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No commits in common. "d2200e63005f7a9c4159171c8a9d6e3b68ae7f08" and "0372f2e2c31d781c3970bf81c44539a9d2d25618" have entirely different histories.
d2200e6300
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0372f2e2c3
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@ -8,7 +8,7 @@ import ca.cosc3p91.a4.userinterface.GameDisplay;
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import ca.cosc3p91.a4.util.ChallengeAdapter;
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import java.beans.XMLEncoder;
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import java.io.BufferedOutputStream;
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import java.io.*;
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import java.nio.file.Files;
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import java.nio.file.Paths;
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import java.util.Random;
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@ -21,19 +21,25 @@ public class GameEngine implements Runnable {
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private Player player;
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boolean running = true;
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public boolean execFlag = true;
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private float pillageFactor = 0.5f;
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private int currentTime;
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private final InputStream input;
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private final OutputStream output;
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public ObjectOutputStream mapOutput;
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private final Random random = new Random(System.nanoTime());
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public Map map;
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public GameDisplay view;
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public GameEngine() {
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public GameEngine(InputStream commandStream, OutputStream outputBuf) {
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player = new Player();
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map = generateInitialMap();
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input = commandStream;
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output = outputBuf;
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}
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public void attackVillage(Map map) {
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@ -149,21 +155,23 @@ public class GameEngine implements Runnable {
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public void run() {
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String in;
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view = new GameDisplay();
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view = new GameDisplay(input);
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view.printVillageState(this.map,"Current Village State");
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view.printGameMenu();
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Map exploringMap = null;
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boolean deleteMyHeart = true;
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while (running) {
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execFlag = true;
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for (Building b : this.map.contains){
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if ((b instanceof ResourceBuilding)) {
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((ResourceBuilding) b).update(this.map.getTownHall());
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}
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}
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try {
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if ((in = view.nextInput()) != null) {
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if ((in = view.nextInput()) != null && !in.isEmpty()) {
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String[] args = in.split(" ");
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if (in.charAt(0) == '0') continue;
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view.printLastInput();
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// reset the map if they aren't exploring
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@ -172,52 +180,53 @@ public class GameEngine implements Runnable {
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switch (in.charAt(0)) {
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case '1':
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if (args.length < 2) {
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System.err.println("Args must include type!");
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output.write("Args must include type".getBytes());
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} else {
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BuildingFactory bfactory = new BuildingFactory();
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Building type = bfactory.getBuilding(args[1]);
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if (type == null)
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System.err.println("Args are not a valid building!");
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else if (this.map.build(new Tile(), type) ) {
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System.out.println(type.getClass().getSimpleName()+" successfully built\n");
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} else
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System.out.println("Missing resources to build "+type.getClass().getSimpleName());
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if (type == null) {
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output.write("Args are not a valid building!".getBytes());
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} else if (this.map.build(new Tile(), type) ) {
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output.write((type.getClass().getSimpleName()+" successfully built\n").getBytes());
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} else {
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output.write(("Missing resources to build "+type.getClass().getSimpleName()).getBytes());
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}
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}
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break;
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case '2':
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if (args.length < 2) {
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System.err.println("Args must include type!");
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output.write("Args must include type".getBytes());
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} else {
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InhabitantFactory ifactory = new InhabitantFactory();
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Inhabitant type = ifactory.getInhabitant(args[1]);
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if (type == null)
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System.err.println("Args are not a valid inhabitant!");
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else if (this.map.train(type) ) {
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System.out.println("successfully trained a(n) "+type.getClass().getSimpleName());
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} else System.out.println("Missing gold to train "+type.getClass().getSimpleName());
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if (type == null) {
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output.write("Args are not a valid inhabitant!".getBytes());
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} else if (this.map.train(type) ) {
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output.write(("successfully trained a(n) "+type.getClass().getSimpleName()).getBytes());
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} else output.write(("Missing resources to train "+type.getClass().getSimpleName()).getBytes());
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}
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break;
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case '3':
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if (args.length < 2) {
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System.err.println("Args must include type!");
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output.write("Args must include type".getBytes());
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} else {
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int unitIndex = Integer.parseInt(args[1].substring(1));
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if (unitIndex < 0) {
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System.err.println("Invalid Index");
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output.write("Invalid Index".getBytes());
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break;
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}
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if (args[1].contains("i") && (unitIndex < map.inhabitants.size()) ) {
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if ( map.upgradeInhabitant(unitIndex) ) {
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System.out.println("successfully upgraded a(n) "+map.inhabitants.get(unitIndex).getClass().getSimpleName());
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} else System.out.println("Missing Resources to upgrade "+map.inhabitants.get(unitIndex).getClass().getSimpleName());
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output.write(("successfully upgraded a(n) "+map.inhabitants.get(unitIndex).getClass().getSimpleName()).getBytes());
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} else output.write(("Missing Resources to upgrade "+map.inhabitants.get(unitIndex).getClass().getSimpleName()).getBytes());
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} else if (args[1].contains("b") && (unitIndex < map.contains.size()) ) {
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if ( map.upgradeBuilding(unitIndex) ) {
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System.out.println("successfully upgraded a(n) "+map.contains.get(unitIndex).getClass().getSimpleName());
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} else System.out.println("Missing Resources to upgrade "+map.contains.get(unitIndex).getClass().getSimpleName());
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output.write(("successfully upgraded a(n) "+map.contains.get(unitIndex).getClass().getSimpleName()).getBytes());
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} else output.write(("Missing Resources to upgrade "+map.contains.get(unitIndex).getClass().getSimpleName()).getBytes());
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} else {
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System.err.println("Args are not a valid unit!");
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output.write("Args is not a valid unit".getBytes());
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}
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}
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break;
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@ -248,6 +257,7 @@ public class GameEngine implements Runnable {
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}
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if (deleteMyHeart)
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exploringMap = null;
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execFlag = false;
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}
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save("test.xml", this.map);
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}
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@ -2,15 +2,6 @@ package ca.cosc3p91.a4.util;
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public class PacketTable {
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// packetID -> byte defined in this file
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// clientID -> long
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// messageID -> long
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// packetID, clientID (0 if connecting to server)
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public static final byte CONNECT = 0x1;
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// packetID, clientID
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public static final byte DISCONNECT = 0x2;
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// packetID, clientID, messageID
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public static final byte ACK = 0x3;
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}
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@ -4,170 +4,35 @@ import ca.cosc3p91.a4.game.GameEngine;
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import java.io.*;
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import java.net.*;
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import java.rmi.ServerException;
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import java.util.*;
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import java.util.concurrent.locks.ReentrantLock;
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public class Server implements Runnable {
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public class Server {
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public static final int SERVER_PORT = 42069;
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public static final int PACKET_SIZE = 4096;
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public static final long MAX_PACKET_ACK_TIME_SECONDS = 30;
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private final HashMap<Long, ConnectedClient> clients = new HashMap<>();
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private long clientAssignmentID = 0;
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private long lastMessageID = 0;
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private final DatagramSocket socket;
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private final Thread ioThread;
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private GameEngine mainEngine;
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private volatile boolean running = true;
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public Server() throws SocketException {
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socket = new DatagramSocket(SERVER_PORT);
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ioThread = new Thread(this);
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ioThread.start();
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}
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public void run(){
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while (running) {
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byte[] receiveData = new byte[PACKET_SIZE];
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DatagramPacket receivePacket = new DatagramPacket(receiveData, receiveData.length);
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try {
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// BLOCKING!
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socket.receive(receivePacket);
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DataInputStream stream = new DataInputStream(new ByteArrayInputStream(receivePacket.getData()));
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byte packetID = stream.readByte();
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long clientID = stream.readLong();
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ConnectedClient client = clients.get(clientID);
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if (packetID == PacketTable.CONNECT){
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clients.put(++clientAssignmentID, new ConnectedClient(socket, clientID, receivePacket.getAddress(), receivePacket.getPort()));
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} else if (packetID == PacketTable.DISCONNECT){
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if (client == null)
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throw new ServerException("Client disconnected with invalid client id! (" + clientID + ")");
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client.halt();
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clients.put(clientID, null);
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} else {
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if (client == null)
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throw new ServerException("Client message with invalid client id! (" + clientID + ")");
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client.handleRequest(new ConnectedClient.ServerRequest(packetID, stream));
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}
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} catch (IOException | InterruptedException e) {
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throw new RuntimeException(e);
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}
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}
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}
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public void halt() throws InterruptedException {
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running = false;
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ioThread.join();
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}
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public static ByteArrayInputStream stream_in;
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public static ByteArrayOutputStream stream_out;
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public static GameEngine mainEngine;
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public static void main(String[] args) throws IOException, InterruptedException {
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new Server();
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}
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private static class ConnectedClient implements Runnable {
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private final InetAddress address;
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private final int port;
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private final ArrayList<ServerRequest> requests = new ArrayList<>();
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private final Queue<ServerRequest> pendingRequests = new PriorityQueue<>();
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// could use read/write lock for some of this, as certain operations, mostly timeout check, won't modify data.
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private final ReentrantLock requestLock = new ReentrantLock();
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private final DatagramSocket socket;
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private final long clientID;
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private volatile boolean running = true;
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private final Thread processingThread;
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public ConnectedClient(DatagramSocket socket, long clientID, InetAddress address, int port){
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this.socket = socket;
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this.address = address;
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this.port = port;
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this.clientID = clientID;
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processingThread = new Thread(this);
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processingThread.start();
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DatagramSocket serverSocket = new DatagramSocket(SERVER_PORT);
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byte[] receiveData = new byte[1284];
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byte[] sendData = new byte[1284];
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stream_in = new ByteArrayInputStream(receiveData);
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stream_out = new ByteArrayOutputStream(1284);
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new Thread(mainEngine = new GameEngine(stream_in,stream_out)).start();
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while(true) {
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DatagramPacket receivePacket = new DatagramPacket(receiveData, receiveData.length);
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serverSocket.receive(receivePacket);
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stream_in.reset();
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Thread.sleep(500);
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InetAddress IPAddress = receivePacket.getAddress();
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int port = receivePacket.getPort();
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sendData = stream_out.toByteArray();
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stream_out.reset();
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DatagramPacket sendPacket =
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new DatagramPacket(sendData, sendData.length, IPAddress, port);
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serverSocket.send(sendPacket);
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}
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public void handleRequest(ServerRequest request){
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requestLock.lock();
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pendingRequests.add(request);
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requestLock.unlock();
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}
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private void processRequest(ServerRequest request){
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try {
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switch (request.getID()){
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case PacketTable.ACK:
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long messageID = request.getDataStream().readLong();
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break;
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}
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} catch (IOException e) {
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throw new RuntimeException(e);
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}
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}
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public void run(){
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while (running){
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requestLock.lock();
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while (pendingRequests.size() > 0) {
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ServerRequest request = pendingRequests.remove();
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processRequest(request);
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requests.add(request);
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}
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requestLock.unlock();
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requests.removeIf(ServerRequest::isAck);
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for (ServerRequest request : requests){
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// TODO:
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if (request.getTimeSinceReceived().get() > MAX_PACKET_ACK_TIME_SECONDS)
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System.out.println("A packet hasn't received a ack, it might have been lost!");
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}
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}
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}
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public void halt() throws InterruptedException {
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running = false;
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processingThread.join();
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}
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private static class ServerRequest {
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private final byte id;
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private final Time receiveTime;
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private final DataInputStream receive;
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private boolean ack = false;
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public ServerRequest(byte id, DataInputStream receive){
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this.id = id;
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this.receive = receive;
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receiveTime = Time.getTime();
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}
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public byte getID(){
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return id;
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}
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public void acknowledged(){
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this.ack = true;
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}
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public boolean isAck(){
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return this.ack;
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}
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public DataInputStream getDataStream(){
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return receive;
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}
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public Time getTimeSinceReceived(){
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return Time.getTime().difference(receiveTime);
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}
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}
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}
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}
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@ -47,7 +47,4 @@ public class Time implements Serializable {
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return new Time(System.currentTimeMillis() / 1000);
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}
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public Time difference(Time right) {
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return new Time(this.timeSeconds - right.timeSeconds);
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}
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}
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