basic commands working

main
Brett 2023-04-20 18:38:56 -04:00
parent 941aa58576
commit 1842816ba7
6 changed files with 121 additions and 38 deletions

View File

@ -19,7 +19,7 @@ public class GameEngine {
public static final double IRON_FACTOR = 1;
public static final double WOOD_FACTOR = 0.1;
private final float pillageFactor = 0.5f;
private float pillageFactor = 0.5f;
private int currentTime;
@ -31,22 +31,22 @@ public class GameEngine {
}
public void attackVillage(Map attacking, Map defending) {
// int defenseiveCounter = 1;
// int inhabCounter = 0;
// for (Building b : map.contains)
// if (b instanceof DefenseBuilding)
// defenseiveCounter++;
// for (Inhabitant i : map.inhabitants)
// if (i instanceof Infantry)
// inhabCounter++;
// pillageFactor = (float) inhabCounter / (float) defenseiveCounter;
// if (pillageFactor < 0)
// pillageFactor = 0;
// if (pillageFactor > 1)
// pillageFactor = 1;
// this.map.getTownHall().addWood((int) (map.getTownHall().getCurrentWood() * pillageFactor));
// this.map.getTownHall().addIron((int) (map.getTownHall().getCurrentIron() * pillageFactor));
// this.map.getTownHall().addGold((int) (map.getTownHall().getCurrentGold() * pillageFactor));
int defenseiveCounter = 1;
int inhabCounter = 0;
for (Building b : defending.contains)
if (b instanceof DefenseBuilding)
defenseiveCounter++;
for (Inhabitant i : defending.inhabitants)
if (i instanceof Infantry)
inhabCounter++;
pillageFactor = (float) inhabCounter / (float) defenseiveCounter;
if (pillageFactor < 0)
pillageFactor = 0;
if (pillageFactor > 1)
pillageFactor = 1;
attacking.getTownHall().addWood((int) (defending.getTownHall().getCurrentWood() * pillageFactor));
attacking.getTownHall().addIron((int) (defending.getTownHall().getCurrentIron() * pillageFactor));
attacking.getTownHall().addGold((int) (defending.getTownHall().getCurrentGold() * pillageFactor));
ChallengeAdapter adapter = new ChallengeAdapter(attacking);
adapter.attack(defending);
}
@ -155,17 +155,19 @@ public class GameEngine {
return map.build(new Tile(), type);
}
public boolean train (Map map, String inhabitantArgs) {
public boolean train (Map map, String inhabitantArgs) throws TrainingErrorException {
InhabitantFactory ifactory = new InhabitantFactory();
Inhabitant type = ifactory.getInhabitant(inhabitantArgs);
if (type == null)
throw new TrainingErrorException("Invalid training type!");
return map.train(type);
}
public synchronized boolean upgradeBuilding (Map map, int buildingIndex) {
public synchronized boolean upgradeBuilding (Map map, int buildingIndex) throws UpgradingErrorException {
return map.upgradeBuilding(buildingIndex);
}
public boolean upgradeInhabitant (Map map, int inhabitantIndex) {
public synchronized boolean upgradeInhabitant (Map map, int inhabitantIndex) {
return map.upgradeInhabitant(inhabitantIndex);
}
@ -287,4 +289,16 @@ public class GameEngine {
}
}
public static class TrainingErrorException extends Exception {
public TrainingErrorException(String message){
super(message);
}
}
public static class UpgradingErrorException extends Exception {
public UpgradingErrorException(String message){
super(message);
}
}
}

View File

@ -54,17 +54,20 @@ public class Map implements Serializable {
return false;
}
public boolean upgradeBuilding(int buildingIndex) {
public boolean upgradeBuilding(int buildingIndex) throws GameEngine.UpgradingErrorException {
if (buildingIndex >= contains.size() || buildingIndex < 0) return false;
if (buildingIndex >= contains.size() || buildingIndex < 0)
return false;
Building b = contains.get(buildingIndex);
int currentLevel = b.getLevel();
CasaDeNarino hall = getTownHall();
if (currentLevel >= 2) return false;
else if (b instanceof Farm) return true;
if (currentLevel >= 2)
return false;
else if (b instanceof Farm)
return true;
int goldCost = b.getUpgradeStage().getCost(SaulGoodMine.resource);
int ironCost = b.getUpgradeStage().getCost(IronMine.resource);
@ -86,7 +89,8 @@ public class Map implements Serializable {
} else {
b.upgrade(VillageHallStages.villageStages[currentLevel + 1]);
}
} else return false;
} else
return false;
return true;
}

View File

@ -86,13 +86,14 @@ public class GameDisplay {
}
public void printGameMenu() {
System.out.println("\n~ Player Options:\n" +
System.out.println("\n\033[36m~ Player Options:\n" +
"1. Build {command: '1 <building name>'}\n" +
"2. Train inhabitants {command: '2 <unit name>'}\n"+
"3. Upgrade {command: '3 i<index>'} / {command: '3 b<index>'}\n"+
"4. Explore\n"+
"4. Explore Player Villages\n"+
"5. Print Village Stats\n"+
"6. Quit\n" +
"7. Attack last explored\n");
"7. Attack last explored/generated\n" +
"8. Generate Village\033[0m\n");
}
}

View File

@ -36,6 +36,8 @@ public class Client implements Runnable {
sendMessage(new Message.Sent(PacketTable.CONNECT, ourClientID, ++lastMessageID));
view.printGameMenu();
while (running) {
String prompt;
if ((prompt = view.nextInput()) != null) {
@ -65,9 +67,18 @@ public class Client implements Runnable {
case '3':
messageType = PacketTable.UPGRADE;
break;
case '4':
messageType = PacketTable.EXPLORE;
break;
case '5':
messageType = PacketTable.PRINT_MAP_DATA;
break;
case '7':
messageType = PacketTable.ATTACK;
break;
case '8':
messageType = PacketTable.GENERATE;
break;
default:
System.err.println("> Invalid command input!");
return;
@ -121,7 +132,7 @@ public class Client implements Runnable {
System.out.println("MessageID: " + ms.getKey());
break;
case PacketTable.MESSAGE:
System.out.println(stream.readUTF());
System.out.println("\033[93m" + stream.readUTF() + "\033[0m");
break;
case PacketTable.BEGIN_MAP_DATA:
expectedLines = stream.readInt();
@ -134,7 +145,7 @@ public class Client implements Runnable {
currentLines++;
if (currentLines >= expectedLines) {
for (String line : lineBuffer){
System.out.println(line);
System.out.println("\033[92m" + line + "\033[0m");
}
}
break;

View File

@ -28,4 +28,7 @@ public class PacketTable {
public static final byte BEGIN_MAP_DATA = 0x9; // server -> client
// messageHeader, line number (int), UTF8 String (the line)
public static final byte MAP_LINE_DATA = 0xA; // server -> client
public static final byte EXPLORE = 0xB;
public static final byte ATTACK = 0xC;
public static final byte GENERATE = 0xD;
}

View File

@ -27,7 +27,7 @@ public class Server implements Runnable {
private final Thread ioThread;
// private static volatile long lastSentMessageID = 0;
private GameEngine mainEngine;
private final GameEngine mainEngine;
private volatile boolean running = true;
@ -62,7 +62,7 @@ public class Server implements Runnable {
if (packetID == PacketTable.CONNECT){
long cid = ++clientAssignmentID;
System.out.println("A client has connected, his clientID is " + cid);
clients.put(cid, new ConnectedClient(socket, mainEngine, cid, messageID, receivePacket.getAddress(), receivePacket.getPort()));
clients.put(cid, new ConnectedClient(this, mainEngine, cid, messageID, receivePacket.getAddress(), receivePacket.getPort()));
continue;
}
if (client == null)
@ -95,7 +95,7 @@ public class Server implements Runnable {
private final ReentrantLock requestLock = new ReentrantLock();
private final AtomicBoolean allowUpdate;
private final java.util.Map<Long, Message.Sent> sentMessages = Collections.synchronizedMap(new HashMap<>());
private final DatagramSocket serverSocket;
private final Server server;
private final long clientID;
private volatile boolean running = true;
private final Thread processingThread;
@ -103,9 +103,10 @@ public class Server implements Runnable {
private final GameEngine usingEngine;
private long lastSentMessageID = 0;
private final Map clientMap;
private Map exploringMap;
public ConnectedClient(DatagramSocket serverSocket, GameEngine engine, long clientID, long messageID, InetAddress address, int port){
this.serverSocket = serverSocket;
public ConnectedClient(Server server, GameEngine engine, long clientID, long messageID, InetAddress address, int port){
this.server = server;
this.address = address;
this.port = port;
this.clientID = clientID;
@ -162,14 +163,63 @@ public class Server implements Runnable {
}
break;
case PacketTable.TRAIN:
usingEngine.train(clientMap, request.getReader().readUTF());
try {
String type = request.getReader().readUTF().trim();
if (usingEngine.train(clientMap, type))
sendAndLogLn("Client " + clientID + " has successfully trained " + type + "!");
else
sendAndLogLn("Client " + clientID + " has insufficient funds to train " + type + "!");
} catch (GameEngine.TrainingErrorException e){
sendAndLogLn(e.getMessage());
}
break;
case PacketTable.UPGRADE:
usingEngine.upgradeBuilding(clientMap, Integer.parseInt(request.getReader().readUTF()));
try {
String type = request.getReader().readUTF();
int val = Integer.parseInt(
type.replace("b", "")
.replace(" ", "")
.replace("i", "")
.trim());
boolean status = false;
if (type.contains("b"))
status = usingEngine.upgradeBuilding(clientMap, val);
else
status = usingEngine.upgradeInhabitant(clientMap, val);
if (status)
sendAndLogLn("Client " + clientID + " has successfully upgraded " + type + "!");
else
sendAndLogLn("Client " + clientID + " was unable to upgrade " + type + "!");
} catch (GameEngine.UpgradingErrorException e){
sendAndLogLn(e.getMessage());
}
break;
case PacketTable.PRINT_MAP_DATA:
sendMapData(usingEngine.view.getVillageStateTable(clientMap, "Home Village"));
break;
case PacketTable.EXPLORE:
Random rand = new Random();
int clients = server.clients.size();
int pos = rand.nextInt(clients);
while (pos == clientID)
pos = rand.nextInt(clients);
Iterator<java.util.Map.Entry<Long, ConnectedClient>> entries = server.clients.entrySet().iterator();
for (int i = 0; i < pos; i++)
entries.next();
exploringMap = entries.next().getValue().clientMap;
sendMapData(usingEngine.view.getVillageStateTable(exploringMap, "Other Village"));
break;
case PacketTable.GENERATE:
exploringMap = usingEngine.generateMap(clientMap);
sendMapData(usingEngine.view.getVillageStateTable(exploringMap, "Other Village"));
break;
case PacketTable.ATTACK:
if (exploringMap != null)
usingEngine.attackVillage(clientMap, exploringMap);
else
sendAndLogLn("Error: Explored map is null. Did you explored/generated last command?");
exploringMap = null;
break;
}
if (request.getPacketID() != PacketTable.ACK)
sendMessage(new Message.Sent(PacketTable.ACK, clientID, request.getMessageID()));
@ -264,7 +314,7 @@ public class Server implements Runnable {
DatagramPacket request = new DatagramPacket(data, data.length, address, port);
try {
System.out.println("Sending message with ID " + message.getMessageID() + " to client: " + message.getClientID() + " of type " + message.getPacketID());
serverSocket.send(request);
server.socket.send(request);
} catch (IOException e) {
e.printStackTrace();
}