fix sync issue
parent
5ce406f376
commit
a2cbc5d3af
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@ -40,6 +40,17 @@ public class Client implements Runnable {
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view.printGameMenu();
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}
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ArrayList<Long> removes = new ArrayList<>();
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for (HashMap.Entry<Long, Message.Sent> message : sentMessages.entrySet()){
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Message.Sent sent = message.getValue();
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if (!sent.isAcknowledged() && sent.getTimeSinceSent().get() > Server.MAX_PACKET_ACK_TIME_SECONDS) {
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System.out.println("The server did not acknowledge our message, did they receive it?");
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sendMessage(sent);
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removes.add(message.getKey());
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}
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}
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for (Long l : removes)
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sentMessages.remove(l);
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}
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clientSocket.close();
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}
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@ -57,14 +68,19 @@ public class Client implements Runnable {
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long clientID = stream.readLong();
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long messageID = stream.readLong();
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System.out.println("Receiving message with ID " + messageID + " to client: " + clientID + " of type " + packetID);
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switch (packetID) {
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case PacketTable.ACK:
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Message.Sent message = sentMessages.get(messageID);
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if (message == null)
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throw new RuntimeException("Server message sync error!");
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throw new RuntimeException("Server acknowledged a message we never sent! (" + messageID + ")");
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message.acknowledged();
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sentMessages.remove(messageID);
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System.out.println("Message acknowledged " + messageID);
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System.out.println("Message acknowledged with ID: " + messageID);
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System.out.println("Messages left: " + sentMessages.size());
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for (HashMap.Entry<Long, Message.Sent> ms : sentMessages.entrySet())
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System.out.println("MessageID: " + ms.getKey());
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break;
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case PacketTable.DISCONNECT:
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running = false;
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@ -78,10 +94,12 @@ public class Client implements Runnable {
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}
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private void sendMessage(Message.Sent message){
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sentMessages.put(message.getMessageID(), message);
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if (message.getMessageID() != PacketTable.ACK)
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sentMessages.put(message.getMessageID(), message);
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byte[] data = message.getData().toByteArray();
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DatagramPacket sendPacket = new DatagramPacket(data, data.length, serverAddress, Server.SERVER_PORT);
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try {
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System.out.println("Sending message with ID " + message.getMessageID() + " to server from: " + message.getClientID() + " of type " + message.getPacketID());
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clientSocket.send(sendPacket);
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} catch (Exception e) {
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e.printStackTrace();
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@ -7,6 +7,7 @@ import java.io.*;
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import java.net.*;
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import java.rmi.ServerException;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.PriorityQueue;
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import java.util.Queue;
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@ -33,6 +34,8 @@ public class Server implements Runnable {
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socket = new DatagramSocket(SERVER_PORT);
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ioThread = new Thread(this);
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ioThread.start();
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mainEngine = new GameEngine();
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}
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public void run(){
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@ -50,21 +53,25 @@ public class Server implements Runnable {
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long clientID = stream.readLong();
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long messageID = stream.readLong();
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System.out.println("Receiving message with ID " + messageID + " to client: " + clientID + " of type " + packetID);
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ConnectedClient client = clients.get(clientID);
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// the server must handle connection requests while the client's processing thread will handle all other messages
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if (packetID == PacketTable.CONNECT){
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clients.put(++clientAssignmentID, new ConnectedClient(socket, mainEngine, clientID, messageID, receivePacket.getAddress(), receivePacket.getPort()));
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} else if (packetID == PacketTable.DISCONNECT) {
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if (client == null)
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throw new ServerException("Client disconnected with invalid client id! (" + clientID + ")");
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client.halt();
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clients.put(clientID, null);
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} else {
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if (client == null)
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throw new ServerException("Client message with invalid client id! (" + clientID + ")");
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client.handleRequest(new Message.Received(packetID, clientID, messageID, stream, receivePacket.getData()));
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long cid = ++clientAssignmentID;
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System.out.println("A client has connected, his clientID is " + cid);
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clients.put(cid, new ConnectedClient(socket, mainEngine, cid, messageID, receivePacket.getAddress(), receivePacket.getPort()));
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continue;
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}
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if (client == null)
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throw new ServerException("Client disconnected with invalid client id! (" + clientID + ")");
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if (packetID == PacketTable.DISCONNECT) {
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client.halt();
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clients.remove(clientID);
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continue;
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}
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client.handleRequest(new Message.Received(packetID, clientID, messageID, stream, receivePacket.getData()));
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} catch (IOException | InterruptedException e) {
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throw new RuntimeException(e);
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}
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@ -104,7 +111,7 @@ public class Server implements Runnable {
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processingThread = new Thread(this);
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processingThread.start();
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gameEngineThread = new Thread(() -> {
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while (true) {
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while (running) {
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if (this.allowUpdate.get()) {
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engine.updateMap(clientMap);
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}
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@ -131,6 +138,7 @@ public class Server implements Runnable {
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if (message == null)
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throw new RuntimeException("A message was acknowledged but does not exist!");
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message.acknowledged();
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sentMessages.remove(request.getMessageID());
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break;
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case PacketTable.MESSAGE:
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System.out.println(request.getReader().readUTF());
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@ -153,22 +161,28 @@ public class Server implements Runnable {
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}
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requestLock.unlock();
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ArrayList<Long> removes = new ArrayList<>();
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for (HashMap.Entry<Long, Message.Sent> message : sentMessages.entrySet()){
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if (message.getValue().getTimeSinceSent().get() > MAX_PACKET_ACK_TIME_SECONDS) {
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System.out.println("The server did not process our message, did they receive it?");
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sendMessage(message.getValue());
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Message.Sent sent = message.getValue();
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if (!sent.isAcknowledged() && sent.getTimeSinceSent().get() > MAX_PACKET_ACK_TIME_SECONDS) {
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System.out.println("The client did not acknowledge our message, did they receive it?");
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sendMessage(sent);
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}
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}
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for (Long l : removes)
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sentMessages.remove(l);
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}
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}
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public void sendMessage(Message.Sent message){
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this.sentMessages.put(message.getMessageID(), message);
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if (message.getMessageID() != PacketTable.ACK)
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this.sentMessages.put(message.getMessageID(), message);
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byte[] data = message.getData().toByteArray();
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if (data.length > PACKET_SIZE)
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throw new RuntimeException("Unable to send packet as it exceeds maximum packet size!");
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DatagramPacket request = new DatagramPacket(data, data.length, address, port);
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try {
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System.out.println("Sending message with ID " + message.getMessageID() + " to client: " + message.getClientID() + " of type " + message.getPacketID());
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serverSocket.send(request);
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} catch (IOException e) {
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e.printStackTrace();
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