move the gp random into blt
parent
6632d04528
commit
b6354bed78
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@ -1,6 +1,6 @@
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cmake_minimum_required(VERSION 3.20)
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include(cmake/color.cmake)
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set(BLT_VERSION 0.19.2)
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set(BLT_VERSION 0.19.3)
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set(BLT_TEST_VERSION 0.0.1)
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set(BLT_TARGET BLT)
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@ -14,7 +14,7 @@ namespace blt::random
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{
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// https://github.com/avaneev/komihash/tree/main
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static inline blt::u32 pcg_hash32(blt::u32 input)
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constexpr static inline blt::u32 pcg_hash32(blt::u32 input)
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{
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blt::u32 state = input * 747796405u + 2891336453u;
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blt::u32 word = ((state >> ((state >> 28u) + 4u)) ^ state) * 277803737u;
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@ -22,7 +22,7 @@ namespace blt::random
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}
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//https://lemire.me/blog/2018/08/15/fast-strongly-universal-64-bit-hashing-everywhere/
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static inline blt::u64 murmur64(blt::u64 h)
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constexpr static inline blt::u64 murmur64(blt::u64 h)
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{
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h ^= h >> 33;
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h *= 0xff51afd7ed558ccdL;
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@ -32,13 +32,13 @@ namespace blt::random
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return h;
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}
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static inline double pcg_double32(blt::u32& seed)
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constexpr static inline double pcg_double32(blt::u32& seed)
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{
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seed = pcg_hash32(seed);
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return static_cast<double>(seed) / static_cast<double>(std::numeric_limits<blt::u32>::max());
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}
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static inline float pcg_float32(blt::u32& seed)
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constexpr static inline float pcg_float32(blt::u32& seed)
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{
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return static_cast<float>(pcg_double32(seed));
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}
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@ -46,12 +46,12 @@ namespace blt::random
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/**
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* @return random float without changing seed
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*/
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static inline float pcg_float32c(blt::u32 seed)
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constexpr static inline float pcg_float32c(blt::u32 seed)
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{
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return pcg_float32(seed);
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}
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static inline double pcg_double32c(blt::u32 seed)
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constexpr static inline double pcg_double32c(blt::u32 seed)
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{
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return pcg_double32(seed);
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}
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@ -63,51 +63,158 @@ namespace blt::random
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* @return random int between min (inclusive) and max (exclusive)
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*/
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template<typename T = blt::i32>
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static inline T pcg_random32(blt::u32& seed, T min = 0, T max = 2)
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constexpr static inline T pcg_random32(blt::u32& seed, T min = 0, T max = 2)
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{
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return static_cast<T>((pcg_double32(seed) * static_cast<double>(max - min)) + static_cast<double>(min));
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}
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template<typename T = blt::i32>
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static inline T pcg_random32c(blt::u32 seed, T min = 0, T max = 2)
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constexpr static inline T pcg_random32c(blt::u32 seed, T min = 0, T max = 2)
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{
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return pcg_random32(seed, min, max);
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}
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static inline double murmur_double64(blt::u64& seed)
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constexpr static inline double murmur_double64(blt::u64& seed)
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{
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seed = murmur64(seed);
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return static_cast<double>(seed) / static_cast<double>(std::numeric_limits<blt::u64>::max());
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}
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static inline float murmur_float64(blt::u64& seed)
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constexpr static inline float murmur_float64(blt::u64& seed)
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{
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return static_cast<float>(murmur_double64(seed));
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}
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static inline float murmur_float64c(blt::u64 seed)
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constexpr static inline float murmur_float64c(blt::u64 seed)
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{
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return murmur_float64(seed);
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}
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static inline double murmur_double64c(blt::u64 seed)
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constexpr static inline double murmur_double64c(blt::u64 seed)
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{
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return murmur_double64(seed);
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}
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template<typename T = blt::i32>
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static inline T murmur_random64(blt::u64& seed, T min = 0, T max = 2)
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constexpr static inline T murmur_random64(blt::u64& seed, T min = 0, T max = 2)
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{
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return static_cast<T>((murmur_double64(seed) * static_cast<double>(max - min)) + static_cast<double>(min));
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}
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template<typename T = blt::i32>
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static inline T murmur_random64c(blt::u64 seed, T min = 0, T max = 2)
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constexpr static inline T murmur_random64c(blt::u64 seed, T min = 0, T max = 2)
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{
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return murmur_random64(seed, min, max);
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}
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#define BLT_RANDOM_FUNCTION blt::random::murmur_random64
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#define BLT_RANDOM_FLOAT blt::random::murmur_float64
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#define BLT_RANDOM_DOUBLE blt::random::murmur_double64
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class random_t
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{
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public:
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using result_type = blt::u64;
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constexpr static result_type MIN = std::numeric_limits<result_type>::min();
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constexpr static result_type MAX = std::numeric_limits<result_type>::max() - 1;
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explicit constexpr random_t(blt::u64 seed): seed(seed)
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{}
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constexpr void set_seed(blt::u64 s)
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{
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seed = s;
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}
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constexpr float get_float()
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{
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return BLT_RANDOM_FLOAT(seed);
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}
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constexpr double get_double()
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{
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return BLT_RANDOM_DOUBLE(seed);
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}
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// [min, max)
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constexpr double get_double(double min, double max)
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{
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return BLT_RANDOM_FUNCTION(seed, min, max);
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}
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// [min, max)
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constexpr float get_float(float min, float max)
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{
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return BLT_RANDOM_FUNCTION(seed, min, max);
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}
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constexpr i32 get_i32(i32 min, i32 max)
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{
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return BLT_RANDOM_FUNCTION(seed, min, max);
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}
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constexpr u32 get_u32(u32 min, u32 max)
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{
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return BLT_RANDOM_FUNCTION(seed, min, max);
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}
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constexpr i64 get_i64(i64 min, i64 max)
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{
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return BLT_RANDOM_FUNCTION(seed, min, max);
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}
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constexpr u64 get_u64(u64 min, u64 max)
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{
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return BLT_RANDOM_FUNCTION(seed, min, max);
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}
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constexpr blt::size_t get_size_t(blt::size_t min, blt::size_t max)
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{
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return BLT_RANDOM_FUNCTION(seed, min, max);
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}
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constexpr bool choice()
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{
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return BLT_RANDOM_DOUBLE(seed) < 0.5;
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}
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constexpr bool choice(double cutoff)
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{
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return BLT_RANDOM_DOUBLE(seed) <= cutoff;
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}
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template<typename Container>
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constexpr auto& select(Container& container)
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{
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return container[get_u64(0, container.size())];
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}
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template<typename Container>
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constexpr const auto& select(const Container& container)
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{
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return container[get_u64(0, container.size())];
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}
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constexpr static result_type min()
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{
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return MIN;
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}
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constexpr static result_type max()
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{
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return MAX;
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}
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constexpr result_type operator()()
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{
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return get_u64(min(), max());
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}
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private:
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blt::u64 seed;
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};
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}
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#endif //BLT_RANDOM_H
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