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package ca.cosc3p91.a2.gameobjects;
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public class IronMine extends ResourceBuilding {
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public static String resource = "iron";
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public IronMine (int lvl, ResourceStage baseStage) {
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setLevel(lvl);
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upgrade(baseStage);
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}
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@Override
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public void harvest(Village_Hall hall) {
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}
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}
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