BLT/include/blt/std/random.h

227 lines
6.4 KiB
C++

/*
* Created by Brett on 04/01/23.
* Licensed under GNU General Public License V3.0
* See LICENSE file for license detail
*/
#ifndef BLT_RANDOM_H
#define BLT_RANDOM_H
#include <blt/std/types.h>
#include <random>
namespace blt::random
{
// https://github.com/avaneev/komihash/tree/main
constexpr static inline blt::u32 pcg_hash32(blt::u32 input)
{
blt::u32 state = input * 747796405u + 2891336453u;
blt::u32 word = ((state >> ((state >> 28u) + 4u)) ^ state) * 277803737u;
return (word >> 22u) ^ word;
}
//https://lemire.me/blog/2018/08/15/fast-strongly-universal-64-bit-hashing-everywhere/
constexpr static inline blt::u64 murmur64(blt::u64 h)
{
h ^= h >> 33;
h *= 0xff51afd7ed558ccdL;
h ^= h >> 33;
h *= 0xc4ceb9fe1a85ec53L;
h ^= h >> 33;
return h;
}
constexpr static inline double pcg_double32(blt::u32& seed)
{
seed = pcg_hash32(seed);
return static_cast<double>(seed) / static_cast<double>(std::numeric_limits<blt::u32>::max());
}
constexpr static inline float pcg_float32(blt::u32& seed)
{
return static_cast<float>(pcg_double32(seed));
}
/**
* @return random float without changing seed
*/
constexpr static inline float pcg_float32c(blt::u32 seed)
{
return pcg_float32(seed);
}
constexpr static inline double pcg_double32c(blt::u32 seed)
{
return pcg_double32(seed);
}
/**
* @param seed seed for random
* @param min inclusive min
* @param max exclusive max
* @return random int between min (inclusive) and max (exclusive)
*/
template<typename T = blt::i32>
constexpr static inline T pcg_random32(blt::u32& seed, T min = 0, T max = 2)
{
return static_cast<T>((pcg_double32(seed) * static_cast<double>(max - min)) + static_cast<double>(min));
}
template<typename T = blt::i32>
constexpr static inline T pcg_random32c(blt::u32 seed, T min = 0, T max = 2)
{
return pcg_random32(seed, min, max);
}
constexpr static inline double murmur_double64(blt::u64& seed)
{
seed = murmur64(seed);
return static_cast<double>(seed) / static_cast<double>(std::numeric_limits<blt::u64>::max());
}
constexpr static inline float murmur_float64(blt::u64& seed)
{
return static_cast<float>(murmur_double64(seed));
}
constexpr static inline float murmur_float64c(blt::u64 seed)
{
return murmur_float64(seed);
}
constexpr static inline double murmur_double64c(blt::u64 seed)
{
return murmur_double64(seed);
}
template<typename T = blt::i32>
constexpr static inline T murmur_random64(blt::u64& seed, T min = 0, T max = 2)
{
return static_cast<T>((murmur_double64(seed) * static_cast<double>(max - min)) + static_cast<double>(min));
}
template<typename T = blt::i32>
constexpr static inline T murmur_random64c(blt::u64 seed, T min = 0, T max = 2)
{
return murmur_random64(seed, min, max);
}
#define BLT_RANDOM_FUNCTION blt::random::murmur_random64
#define BLT_RANDOM_FLOAT blt::random::murmur_float64
#define BLT_RANDOM_DOUBLE blt::random::murmur_double64
class random_t
{
public:
using result_type = blt::u64;
constexpr static result_type MIN = std::numeric_limits<result_type>::min();
constexpr static result_type MAX = std::numeric_limits<result_type>::max() - 1;
explicit constexpr random_t(blt::u64 seed): seed(seed)
{}
constexpr void set_seed(blt::u64 s)
{
seed = s;
}
constexpr float get_float()
{
return BLT_RANDOM_FLOAT(seed);
}
constexpr double get_double()
{
return BLT_RANDOM_DOUBLE(seed);
}
// [min, max)
constexpr double get_double(double min, double max)
{
return BLT_RANDOM_FUNCTION(seed, min, max);
}
// [min, max)
constexpr float get_float(float min, float max)
{
return BLT_RANDOM_FUNCTION(seed, min, max);
}
constexpr i32 get_i32(i32 min, i32 max)
{
return BLT_RANDOM_FUNCTION(seed, min, max);
}
constexpr u32 get_u32(u32 min, u32 max)
{
return BLT_RANDOM_FUNCTION(seed, min, max);
}
constexpr i64 get_i64(i64 min, i64 max)
{
return BLT_RANDOM_FUNCTION(seed, min, max);
}
constexpr u64 get_u64(u64 min, u64 max)
{
return BLT_RANDOM_FUNCTION(seed, min, max);
}
constexpr blt::size_t get_size_t(blt::size_t min, blt::size_t max)
{
return BLT_RANDOM_FUNCTION(seed, min, max);
}
template<typename T>
constexpr T get(T min, T max)
{
return BLT_RANDOM_FUNCTION(seed, min, max);
}
constexpr bool choice()
{
return BLT_RANDOM_DOUBLE(seed) < 0.5;
}
constexpr bool choice(double cutoff)
{
return BLT_RANDOM_DOUBLE(seed) <= cutoff;
}
template<typename Container>
constexpr auto& select(Container& container)
{
return container[get_u64(0, container.size())];
}
template<typename Container>
constexpr const auto& select(const Container& container)
{
return container[get_u64(0, container.size())];
}
constexpr static result_type min()
{
return MIN;
}
constexpr static result_type max()
{
return MAX;
}
constexpr result_type operator()()
{
return get_u64(min(), max() + 1);
}
private:
blt::u64 seed;
};
}
#endif //BLT_RANDOM_H