/* * <Short Description> * Copyright (C) 2024 Brett Terpstra * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <https://www.gnu.org/licenses/>. */ #ifndef BLT_FIXED_POINT_VECTORS_H #define BLT_FIXED_POINT_VECTORS_H #include <blt/math/fixed_point.h> #include <blt/math/vectors.h> namespace blt { using vec2fp = blt::vec<blt::fp64, 2>; using vec3fp = blt::vec<blt::fp64, 3>; using vec4fp = blt::vec<blt::fp64, 4>; } #endif //BLT_FIXED_POINT_VECTORS_H