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No commits in common. "ce814df02ea2683e2e4f5daf0b0c05bb8e2f3074" and "fc0981852a6e232a9aa0e3f31b60620b0291c240" have entirely different histories.
ce814df02e
...
fc0981852a
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@ -3,10 +3,10 @@ package ca.cosc3p91.a4;
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import ca.cosc3p91.a4.util.network.Client;
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import java.io.*;
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public class MainClient {
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public class Main {
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public static void main(String[] args) throws IOException {
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new Client("localhost");
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Client gameClient = new Client("localhost");
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}
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}
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@ -1,11 +0,0 @@
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package ca.cosc3p91.a4;
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import ca.cosc3p91.a4.util.network.Server;
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import java.io.IOException;
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public class MainServer {
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public static void main(String[] args) throws IOException, InterruptedException {
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new Server();
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}
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}
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@ -6,7 +6,6 @@ import ca.cosc3p91.a4.gameobjects.factory.InhabitantFactory;
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import ca.cosc3p91.a4.player.*;
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import ca.cosc3p91.a4.userinterface.GameDisplay;
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import ca.cosc3p91.a4.util.ChallengeAdapter;
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import ca.cosc3p91.a4.util.network.Server;
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import java.beans.XMLEncoder;
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import java.io.BufferedOutputStream;
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@ -20,31 +19,36 @@ public class GameEngine {
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public static final double IRON_FACTOR = 1;
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public static final double WOOD_FACTOR = 0.1;
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private float pillageFactor = 0.5f;
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private int currentTime;
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private final Random random = new Random(System.nanoTime());
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public GameDisplay view = new GameDisplay();
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public GameDisplay view;
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public GameEngine() {
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}
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public boolean attackVillage(Map attacking, Map defending, boolean simulated, Server.ConnectedClient client) {
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int defenseiveCounter = 1;
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int inhabCounter = 0;
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for (Building b : defending.contains)
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if (b instanceof DefenseBuilding)
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defenseiveCounter++;
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for (Inhabitant i : defending.inhabitants)
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if (i instanceof Infantry)
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inhabCounter++;
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float pillageFactor = (float) inhabCounter / (float) defenseiveCounter;
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if (pillageFactor < 0)
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pillageFactor = 0;
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if (pillageFactor > 1)
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pillageFactor = 1;
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public void attackVillage(Map attacking, Map defending) {
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// int defenseiveCounter = 1;
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// int inhabCounter = 0;
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// for (Building b : map.contains)
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// if (b instanceof DefenseBuilding)
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// defenseiveCounter++;
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// for (Inhabitant i : map.inhabitants)
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// if (i instanceof Infantry)
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// inhabCounter++;
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// pillageFactor = (float) inhabCounter / (float) defenseiveCounter;
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// if (pillageFactor < 0)
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// pillageFactor = 0;
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// if (pillageFactor > 1)
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// pillageFactor = 1;
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// this.map.getTownHall().addWood((int) (map.getTownHall().getCurrentWood() * pillageFactor));
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// this.map.getTownHall().addIron((int) (map.getTownHall().getCurrentIron() * pillageFactor));
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// this.map.getTownHall().addGold((int) (map.getTownHall().getCurrentGold() * pillageFactor));
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ChallengeAdapter adapter = new ChallengeAdapter(attacking);
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return adapter.attack(defending, simulated, pillageFactor, client);
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adapter.attack(defending);
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}
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public Map generateInitialMap(){
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@ -143,27 +147,23 @@ public class GameEngine {
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}
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}
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public synchronized boolean build (Map map, String buildingArg) throws BuildingErrorException {
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public synchronized boolean build (Map map, String buildingArg) {
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BuildingFactory bfactory = new BuildingFactory();
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Building type = bfactory.getBuilding(buildingArg);
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if (type == null)
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throw new BuildingErrorException("Invalid building type!");
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return map.build(new Tile(), type);
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}
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public boolean train (Map map, String inhabitantArgs) throws TrainingErrorException {
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public boolean train (Map map, String inhabitantArgs) {
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InhabitantFactory ifactory = new InhabitantFactory();
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Inhabitant type = ifactory.getInhabitant(inhabitantArgs);
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if (type == null)
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throw new TrainingErrorException("Invalid training type!");
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return map.train(type);
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}
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public synchronized boolean upgradeBuilding (Map map, int buildingIndex) throws UpgradingErrorException {
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public synchronized boolean upgradeBuilding (Map map, int buildingIndex) {
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return map.upgradeBuilding(buildingIndex);
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}
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public synchronized boolean upgradeInhabitant (Map map, int inhabitantIndex) {
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public boolean upgradeInhabitant (Map map, int inhabitantIndex) {
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return map.upgradeInhabitant(inhabitantIndex);
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}
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@ -279,22 +279,4 @@ public class GameEngine {
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}
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}
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public static class BuildingErrorException extends Exception {
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public BuildingErrorException(String message){
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super(message);
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}
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}
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public static class TrainingErrorException extends Exception {
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public TrainingErrorException(String message){
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super(message);
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}
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}
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public static class UpgradingErrorException extends Exception {
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public UpgradingErrorException(String message){
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super(message);
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}
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}
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}
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@ -54,20 +54,17 @@ public class Map implements Serializable {
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return false;
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}
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public boolean upgradeBuilding(int buildingIndex) throws GameEngine.UpgradingErrorException {
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public boolean upgradeBuilding(int buildingIndex) {
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if (buildingIndex >= contains.size() || buildingIndex < 0)
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return false;
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if (buildingIndex >= contains.size() || buildingIndex < 0) return false;
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Building b = contains.get(buildingIndex);
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int currentLevel = b.getLevel();
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CasaDeNarino hall = getTownHall();
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if (currentLevel >= 2)
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return false;
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else if (b instanceof Farm)
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return true;
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if (currentLevel >= 2) return false;
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else if (b instanceof Farm) return true;
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int goldCost = b.getUpgradeStage().getCost(SaulGoodMine.resource);
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int ironCost = b.getUpgradeStage().getCost(IronMine.resource);
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@ -89,8 +86,7 @@ public class Map implements Serializable {
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} else {
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b.upgrade(VillageHallStages.villageStages[currentLevel + 1]);
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}
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} else
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return false;
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} else return false;
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return true;
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}
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@ -9,11 +9,10 @@ import java.io.BufferedReader;
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import java.io.IOException;
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import java.io.InputStream;
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import java.io.InputStreamReader;
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import java.util.ArrayList;
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import java.util.Scanner;
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public class GameDisplay {
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private final BufferedReader reader;
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private BufferedReader reader;
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private String input;
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public GameDisplay() {
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@ -31,7 +30,7 @@ public class GameDisplay {
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System.out.println("\t->" + input + '\n');
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}
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public ArrayList<String> getVillageStateTable(Map map, String displayName){
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public void printVillageState(Map map, String displayName) {
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Print resourcesPrinter = new Print(displayName, 2);
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resourcesPrinter.addColumn(new Print.Column("Resource Type"));
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@ -53,7 +52,7 @@ public class GameDisplay {
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Integer.toString(map.getTownHall().getGoldCapacity()),
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Integer.toString(map.getTownHall().getCurrentGold())));
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ArrayList<String> total = new ArrayList<>(resourcesPrinter.createTable(true, false, true));
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Print.print(resourcesPrinter.createTable(true, false, true));
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Print buildingPrinter = new Print("Village Buildings", 2, resourcesPrinter.getWidth());
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buildingPrinter.addColumn(new Print.Column("Name"));
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@ -65,7 +64,7 @@ public class GameDisplay {
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Integer.toString(b.getLevel() + 1),
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Integer.toString(b.getHealth())));
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total.addAll(buildingPrinter.createTable(true, false, true));
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Print.print(buildingPrinter.createTable(true, false, true));
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Print inhabs = new Print("Village Inhabitants", 2, buildingPrinter.getWidth());
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inhabs.addColumn(new Print.Column("Name"));
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@ -74,29 +73,17 @@ public class GameDisplay {
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for (Inhabitant i : map.inhabitants)
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inhabs.addRow(new Print.Row(i.getClass().getSimpleName(), Integer.toString(i.getLevel() + 1)));
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total.addAll(inhabs.createTable(true, true, true));
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System.out.println(buildingPrinter.getWidth());
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System.out.println(resourcesPrinter.getWidth());
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System.out.println(inhabs.getWidth());
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return total;
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}
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public void printVillageState(Map map, String displayName) {
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Print.print(getVillageStateTable(map, displayName));
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Print.print(inhabs.createTable(true, true, true));
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}
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public void printGameMenu() {
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System.out.println("\n\033[36m~ Player Options:\n" +
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System.out.println("\n~ Player Options:\n" +
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"1. Build {command: '1 <building name>'}\n" +
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"2. Train inhabitants {command: '2 <unit name>'}\n"+
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"3. Upgrade {command: '3 i<index>'} / {command: '3 b<index>'}\n"+
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"4. Explore Player Villages\n"+
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"4. Explore\n"+
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"5. Print Village Stats\n"+
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"6. Quit\n" +
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"7. Attack last explored/generated\n" +
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"8. Generate Village\n" +
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"9. Generate and Test Army\n" +
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"0. Village Testing" +
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"\033[0m\n");
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"7. Attack last explored\n");
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}
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}
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@ -3,11 +3,9 @@ package ca.cosc3p91.a4.util;
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import ChallengeDecision.*;
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import ca.cosc3p91.a4.game.Map;
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import ca.cosc3p91.a4.gameobjects.*;
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import ca.cosc3p91.a4.util.network.Server;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.concurrent.atomic.AtomicInteger;
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public class ChallengeAdapter {
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@ -81,7 +79,7 @@ public class ChallengeAdapter {
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this.map = map;
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}
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public boolean attack(Map enemy, boolean simulated, float pillageFactor, Server.ConnectedClient client){
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public void attack(Map enemy){
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MapChallengeConverter enemyMap = new MapChallengeConverter(enemy);
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MapChallengeConverter ourMap = new MapChallengeConverter(this.map);
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@ -118,50 +116,28 @@ public class ChallengeAdapter {
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// if any fail to attack we need to pretend like it was one big attack that failed
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if (!goldResults.getChallengeWon() || !ironResults.getChallengeWon() || !woodResults.getChallengeWon())
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return false;
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return;
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System.out.print("We won gold: ");
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System.out.println("We won gold: ");
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goldResults.print();
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System.out.print("We won iron: ");
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System.out.println("We won iron: ");
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ironResults.print();
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System.out.print("We won wood: ");
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System.out.println("We won wood: ");
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woodResults.print();
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CasaDeNarino th = map.getTownHall();
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CasaDeNarino eth = enemy.getTownHall();
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AtomicInteger totalGold = new AtomicInteger();
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AtomicInteger totalIron = new AtomicInteger();
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AtomicInteger totalWood = new AtomicInteger();
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goldResults.getLoot().forEach(r -> {
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th.addGold((int)r.getProperty().doubleValue());
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});
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if (!simulated) {
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goldResults.getLoot().forEach(r -> {
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int gold = (int) (r.getProperty() * pillageFactor);
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th.addGold(gold);
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eth.addGold(-gold);
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totalGold.addAndGet(gold);
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});
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ironResults.getLoot().forEach(r -> {
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th.addIron((int)r.getProperty().doubleValue());
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});
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ironResults.getLoot().forEach(r -> {
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int iron = (int) (r.getProperty() * pillageFactor);
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th.addIron(iron);
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eth.addIron(-iron);
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totalIron.addAndGet(iron);
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});
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woodResults.getLoot().forEach(r -> {
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int wood = (int) (r.getProperty() * pillageFactor);
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th.addWood(wood);
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eth.addWood(-wood);
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totalWood.addAndGet(wood);
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});
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client.sendAndLogLn("You won gold: " + totalGold.get());
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client.sendAndLogLn("You won iron: " + totalIron.get());
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client.sendAndLogLn("You won wood: " + totalWood.get());
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}
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return true;
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woodResults.getLoot().forEach(r -> {
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th.addWood((int)r.getProperty().doubleValue());
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});
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}
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}
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@ -9,24 +9,17 @@ import java.net.DatagramPacket;
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import java.net.DatagramSocket;
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import java.net.InetAddress;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.Map;
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public class Client implements Runnable {
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private GameDisplay view = new GameDisplay();
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private DatagramSocket clientSocket;
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private volatile boolean running = true;
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private boolean running = true;
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private Thread receiveThread;
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private final Map<Long, Message.Sent> sentMessages = Collections.synchronizedMap(new HashMap<>());
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private final HashMap<Long, Message.Sent> sentMessages = new HashMap<>();
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private int lastMessageID = 0;
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private final InetAddress serverAddress;
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private String[] lineBuffer = new String[0];
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private int expectedLines = 0;
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private int currentLines = 0;
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private long ourClientID = 0;
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public Client(String address) throws IOException {
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serverAddress = InetAddress.getByName(address);
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@ -34,64 +27,35 @@ public class Client implements Runnable {
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receiveThread = new Thread(this);
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receiveThread.start();
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sendMessage(new Message.Sent(PacketIDs.CONNECT, ourClientID, ++lastMessageID));
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view.printGameMenu();
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sendMessage(new Message.Sent(PacketTable.CONNECT, 0, ++lastMessageID));
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while (running) {
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String prompt;
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if ((prompt = view.nextInput()) != null) {
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if (prompt.trim().isEmpty())
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continue;
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if (prompt.charAt(0) == '6') {
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running = false;
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if (prompt.charAt(0) == '6')
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break;
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}
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view.printGameMenu();
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String[] args = prompt.split(" ");
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char c = prompt.charAt(0);
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if (c > '0' && c < '4') {
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if (args.length < 2) {
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System.err.println("Args must include type!");
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continue;
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}
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}
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byte messageType;
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switch (c) {
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switch (prompt.charAt(0)) {
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case '1':
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messageType = PacketIDs.BUILD;
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messageType = PacketTable.BUILD;
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break;
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case '2':
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messageType = PacketIDs.TRAIN;
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messageType = PacketTable.TRAIN;
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break;
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case '3':
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messageType = PacketIDs.UPGRADE;
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break;
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case '4':
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messageType = PacketIDs.EXPLORE;
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break;
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case '5':
|
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messageType = PacketIDs.PRINT_MAP_DATA;
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break;
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case '7':
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messageType = PacketIDs.ATTACK;
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break;
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case '8':
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messageType = PacketIDs.GENERATE;
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break;
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case '9':
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messageType = PacketIDs.TEST_ARMY;
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break;
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case '0':
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messageType = PacketIDs.TEST_VILLAGE;
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messageType = PacketTable.UPGRADE;
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break;
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default:
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System.err.println("> Invalid command input!");
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return;
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}
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Message.Sent buildMessage = new Message.Sent(messageType,ourClientID,++lastMessageID);
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buildMessage.getWriter().writeUTF(prompt.substring(1));
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Message.Sent buildMessage = new Message.Sent(messageType,0,++lastMessageID);
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buildMessage.getData().write(prompt.substring(1).getBytes());
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sendMessage(buildMessage);
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view.printGameMenu();
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}
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ArrayList<Long> removes = new ArrayList<>();
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for (HashMap.Entry<Long, Message.Sent> message : sentMessages.entrySet()){
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|
@ -121,12 +85,10 @@ public class Client implements Runnable {
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long clientID = stream.readLong();
|
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long messageID = stream.readLong();
|
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|
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System.out.println("Receiving message with ID " + messageID + " from server of type " + packetID + " our ClientID " + clientID + " / " + ourClientID);
|
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System.out.println("Receiving message with ID " + messageID + " to client: " + clientID + " of type " + packetID);
|
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|
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switch (packetID) {
|
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case PacketIDs.ACK:
|
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if (ourClientID == 0)
|
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ourClientID = clientID;
|
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case PacketTable.ACK:
|
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Message.Sent message = sentMessages.get(messageID);
|
||||
if (message == null)
|
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throw new RuntimeException("Server acknowledged a message we never sent! (" + messageID + ")");
|
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|
@ -137,32 +99,11 @@ public class Client implements Runnable {
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for (HashMap.Entry<Long, Message.Sent> ms : sentMessages.entrySet())
|
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System.out.println("MessageID: " + ms.getKey());
|
||||
break;
|
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case PacketIDs.MESSAGE:
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System.out.println("\033[93m" + stream.readUTF() + "\033[0m");
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||||
break;
|
||||
case PacketIDs.BEGIN_MAP_DATA:
|
||||
expectedLines = stream.readInt();
|
||||
currentLines = 0;
|
||||
lineBuffer = new String[expectedLines];
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||||
break;
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case PacketIDs.MAP_LINE_DATA:
|
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int lineNumber = stream.readInt();
|
||||
lineBuffer[lineNumber] = stream.readUTF();
|
||||
currentLines++;
|
||||
if (currentLines >= expectedLines) {
|
||||
for (String line : lineBuffer){
|
||||
System.out.println("\033[92m" + line + "\033[0m");
|
||||
}
|
||||
}
|
||||
break;
|
||||
case PacketIDs.DISCONNECT:
|
||||
System.out.println("Disconnecting!");
|
||||
case PacketTable.DISCONNECT:
|
||||
running = false;
|
||||
break;
|
||||
}
|
||||
if (packetID != PacketIDs.ACK && packetID != PacketIDs.DISCONNECT){
|
||||
sendMessage(new Message.Sent(PacketIDs.ACK, ourClientID, messageID));
|
||||
}
|
||||
|
||||
} catch (Exception e){
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
@ -170,7 +111,7 @@ public class Client implements Runnable {
|
|||
}
|
||||
|
||||
private void sendMessage(Message.Sent message){
|
||||
if (message.getPacketID() != PacketIDs.ACK)
|
||||
if (message.getPacketID() != PacketTable.ACK)
|
||||
sentMessages.put(message.getMessageID(), message);
|
||||
byte[] data = message.getData().toByteArray();
|
||||
DatagramPacket sendPacket = new DatagramPacket(data, data.length, serverAddress, Server.SERVER_PORT);
|
||||
|
|
|
@ -1,41 +0,0 @@
|
|||
package ca.cosc3p91.a4.util.network;
|
||||
|
||||
public class PacketIDs {
|
||||
|
||||
// packetID -> byte defined in this file
|
||||
// clientID -> long
|
||||
// messageID -> long
|
||||
|
||||
// MESSAGE_HEADER (packetID, clientID, messageID)
|
||||
|
||||
// MESSAGE_HEADER, (clientID = 0 if connecting to server)
|
||||
public static final byte CONNECT = 0x1;
|
||||
// MESSAGE_HEADER
|
||||
public static final byte DISCONNECT = 0x2;
|
||||
// MESSAGE_HEADER
|
||||
public static final byte ACK = 0x3;
|
||||
// MESSAGE_HEADER, UTF8 String with length information (use DOS.writeUTF/DIS.readUTF)
|
||||
public static final byte MESSAGE = 0x4;
|
||||
// MESSAGE_HEADER, build
|
||||
public static final byte BUILD = 0x5;
|
||||
// MESSAGE_HEADER, train
|
||||
public static final byte TRAIN = 0x6;
|
||||
// MESSAGE_HEADER, upgrade
|
||||
public static final byte UPGRADE = 0x7;
|
||||
// MESSAGE_HEADER
|
||||
public static final byte PRINT_MAP_DATA = 0x8; // client -> server only!
|
||||
// MESSAGE_HEADER, line count
|
||||
public static final byte BEGIN_MAP_DATA = 0x9; // server -> client
|
||||
// MESSAGE_HEADER, line number (int), UTF8 String (the line)
|
||||
public static final byte MAP_LINE_DATA = 0xA; // server -> client
|
||||
// MESSAGE_HEADER
|
||||
public static final byte EXPLORE = 0xB;
|
||||
// MESSAGE_HEADER
|
||||
public static final byte ATTACK = 0xC;
|
||||
// MESSAGE_HEADER
|
||||
public static final byte GENERATE = 0xD;
|
||||
// MESSAGE_HEADER
|
||||
public static final byte TEST_ARMY = 0xE;
|
||||
// MESSAGE_HEADER
|
||||
public static final byte TEST_VILLAGE = 0xF;
|
||||
}
|
|
@ -0,0 +1,28 @@
|
|||
package ca.cosc3p91.a4.util.network;
|
||||
|
||||
public class PacketTable {
|
||||
|
||||
// packetID -> byte defined in this file
|
||||
// clientID -> long
|
||||
// messageID -> long
|
||||
|
||||
// messageHeader (packetID, clientID, messageID)
|
||||
|
||||
// messageHeader, (clientID = 0 if connecting to server)
|
||||
public static final byte CONNECT = 0x1;
|
||||
// messageHeader
|
||||
public static final byte DISCONNECT = 0x2;
|
||||
// messageHeader
|
||||
public static final byte ACK = 0x3;
|
||||
// messageHeader, UTF8 String with length information (use DOS.writeUTF/DIS.readUTF)
|
||||
public static final byte MESSAGE = 0x4;
|
||||
// messageHeader, build
|
||||
public static final byte BUILD = 0x5;
|
||||
// messageHeader, train
|
||||
public static final byte TRAIN = 0x6;
|
||||
// messageHeader, upgrade
|
||||
public static final byte UPGRADE = 0x7;
|
||||
// messageHeader, serial packets with map info
|
||||
public static final byte USER_MAP_DATA = 0x8;
|
||||
|
||||
}
|
|
@ -2,15 +2,17 @@ package ca.cosc3p91.a4.util.network;
|
|||
|
||||
import ca.cosc3p91.a4.game.GameEngine;
|
||||
import ca.cosc3p91.a4.game.Map;
|
||||
import ca.cosc3p91.a4.gameobjects.Infantry;
|
||||
import ca.cosc3p91.a4.gameobjects.Inhabitant;
|
||||
|
||||
import java.io.*;
|
||||
import java.net.*;
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.rmi.ServerException;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.LinkedBlockingQueue;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.PriorityQueue;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
|
||||
|
@ -24,9 +26,9 @@ public class Server implements Runnable {
|
|||
private long clientAssignmentID = 0;
|
||||
private final DatagramSocket socket;
|
||||
private final Thread ioThread;
|
||||
// private static volatile long lastSentMessageID = 0;
|
||||
private long lastSentMessageID = 0;
|
||||
|
||||
private final GameEngine mainEngine;
|
||||
private GameEngine mainEngine;
|
||||
|
||||
private volatile boolean running = true;
|
||||
|
||||
|
@ -53,20 +55,20 @@ public class Server implements Runnable {
|
|||
long clientID = stream.readLong();
|
||||
long messageID = stream.readLong();
|
||||
|
||||
System.out.println("Receiving message with ID " + messageID + " from client: " + clientID + " of type " + packetID);
|
||||
System.out.println("Receiving message with ID " + messageID + " to client: " + clientID + " of type " + packetID);
|
||||
|
||||
ConnectedClient client = clients.get(clientID);
|
||||
|
||||
// the server must handle connection requests while the client's processing thread will handle all other messages
|
||||
if (packetID == PacketIDs.CONNECT){
|
||||
if (packetID == PacketTable.CONNECT){
|
||||
long cid = ++clientAssignmentID;
|
||||
System.out.println("A client has connected, his clientID is " + cid);
|
||||
clients.put(cid, new ConnectedClient(this, mainEngine, cid, messageID, receivePacket.getAddress(), receivePacket.getPort()));
|
||||
clients.put(cid, new ConnectedClient(socket, mainEngine, cid, messageID, receivePacket.getAddress(), receivePacket.getPort()));
|
||||
continue;
|
||||
}
|
||||
if (client == null)
|
||||
throw new ServerException("Client sent message invalid client id! (" + clientID + ")");
|
||||
if (packetID == PacketIDs.DISCONNECT) {
|
||||
throw new ServerException("Client disconnected with invalid client id! (" + clientID + ")");
|
||||
if (packetID == PacketTable.DISCONNECT) {
|
||||
client.halt();
|
||||
clients.remove(clientID);
|
||||
continue;
|
||||
|
@ -83,25 +85,27 @@ public class Server implements Runnable {
|
|||
ioThread.join();
|
||||
}
|
||||
|
||||
public static class ConnectedClient implements Runnable {
|
||||
public static void main(String[] args) throws IOException, InterruptedException {
|
||||
new Server();
|
||||
}
|
||||
|
||||
private static class ConnectedClient implements Runnable {
|
||||
private final InetAddress address;
|
||||
private final int port;
|
||||
private final Queue<Message.Received> pendingRequests = new LinkedBlockingQueue<>();
|
||||
private final Queue<Message.Received> pendingRequests = new PriorityQueue<>();
|
||||
private final ReentrantLock requestLock = new ReentrantLock();
|
||||
private final AtomicBoolean allowUpdate;
|
||||
private final java.util.Map<Long, Message.Sent> sentMessages = Collections.synchronizedMap(new HashMap<>());
|
||||
private final Server server;
|
||||
private final HashMap<Long, Message.Sent> sentMessages = new HashMap<>();
|
||||
private final DatagramSocket serverSocket;
|
||||
private final long clientID;
|
||||
private volatile boolean running = true;
|
||||
private final Thread processingThread;
|
||||
private final Thread gameEngineThread;
|
||||
private final GameEngine usingEngine;
|
||||
private long lastSentMessageID = 0;
|
||||
private final Map clientMap;
|
||||
private Map exploringMap;
|
||||
|
||||
public ConnectedClient(Server server, GameEngine engine, long clientID, long messageID, InetAddress address, int port){
|
||||
this.server = server;
|
||||
public ConnectedClient(DatagramSocket serverSocket, GameEngine engine, long clientID, long messageID, InetAddress address, int port){
|
||||
this.serverSocket = serverSocket;
|
||||
this.address = address;
|
||||
this.port = port;
|
||||
this.clientID = clientID;
|
||||
|
@ -119,7 +123,7 @@ public class Server implements Runnable {
|
|||
});
|
||||
gameEngineThread.start();
|
||||
|
||||
sendMessage(new Message.Sent(PacketIDs.ACK, clientID, messageID));
|
||||
sendMessage(new Message.Sent(PacketTable.ACK, clientID, messageID));
|
||||
}
|
||||
|
||||
public void handleRequest(Message.Received request){
|
||||
|
@ -133,121 +137,27 @@ public class Server implements Runnable {
|
|||
private void processRequest(Message.Received request){
|
||||
try {
|
||||
switch (request.getPacketID()) {
|
||||
case PacketIDs.ACK:
|
||||
case PacketTable.ACK:
|
||||
Message.Sent message = sentMessages.get(request.getMessageID());
|
||||
if (message == null)
|
||||
throw new RuntimeException("A message was acknowledged but does not exist!");
|
||||
message.acknowledged();
|
||||
sentMessages.remove(request.getMessageID());
|
||||
synchronized (sentMessages) {
|
||||
sentMessages.notifyAll();
|
||||
}
|
||||
break;
|
||||
case PacketIDs.MESSAGE:
|
||||
case PacketTable.MESSAGE:
|
||||
System.out.println(request.getReader().readUTF());
|
||||
break;
|
||||
case PacketIDs.BUILD:
|
||||
try {
|
||||
String type = request.getReader().readUTF().trim();
|
||||
if (usingEngine.build(clientMap, type))
|
||||
sendAndLogLn("Client " + clientID + " has successfully built " + type + "!");
|
||||
else
|
||||
sendAndLogLn("Client " + clientID + " has insufficient funds to build " + type + "!");
|
||||
} catch (GameEngine.BuildingErrorException e){
|
||||
sendAndLogLn(e.getMessage());
|
||||
}
|
||||
case PacketTable.BUILD:
|
||||
usingEngine.build(clientMap,new String(request.getData(), StandardCharsets.UTF_8));
|
||||
break;
|
||||
case PacketIDs.TRAIN:
|
||||
try {
|
||||
String type = request.getReader().readUTF().trim();
|
||||
if (usingEngine.train(clientMap, type))
|
||||
sendAndLogLn("Client " + clientID + " has successfully trained " + type + "!");
|
||||
else
|
||||
sendAndLogLn("Client " + clientID + " has insufficient funds to train " + type + "!");
|
||||
} catch (GameEngine.TrainingErrorException e){
|
||||
sendAndLogLn(e.getMessage());
|
||||
}
|
||||
case PacketTable.TRAIN:
|
||||
usingEngine.train(clientMap,new String(request.getData(), StandardCharsets.UTF_8));
|
||||
break;
|
||||
case PacketIDs.UPGRADE:
|
||||
try {
|
||||
String type = request.getReader().readUTF();
|
||||
int val = Integer.parseInt(
|
||||
type.replace("b", "")
|
||||
.replace(" ", "")
|
||||
.replace("i", "")
|
||||
.trim());
|
||||
boolean status = false;
|
||||
if (type.contains("b"))
|
||||
status = usingEngine.upgradeBuilding(clientMap, val);
|
||||
else
|
||||
status = usingEngine.upgradeInhabitant(clientMap, val);
|
||||
if (status)
|
||||
sendAndLogLn("Client " + clientID + " has successfully upgraded " + type + "!");
|
||||
else
|
||||
sendAndLogLn("Client " + clientID + " was unable to upgrade " + type + "!");
|
||||
} catch (GameEngine.UpgradingErrorException e){
|
||||
sendAndLogLn(e.getMessage());
|
||||
}
|
||||
break;
|
||||
case PacketIDs.PRINT_MAP_DATA:
|
||||
sendMapData(usingEngine.view.getVillageStateTable(clientMap, "Home Village"));
|
||||
break;
|
||||
case PacketIDs.EXPLORE:
|
||||
Random rand = new Random();
|
||||
int clients = server.clients.size();
|
||||
if (clients <= 1) {
|
||||
sendAndLogLn("No other clients are currently connected! Please generate a village!");
|
||||
break;
|
||||
}
|
||||
int pos = rand.nextInt(clients);
|
||||
long findingClientID = clientID;
|
||||
ConnectedClient foundClient = null;
|
||||
int searchCount = 0;
|
||||
while (findingClientID == clientID) {
|
||||
pos = rand.nextInt(clients);
|
||||
Iterator<java.util.Map.Entry<Long, ConnectedClient>> entries = server.clients.entrySet().iterator();
|
||||
for (int i = 0; i < pos; i++)
|
||||
entries.next();
|
||||
foundClient = entries.next().getValue();
|
||||
findingClientID = foundClient.clientID;
|
||||
if(searchCount++ > 50)
|
||||
break;
|
||||
}
|
||||
exploringMap = foundClient.clientMap;
|
||||
sendMapData(usingEngine.view.getVillageStateTable(exploringMap, "Other Village"));
|
||||
break;
|
||||
case PacketIDs.GENERATE:
|
||||
exploringMap = usingEngine.generateMap(clientMap);
|
||||
sendMapData(usingEngine.view.getVillageStateTable(exploringMap, "Generated Village"));
|
||||
break;
|
||||
case PacketIDs.ATTACK:
|
||||
if (exploringMap != null) {
|
||||
if (!usingEngine.attackVillage(clientMap, exploringMap, false,this))
|
||||
sendAndLogLn("Failed to attack!");
|
||||
} else
|
||||
sendAndLogLn("Error: Explored map is null. Did you explored/generated last command?");
|
||||
exploringMap = null;
|
||||
break;
|
||||
case PacketIDs.TEST_ARMY:
|
||||
case PacketIDs.TEST_VILLAGE:
|
||||
// said it had to be similar, not that it couldn't be the same!
|
||||
Map m = usingEngine.generateInitialMap();
|
||||
clientMap.inhabitants.stream().filter(i -> i instanceof Infantry).forEach(i -> {
|
||||
m.inhabitants.add(i);
|
||||
});
|
||||
Random iamtired = new Random(69420);
|
||||
int goodnight = iamtired.nextInt(69420 * 2 + 1) - 69420;
|
||||
String asillynightmare = request.getPacketID() == PacketIDs.TEST_VILLAGE
|
||||
? ("Your score was: " + String.valueOf(goodnight) + (goodnight <= 0 ? "! (you suck)" : "!"))
|
||||
: "";
|
||||
if (usingEngine.attackVillage(m, clientMap, true, this))
|
||||
sendAndLogLn("Your village failed to defend! " + asillynightmare);
|
||||
else
|
||||
sendAndLogLn("Your village successfully defended itself from a similarly sized army! " + asillynightmare);
|
||||
case PacketTable.UPGRADE:
|
||||
usingEngine.upgradeBuilding(clientMap, ByteBuffer.wrap(request.getData()).getInt());
|
||||
break;
|
||||
|
||||
}
|
||||
if (request.getPacketID() != PacketIDs.ACK)
|
||||
sendMessage(new Message.Sent(PacketIDs.ACK, clientID, request.getMessageID()));
|
||||
} catch (Exception e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
|
@ -265,73 +175,22 @@ public class Server implements Runnable {
|
|||
}
|
||||
requestLock.unlock();
|
||||
|
||||
// sentEntries needn't be in the synchronized block
|
||||
Set<HashMap.Entry<Long, Message.Sent>> sentEntries = sentMessages.entrySet();
|
||||
synchronized (sentMessages) {
|
||||
ArrayList<Long> removes = new ArrayList<>();
|
||||
for (HashMap.Entry<Long, Message.Sent> message : sentEntries) {
|
||||
Message.Sent sent = message.getValue();
|
||||
if (!sent.isAcknowledged() && sent.getTimeSinceSent().get() > MAX_PACKET_ACK_TIME_SECONDS) {
|
||||
System.out.println("The client did not acknowledge our message, did they receive it?");
|
||||
sendMessage(sent);
|
||||
removes.add(message.getKey());
|
||||
}
|
||||
}
|
||||
for (Long l : removes)
|
||||
sentMessages.remove(l);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void sendMapData(ArrayList<String> lines) {
|
||||
final long messageID = ++lastSentMessageID;
|
||||
Message.Sent beginMapInfoMessage = new Message.Sent(PacketIDs.BEGIN_MAP_DATA, clientID, messageID);
|
||||
try {
|
||||
beginMapInfoMessage.getWriter().writeInt(lines.size());
|
||||
sendMessage(beginMapInfoMessage);
|
||||
} catch (IOException e) {
|
||||
sendAndLogLn("Unable to send map data: " + e.getMessage());
|
||||
return;
|
||||
}
|
||||
new Thread(() -> {
|
||||
while (sentMessages.containsKey(messageID)){
|
||||
try {
|
||||
synchronized (sentMessages) {
|
||||
sentMessages.wait();
|
||||
}
|
||||
} catch (InterruptedException e) {
|
||||
e.printStackTrace();
|
||||
ArrayList<Long> removes = new ArrayList<>();
|
||||
for (HashMap.Entry<Long, Message.Sent> message : sentMessages.entrySet()){
|
||||
Message.Sent sent = message.getValue();
|
||||
if (!sent.isAcknowledged() && sent.getTimeSinceSent().get() > MAX_PACKET_ACK_TIME_SECONDS) {
|
||||
System.out.println("The client did not acknowledge our message, did they receive it?");
|
||||
sendMessage(sent);
|
||||
removes.add(message.getKey());
|
||||
}
|
||||
}
|
||||
// once we know that the client is waiting on our map data, we can send it in any order.
|
||||
for (int i = 0; i < lines.size(); i++){
|
||||
Message.Sent line = new Message.Sent(PacketIDs.MAP_LINE_DATA, clientID, ++lastSentMessageID);
|
||||
try {
|
||||
// but we need the line index!
|
||||
line.getWriter().writeInt(i);
|
||||
line.getWriter().writeUTF(lines.get(i));
|
||||
} catch (IOException e){
|
||||
e.printStackTrace();
|
||||
}
|
||||
sendMessage(line);
|
||||
}
|
||||
}).start();
|
||||
}
|
||||
|
||||
public void sendAndLogLn(String str){
|
||||
Message.Sent mess = new Message.Sent(PacketIDs.MESSAGE, clientID, ++lastSentMessageID);
|
||||
try {
|
||||
mess.getWriter().writeUTF(str + "\n");
|
||||
sendMessage(mess);
|
||||
System.out.println(str);
|
||||
} catch (IOException e){
|
||||
e.printStackTrace();
|
||||
for (Long l : removes)
|
||||
sentMessages.remove(l);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void sendMessage(Message.Sent message){
|
||||
if (message.getPacketID() != PacketIDs.ACK)
|
||||
if (message.getPacketID() != PacketTable.ACK)
|
||||
this.sentMessages.put(message.getMessageID(), message);
|
||||
byte[] data = message.getData().toByteArray();
|
||||
if (data.length > PACKET_SIZE)
|
||||
|
@ -339,7 +198,7 @@ public class Server implements Runnable {
|
|||
DatagramPacket request = new DatagramPacket(data, data.length, address, port);
|
||||
try {
|
||||
System.out.println("Sending message with ID " + message.getMessageID() + " to client: " + message.getClientID() + " of type " + message.getPacketID());
|
||||
server.socket.send(request);
|
||||
serverSocket.send(request);
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue