffer[i] = i+1;
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