packet processing
parent
cf0e6bd5c8
commit
88a52a6f74
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@ -5,16 +5,14 @@ import ca.cosc3p91.a4.game.GameEngine;
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import java.io.*;
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import java.net.*;
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import java.rmi.ServerException;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Queue;
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import java.util.Random;
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import java.util.*;
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import java.util.concurrent.locks.ReentrantLock;
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public class Server implements Runnable {
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public static final int SERVER_PORT = 42069;
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public static final int PACKET_SIZE = 4096;
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public static final long MAX_PACKET_ACK_TIME_SECONDS = 30;
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private final HashMap<Long, ConnectedClient> clients = new HashMap<>();
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private long clientAssignmentID = 0;
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@ -78,6 +76,7 @@ public class Server implements Runnable {
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private final InetAddress address;
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private final int port;
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private final ArrayList<ServerRequest> requests = new ArrayList<>();
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private final Queue<ServerRequest> pendingRequests = new PriorityQueue<>();
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// could use read/write lock for some of this, as certain operations, mostly timeout check, won't modify data.
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private final ReentrantLock requestLock = new ReentrantLock();
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private final DatagramSocket socket;
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@ -96,18 +95,30 @@ public class Server implements Runnable {
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public void handleRequest(ServerRequest request){
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requestLock.lock();
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requests.add(request);
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pendingRequests.add(request);
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requestLock.unlock();
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}
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private void processRequest(ServerRequest request){
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}
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public void run(){
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while (running){
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requestLock.lock();
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requests.removeIf(ServerRequest::isAck);
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for (ServerRequest request : requests){
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if (request.getTimeSinceReceived().)
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while (pendingRequests.size() > 0) {
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ServerRequest request = pendingRequests.remove();
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processRequest(request);
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requests.add(request);
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}
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requestLock.unlock();
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requests.removeIf(ServerRequest::isAck);
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for (ServerRequest request : requests){
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// TODO:
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if (request.getTimeSinceReceived().get() > MAX_PACKET_ACK_TIME_SECONDS)
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System.out.println("A packet hasn't received a ack, it might have been lost!");
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}
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}
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}
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