Fixed movements
parent
e4d9c1334c
commit
80627f2012
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@ -22,6 +22,6 @@ public class Bishop extends ChessPiece {
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@Override
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public ArrayList<Move> getMoves() {
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return new ArrayList<Move>(super.getDiagonalMoves(b.size()));
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return prune(super.getDiagonalMoves(b.size()));
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}
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}
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@ -56,9 +56,9 @@ public class Board {
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// if we were unable to set the piece down we failed to move the piece
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if (!set(m, selectedPiece))
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return false;
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selectedPiece.move(m);
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// run special conditions. Only matters for pieces which have special conditions, since is defaulted to empty body.
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if (movedPiece != null)
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selectedPiece.applySpecialMove(m);
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selectedPiece.applySpecialMove(m);
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set(x, y, null);
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return true;
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}
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@ -66,6 +66,8 @@ public class Board {
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}
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public ChessPiece get(Move m){
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if (m == null)
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return null;
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return get(m.getX(), m.getY());
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}
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@ -78,10 +80,12 @@ public class Board {
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}
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public boolean set(Move m, ChessPiece piece) {
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if (m == null)
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return false;
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return set(m.getX(), m.getY(), piece);
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}
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protected boolean set(int x, int y, ChessPiece piece){
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public boolean set(int x, int y, ChessPiece piece){
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if (x < 0 || x >= board.length)
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return false;
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if (y < 0 || y >= board.length)
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@ -90,6 +94,14 @@ public class Board {
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return true;
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}
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protected Move checkIfMoveValid(Move m, boolean isWhite){
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if (m == null)
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return null;
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if (get(m) != null && get(m).isWhite == isWhite)
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return null;
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return m;
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}
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public int size(){
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return board.length;
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}
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@ -8,7 +8,7 @@ public abstract class ChessPiece {
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protected Board b;
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protected int x, y;
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protected boolean isInDanger, isWhite;
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protected boolean isFirstMove = true;
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protected int moveCount = 0;
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public ChessPiece(Board b, boolean isWhite, int x, int y) {
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this.b = b;
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@ -29,11 +29,16 @@ public abstract class ChessPiece {
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}
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public boolean isFirstMove(){
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return isFirstMove;
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return moveCount < 1;
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}
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public boolean isSecondMove(){
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return moveCount <= 1;
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}
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public void setMoved(){
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isFirstMove = false;
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public void move(Move m){
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this.x = m.getX();
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this.y = m.getY();
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this.moveCount++;
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}
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public abstract ArrayList<Move> getMoves();
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@ -42,26 +47,81 @@ public abstract class ChessPiece {
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protected ArrayList<Move> getCardinalMoves(int length){
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ArrayList<Move> moves = new ArrayList<Move>();
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// cardinals
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for (int i = 1; i <= length; i++){
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// cardinals
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moves.add(new Move(x - i, y));
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moves.add(new Move(x + i, y));
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moves.add(new Move(x, y - i));
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moves.add(new Move(x, y + i));
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if (add(moves, new Move(x - i, y)))
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break;
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}
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for (int i = 1; i <= length; i++){
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if (add(moves, new Move(x + i, y)))
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break;
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}
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for (int i = 1; i <= length; i++){
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if (add(moves, new Move(x, y - i)))
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break;
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}
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for (int i = 1; i <= length; i++){
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if (add(moves, new Move(x, y + i)))
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break;
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}
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return moves;
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}
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protected ArrayList<Move> getDiagonalMoves(int length){
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ArrayList<Move> moves = new ArrayList<Move>();
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// diagonals
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for (int i = 1; i <= length; i++){
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// cardinals
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moves.add(new Move(x - i, y - i));
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moves.add(new Move(x + i, y + i));
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moves.add(new Move(x + i, y - i));
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moves.add(new Move(x - i, y + i));
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if (add(moves, new Move(x - i, y - i)))
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break;
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}
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for (int i = 1; i <= length; i++){
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if (add(moves, new Move(x - i, y + i)))
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break;
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}
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for (int i = 1; i <= length; i++){
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if (add(moves, new Move(x + i, y - i)))
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break;
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}
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for (int i = 1; i <= length; i++){
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if (add(moves, new Move(x + i, y + i)))
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break;
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}
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return moves;
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}
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protected ArrayList<Move> prune(ArrayList<Move> moves){
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var prunedMoves = new ArrayList<Move>();
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// get rid of impossible moves
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for (Move m : moves){
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if (m == null)
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continue;
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if (m.getX() < 0 || m.getX() >= b.size())
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continue;
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if (m.getY() < 0 || m.getY() >= b.size())
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continue;
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prunedMoves.add(m);
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}
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return prunedMoves;
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}
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/**
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* Checks to make sure that the proposed move is valid.
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* @param moves array to add to
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* @param move move to add to the array
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* @return true if we need to stop here. (Break the loop)
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*/
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private boolean add(ArrayList<Move> moves, Move move){
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var m = b.get(move);
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if (m != null && m.isWhite != isWhite) {
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moves.add(b.checkIfMoveValid(move, isWhite));
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return true;
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} else {
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if (m != null)
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return true;
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moves.add(b.checkIfMoveValid(move, isWhite));
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}
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return false;
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}
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}
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@ -25,22 +25,22 @@ public class King extends ChessPiece {
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ArrayList<Move> moves = new ArrayList<Move>();
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moves.addAll(super.getCardinalMoves(1));
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moves.addAll(super.getDiagonalMoves(1));
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if (isFirstMove){
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if (isFirstMove()){
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ChessPiece rook = null;
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// castling
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if (isWhite){
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if ((rook = b.get(0, 0)) != null && checkIfRookValid(rook))
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moves.add(new Move(2, 0, Move.SpecialConditions.leftCastle));
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moves.add(b.checkIfMoveValid(new Move(2, 0, Move.SpecialConditions.leftCastle), isWhite));
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if ((rook = b.get(b.size() - 1, 0)) != null && checkIfRookValid(rook))
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moves.add(new Move(b.size() - 2, 0, Move.SpecialConditions.rightCastle));
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moves.add(b.checkIfMoveValid(new Move(b.size() - 2, 0, Move.SpecialConditions.rightCastle), isWhite));
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} else {
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if ((rook = b.get(0, b.size()-1)) != null && checkIfRookValid(rook))
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moves.add(new Move(2, b.size()-1, Move.SpecialConditions.leftCastle));
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moves.add(b.checkIfMoveValid(new Move(2, b.size()-1, Move.SpecialConditions.leftCastle), isWhite));
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if ((rook = b.get(b.size() - 1, b.size()-1)) != null && checkIfRookValid(rook))
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moves.add(new Move(b.size() - 2, b.size()-1, Move.SpecialConditions.rightCastle));
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moves.add(b.checkIfMoveValid(new Move(b.size() - 2, b.size()-1, Move.SpecialConditions.rightCastle), isWhite));
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}
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}
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return moves;
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return prune(moves);
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}
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@Override
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@ -54,9 +54,9 @@ public class King extends ChessPiece {
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private void castleRight(){
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// casting has to move the rook on the right size of the king from white's perspective
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if (this.isWhite)
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b.set(b.size()-3, 0, b.get(b.size()-1, 0));
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else
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if (this.isWhite) {
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b.set(b.size() - 3, 0, b.get(b.size() - 1, 0));
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} else
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b.set(b.size()-3, b.size()-1, b.get(b.size()-1, b.size()-1));
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}
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@ -23,14 +23,14 @@ public class Knight extends ChessPiece {
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@Override
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public ArrayList<Move> getMoves() {
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ArrayList<Move> moves = new ArrayList<Move>();
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moves.add(new Move(x + 2, y + 1));
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moves.add(new Move(x + 2, y - 1));
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moves.add(new Move(x - 2, y + 1));
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moves.add(new Move(x - 2, y - 1));
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moves.add(new Move(x - 1, y - 2));
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moves.add(new Move(x + 1, y - 2));
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moves.add(new Move(x - 1, y + 2));
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moves.add(new Move(x + 1, y + 2));
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return moves;
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moves.add(b.checkIfMoveValid(new Move(x + 2, y + 1), isWhite));
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moves.add(b.checkIfMoveValid(new Move(x + 2, y - 1), isWhite));
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moves.add(b.checkIfMoveValid(new Move(x - 2, y + 1), isWhite));
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moves.add(b.checkIfMoveValid(new Move(x - 2, y - 1), isWhite));
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moves.add(b.checkIfMoveValid(new Move(x - 1, y - 2), isWhite));
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moves.add(b.checkIfMoveValid(new Move(x + 1, y - 2), isWhite));
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moves.add(b.checkIfMoveValid(new Move(x - 1, y + 2), isWhite));
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moves.add(b.checkIfMoveValid(new Move(x + 1, y + 2), isWhite));
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return prune(moves);
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}
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}
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@ -24,38 +24,45 @@ public class Pawn extends ChessPiece {
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public ArrayList<Move> getMoves() {
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ArrayList<Move> moves = new ArrayList<Move>();
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if (isWhite) {
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moves.add(new Move(x, y + 1));
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if (isFirstMove)
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moves.add(new Move(x, y + 2));
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moves.add(b.checkIfMoveValid(pawnForwardMoveValid(new Move(x, y + 1)), isWhite));
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if (isFirstMove())
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moves.add(b.checkIfMoveValid(new Move(x, y + 2), isWhite));
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} else {
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moves.add(new Move(x, y - 1));
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if (isFirstMove)
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moves.add(new Move(x, y - 2));
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moves.add(b.checkIfMoveValid(pawnForwardMoveValid(new Move(x, y - 1)), isWhite));
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if (isFirstMove())
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moves.add(b.checkIfMoveValid(new Move(x, y - 2), isWhite));
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}
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ChessPiece neighbour = null;
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if (isWhite){
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// En passant
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if ((neighbour = b.get(x-1, y)) != null && checkNeighbourEnPassant(neighbour))
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moves.add(new Move(x-1, y + 1, Move.SpecialConditions.leftEnPassant));
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moves.add(b.checkIfMoveValid(pawnForwardMoveValid(new Move(x-1, y + 1, Move.SpecialConditions.leftEnPassant)), isWhite));
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// En passant
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if ((neighbour = b.get(x+1, y)) != null && checkNeighbourEnPassant(neighbour))
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moves.add(new Move(x+1, + 1, Move.SpecialConditions.rightEnPassant));
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moves.add(b.checkIfMoveValid(pawnForwardMoveValid(new Move(x+1, + 1, Move.SpecialConditions.rightEnPassant)), isWhite));
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} else {
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// unfortunately have to flip the direction depending on player type
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// En passant
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if ((neighbour = b.get(x-1, y)) != null && checkNeighbourEnPassant(neighbour))
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moves.add(new Move(x-1, y - 1, Move.SpecialConditions.leftEnPassant));
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moves.add(b.checkIfMoveValid(pawnForwardMoveValid(new Move(x-1, y - 1, Move.SpecialConditions.leftEnPassant)), isWhite));
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// En passant
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if ((neighbour = b.get(x+1, y)) != null && checkNeighbourEnPassant(neighbour))
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moves.add(new Move(x+1, - 1, Move.SpecialConditions.rightEnPassant));
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moves.add(b.checkIfMoveValid(pawnForwardMoveValid(new Move(x+1, - 1, Move.SpecialConditions.rightEnPassant)), isWhite));
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}
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return moves;
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return prune(moves);
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}
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private Move pawnForwardMoveValid(Move m){
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// basically prevent a pawn from moving into the enemy head on.
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if (b.get(m) != null)
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return null;
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return m;
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}
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private boolean checkNeighbourEnPassant(ChessPiece neighbour){
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return neighbour instanceof Pawn && ((Pawn) neighbour).isFirstMove() && neighbour.isWhite != this.isWhite;
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return neighbour instanceof Pawn && neighbour.isSecondMove() && neighbour.isWhite != this.isWhite;
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}
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@Override
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@ -69,15 +76,15 @@ public class Pawn extends ChessPiece {
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private void enPassantLeft(){
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if (isWhite)
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b.set(x-1, y, null);
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b.set(x, y-1, null);
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else
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b.set(x+1, y, null);
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b.set(x, y+1, null);
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}
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private void enPassantRight(){
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if (isWhite)
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b.set(x+1, y, null);
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System.out.println(b.set(x, y-1, null));
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else
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b.set(x-1, y, null);
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b.set(x, y-1, null);
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}
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}
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@ -25,6 +25,6 @@ public class Queen extends ChessPiece {
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ArrayList<Move> moves = new ArrayList<Move>();
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moves.addAll(super.getCardinalMoves(b.size()));
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moves.addAll(super.getDiagonalMoves(b.size()));
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return moves;
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return prune(moves);
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}
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}
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@ -20,6 +20,6 @@ public class Rook extends ChessPiece {
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@Override
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public ArrayList<Move> getMoves() {
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return new ArrayList<Move>(super.getCardinalMoves(b.size()));
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return prune(super.getCardinalMoves(b.size()));
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}
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}
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@ -51,7 +51,7 @@ public class Display extends JFrame implements MouseListener {
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}
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if (selectionPointX != -1 && selectionPointY != -1) {
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int localPointX = (selectionPointX - xOffset) / width;
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int localPointY = (b.size() - 1) - ((selectionPointY - yOffset) / height);
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int localPointY = ((selectionPointY - yOffset) / height);
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for (Move m : moves){
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if (m.getX() == localPointX && m.getY() == localPointY){
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b.movePiece(piece.getPosition(), new Move(localPointX, localPointY));
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@ -68,9 +68,10 @@ public class Display extends JFrame implements MouseListener {
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// handle user input (mouse clicking)
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if (selectionPointX != -1 && selectionPointY != -1){
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int localPointX = (selectionPointX - xOffset) / width;
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int localPointY = (b.size()-1) - ((selectionPointY - yOffset) / height);
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int localPointY = ((selectionPointY - yOffset) / height);
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var piece = b.get(localPointX, localPointY);
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if (piece != null) {
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System.out.println(localPointX + " LL " + localPointY);
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movingPointX = localPointX;
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movingPointY = localPointY;
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}
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@ -80,7 +81,7 @@ public class Display extends JFrame implements MouseListener {
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}
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private void drawSelectionRect(Graphics g, Move m){
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g.drawRect(xOffset + (m.getX() * width), yOffset + ((b.size()-1 - m.getY()) * height), width, height);
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g.drawRect(xOffset + (m.getX() * width), yOffset + (m.getY() * height), width, height);
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}
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public boolean update(){
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