package ca.cosc3p91.a2.game; import ca.cosc3p91.a2.gameobjects.*; import java.util.ArrayList; import java.util.List; public class Map { static int MAXSIZE = 400; private Village_Hall townHall; private int guardTime; public List contains; public List inhabitants; public Map (Village_Hall villageHall, int gTime) { contains = new ArrayList<>(); inhabitants = new ArrayList<>(); this.townHall = villageHall; this.contains.add(villageHall); this.guardTime = gTime; } public void move(Infantry i, Tile t) { } public void inRange(Infantry i, Building b) { } public void build(Tile t, Building b) { contains.add(b); } public int getGuardTime() { return guardTime; } public void setGuardTime(int gTime) { this.guardTime = gTime; } }