working on client side
parent
3b6269958b
commit
6a559bc5ab
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@ -1,10 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="RunConfigurationProducerService">
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<option name="ignoredProducers">
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<set>
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<option value="com.android.tools.idea.compose.preview.runconfiguration.ComposePreviewRunConfigurationProducer" />
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</set>
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</option>
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</component>
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</project>
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@ -6,7 +6,7 @@ import java.io.*;
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public class Main {
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public class Main {
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public static void main(String[] args) throws IOException {
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public static void main(String[] args) throws IOException {
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Client gameClient = new Client(42069);
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Client gameClient = new Client("localhost");
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}
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}
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}
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}
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@ -2,21 +2,30 @@ package ca.cosc3p91.a4.util.network;
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import ca.cosc3p91.a4.userinterface.GameDisplay;
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import ca.cosc3p91.a4.userinterface.GameDisplay;
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import java.io.ByteArrayInputStream;
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import java.io.DataInputStream;
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import java.io.IOException;
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import java.io.IOException;
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import java.net.DatagramPacket;
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import java.net.DatagramPacket;
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import java.net.DatagramSocket;
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import java.net.DatagramSocket;
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import java.net.InetAddress;
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import java.net.InetAddress;
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public class Client {
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public class Client implements Runnable {
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GameDisplay view = new GameDisplay();
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private GameDisplay view = new GameDisplay();
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private DatagramSocket clientSocket;
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private boolean running = true;
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private Thread receiveThread;
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public Client(String address) throws IOException {
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InetAddress serverAddress = InetAddress.getByName(address);
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clientSocket = new DatagramSocket();
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receiveThread = new Thread(this);
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receiveThread.start();
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public Client(int port) throws IOException {
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DatagramSocket clientSocket = new DatagramSocket();
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InetAddress IPAddress = InetAddress.getByName("localhost");
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String prompt;
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String prompt;
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byte[] sendData = new byte[1024];
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byte[] sendData = new byte[1024];
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byte[] receiveData = new byte[1024];
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byte[] receiveData = new byte[1024];
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while (true) {
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while (running) {
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if ((prompt = view.nextInput()) != null) {
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if ((prompt = view.nextInput()) != null) {
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if (!prompt.isEmpty() && prompt.charAt(0) == '6') break;
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if (!prompt.isEmpty() && prompt.charAt(0) == '6') break;
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sendData = prompt.getBytes();
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sendData = prompt.getBytes();
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@ -31,4 +40,25 @@ public class Client {
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}
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}
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clientSocket.close();
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clientSocket.close();
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}
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}
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public void run(){
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while (running){
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try {
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byte[] receiveData = new byte[Server.PACKET_SIZE];
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DatagramPacket receivePacket = new DatagramPacket(receiveData, receiveData.length);
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clientSocket.receive(receivePacket);
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DataInputStream stream = new DataInputStream(new ByteArrayInputStream(receivePacket.getData()));
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byte packetID = stream.readByte();
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long clientID = stream.readLong();
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long messageID = stream.readLong();
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} catch (Exception e){
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e.printStackTrace();
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}
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}
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}
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}
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}
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@ -1,5 +1,8 @@
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package ca.cosc3p91.a4.util.network;
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package ca.cosc3p91.a4.util.network;
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import ca.cosc3p91.a4.util.Time;
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import java.io.ByteArrayOutputStream;
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import java.io.DataInputStream;
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import java.io.DataInputStream;
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import java.io.DataOutputStream;
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import java.io.DataOutputStream;
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@ -26,32 +29,77 @@ public class Message {
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return messageID;
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return messageID;
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}
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}
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public static class ReceivedMessage extends Message {
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public static class Received extends Message {
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private final DataInputStream reader;
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private final DataInputStream reader;
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private final byte[] data;
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public ReceivedMessage(byte packetID, long clientID, long messageID, DataInputStream reader) {
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public Received(byte packetID, long clientID, long messageID, DataInputStream reader, byte[] data) {
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super(packetID, clientID, messageID);
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super(packetID, clientID, messageID);
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this.reader = reader;
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this.reader = reader;
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this.data = data;
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}
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}
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public DataInputStream getReader(){
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public DataInputStream getReader(){
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return reader;
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return reader;
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}
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}
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public byte[] getData(){
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return data;
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}
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}
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}
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public static class SentMessage extends Message {
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public static class Sent extends Message {
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private final DataOutputStream writer;
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private final DataOutputStream writer;
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private final ByteArrayOutputStream data;
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private boolean ack = false;
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private final Time timeSent;
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public SentMessage(byte packetID, long clientID, long messageID, DataOutputStream writer) {
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/**
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* A message packet which will be sent to a client or the server, contains the standard message header and
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* writes the header to the stream, make sure you don't write into the stream before constructing this!
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*
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* @param packetID type of this message
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* @param clientID the client id, if this is going to the client it is unlikely to be used but should always be correct!
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* @param messageID client specific message id, used to reference/acknowledge messages
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* @param writer stream to write to
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* @param data byte array stream which contains the byte[] used in packet construction
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*/
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public Sent(byte packetID, long clientID, long messageID, DataOutputStream writer, ByteArrayOutputStream data) {
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super(packetID, clientID, messageID);
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super(packetID, clientID, messageID);
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this.writer = writer;
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this.writer = writer;
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this.data = data;
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timeSent = Time.getTime();
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// write the header to the stream, make sure you don't write into the stream before constructing this!
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try {
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writer.writeByte(packetID);
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writer.writeLong(clientID);
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writer.writeLong(messageID);
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} catch (Exception e){
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e.printStackTrace();
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}
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}
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public void acknowledged(){
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this.ack = true;
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}
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public boolean isAcknowledged(){
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return ack;
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}
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}
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public DataOutputStream getWriter(){
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public DataOutputStream getWriter(){
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return writer;
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return writer;
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}
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}
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public Time getTimeSinceSent(){
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return Time.getTime().difference(timeSent);
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}
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public ByteArrayOutputStream getData(){
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return data;
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}
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}
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}
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}
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}
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@ -1,7 +1,6 @@
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package ca.cosc3p91.a4.util.network;
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package ca.cosc3p91.a4.util.network;
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import ca.cosc3p91.a4.game.GameEngine;
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import ca.cosc3p91.a4.game.GameEngine;
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import ca.cosc3p91.a4.util.Time;
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import java.io.*;
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import java.io.*;
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import java.net.*;
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import java.net.*;
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private final HashMap<Long, ConnectedClient> clients = new HashMap<>();
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private final HashMap<Long, ConnectedClient> clients = new HashMap<>();
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private long clientAssignmentID = 0;
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private long clientAssignmentID = 0;
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private long lastMessageID = 0;
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private final DatagramSocket socket;
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private final DatagramSocket socket;
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private final Thread ioThread;
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private final Thread ioThread;
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private long lastSentMessageID = 0;
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private GameEngine mainEngine;
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private GameEngine mainEngine;
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public void run(){
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public void run(){
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while (running) {
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while (running) {
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try {
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byte[] receiveData = new byte[PACKET_SIZE];
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byte[] receiveData = new byte[PACKET_SIZE];
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DatagramPacket receivePacket = new DatagramPacket(receiveData, receiveData.length);
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DatagramPacket receivePacket = new DatagramPacket(receiveData, receiveData.length);
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try {
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// BLOCKING!
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// BLOCKING!
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socket.receive(receivePacket);
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socket.receive(receivePacket);
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// read in the message header that is associated with every message.
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DataInputStream stream = new DataInputStream(new ByteArrayInputStream(receivePacket.getData()));
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DataInputStream stream = new DataInputStream(new ByteArrayInputStream(receivePacket.getData()));
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byte packetID = stream.readByte();
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byte packetID = stream.readByte();
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long clientID = stream.readLong();
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long clientID = stream.readLong();
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long messageID = stream.readLong();
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ConnectedClient client = clients.get(clientID);
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ConnectedClient client = clients.get(clientID);
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// the server must handle connection requests while the client's processing thread will handle all other messages
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if (packetID == PacketTable.CONNECT){
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if (packetID == PacketTable.CONNECT){
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clients.put(++clientAssignmentID, new ConnectedClient(socket, clientID, receivePacket.getAddress(), receivePacket.getPort()));
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clients.put(++clientAssignmentID, new ConnectedClient(socket, clientID, messageID, receivePacket.getAddress(), receivePacket.getPort()));
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} else if (packetID == PacketTable.DISCONNECT) {
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} else if (packetID == PacketTable.DISCONNECT) {
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if (client == null)
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if (client == null)
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throw new ServerException("Client disconnected with invalid client id! (" + clientID + ")");
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throw new ServerException("Client disconnected with invalid client id! (" + clientID + ")");
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} else {
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} else {
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if (client == null)
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if (client == null)
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throw new ServerException("Client message with invalid client id! (" + clientID + ")");
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throw new ServerException("Client message with invalid client id! (" + clientID + ")");
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client.handleRequest(new ConnectedClient.ServerRequest(packetID, stream));
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client.handleRequest(new Message.Received(packetID, clientID, messageID, stream, receivePacket.getData()));
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}
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}
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} catch (IOException | InterruptedException e) {
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} catch (IOException | InterruptedException e) {
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throw new RuntimeException(e);
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throw new RuntimeException(e);
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private static class ConnectedClient implements Runnable {
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private static class ConnectedClient implements Runnable {
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private final InetAddress address;
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private final InetAddress address;
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private final int port;
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private final int port;
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private final ArrayList<ServerRequest> requests = new ArrayList<>();
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private final Queue<Message.Received> pendingRequests = new PriorityQueue<>();
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private final Queue<ServerRequest> pendingRequests = new PriorityQueue<>();
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// could use read/write lock for some of this, as certain operations, mostly timeout check, won't modify data.
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private final ReentrantLock requestLock = new ReentrantLock();
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private final ReentrantLock requestLock = new ReentrantLock();
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private final DatagramSocket socket;
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private final HashMap<Long, Message.Sent> sentMessages = new HashMap<>();
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private final DatagramSocket serverSocket;
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private final long clientID;
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private final long clientID;
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private volatile boolean running = true;
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private volatile boolean running = true;
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private final Thread processingThread;
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private final Thread processingThread;
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public ConnectedClient(DatagramSocket socket, long clientID, InetAddress address, int port){
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public ConnectedClient(DatagramSocket serverSocket, long clientID, long messageID, InetAddress address, int port){
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this.socket = socket;
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this.serverSocket = serverSocket;
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this.address = address;
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this.address = address;
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this.port = port;
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this.port = port;
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this.clientID = clientID;
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this.clientID = clientID;
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processingThread = new Thread(this);
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processingThread = new Thread(this);
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processingThread.start();
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processingThread.start();
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ByteArrayOutputStream bstream = new ByteArrayOutputStream();
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DataOutputStream stream = new DataOutputStream(bstream);
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sendMessage(new Message.Sent(PacketTable.ACK, clientID, messageID, stream, bstream));
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}
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}
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public void handleRequest(ServerRequest request){
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public void handleRequest(Message.Received request){
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if (request.getClientID() != this.clientID)
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throw new RuntimeException("Server sent us a message, yet we are not the intended recipient!");
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requestLock.lock();
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requestLock.lock();
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pendingRequests.add(request);
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pendingRequests.add(request);
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requestLock.unlock();
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requestLock.unlock();
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}
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}
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private void processRequest(ServerRequest request){
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private void processRequest(Message.Received request){
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try {
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try {
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switch (request.getID()){
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switch (request.getPacketID()){
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case PacketTable.ACK:
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case PacketTable.ACK:
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long messageID = request.getDataStream().readLong();
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Message.Sent message = sentMessages.get(request.getMessageID());
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if (message == null)
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throw new RuntimeException("A message was acknowledged but does not exist!");
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message.acknowledged();
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break;
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case PacketTable.MESSAGE:
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System.out.println(request.getReader().readUTF());
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break;
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break;
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}
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}
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} catch (IOException e) {
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} catch (Exception e) {
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throw new RuntimeException(e);
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throw new RuntimeException(e);
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}
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}
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}
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}
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public void run(){
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public void run(){
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while (running){
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while (running){
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// handle request processing without blocking the I/O thread
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requestLock.lock();
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requestLock.lock();
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while (pendingRequests.size() > 0) {
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Message.Received request = pendingRequests.remove();
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ServerRequest request = pendingRequests.remove();
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processRequest(request);
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processRequest(request);
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requests.add(request);
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}
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requestLock.unlock();
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requestLock.unlock();
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requests.removeIf(ServerRequest::isAck);
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for (Map.Entry<Long, Message.Sent> message : sentMessages.entrySet()){
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for (ServerRequest request : requests){
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if (message.getValue().getTimeSinceSent().get() > MAX_PACKET_ACK_TIME_SECONDS) {
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// TODO:
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System.out.println("The server did not process our message, did they receive it?");
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if (request.getTimeSinceReceived().get() > MAX_PACKET_ACK_TIME_SECONDS)
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// todo: resend message
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System.out.println("A packet hasn't received a ack, it might have been lost!");
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}
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}
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}
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}
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}
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}
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}
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public void sendMessage(Message.Sent message){
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this.sentMessages.put(message.getMessageID(), message);
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byte[] data = message.getData().toByteArray();
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if (data.length > PACKET_SIZE)
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throw new RuntimeException("Unable to send packet as it exceeds maximum packet size!");
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DatagramPacket request = new DatagramPacket(data, data.length, address, port);
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try {
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serverSocket.send(request);
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} catch (IOException e) {
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e.printStackTrace();
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}
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}
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public void halt() throws InterruptedException {
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public void halt() throws InterruptedException {
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running = false;
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running = false;
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processingThread.join();
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processingThread.join();
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}
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}
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private static class ServerRequest {
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private final byte id;
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private final Time receiveTime;
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private final DataInputStream receive;
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// ack should be on messages send to the client, which the client acks!
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private boolean ack = false;
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public ServerRequest(byte id, DataInputStream receive){
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this.id = id;
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this.receive = receive;
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receiveTime = Time.getTime();
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}
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public byte getID(){
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return id;
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}
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public void acknowledged(){
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this.ack = true;
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}
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public boolean isAck(){
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return this.ack;
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}
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public DataInputStream getDataStream(){
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return receive;
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}
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public Time getTimeSinceReceived(){
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return Time.getTime().difference(receiveTime);
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}
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}
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}
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}
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}
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}
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Reference in New Issue