Integrated bare client-server functionality

main
mike 2023-04-13 11:56:33 -04:00
parent 9208fdcde6
commit 0372f2e2c3
5 changed files with 60 additions and 53 deletions

View File

@ -1,10 +1,7 @@
package ca.cosc3p91.a4; package ca.cosc3p91.a4;
import ca.cosc3p91.a4.game.GameEngine;
import ca.cosc3p91.a4.util.Client; import ca.cosc3p91.a4.util.Client;
import java.io.*; import java.io.*;
import java.net.*;
public class Main { public class Main {

View File

@ -8,8 +8,7 @@ import ca.cosc3p91.a4.userinterface.GameDisplay;
import ca.cosc3p91.a4.util.ChallengeAdapter; import ca.cosc3p91.a4.util.ChallengeAdapter;
import java.beans.XMLEncoder; import java.beans.XMLEncoder;
import java.io.BufferedOutputStream; import java.io.*;
import java.io.InputStream;
import java.nio.file.Files; import java.nio.file.Files;
import java.nio.file.Paths; import java.nio.file.Paths;
import java.util.Random; import java.util.Random;
@ -22,21 +21,25 @@ public class GameEngine implements Runnable {
private Player player; private Player player;
boolean running = true; boolean running = true;
public boolean execFlag = true;
private float pillageFactor = 0.5f; private float pillageFactor = 0.5f;
private int currentTime; private int currentTime;
private final InputStream input; private final InputStream input;
private final OutputStream output;
public ObjectOutputStream mapOutput;
private final Random random = new Random(System.nanoTime()); private final Random random = new Random(System.nanoTime());
public Map map; public Map map;
public GameDisplay view; public GameDisplay view;
public GameEngine(InputStream commandStream) { public GameEngine(InputStream commandStream, OutputStream outputBuf) {
player = new Player(); player = new Player();
map = generateInitialMap(); map = generateInitialMap();
input = commandStream; input = commandStream;
output = outputBuf;
} }
public void attackVillage(Map map) { public void attackVillage(Map map) {
@ -159,15 +162,15 @@ public class GameEngine implements Runnable {
Map exploringMap = null; Map exploringMap = null;
boolean deleteMyHeart = true; boolean deleteMyHeart = true;
while (running) { while (running) {
execFlag = true;
for (Building b : this.map.contains){ for (Building b : this.map.contains){
if ((b instanceof ResourceBuilding)) { if ((b instanceof ResourceBuilding)) {
((ResourceBuilding) b).update(this.map.getTownHall()); ((ResourceBuilding) b).update(this.map.getTownHall());
} }
} }
try { try {
if ((in = view.nextInput()) != null) { if ((in = view.nextInput()) != null && !in.isEmpty()) {
String[] args = in.split(" "); String[] args = in.split(" ");
if (in.charAt(0) == '0') continue; if (in.charAt(0) == '0') continue;
view.printLastInput(); view.printLastInput();
@ -177,52 +180,53 @@ public class GameEngine implements Runnable {
switch (in.charAt(0)) { switch (in.charAt(0)) {
case '1': case '1':
if (args.length < 2) { if (args.length < 2) {
System.err.println("Args must include type!"); output.write("Args must include type".getBytes());
} else { } else {
BuildingFactory bfactory = new BuildingFactory(); BuildingFactory bfactory = new BuildingFactory();
Building type = bfactory.getBuilding(args[1]); Building type = bfactory.getBuilding(args[1]);
if (type == null) if (type == null) {
System.err.println("Args are not a valid building!"); output.write("Args are not a valid building!".getBytes());
else if (this.map.build(new Tile(), type) ) { } else if (this.map.build(new Tile(), type) ) {
System.out.println(type.getClass().getSimpleName()+" successfully built\n"); output.write((type.getClass().getSimpleName()+" successfully built\n").getBytes());
} else } else {
System.out.println("Missing resources to build "+type.getClass().getSimpleName()); output.write(("Missing resources to build "+type.getClass().getSimpleName()).getBytes());
}
} }
break; break;
case '2': case '2':
if (args.length < 2) { if (args.length < 2) {
System.err.println("Args must include type!"); output.write("Args must include type".getBytes());
} else { } else {
InhabitantFactory ifactory = new InhabitantFactory(); InhabitantFactory ifactory = new InhabitantFactory();
Inhabitant type = ifactory.getInhabitant(args[1]); Inhabitant type = ifactory.getInhabitant(args[1]);
if (type == null) if (type == null) {
System.err.println("Args are not a valid inhabitant!"); output.write("Args are not a valid inhabitant!".getBytes());
else if (this.map.train(type) ) { } else if (this.map.train(type) ) {
System.out.println("successfully trained a(n) "+type.getClass().getSimpleName()); output.write(("successfully trained a(n) "+type.getClass().getSimpleName()).getBytes());
} else System.out.println("Missing gold to train "+type.getClass().getSimpleName()); } else output.write(("Missing resources to train "+type.getClass().getSimpleName()).getBytes());
} }
break; break;
case '3': case '3':
if (args.length < 2) { if (args.length < 2) {
System.err.println("Args must include type!"); output.write("Args must include type".getBytes());
} else { } else {
int unitIndex = Integer.parseInt(args[1].substring(1)); int unitIndex = Integer.parseInt(args[1].substring(1));
if (unitIndex < 0) { if (unitIndex < 0) {
System.err.println("Invalid Index"); output.write("Invalid Index".getBytes());
break; break;
} }
if (args[1].contains("i") && (unitIndex < map.inhabitants.size()) ) { if (args[1].contains("i") && (unitIndex < map.inhabitants.size()) ) {
if ( map.upgradeInhabitant(unitIndex) ) { if ( map.upgradeInhabitant(unitIndex) ) {
System.out.println("successfully upgraded a(n) "+map.inhabitants.get(unitIndex).getClass().getSimpleName()); output.write(("successfully upgraded a(n) "+map.inhabitants.get(unitIndex).getClass().getSimpleName()).getBytes());
} else System.out.println("Missing Resources to upgrade "+map.inhabitants.get(unitIndex).getClass().getSimpleName()); } else output.write(("Missing Resources to upgrade "+map.inhabitants.get(unitIndex).getClass().getSimpleName()).getBytes());
} else if (args[1].contains("b") && (unitIndex < map.contains.size()) ) { } else if (args[1].contains("b") && (unitIndex < map.contains.size()) ) {
if ( map.upgradeBuilding(unitIndex) ) { if ( map.upgradeBuilding(unitIndex) ) {
System.out.println("successfully upgraded a(n) "+map.contains.get(unitIndex).getClass().getSimpleName()); output.write(("successfully upgraded a(n) "+map.contains.get(unitIndex).getClass().getSimpleName()).getBytes());
} else System.out.println("Missing Resources to upgrade "+map.contains.get(unitIndex).getClass().getSimpleName()); } else output.write(("Missing Resources to upgrade "+map.contains.get(unitIndex).getClass().getSimpleName()).getBytes());
} else { } else {
System.err.println("Args are not a valid unit!"); output.write("Args is not a valid unit".getBytes());
} }
} }
break; break;
@ -253,6 +257,7 @@ public class GameEngine implements Runnable {
} }
if (deleteMyHeart) if (deleteMyHeart)
exploringMap = null; exploringMap = null;
execFlag = false;
} }
save("test.xml", this.map); save("test.xml", this.map);
} }

View File

@ -2,10 +2,11 @@ package ca.cosc3p91.a4.game;
import ca.cosc3p91.a4.gameobjects.*; import ca.cosc3p91.a4.gameobjects.*;
import java.io.Serializable;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
public class Map { public class Map implements Serializable {
static int MAXSIZE = 50; static int MAXSIZE = 50;

View File

@ -1,30 +1,34 @@
package ca.cosc3p91.a4.util; package ca.cosc3p91.a4.util;
import java.io.BufferedReader; import ca.cosc3p91.a4.userinterface.GameDisplay;
import java.io.IOException; import java.io.IOException;
import java.io.InputStreamReader;
import java.net.DatagramPacket; import java.net.DatagramPacket;
import java.net.DatagramSocket; import java.net.DatagramSocket;
import java.net.InetAddress; import java.net.InetAddress;
public class Client { public class Client {
GameDisplay view = new GameDisplay(System.in);
public Client(int port) throws IOException { public Client(int port) throws IOException {
BufferedReader inFromUser =
new BufferedReader(new InputStreamReader(System.in));
DatagramSocket clientSocket = new DatagramSocket(); DatagramSocket clientSocket = new DatagramSocket();
InetAddress IPAddress = InetAddress.getByName("localhost"); InetAddress IPAddress = InetAddress.getByName("localhost");
String prompt;
byte[] sendData = new byte[1024]; byte[] sendData = new byte[1024];
byte[] receiveData = new byte[1024]; byte[] receiveData = new byte[1024];
String sentence = inFromUser.readLine(); while (true) {
sendData = sentence.getBytes(); if ((prompt = view.nextInput()) != null) {
DatagramPacket sendPacket = new DatagramPacket(sendData, sendData.length, IPAddress, port); if (!prompt.isEmpty() && prompt.charAt(0) == '6') break;
clientSocket.send(sendPacket); sendData = prompt.getBytes();
/* DatagramPacket sendPacket = new DatagramPacket(sendData, sendData.length, IPAddress, port);
DatagramPacket receivePacket = new DatagramPacket(receiveData, receiveData.length); clientSocket.send(sendPacket);
clientSocket.receive(receivePacket); DatagramPacket receivePacket = new DatagramPacket(receiveData, receiveData.length);
String modifiedSentence = new String(receivePacket.getData()); clientSocket.receive(receivePacket);
System.out.println("FROM SERVER:" + modifiedSentence); String serverOutput = new String(receivePacket.getData()).trim();
*/ System.out.println(">" + serverOutput);
view.printGameMenu();
}
}
clientSocket.close(); clientSocket.close();
} }
} }

View File

@ -4,34 +4,34 @@ import ca.cosc3p91.a4.game.GameEngine;
import java.io.*; import java.io.*;
import java.net.*; import java.net.*;
import java.util.Arrays;
public class Server { public class Server {
public static final int SERVER_PORT = 42069; public static final int SERVER_PORT = 42069;
public static ByteArrayInputStream stream_in; public static ByteArrayInputStream stream_in;
public static ByteArrayOutputStream stream_out;
public static GameEngine mainEngine;
public static void main(String[] args) throws IOException, InterruptedException {
public static void main(String[] args) throws IOException {
DatagramSocket serverSocket = new DatagramSocket(SERVER_PORT); DatagramSocket serverSocket = new DatagramSocket(SERVER_PORT);
byte[] receiveData = new byte[1284]; byte[] receiveData = new byte[1284];
receiveData[0] = (byte)'0'; byte[] sendData = new byte[1284];
stream_in = new ByteArrayInputStream(receiveData); stream_in = new ByteArrayInputStream(receiveData);
byte[] sendData = new byte[1024]; stream_out = new ByteArrayOutputStream(1284);
new Thread(new GameEngine(stream_in)).start(); new Thread(mainEngine = new GameEngine(stream_in,stream_out)).start();
while(true) { while(true) {
DatagramPacket receivePacket = new DatagramPacket(receiveData, receiveData.length); DatagramPacket receivePacket = new DatagramPacket(receiveData, receiveData.length);
serverSocket.receive(receivePacket); serverSocket.receive(receivePacket);
stream_in.reset(); stream_in.reset();
/* Thread.sleep(500);
InetAddress IPAddress = receivePacket.getAddress(); InetAddress IPAddress = receivePacket.getAddress();
int port = receivePacket.getPort(); int port = receivePacket.getPort();
String capitalizedSentence = sentence.toUpperCase(); sendData = stream_out.toByteArray();
sendData = capitalizedSentence.getBytes(); stream_out.reset();
DatagramPacket sendPacket = DatagramPacket sendPacket =
new DatagramPacket(sendData, sendData.length, IPAddress, port); new DatagramPacket(sendData, sendData.length, IPAddress, port);
serverSocket.send(sendPacket); */ serverSocket.send(sendPacket);
} }
} }