Added description doc
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@ -84,9 +84,8 @@ public class GameEngine<T> implements Runnable {
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System.out.println("\n~ Player Options:\n" +
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System.out.println("\n~ Player Options:\n" +
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"1. Build {command: '1 <building name>'}\n" +
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"1. Build {command: '1 <building name>'}\n" +
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"2. Train inhabitants {command: '2 <unit name>'}\n"+
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"2. Train inhabitants {command: '2 <unit name>'}\n"+
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"3. Upgrade Building {command: '3 i<index>'} / {command: '3 b<index>'}\n"+
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"3. Upgrade {command: '3 i<index>'} / {command: '3 b<index>'}\n"+
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"4. Explore\n"+
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"4. Explore\n"+
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"5. Attack\n"+
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"5. Print Village Stats\n"+
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"5. Print Village Stats\n"+
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"6. Quit\n" +
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"6. Quit\n" +
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"7. Attack last explored\n");
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"7. Attack last explored\n");
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@ -4,9 +4,6 @@ import ca.cosc3p91.a2.util.Time;
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public class DefenseStages {
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public class DefenseStages {
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// !! need to adjust these values | |
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// v v
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public static class ArcherTowerStage1 extends DefenseStage {
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public static class ArcherTowerStage1 extends DefenseStage {
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public ArcherTowerStage1() {
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public ArcherTowerStage1() {
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super(100, 0, 0, new Time().offsetMinutes(1), 25, 75, 4,6);
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super(100, 0, 0, new Time().offsetMinutes(1), 25, 75, 4,6);
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