shader processing

v1
Brett 2023-02-08 22:30:20 -05:00
parent cbc703b852
commit cf48035378
6 changed files with 153 additions and 12 deletions

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@ -1,5 +1,5 @@
/opt/netbrains/clion/clion-2022.1.3/bin/cmake/linux/bin/cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_MAKE_PROGRAM=/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/ninja -DBUILD_TESTS:BOOL=ON -G Ninja -S /home/brett/Documents/code/c++/BLT -B /home/brett/Documents/code/c++/BLT/cmake-build-release /opt/netbrains/clion/clion-2022.1.3/bin/cmake/linux/bin/cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_MAKE_PROGRAM=/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/ninja -DBUILD_TESTS:BOOL=ON -G Ninja -S /home/brett/Documents/code/c++/BLT -B /home/brett/Documents/code/c++/BLT/cmake-build-release
Standard Files /home/brett/Documents/code/c++/BLT/src/blt/std/filesystem.cpp;/home/brett/Documents/code/c++/BLT/src/blt/std/format.cpp;/home/brett/Documents/code/c++/BLT/src/blt/std/logging.cpp;/home/brett/Documents/code/c++/BLT/src/blt/std/system.cpp Standard Files /home/brett/Documents/code/c++/BLT/src/blt/std/filesystem.cpp;/home/brett/Documents/code/c++/BLT/src/blt/std/format.cpp;/home/brett/Documents/code/c++/BLT/src/blt/std/loader.cpp;/home/brett/Documents/code/c++/BLT/src/blt/std/logging.cpp;/home/brett/Documents/code/c++/BLT/src/blt/std/system.cpp
Profiler Files /home/brett/Documents/code/c++/BLT/src/blt/profiling/profiler.cpp Profiler Files /home/brett/Documents/code/c++/BLT/src/blt/profiling/profiler.cpp
Source: /home/brett/Documents/code/c++/BLT Source: /home/brett/Documents/code/c++/BLT
Current Source: /home/brett/Documents/code/c++/BLT Current Source: /home/brett/Documents/code/c++/BLT

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@ -63,6 +63,13 @@ build CMakeFiles/BLT.dir/src/blt/std/format.cpp.o: CXX_COMPILER__BLT_Release /ho
OBJECT_DIR = CMakeFiles/BLT.dir OBJECT_DIR = CMakeFiles/BLT.dir
OBJECT_FILE_DIR = CMakeFiles/BLT.dir/src/blt/std OBJECT_FILE_DIR = CMakeFiles/BLT.dir/src/blt/std
build CMakeFiles/BLT.dir/src/blt/std/loader.cpp.o: CXX_COMPILER__BLT_Release /home/brett/Documents/code/c++/BLT/src/blt/std/loader.cpp || cmake_object_order_depends_target_BLT
DEP_FILE = CMakeFiles/BLT.dir/src/blt/std/loader.cpp.o.d
FLAGS = -O3 -DNDEBUG -fdiagnostics-color=always
INCLUDES = -I/home/brett/Documents/code/c++/BLT/include -I/home/brett/Documents/code/c++/BLT/cmake-build-release/config
OBJECT_DIR = CMakeFiles/BLT.dir
OBJECT_FILE_DIR = CMakeFiles/BLT.dir/src/blt/std
build CMakeFiles/BLT.dir/src/blt/std/logging.cpp.o: CXX_COMPILER__BLT_Release /home/brett/Documents/code/c++/BLT/src/blt/std/logging.cpp || cmake_object_order_depends_target_BLT build CMakeFiles/BLT.dir/src/blt/std/logging.cpp.o: CXX_COMPILER__BLT_Release /home/brett/Documents/code/c++/BLT/src/blt/std/logging.cpp || cmake_object_order_depends_target_BLT
DEP_FILE = CMakeFiles/BLT.dir/src/blt/std/logging.cpp.o.d DEP_FILE = CMakeFiles/BLT.dir/src/blt/std/logging.cpp.o.d
FLAGS = -O3 -DNDEBUG -fdiagnostics-color=always FLAGS = -O3 -DNDEBUG -fdiagnostics-color=always
@ -106,7 +113,7 @@ build CMakeFiles/BLT.dir/src/blt/nbt/nbt_block.cpp.o: CXX_COMPILER__BLT_Release
############################################# #############################################
# Link the static library libBLT.a # Link the static library libBLT.a
build libBLT.a: CXX_STATIC_LIBRARY_LINKER__BLT_Release CMakeFiles/BLT.dir/src/blt/std/filesystem.cpp.o CMakeFiles/BLT.dir/src/blt/std/format.cpp.o CMakeFiles/BLT.dir/src/blt/std/logging.cpp.o CMakeFiles/BLT.dir/src/blt/std/system.cpp.o CMakeFiles/BLT.dir/src/blt/profiling/profiler.cpp.o CMakeFiles/BLT.dir/src/blt/nbt/nbt.cpp.o CMakeFiles/BLT.dir/src/blt/nbt/nbt_block.cpp.o build libBLT.a: CXX_STATIC_LIBRARY_LINKER__BLT_Release CMakeFiles/BLT.dir/src/blt/std/filesystem.cpp.o CMakeFiles/BLT.dir/src/blt/std/format.cpp.o CMakeFiles/BLT.dir/src/blt/std/loader.cpp.o CMakeFiles/BLT.dir/src/blt/std/logging.cpp.o CMakeFiles/BLT.dir/src/blt/std/system.cpp.o CMakeFiles/BLT.dir/src/blt/profiling/profiler.cpp.o CMakeFiles/BLT.dir/src/blt/nbt/nbt.cpp.o CMakeFiles/BLT.dir/src/blt/nbt/nbt_block.cpp.o
LANGUAGE_COMPILE_FLAGS = -O3 -DNDEBUG LANGUAGE_COMPILE_FLAGS = -O3 -DNDEBUG
OBJECT_DIR = CMakeFiles/BLT.dir OBJECT_DIR = CMakeFiles/BLT.dir
POST_BUILD = : POST_BUILD = :

50
include/blt/std/loader.h Normal file
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@ -0,0 +1,50 @@
/*
* Created by Brett on 08/02/23.
* Licensed under GNU General Public License V3.0
* See LICENSE file for license detail
*/
#ifndef BLT_TESTS_LOADER_H
#define BLT_TESTS_LOADER_H
#include <fstream>
#include <ios>
#include <vector>
#include <unordered_map>
#include <string>
#include <blt/std/string.h>
#include <blt/std/logging.h>
namespace blt::fs {
std::vector<std::string> getLinesFromFile(const std::string& path);
std::vector<std::string> recursiveShaderInclude(const std::string& path);
std::string loadShaderFile(const std::string& path) {
std::stringstream stringStream;
auto lines = recursiveShaderInclude(path);
for (const auto& line : lines) {
// now process the defines, if they exist
// if (line.starts_with("#define")) {
// auto defineParts = String::split(line, " ");
// // create a new define statement in the defines place but with the respective value.
// if (defines.contains(defineParts[1])) {
// stringStream << "#define ";
// stringStream << defineParts[1] << " ";
// stringStream << defines[defineParts[1]];
// stringStream << "\n";
// continue;
// }
// }
stringStream << line;
stringStream << "\n";
}
//tlog << stringStream.str();
return stringStream.str();
}
}
#endif //BLT_TESTS_LOADER_H

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@ -116,12 +116,12 @@ namespace blt::logging {
#define BLT_ERROR(format, ...) #define BLT_ERROR(format, ...)
#define BLT_FATAL(format, ...) #define BLT_FATAL(format, ...)
#else #else
#define BLT_TRACE(format, ...) log_internal(format, blt::logging::TRACE, __FILE__, __LINE__, true, ##__VA_ARGS__); #define BLT_TRACE(format, ...) log_internal(format, blt::logging::TRACE, __FILE__, __LINE__, true, ##__VA_ARGS__)
#define BLT_DEBUG(format, ...) log_internal(format, blt::logging::DEBUG, __FILE__, __LINE__, true, ##__VA_ARGS__); #define BLT_DEBUG(format, ...) log_internal(format, blt::logging::DEBUG, __FILE__, __LINE__, true, ##__VA_ARGS__)
#define BLT_INFO(format, ...) log_internal(format, blt::logging::INFO, __FILE__, __LINE__, true, ##__VA_ARGS__); #define BLT_INFO(format, ...) log_internal(format, blt::logging::INFO, __FILE__, __LINE__, true, ##__VA_ARGS__)
#define BLT_WARN(format, ...) log_internal(format, blt::logging::WARN, __FILE__, __LINE__, true, ##__VA_ARGS__); #define BLT_WARN(format, ...) log_internal(format, blt::logging::WARN, __FILE__, __LINE__, true, ##__VA_ARGS__)
#define BLT_ERROR(format, ...) log_internal(format, blt::logging::ERROR, __FILE__, __LINE__, true, ##__VA_ARGS__); #define BLT_ERROR(format, ...) log_internal(format, blt::logging::ERROR, __FILE__, __LINE__, true, ##__VA_ARGS__)
#define BLT_FATAL(format, ...) log_internal(format, blt::logging::FATAL, __FILE__, __LINE__, true, ##__VA_ARGS__); #define BLT_FATAL(format, ...) log_internal(format, blt::logging::FATAL, __FILE__, __LINE__, true, ##__VA_ARGS__)
#endif #endif
#endif //BLT_LOGGING_H #endif //BLT_LOGGING_H

83
src/blt/std/loader.cpp Normal file
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@ -0,0 +1,83 @@
/*
* Created by Brett on 08/02/23.
* Licensed under GNU General Public License V3.0
* See LICENSE file for license detail
*/
#include <blt/std/loader.h>
std::vector<std::string> blt::fs::getLinesFromFile(const std::string& path) {
std::string shaderSource;
std::ifstream shaderFile;
if (!shaderFile.good())
BLT_ERROR("Input stream not good!\n");
// ensure ifstream objects can throw exceptions:
shaderFile.exceptions(std::ifstream::failbit | std::ifstream::badbit);
try {
// open file
shaderFile.open(path);
std::stringstream shaderStream;
// read file's buffer contents into streams
shaderStream << shaderFile.rdbuf();
// close file handlers
shaderFile.close();
// convert stream into std::string
shaderSource = shaderStream.str();
} catch (std::ifstream::failure& e) {
BLT_FATAL("Unable to read file '%s'!\n", path.c_str());
}
// split the shader into the lines, this way we can get out the #include statements.
return string::split(shaderSource, "\n");
}
std::vector<std::string> blt::fs::recursiveShaderInclude(const std::string& path) {
std::string pathOnly = path.substr(0, path.find_last_of('/'));
auto mainLines = getLinesFromFile(path);
std::unordered_map<int, std::vector<std::string>> includes;
for (int i = 0; i < mainLines.size(); i++) {
auto& line = mainLines[i];
// if the line is an include statement then we want to add lines recursively.
if (string::starts_with(line, "#include")) {
std::vector<std::string> include_statement = string::split(line, "<");
if (include_statement.size() <= 1)
include_statement = string::split(line, "\"");
string::trim(line);
if (!(string::ends_with(line, ">") || string::ends_with(line, "\""))) {
BLT_FATAL("Shader file contains an invalid #include statement. (Missing terminator)\n");
std::abort();
}
try {
// filter out the > or " at the end of the include statement.
std::string file;
file = include_statement[1];
if (string::ends_with(include_statement[1], ">"))
file = file.substr(0, file.size() - 1);
BLT_TRACE("Recusing into %s/%s\n", pathOnly.c_str(), file.c_str());
includes.insert({i, recursiveShaderInclude((pathOnly + "/" + file))});
} catch (std::exception& e) {
BLT_FATAL("Shader file contains an invalid #include statement. (Missing < or \")\n");
std::abort();
}
}
}
std::vector<std::string> returnLines;
// now combine all the loaded files while respecting the include's position in the file.
for (int i = 0; i < mainLines.size(); i++) {
if (!includes[i].empty()) {
auto includedFileLines = includes[i];
for (const auto& line : includedFileLines)
returnLines.push_back(line);
} else
returnLines.push_back(mainLines[i]);
}
return returnLines;
}

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@ -122,14 +122,15 @@ namespace blt::logging {
if (level < BLT_LOGGING_PROPERTIES.minLevel) if (level < BLT_LOGGING_PROPERTIES.minLevel)
return; return;
std::string outputString = System::getTimeStringLog(); std::string outputString = System::getTimeStringLog();
bool includeExtras = BLT_LOGGING_PROPERTIES.m_logWithData && currentLine >= 0;
if (includeExtras) { if (BLT_LOGGING_PROPERTIES.m_logWithData && currentLine >= 0) {
outputString += "["; outputString += '[';
outputString += filename(file); outputString += filename(file);
outputString += ":"; outputString += ':';
outputString += std::to_string(currentLine); outputString += std::to_string(currentLine);
outputString += "] "; outputString += "] ";
} }
outputString += levelNames[level]; outputString += levelNames[level];
outputString += str; outputString += str;