BLT/include/blt/math/fixed_point_vectors.h

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C++

/*
* <Short Description>
* Copyright (C) 2024 Brett Terpstra
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef BLT_FIXED_POINT_VECTORS_H
#define BLT_FIXED_POINT_VECTORS_H
#include <blt/math/fixed_point.h>
#include <blt/math/vectors.h>
namespace blt
{
using vec2fp = blt::vec<blt::fp64, 2>;
using vec3fp = blt::vec<blt::fp64, 3>;
using vec4fp = blt::vec<blt::fp64, 4>;
}
#endif //BLT_FIXED_POINT_VECTORS_H