package ca.cosc3p91.a2.gameobjects; import ca.cosc3p91.a2.util.Time; public abstract class ResourceBuilding extends Building { public static String resource; private final Time harvestMinTime = new Time().offsetSeconds(10); private int harvest_rate; private Time nextHarvestTime; public ResourceBuilding() { nextHarvestTime = Time.getTime().offsetTime(harvestMinTime); } public void upgrade(ResourceStage stage) { super.upgrade(stage); this.harvest_rate += stage.getHarvestRateIncrease(); } public void update(VillageHall hall){ if (nextHarvestTime.occurred()){ harvest(hall); nextHarvestTime = Time.getTime().offsetTime(harvestMinTime); } } protected abstract void harvest(VillageHall hall); public int getHarvestRate(){ return harvest_rate; } }