package ca.cosc3p91.a2.gameobjects;

public class Farm extends ResourceBuilding {

  public Farm (int lvl, ResourceStage baseStage) {
    setLevel(lvl);
    upgrade(baseStage);
  }

    public int getPopulationContribution() {
        return 0;
    }

    @Override
    public void harvest(Village_Hall hall) {

    }
}
