Merge remote-tracking branch 'github/main'

v1
Brett 2024-01-19 16:36:50 -05:00
commit e219444d76
5 changed files with 484 additions and 1 deletions

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/*
* <Short Description>
* Copyright (C) 2024 Brett Terpstra
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef BLT_WITH_GRAPHICS_OBJ_LOADER_H
#define BLT_WITH_GRAPHICS_OBJ_LOADER_H
#include "blt/math/vectors.h"
#include "blt/std/hashmap.h"
#include <utility>
#include <vector>
#include <string_view>
namespace blt::gfx
{
typedef blt::vec3f vertex_t;
typedef blt::vec2f uv_t;
typedef blt::vec3f normal_t;
typedef blt::vec3f color_t;
class model_data
{
public:
private:
std::vector<vertex_t> vertices;
std::vector<uv_t> uvs;
std::vector<normal_t> normals;
};
struct face_t
{
std::int32_t vertex, uv, normal;
};
static inline bool operator==(const face_t& f1, const face_t& f2)
{
return f1.vertex == f2.vertex && f1.uv == f2.uv && f1.normal == f2.normal;
}
struct face_hash
{
size_t operator()(const face_t& face) const
{
std::hash<std::int32_t> hasher;
return hasher(face.vertex) ^ hasher(face.uv) ^ hasher(face.normal);
}
};
struct face_eq
{
bool operator()(const face_t& f1, const face_t& f2) const
{
return f1 == f2;
}
};
struct constructed_vertex_t
{
vertex_t vertex;
uv_t uv;
normal_t normal;
};
struct triangle_t
{
std::int32_t v[3];
};
struct quad_t
{
std::int32_t v[4];
};
struct material_t
{
std::string material_name;
color_t ambient;
color_t diffuse;
color_t specular;
float specular_exponent = 0.0f;
float transparency = 1.0f;
color_t transmission_filter_color{1, 1, 1};
std::string texture_ambient;
std::string texture_diffuse;
std::string map_spec_color;
std::string map_spec_highlight;
std::string map_bump;
std::string map_displacement;
};
struct object_data
{
std::vector<std::string> object_names;
std::string material;
std::vector<triangle_t> indices;
};
class obj_model_t
{
private:
std::vector<constructed_vertex_t> vertex_data_;
std::vector<object_data> objects_;
HASHMAP<std::string, material_t> materials_;
public:
obj_model_t(std::vector<constructed_vertex_t>&& vertex_data, std::vector<object_data>&& objects, HASHMAP<std::string, material_t>&& mats):
vertex_data_(vertex_data), objects_(objects), materials_(mats)
{}
inline const auto& vertex_data()
{
return vertex_data_;
};
inline const auto& objects()
{
return objects_;
};
inline const auto& materials()
{
return materials_;
}
};
class char_tokenizer;
class obj_loader
{
private:
std::vector<vertex_t> vertices;
std::vector<uv_t> uvs;
std::vector<normal_t> normals;
// maps between face (constructed vertex) -> vertex indices
HASHMAP<face_t, std::int32_t, face_hash, face_eq> vertex_map;
std::vector<constructed_vertex_t> vertex_data;
object_data current_object;
std::vector<object_data> data;
HASHMAP<std::string, material_t> materials;
size_t current_line = 0;
private:
bool handle_vertex_and_normals(float x, float y, float z, char type);
void parse_vertex_line(char_tokenizer& tokenizer);
void parse_face(char_tokenizer& tokenizer);
void handle_face_vertex(const std::vector<std::string>& face_list, std::int32_t* arr);
public:
obj_model_t parseFile(std::string_view file);
};
obj_model_t quick_load(std::string_view file);
}
#endif //BLT_WITH_GRAPHICS_OBJ_LOADER_H

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@ -165,7 +165,7 @@ namespace blt
*
* ALLOCATORS RETURN UNINIT STORAGE!! THIS HAS BEEN DISABLED.
*/
inline void allocate_in_block(pointer begin, size_t n)
inline void allocate_in_block(pointer, size_t)
{
// if constexpr (std::is_default_constructible_v<T> && !std::is_trivially_default_constructible_v<T>)
// {

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@ -292,6 +292,29 @@ namespace blt::string
return s;
}
static inline BLT_CPP20_CONSTEXPR std::string_view ltrim(std::string_view s)
{
size_t start_pos = 0;
for (auto c = s.begin(); c != s.end() && std::isblank(*c); ++c, start_pos++);
return s.substr(start_pos);
}
static inline BLT_CPP20_CONSTEXPR std::string_view rtrim(std::string_view s)
{
size_t end_pos = 0;
for (auto c = s.rbegin(); c != s.rend() && std::isblank(*c); ++c, end_pos++);
return s.substr(0, s.size() - end_pos);
}
static inline BLT_CPP20_CONSTEXPR std::string_view trim(std::string_view s)
{
size_t start_pos = 0;
for (auto c = s.begin(); c != s.end() && std::isblank(*c); ++c, start_pos++);
size_t end_pos = s.size();
for (auto c = s.rbegin(); c != s.rend() && std::isblank(*c); ++c, end_pos--);
return s.substr(start_pos, end_pos - start_pos);
}
// trim from both ends (in place)
static inline BLT_CPP20_CONSTEXPR std::string& trim(std::string& s)
{

43
include/blt/std/types.h Normal file
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/*
* <Short Description>
* Copyright (C) 2024 Brett Terpstra
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef BLT_TYPES_H
#define BLT_TYPES_H
#include <cstdint>
#ifndef NO_BLT_NAMESPACE_ON_TYPES
namespace blt
{
#endif
using i8 = std::int8_t;
using i16 = std::int16_t;
using i32 = std::int32_t;
using i64 = std::int64_t;
using u8 = std::uint8_t;
using u16 = std::uint16_t;
using u32 = std::uint32_t;
using u64 = std::uint64_t;
using size_t = std::size_t;
#ifndef NO_BLT_NAMESPACE_ON_TYPES
}
#endif
#endif //BLT_TYPES_H

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/*
* <Short Description>
* Copyright (C) 2024 Brett Terpstra
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#define BLT_DISABLE_TRACE
#define BLT_DISABLE_DEBUG
#include <blt/parse/obj_loader.h>
#include <blt/std/loader.h>
#include <blt/std/string.h>
#include <cctype>
#include <charconv>
#include "blt/std/assert.h"
#include "blt/std/utility.h"
#include <blt/std/logging.h>
namespace blt::gfx
{
class char_tokenizer
{
private:
std::string_view string;
std::size_t current_pos = 0;
public:
explicit char_tokenizer(std::string_view view): string(view)
{}
inline char advance()
{
return string[current_pos++];
}
inline bool has_next(size_t offset = 0)
{
return current_pos + offset < string.size();
}
inline std::string_view read_fully()
{
return blt::string::trim(string.substr(current_pos));
}
};
template<typename T = float>
T get(std::string_view str)
{
T x;
const auto [ptr, ec] = std::from_chars(str.data(), str.data() + str.size(), x);
// probably not needed.
if (ec != std::errc())
{
// int i;
// const auto [ptr2, ec2] = std::from_chars(str.data(), str.data() + str.size(), i);
// if (ec2 == std::errc())
// {
// x = static_cast<float>(i);
// } else
// {
BLT_WARN("Unable to parse string '%s' into number!", std::string(str).c_str());
x = 0;
// }
}
return x;
}
void obj_loader::parse_vertex_line(char_tokenizer& tokenizer)
{
char type = tokenizer.advance();
if (type == 'p')
{
BLT_WARN("Unexpected type '%c' (not supported)", type);
return;
}
auto elements = blt::string::split(std::string(tokenizer.read_fully()), " ");
BLT_ASSERT(elements.size() >= 2 && "Current line doesn't have enough arguments to process!");
float x = get(elements[0]), y = get(elements[1]);
BLT_DEBUG_STREAM << "Loaded value of (" << x << ", " << y << ")";
if (elements.size() < 3)
{
if (type == 't')
uvs.push_back(uv_t{x, y});
else
BLT_ERROR("Unable to parse line '%s' type '%c' not recognized for arg count", std::string(tokenizer.read_fully()).c_str(), type);
} else
{
float z = get(elements[2]);
BLT_DEBUG_STREAM << " with z: " << z;
if (!handle_vertex_and_normals(x, y, z, type))
BLT_ERROR("Unable to parse line '%s' type '%c' not recognized", std::string(tokenizer.read_fully()).c_str(), type);
}
BLT_DEBUG_STREAM << "\n";
}
bool obj_loader::handle_vertex_and_normals(float x, float y, float z, char type)
{
if (std::isspace(type))
{
vertices.push_back(vertex_t{x, y, z});
} else if (type == 'n')
{
normals.push_back(normal_t{x, y, z});
} else
return false;
return true;
}
obj_model_t quick_load(std::string_view file)
{
return obj_loader().parseFile(file);
}
obj_model_t obj_loader::parseFile(std::string_view file)
{
auto lines = blt::fs::getLinesFromFile(std::string(file));
for (auto line_e : blt::enumerate(lines))
{
auto& line = line_e.second;
current_line = line_e.first;
char_tokenizer token(line);
if (!token.has_next() || token.read_fully().empty())
continue;
switch (token.advance())
{
case '#':
continue;
case 'f':
parse_face(token);
break;
case 'v':
parse_vertex_line(token);
break;
case 'o':
{
current_object.object_names.emplace_back(token.read_fully());
BLT_TRACE("Setting object '%s'", std::string(current_object.object_name).c_str());
break;
}
case 'm':
{
while (token.has_next() && token.advance() != ' ')
{}
BLT_WARN("Material '%s' needs to be loaded!", std::string(token.read_fully()).c_str());
break;
}
case 'u':
{
if (!current_object.indices.empty())
data.push_back(current_object);
current_object = {};
while (token.has_next() && token.advance() != ' ')
{}
current_object.material = token.read_fully();
//BLT_WARN("Using material '%s'", std::string(token.read_fully()).c_str());
break;
}
case 's':
//BLT_WARN("Using shading: %s", std::string(token.read_fully()).c_str());
break;
}
}
data.push_back(current_object);
return {std::move(vertex_data), std::move(data), std::move(materials)};
}
void obj_loader::parse_face(char_tokenizer& tokenizer)
{
auto faces = blt::string::split(std::string(tokenizer.read_fully()), ' ');
if (faces.size() == 3)
{
triangle_t triangle{};
handle_face_vertex(faces, triangle.v);
current_object.indices.push_back(triangle);
} else if (faces.size() == 4)
{
quad_t quad{};
handle_face_vertex(faces, quad.v);
triangle_t t1{};
triangle_t t2{};
for (int i = 0; i < 3; i++)
t1.v[i] = quad.v[i];
t2.v[0] = quad.v[0];
t2.v[1] = quad.v[2];
t2.v[2] = quad.v[3];
current_object.indices.push_back(t1);
current_object.indices.push_back(t2);
} else
BLT_WARN("Unsupported face vertex count of %d on line %d!", faces.size(), current_line);
}
void obj_loader::handle_face_vertex(const std::vector<std::string>& face_list, int32_t* arr)
{
for (const auto& pair : blt::enumerate(face_list))
{
auto indices = blt::string::split(pair.second, '/');
BLT_ASSERT(indices.size() == 3 && "Must have vertex, uv, and normal indices!!");
auto vi = get<std::int32_t>(indices[0]) - 1;
auto ui = get<std::int32_t>(indices[1]) - 1;
auto ni = get<std::int32_t>(indices[2]) - 1;
BLT_DEBUG("Found vertex: %d, UV: %d, and normal: %d", vi, ui, ni);
face_t face{vi, ui, ni};
auto loc = vertex_map.find(face);
if (loc == vertex_map.end())
{
BLT_DEBUG("DID NOT FIND FACE!");
auto index = static_cast<std::int32_t>(vertex_data.size());
vertex_data.push_back({vertices[vi], uvs[ui], normals[ni]});
BLT_DEBUG("Vertex: (%f, %f, %f), UV: (%f, %f), Normal: (%f, %f, %f)", vertices[vi].x(), vertices[vi].y(), vertices[vi].z(),
uvs[ui].x(), uvs[ui].y(), normals[ni].x(), normals[ni].y(), normals[ni].z());
vertex_map.insert({face, index});
arr[pair.first] = index;
} else
{
BLT_TRACE("Using cached data; %d; map size: %d", loc->second, vertex_data.size());
const auto& d = vertex_data[loc->second];
BLT_TRACE("Vertex: (%f, %f, %f), UV: (%f, %f), Normal: (%f, %f, %f)", d.vertex.x(), d.vertex.y(), d.vertex.z(),
d.uv.x(), d.uv.y(), d.normal.x(), d.normal.y(), d.normal.z());
arr[pair.first] = loc->second;
}
}
}
}