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|
||||||
build Step_3: CXX_EXECUTABLE_LINKER__Step_3_Debug CMakeFiles/Step_3.dir/src/engine/globals.cpp.o CMakeFiles/Step_3.dir/src/engine/image/image.cpp.o CMakeFiles/Step_3.dir/src/engine/main.cpp.o CMakeFiles/Step_3.dir/src/engine/math/bvh.cpp.o CMakeFiles/Step_3.dir/src/engine/math/colliders.cpp.o CMakeFiles/Step_3.dir/src/engine/raytracing.cpp.o CMakeFiles/Step_3.dir/src/engine/util/debug.cpp.o CMakeFiles/Step_3.dir/src/engine/util/loaders.cpp.o CMakeFiles/Step_3.dir/src/engine/util/models.cpp.o CMakeFiles/Step_3.dir/src/engine/util/parser.cpp.o CMakeFiles/Step_3.dir/src/engine/world.cpp.o CMakeFiles/Step_3.dir/src/graphics/debug_gui.cpp.o CMakeFiles/Step_3.dir/src/graphics/gl/gl.c.o CMakeFiles/Step_3.dir/src/graphics/gl/gl.cpp.o CMakeFiles/Step_3.dir/src/graphics/gl/shader.cpp.o CMakeFiles/Step_3.dir/src/graphics/graphics.cpp.o CMakeFiles/Step_3.dir/src/graphics/imgui/imgui.cpp.o CMakeFiles/Step_3.dir/src/graphics/imgui/imgui_demo.cpp.o CMakeFiles/Step_3.dir/src/graphics/imgui/imgui_draw.cpp.o CMakeFiles/Step_3.dir/src/graphics/imgui/imgui_impl_glfw.cpp.o CMakeFiles/Step_3.dir/src/graphics/imgui/imgui_impl_opengl3.cpp.o CMakeFiles/Step_3.dir/src/graphics/imgui/imgui_impl_x11.cpp.o CMakeFiles/Step_3.dir/src/graphics/imgui/imgui_tables.cpp.o CMakeFiles/Step_3.dir/src/graphics/imgui/imgui_widgets.cpp.o CMakeFiles/Step_3.dir/src/graphics/input.cpp.o CMakeFiles/Step_3.dir/src/opencl/cl.cpp.o | /usr/lib/x86_64-linux-gnu/libGLU.so /usr/lib/x86_64-linux-gnu/libGLX.so /usr/lib/x86_64-linux-gnu/libglfw.so.3.3 /usr/lib/x86_64-linux-gnu/libOpenCL.so /usr/lib/x86_64-linux-gnu/libOpenCL.so /usr/lib/x86_64-linux-gnu/libGLX.so /usr/lib/x86_64-linux-gnu/libOpenGL.so
|
build Step_3: CXX_EXECUTABLE_LINKER__Step_3_Debug CMakeFiles/Step_3.dir/src/engine/globals.cpp.o CMakeFiles/Step_3.dir/src/engine/image/image.cpp.o CMakeFiles/Step_3.dir/src/engine/main.cpp.o CMakeFiles/Step_3.dir/src/engine/math/bvh.cpp.o CMakeFiles/Step_3.dir/src/engine/math/colliders.cpp.o CMakeFiles/Step_3.dir/src/engine/mpi.cpp.o CMakeFiles/Step_3.dir/src/engine/raytracing.cpp.o CMakeFiles/Step_3.dir/src/engine/util/debug.cpp.o CMakeFiles/Step_3.dir/src/engine/util/loaders.cpp.o CMakeFiles/Step_3.dir/src/engine/util/models.cpp.o CMakeFiles/Step_3.dir/src/engine/util/parser.cpp.o CMakeFiles/Step_3.dir/src/engine/world.cpp.o CMakeFiles/Step_3.dir/src/graphics/debug_gui.cpp.o CMakeFiles/Step_3.dir/src/graphics/gl/gl.c.o CMakeFiles/Step_3.dir/src/graphics/gl/gl.cpp.o CMakeFiles/Step_3.dir/src/graphics/gl/shader.cpp.o CMakeFiles/Step_3.dir/src/graphics/graphics.cpp.o CMakeFiles/Step_3.dir/src/graphics/imgui/imgui.cpp.o CMakeFiles/Step_3.dir/src/graphics/imgui/imgui_demo.cpp.o CMakeFiles/Step_3.dir/src/graphics/imgui/imgui_draw.cpp.o CMakeFiles/Step_3.dir/src/graphics/imgui/imgui_impl_glfw.cpp.o CMakeFiles/Step_3.dir/src/graphics/imgui/imgui_impl_opengl3.cpp.o CMakeFiles/Step_3.dir/src/graphics/imgui/imgui_impl_x11.cpp.o CMakeFiles/Step_3.dir/src/graphics/imgui/imgui_tables.cpp.o CMakeFiles/Step_3.dir/src/graphics/imgui/imgui_widgets.cpp.o CMakeFiles/Step_3.dir/src/graphics/input.cpp.o CMakeFiles/Step_3.dir/src/opencl/cl.cpp.o | /usr/lib/x86_64-linux-gnu/libGLU.so /usr/lib/x86_64-linux-gnu/libGLX.so /usr/lib/x86_64-linux-gnu/libglfw.so.3.3 /usr/lib/x86_64-linux-gnu/libOpenCL.so /usr/lib/x86_64-linux-gnu/libOpenCL.so /usr/lib/x86_64-linux-gnu/libGLX.so /usr/lib/x86_64-linux-gnu/libOpenGL.so
|
||||||
FLAGS = -fsanitize=address -g -march=native -g
|
FLAGS = -fsanitize=address -g -march=native -g
|
||||||
LINK_FLAGS = -fsanitize=address
|
LINK_FLAGS = -fsanitize=address
|
||||||
LINK_LIBRARIES = -lpthread /usr/lib/x86_64-linux-gnu/libGLU.so /usr/lib/x86_64-linux-gnu/libGLX.so /usr/lib/x86_64-linux-gnu/libglfw.so.3.3 /usr/lib/x86_64-linux-gnu/libOpenCL.so /usr/lib/x86_64-linux-gnu/libOpenCL.so /usr/lib/x86_64-linux-gnu/libGLX.so /usr/lib/x86_64-linux-gnu/libOpenGL.so
|
LINK_LIBRARIES = -lpthread /usr/lib/x86_64-linux-gnu/libGLU.so /usr/lib/x86_64-linux-gnu/libGLX.so /usr/lib/x86_64-linux-gnu/libglfw.so.3.3 /usr/lib/x86_64-linux-gnu/libOpenCL.so /usr/lib/x86_64-linux-gnu/libOpenCL.so /usr/lib/x86_64-linux-gnu/libGLX.so /usr/lib/x86_64-linux-gnu/libOpenGL.so
|
||||||
|
|
|
@ -66,7 +66,11 @@ namespace Raytracing {
|
||||||
// debug ints.
|
// debug ints.
|
||||||
int index, hit = 0;
|
int index, hit = 0;
|
||||||
BVHNode(std::vector<BVHObject> objs, AABB aabb, BVHNode* left, BVHNode* right): objs(std::move(objs)), aabb(std::move(aabb)),
|
BVHNode(std::vector<BVHObject> objs, AABB aabb, BVHNode* left, BVHNode* right): objs(std::move(objs)), aabb(std::move(aabb)),
|
||||||
left(left), right(right) {index = count++;}
|
left(left), right(right) {
|
||||||
|
#ifdef COMPILE_GUI
|
||||||
|
index = count++;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
~BVHNode() {
|
~BVHNode() {
|
||||||
delete (left);
|
delete (left);
|
||||||
delete (right);
|
delete (right);
|
||||||
|
@ -138,7 +142,11 @@ namespace Raytracing {
|
||||||
int index, hit = 0;
|
int index, hit = 0;
|
||||||
BVHHitData firstHitRayIntersectTraversal(const Ray& r, PRECISION_TYPE min, PRECISION_TYPE max);
|
BVHHitData firstHitRayIntersectTraversal(const Ray& r, PRECISION_TYPE min, PRECISION_TYPE max);
|
||||||
TriangleBVHNode(std::vector<TriangleBVHObject> objs, AABB aabb, TriangleBVHNode* left, TriangleBVHNode* right)
|
TriangleBVHNode(std::vector<TriangleBVHObject> objs, AABB aabb, TriangleBVHNode* left, TriangleBVHNode* right)
|
||||||
: objs(std::move(objs)), aabb(std::move(aabb)), left(left), right(right) {index = count++;}
|
: objs(std::move(objs)), aabb(std::move(aabb)), left(left), right(right) {
|
||||||
|
#ifdef COMPILE_GUI
|
||||||
|
index = count++;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
~TriangleBVHNode() {
|
~TriangleBVHNode() {
|
||||||
delete (left);
|
delete (left);
|
||||||
delete (right);
|
delete (right);
|
||||||
|
@ -159,8 +167,8 @@ namespace Raytracing {
|
||||||
auto aabbVertexData = Shapes::cubeVertexBuilder{};
|
auto aabbVertexData = Shapes::cubeVertexBuilder{};
|
||||||
if (aabbVAO == nullptr)
|
if (aabbVAO == nullptr)
|
||||||
aabbVAO = std::make_shared<VAO>(aabbVertexData.cubeVerticesRaw, aabbVertexData.cubeUVs);
|
aabbVAO = std::make_shared<VAO>(aabbVertexData.cubeVerticesRaw, aabbVertexData.cubeUVs);
|
||||||
#endif
|
|
||||||
index = count++;
|
index = count++;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void addObjects(const std::vector<TriangleBVHObject>& objects);
|
void addObjects(const std::vector<TriangleBVHObject>& objects);
|
||||||
|
|
|
@ -0,0 +1,25 @@
|
||||||
|
//
|
||||||
|
// Created by brett on 22/11/22.
|
||||||
|
//
|
||||||
|
|
||||||
|
#ifndef STEP_3_MPI_H
|
||||||
|
#define STEP_3_MPI_H
|
||||||
|
|
||||||
|
#include<config.h>
|
||||||
|
|
||||||
|
#ifdef USE_MPI
|
||||||
|
#include <mpi.h>
|
||||||
|
|
||||||
|
namespace Raytracing {
|
||||||
|
|
||||||
|
extern int numberOfProcesses;
|
||||||
|
extern int currentProcessID;
|
||||||
|
|
||||||
|
class MPI {
|
||||||
|
public:
|
||||||
|
static void init();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif //STEP_3_MPI_H
|
|
@ -112,9 +112,11 @@ namespace Raytracing {
|
||||||
struct WorldConfig {
|
struct WorldConfig {
|
||||||
bool useBVH = true;
|
bool useBVH = true;
|
||||||
bool padding[7]{};
|
bool padding[7]{};
|
||||||
|
#ifdef COMPILE_GUI
|
||||||
Shader& worldShader;
|
Shader& worldShader;
|
||||||
|
|
||||||
explicit WorldConfig(Shader& shader): worldShader(shader) {}
|
explicit WorldConfig(Shader& shader): worldShader(shader) {}
|
||||||
|
#endif
|
||||||
};
|
};
|
||||||
|
|
||||||
class World {
|
class World {
|
||||||
|
@ -139,8 +141,10 @@ namespace Raytracing {
|
||||||
|
|
||||||
inline void add(Object* object) {
|
inline void add(Object* object) {
|
||||||
objects.push_back(object);
|
objects.push_back(object);
|
||||||
|
#ifdef COMPILE_GUI
|
||||||
if (object->getBVHTree().bvhTree != nullptr && !object->getBVHTree().isRegular)
|
if (object->getBVHTree().bvhTree != nullptr && !object->getBVHTree().isRegular)
|
||||||
new DebugBVH{(TriangleBVHTree*) object->getBVHTree().bvhTree, m_config.worldShader};
|
new DebugBVH{(TriangleBVHTree*) object->getBVHTree().bvhTree, m_config.worldShader};
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void add(const std::string& materialName, Material* mat) { materials.insert({materialName, mat}); }
|
inline void add(const std::string& materialName, Material* mat) { materials.insert({materialName, mat}); }
|
||||||
|
|
|
@ -202,6 +202,7 @@ class Texture {
|
||||||
void bind() const;
|
void bind() const;
|
||||||
void unbind();
|
void unbind();
|
||||||
void enableGlTextures(int textureCount);
|
void enableGlTextures(int textureCount);
|
||||||
|
[[nodiscard]] inline unsigned int getTextureID() const { return textureID; }
|
||||||
};
|
};
|
||||||
|
|
||||||
class VAO {
|
class VAO {
|
||||||
|
|
|
@ -70,6 +70,7 @@ namespace Raytracing {
|
||||||
bool isMouseGrabbed();
|
bool isMouseGrabbed();
|
||||||
[[nodiscard]] inline int displayWidth() const {return m_displayWidth;}
|
[[nodiscard]] inline int displayWidth() const {return m_displayWidth;}
|
||||||
[[nodiscard]] inline int displayHeight() const {return m_displayHeight;}
|
[[nodiscard]] inline int displayHeight() const {return m_displayHeight;}
|
||||||
|
[[nodiscard]] inline GLFWwindow* getWindow() const {return window;}
|
||||||
|
|
||||||
void closeWindow();
|
void closeWindow();
|
||||||
~XWindow();
|
~XWindow();
|
||||||
|
|
|
@ -8,11 +8,19 @@
|
||||||
|
|
||||||
// OpenCL includes
|
// OpenCL includes
|
||||||
#include <CL/cl.h>
|
#include <CL/cl.h>
|
||||||
|
#include <CL/cl_gl.h>
|
||||||
|
#include <config.h>
|
||||||
|
|
||||||
|
#ifdef COMPILE_GUI
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
#include <engine/util/std.h>
|
#include <engine/util/std.h>
|
||||||
|
|
||||||
namespace Raytracing {
|
namespace Raytracing {
|
||||||
|
|
||||||
|
|
||||||
class CLProgram {
|
class CLProgram {
|
||||||
private:
|
private:
|
||||||
cl_int m_CL_ERR{};
|
cl_int m_CL_ERR{};
|
||||||
|
@ -26,6 +34,7 @@ namespace Raytracing {
|
||||||
std::unordered_map<std::string, cl_mem> buffers;
|
std::unordered_map<std::string, cl_mem> buffers;
|
||||||
std::unordered_map<std::string, cl_kernel> kernels;
|
std::unordered_map<std::string, cl_kernel> kernels;
|
||||||
|
|
||||||
|
void checkBasicErrors() const;
|
||||||
public:
|
public:
|
||||||
explicit CLProgram(const std::string& file);
|
explicit CLProgram(const std::string& file);
|
||||||
void loadCLShader(cl_context context, cl_device_id deviceID);
|
void loadCLShader(cl_context context, cl_device_id deviceID);
|
||||||
|
@ -33,11 +42,16 @@ namespace Raytracing {
|
||||||
void createKernel(const std::string& kernelName);
|
void createKernel(const std::string& kernelName);
|
||||||
void createBuffer(const std::string& bufferName, cl_mem_flags flags, size_t bytes);
|
void createBuffer(const std::string& bufferName, cl_mem_flags flags, size_t bytes);
|
||||||
void createBuffer(const std::string& bufferName, cl_mem_flags flags, size_t bytes, void* ptr);
|
void createBuffer(const std::string& bufferName, cl_mem_flags flags, size_t bytes, void* ptr);
|
||||||
|
void createImage(const std::string& imageName, int width, int height);
|
||||||
|
|
||||||
void setKernelArgument(const std::string& kernel, const std::string& buffer, int argIndex);
|
void setKernelArgument(const std::string& kernel, const std::string& buffer, int argIndex);
|
||||||
|
|
||||||
|
void runKernel(const std::string& kernel, size_t globalWorkSize, size_t localWorkSize, const size_t* globalWorkOffset = NULL);
|
||||||
|
void runKernel(const std::string& kernel, size_t* globalWorkSize, size_t* localWorkSize, cl_uint workDim = 1, const size_t* globalWorkOffset = NULL);
|
||||||
|
|
||||||
void writeBuffer(const std::string& buffer, size_t bytes, void* ptr, cl_bool blocking = CL_TRUE, size_t offset = 0);
|
void writeBuffer(const std::string& buffer, size_t bytes, void* ptr, cl_bool blocking = CL_TRUE, size_t offset = 0);
|
||||||
void readBuffer(const std::string& buffer, size_t bytes, void* ptr, cl_bool blocking = CL_TRUE, size_t offset = 0);
|
void readBuffer(const std::string& buffer, size_t bytes, void* ptr, cl_bool blocking = CL_TRUE, size_t offset = 0);
|
||||||
|
void readImage(const std::string& imageName, size_t width, size_t height, void* ptr, cl_bool blocking = CL_TRUE, size_t x = 0, size_t y = 0);
|
||||||
|
|
||||||
void flushCommands();
|
void flushCommands();
|
||||||
void finishCommands();
|
void finishCommands();
|
||||||
|
@ -57,13 +71,18 @@ namespace Raytracing {
|
||||||
cl_device_id m_deviceID{};
|
cl_device_id m_deviceID{};
|
||||||
cl_uint m_numOfDevices{};
|
cl_uint m_numOfDevices{};
|
||||||
|
|
||||||
|
cl_uint m_computeUnits;
|
||||||
|
cl_uint m_deviceClockFreq;
|
||||||
|
|
||||||
cl_context m_context;
|
cl_context m_context;
|
||||||
|
|
||||||
static void printDeviceInfo(cl_device_id device);
|
void printDeviceInfo(cl_device_id device);
|
||||||
public:
|
public:
|
||||||
explicit OpenCL(int platformID = 0, int deviceID = 0);
|
explicit OpenCL(int platformID = 0, int deviceID = 0);
|
||||||
static void init();
|
static void init();
|
||||||
static void createCLProgram(CLProgram& program);
|
static void createCLProgram(CLProgram& program);
|
||||||
|
static cl_uint activeDeviceComputeUnits();
|
||||||
|
static cl_uint activeDeviceFrequency();
|
||||||
|
|
||||||
~OpenCL();
|
~OpenCL();
|
||||||
};
|
};
|
||||||
|
|
|
@ -0,0 +1,11 @@
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
__kernel void vector_add(__global const int *A, __global const int *B, __global int *C) {
|
||||||
|
|
||||||
|
// Get the index of the current element to be processed
|
||||||
|
int i = get_global_id(0);
|
||||||
|
|
||||||
|
// Do the operation
|
||||||
|
C[i] = A[i] + B[i];
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
|
||||||
|
__kernel void drawImage(__write_only image2d_t output) {
|
||||||
|
|
||||||
|
// Get the index of the current element to be processed
|
||||||
|
int i = get_global_id(0);
|
||||||
|
int j = get_global_id(1);
|
||||||
|
|
||||||
|
float color = sin(i / 10.0) * sin (j / 10.0);
|
||||||
|
|
||||||
|
write_imagef(output, (int2)(i, j), (float4)(color, color, color, 1.0));
|
||||||
|
}
|
|
@ -19,4 +19,8 @@ namespace Raytracing {
|
||||||
int count = 0;
|
int count = 0;
|
||||||
int selected = 0;
|
int selected = 0;
|
||||||
#endif
|
#endif
|
||||||
|
#ifdef USE_MPI
|
||||||
|
int numberOfProcesses;
|
||||||
|
int currentProcessID;
|
||||||
|
#endif
|
||||||
}
|
}
|
|
@ -7,6 +7,12 @@
|
||||||
#include "engine/util/debug.h"
|
#include "engine/util/debug.h"
|
||||||
#include <config.h>
|
#include <config.h>
|
||||||
#include <csignal>
|
#include <csignal>
|
||||||
|
|
||||||
|
#ifdef USE_MPI
|
||||||
|
|
||||||
|
#include <engine/mpi.h>
|
||||||
|
|
||||||
|
#endif
|
||||||
//#include <sys/time.h>
|
//#include <sys/time.h>
|
||||||
//#include <sys/resource.h>
|
//#include <sys/resource.h>
|
||||||
|
|
||||||
|
@ -30,149 +36,13 @@
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
|
|
||||||
namespace Raytracing{
|
namespace Raytracing {
|
||||||
extern Signals* RTSignal;
|
extern Signals* RTSignal;
|
||||||
}
|
}
|
||||||
|
|
||||||
using namespace Raytracing;
|
using namespace Raytracing;
|
||||||
|
|
||||||
typedef unsigned long binsType;
|
|
||||||
|
|
||||||
std::queue<binsType> sort(std::queue<binsType>& q, bool dir = false){
|
|
||||||
std::queue<binsType> ret;
|
|
||||||
auto size = q.size();
|
|
||||||
binsType vals[size];
|
|
||||||
for (int i = 0; i < size; i++){
|
|
||||||
vals[i] = q.front();
|
|
||||||
q.pop();
|
|
||||||
}
|
|
||||||
for (int i = 0; i < size; i++){
|
|
||||||
for (int j = i; j < size; j++){
|
|
||||||
if (dir) {
|
|
||||||
if (vals[j] < vals[i]) {
|
|
||||||
auto temp = vals[j];
|
|
||||||
vals[j] = vals[i];
|
|
||||||
vals[i] = temp;
|
|
||||||
}
|
|
||||||
} else{
|
|
||||||
if (vals[j] > vals[i]) {
|
|
||||||
auto temp = vals[j];
|
|
||||||
vals[j] = vals[i];
|
|
||||||
vals[i] = temp;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
for (int i = 0; i < size; i++){
|
|
||||||
ret.push(vals[i]);
|
|
||||||
}
|
|
||||||
return ret;
|
|
||||||
};
|
|
||||||
|
|
||||||
int main(int argc, char** args) {
|
int main(int argc, char** args) {
|
||||||
/*int numOfObjects = 50000;
|
|
||||||
binsType binCapacity = 100.0;
|
|
||||||
|
|
||||||
Random rnd1{0, binCapacity};
|
|
||||||
|
|
||||||
binsType objects[numOfObjects];
|
|
||||||
std::vector<binsType> bins;
|
|
||||||
|
|
||||||
for (int i = 0; i < numOfObjects; i++)
|
|
||||||
objects[i] = (rnd1.getULong());
|
|
||||||
|
|
||||||
std::queue<binsType> less;
|
|
||||||
std::queue<binsType> more;
|
|
||||||
|
|
||||||
for (int i = 0; i < numOfObjects; i++){
|
|
||||||
if (objects[i] >= binCapacity){
|
|
||||||
bins.push_back(objects[i]);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (objects[i] < binCapacity/2)
|
|
||||||
less.push(objects[i]);
|
|
||||||
else
|
|
||||||
more.push(objects[i]);
|
|
||||||
}
|
|
||||||
|
|
||||||
//less = sort(less, true);
|
|
||||||
//more = sort(more, false);
|
|
||||||
|
|
||||||
binsType currentBin = 0;
|
|
||||||
|
|
||||||
|
|
||||||
while (true){
|
|
||||||
if (!more.empty()) {
|
|
||||||
auto moreVal = more.front();
|
|
||||||
while (!more.empty() && moreVal + currentBin <= binCapacity){
|
|
||||||
currentBin += moreVal;
|
|
||||||
more.pop();
|
|
||||||
moreVal = more.front();
|
|
||||||
}
|
|
||||||
ilog << currentBin << "\n";
|
|
||||||
auto lessVal = less.front();
|
|
||||||
while (!less.empty() && lessVal + currentBin <= binCapacity){
|
|
||||||
currentBin += lessVal;
|
|
||||||
less.pop();
|
|
||||||
lessVal = less.front();
|
|
||||||
}
|
|
||||||
dlog << currentBin << " " << lessVal << "\n";
|
|
||||||
} else {
|
|
||||||
if (less.empty())
|
|
||||||
break;
|
|
||||||
auto lessVal = less.front();
|
|
||||||
while (!less.empty() && lessVal + currentBin <= binCapacity){
|
|
||||||
currentBin += lessVal;
|
|
||||||
less.pop();
|
|
||||||
lessVal = less.front();
|
|
||||||
}
|
|
||||||
wlog << currentBin << " " << lessVal << "\n";
|
|
||||||
}
|
|
||||||
if (currentBin <= 0)
|
|
||||||
break;
|
|
||||||
bins.push_back(currentBin);
|
|
||||||
currentBin = 0;
|
|
||||||
}*/
|
|
||||||
|
|
||||||
/*while (!more.empty()) {
|
|
||||||
currentBin = more.front();
|
|
||||||
more.pop();
|
|
||||||
double lessVal = less.front();
|
|
||||||
while (!less.empty() && currentBin + lessVal < binCapacity){
|
|
||||||
currentBin += lessVal;
|
|
||||||
less.pop();
|
|
||||||
lessVal = less.front();
|
|
||||||
}
|
|
||||||
if (currentBin > 0)
|
|
||||||
bins.push_back(currentBin);
|
|
||||||
currentBin = 0;
|
|
||||||
if (less.empty()) {
|
|
||||||
double moreVal = more.front();
|
|
||||||
while (!more.empty()){
|
|
||||||
while (!more.empty() && currentBin + moreVal < binCapacity) {
|
|
||||||
currentBin += moreVal;
|
|
||||||
more.pop();
|
|
||||||
moreVal = more.front();
|
|
||||||
}
|
|
||||||
if (currentBin > 0)
|
|
||||||
bins.push_back(currentBin);
|
|
||||||
currentBin = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}*/
|
|
||||||
/*int goodCount = 0;
|
|
||||||
int greatCount = 0;
|
|
||||||
for (binsType bin : bins) {
|
|
||||||
tlog << bin << "\n";
|
|
||||||
if (bin >= (binsType)((double)binCapacity * 0.95))
|
|
||||||
goodCount++;
|
|
||||||
if (bin >= (binsType)((double)binCapacity * 0.99))
|
|
||||||
greatCount++;
|
|
||||||
}
|
|
||||||
tlog << "We made " << bins.size() << " bins!\n";
|
|
||||||
tlog << "With " << goodCount << " good bins and " << greatCount << " great bins!\n";
|
|
||||||
|
|
||||||
return 0;*/
|
|
||||||
// since this is linux only we can easily set our process priority to be high with a syscall
|
// since this is linux only we can easily set our process priority to be high with a syscall
|
||||||
// requires root. TODO: find way to doing this without root even if asking for user privilege escalation
|
// requires root. TODO: find way to doing this without root even if asking for user privilege escalation
|
||||||
//setpriority(PRIO_PROCESS, 0, -20);
|
//setpriority(PRIO_PROCESS, 0, -20);
|
||||||
|
@ -196,8 +66,7 @@ int main(int argc, char** args) {
|
||||||
// not implemented yet
|
// not implemented yet
|
||||||
parser.addOption({{"--gpu"},
|
parser.addOption({{"--gpu"},
|
||||||
{"-c"}}, "Enables GPU Compute\n"
|
{"-c"}}, "Enables GPU Compute\n"
|
||||||
"\tRequires the --gui/-g flag enabled,\n"
|
"\tWill use OpenCL compute to render the image\n");
|
||||||
"\tWill use OpenGL compute shaders to render the image\n");
|
|
||||||
parser.addOption("--output", "Output Directory\n"
|
parser.addOption("--output", "Output Directory\n"
|
||||||
"\tSet the output directory for the rendered image. Defaults to the local directory.\n", "./");
|
"\tSet the output directory for the rendered image. Defaults to the local directory.\n", "./");
|
||||||
parser.addOption("--format", "Output Format\n"
|
parser.addOption("--format", "Output Format\n"
|
||||||
|
@ -219,21 +88,28 @@ int main(int argc, char** args) {
|
||||||
if (parser.parse(args, argc))
|
if (parser.parse(args, argc))
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
if (signal(SIGTERM, [] (int sig) -> void {
|
if (signal(SIGTERM, [](int sig) -> void {
|
||||||
ilog<<"Computations complete.\nHalting now...\n";
|
ilog << "Computations complete.\nHalting now...\n";
|
||||||
RTSignal->haltExecution = true;
|
RTSignal->haltExecution = true;
|
||||||
})==SIG_ERR) { elog<<"Unable to change signal handler.\n"; return 1; }
|
}) == SIG_ERR) {
|
||||||
if (signal(SIGINT, [] (int sig) -> void {
|
elog << "Unable to change signal handler.\n";
|
||||||
ilog<<"Computations complete.\nHalting now...\n";
|
return 1;
|
||||||
|
}
|
||||||
|
if (signal(SIGINT, [](int sig) -> void {
|
||||||
|
ilog << "Computations complete.\nHalting now...\n";
|
||||||
RTSignal->haltExecution = true;
|
RTSignal->haltExecution = true;
|
||||||
})==SIG_ERR) { elog<<"Unable to change signal handler.\n"; return 1; }
|
}) == SIG_ERR) {
|
||||||
|
elog << "Unable to change signal handler.\n";
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
tlog << "Parsing complete! Starting raytracer with options:" << std::endl;
|
tlog << "Parsing complete! Starting raytracer with options:" << std::endl;
|
||||||
// not perfect (contains duplicates) but good enough.
|
// not perfect (contains duplicates) but good enough.
|
||||||
parser.printAllInInfo();
|
parser.printAllInInfo();
|
||||||
|
|
||||||
#ifdef COMPILE_OPENCL
|
#ifdef USE_MPI
|
||||||
OpenCL::init();
|
Raytracing::MPI::init();
|
||||||
|
if (currentProcessID == 0) {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef COMPILE_GUI
|
#ifdef COMPILE_GUI
|
||||||
|
@ -243,6 +119,12 @@ int main(int argc, char** args) {
|
||||||
Shader worldShader("../resources/shaders/world.vs", "../resources/shaders/world.fs");
|
Shader worldShader("../resources/shaders/world.vs", "../resources/shaders/world.fs");
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_OPENCL
|
||||||
|
OpenCL::init();
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Raytracing::Image image(1440, 720);
|
Raytracing::Image image(1440, 720);
|
||||||
//Raytracing::Image image(std::stoi(parser.getOptionValue("-w")), std::stoi(parser.getOptionValue("-h")));
|
//Raytracing::Image image(std::stoi(parser.getOptionValue("-w")), std::stoi(parser.getOptionValue("-h")));
|
||||||
|
@ -253,10 +135,14 @@ int main(int argc, char** args) {
|
||||||
camera.lookAt({0, 0, 0});
|
camera.lookAt({0, 0, 0});
|
||||||
|
|
||||||
|
|
||||||
WorldConfig worldConfig {worldShader};
|
#ifdef COMPILE_GUI
|
||||||
|
WorldConfig worldConfig{worldShader};
|
||||||
|
#else
|
||||||
|
WorldConfig worldConfig;
|
||||||
|
#endif
|
||||||
worldConfig.useBVH = true;
|
worldConfig.useBVH = true;
|
||||||
|
|
||||||
Raytracing::World world {worldConfig};
|
Raytracing::World world{worldConfig};
|
||||||
|
|
||||||
// assumes you are running it from a subdirectory, "build" or "cmake-build-release", etc.
|
// assumes you are running it from a subdirectory, "build" or "cmake-build-release", etc.
|
||||||
Raytracing::ModelData spider = Raytracing::OBJLoader::loadModel(parser.getOptionValue("--resources") + "spider.obj");
|
Raytracing::ModelData spider = Raytracing::OBJLoader::loadModel(parser.getOptionValue("--resources") + "spider.obj");
|
||||||
|
@ -288,25 +174,49 @@ int main(int argc, char** args) {
|
||||||
|
|
||||||
if (parser.hasOption("--gui") || parser.hasOption("-g")) {
|
if (parser.hasOption("--gui") || parser.hasOption("-g")) {
|
||||||
#ifdef COMPILE_GUI
|
#ifdef COMPILE_GUI
|
||||||
Raytracing::Raycaster raycaster {camera, image, world, parser};
|
Raytracing::Raycaster raycaster{camera, image, world, parser};
|
||||||
Texture mainImage(&image);
|
Texture mainImage(&image);
|
||||||
|
|
||||||
|
CLProgram program(parser.getOptionValue("--resources") + "opencl/image.cl");
|
||||||
|
OpenCL::createCLProgram(program);
|
||||||
|
program.createKernel("drawImage");
|
||||||
|
program.createImage("mainImage", image.getWidth(), image.getHeight());
|
||||||
|
program.setKernelArgument("drawImage", "mainImage", 0);
|
||||||
|
|
||||||
|
size_t works[2] {(size_t) image.getWidth(), (size_t) image.getHeight()};
|
||||||
|
size_t localWorks[2] {64, 64};
|
||||||
|
|
||||||
|
unsigned char bytes[image.getWidth() * image.getHeight() * 4];
|
||||||
|
for (int i = 0; i < image.getWidth() * image.getHeight() * 4; i++)
|
||||||
|
bytes[i] = 0;
|
||||||
|
|
||||||
Shader shader("../resources/shaders/basic.vs", "../resources/shaders/basic.fs");
|
Shader shader("../resources/shaders/basic.vs", "../resources/shaders/basic.fs");
|
||||||
Raytracing::DisplayRenderer renderer {*window, mainImage, world, shader, worldShader, raycaster, parser, camera};
|
Raytracing::DisplayRenderer renderer{*window, mainImage, world, shader, worldShader, raycaster, parser, camera};
|
||||||
while (!window->shouldWindowClose()) {
|
while (!window->shouldWindowClose()) {
|
||||||
window->beginUpdate();
|
window->beginUpdate();
|
||||||
renderer.draw();
|
renderer.draw();
|
||||||
|
program.runKernel("drawImage", works, NULL, 2);
|
||||||
|
program.readImage("mainImage", image.getWidth(), image.getHeight(), bytes);
|
||||||
|
const PRECISION_TYPE colorFactor = 1.0 / 255.0;
|
||||||
|
for (int i = 0; i < image.getWidth(); i++){
|
||||||
|
for (int j = 0; j < image.getHeight(); j++){
|
||||||
|
const auto pixelData = bytes + (j * 4 * image.getWidth() + i * 4);
|
||||||
|
//tlog << (int)pixelData[0] << " " << (int)pixelData[1] << " " << (int)pixelData[2] << "\n";
|
||||||
|
image.setPixelColor(i, j, {pixelData[0] * colorFactor, pixelData[1] * colorFactor, pixelData[2] * colorFactor});
|
||||||
|
}
|
||||||
|
}
|
||||||
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
||||||
world.drawBVH(worldShader);
|
world.drawBVH(worldShader);
|
||||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||||
window->endUpdate();
|
window->endUpdate();
|
||||||
}
|
}
|
||||||
RTSignal->haltExecution= true;
|
RTSignal->haltExecution = true;
|
||||||
raycaster.join();
|
raycaster.join();
|
||||||
#else
|
#else
|
||||||
flog << "Program not compiled with GUI support! Unable to continue!\n";
|
flog << "Program not compiled with GUI support! Unable to open GUI\n";
|
||||||
#endif
|
#endif
|
||||||
} else {
|
} else {
|
||||||
Raytracing::Raycaster raycaster {camera, image, world, parser};
|
Raytracing::Raycaster raycaster{camera, image, world, parser};
|
||||||
// run the raycaster the standard way
|
// run the raycaster the standard way
|
||||||
ilog << "Running raycaster!\n";
|
ilog << "Running raycaster!\n";
|
||||||
// we don't actually have to check for --single since it's implied to be default true.
|
// we don't actually have to check for --single since it's implied to be default true.
|
||||||
|
@ -335,10 +245,14 @@ int main(int argc, char** args) {
|
||||||
ilog << "Writing Image!\n";
|
ilog << "Writing Image!\n";
|
||||||
imageOutput.write(parser.getOptionValue("--output") + timeString.str(), parser.getOptionValue("--format"));
|
imageOutput.write(parser.getOptionValue("--output") + timeString.str(), parser.getOptionValue("--format"));
|
||||||
|
|
||||||
delete(RTSignal);
|
delete (RTSignal);
|
||||||
#ifdef COMPILE_GUI
|
#ifdef COMPILE_GUI
|
||||||
deleteQuad();
|
deleteQuad();
|
||||||
#endif
|
#endif
|
||||||
|
#ifdef USE_MPI
|
||||||
|
}
|
||||||
|
MPI_Finalize();
|
||||||
|
#endif
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,19 @@
|
||||||
|
//
|
||||||
|
// Created by brett on 22/11/22.
|
||||||
|
//
|
||||||
|
#include <engine/mpi.h>
|
||||||
|
#include <engine/util/std.h>
|
||||||
|
|
||||||
|
#ifdef USE_MPI
|
||||||
|
namespace Raytracing {
|
||||||
|
void MPI::init(){
|
||||||
|
MPI_Init(NULL, NULL);
|
||||||
|
MPI_Comm_size(MPI_COMM_WORLD, &numberOfProcesses);
|
||||||
|
MPI_Comm_rank(MPI_COMM_WORLD, ¤tProcessID);
|
||||||
|
char processorName[MPI_MAX_PROCESSOR_NAME];
|
||||||
|
int NAME_LEN_UNUSED;
|
||||||
|
MPI_Get_processor_name(processorName, &NAME_LEN_UNUSED);
|
||||||
|
tlog << "Starting processor " << processorName << " with an ID of " << currentProcessID << "\n";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
|
@ -102,6 +102,7 @@ namespace Raytracing {
|
||||||
if (!defaultValues.contains(opt.first))
|
if (!defaultValues.contains(opt.first))
|
||||||
ilog << "With: " << opt.first;
|
ilog << "With: " << opt.first;
|
||||||
}
|
}
|
||||||
|
std::cout << "\n";
|
||||||
}
|
}
|
||||||
|
|
||||||
void Parser::printDifferenceInInfo() {
|
void Parser::printDifferenceInInfo() {
|
||||||
|
|
|
@ -4,15 +4,24 @@
|
||||||
*/
|
*/
|
||||||
#include <opencl/cl.h>
|
#include <opencl/cl.h>
|
||||||
#include <engine/util/loaders.h>
|
#include <engine/util/loaders.h>
|
||||||
|
#include <config.h>
|
||||||
|
|
||||||
|
#ifdef COMPILE_GUI
|
||||||
|
#define GLFW_EXPOSE_NATIVE_X11
|
||||||
|
#define GLFW_EXPOSE_NATIVE_GLX
|
||||||
|
#include <GLFW/glfw3.h>
|
||||||
|
#include <GLFW/glfw3native.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#include <cstddef>
|
||||||
#include <utility>
|
#include <utility>
|
||||||
|
|
||||||
namespace Raytracing {
|
namespace Raytracing {
|
||||||
|
|
||||||
OpenCL openCl {0};
|
std::shared_ptr<OpenCL> openCl;
|
||||||
|
|
||||||
void OpenCL::init() {
|
void OpenCL::init() {
|
||||||
|
openCl = std::make_shared<OpenCL>(0, 0);
|
||||||
}
|
}
|
||||||
OpenCL::OpenCL(int platformID, int deviceID): m_activePlatform(platformID) {
|
OpenCL::OpenCL(int platformID, int deviceID): m_activePlatform(platformID) {
|
||||||
m_CL_ERR = CL_SUCCESS;
|
m_CL_ERR = CL_SUCCESS;
|
||||||
|
@ -51,24 +60,43 @@ namespace Raytracing {
|
||||||
clGetDeviceInfo(device, CL_DEVICE_IMAGE_SUPPORT, sizeof(cl_bool), &textureSupport, NULL);
|
clGetDeviceInfo(device, CL_DEVICE_IMAGE_SUPPORT, sizeof(cl_bool), &textureSupport, NULL);
|
||||||
size_t maxWorkgroups;
|
size_t maxWorkgroups;
|
||||||
clGetDeviceInfo(device, CL_DEVICE_MAX_WORK_GROUP_SIZE, sizeof(size_t), &maxWorkgroups, NULL);
|
clGetDeviceInfo(device, CL_DEVICE_MAX_WORK_GROUP_SIZE, sizeof(size_t), &maxWorkgroups, NULL);
|
||||||
|
clGetDeviceInfo(device, CL_DEVICE_MAX_COMPUTE_UNITS, sizeof(cl_uint), &m_computeUnits, NULL);
|
||||||
|
clGetDeviceInfo(device, CL_DEVICE_MAX_CLOCK_FREQUENCY, sizeof(cl_uint), &m_deviceClockFreq, NULL);
|
||||||
|
struct {
|
||||||
|
cl_uchar opencl_space[7]; // "OpenCL_"
|
||||||
|
cl_uchar major;
|
||||||
|
cl_uchar dot;
|
||||||
|
cl_uchar minor;
|
||||||
|
cl_uchar space;
|
||||||
|
cl_uchar vendor[32];
|
||||||
|
} dv{};
|
||||||
|
clGetDeviceInfo(device, CL_DEVICE_VERSION, sizeof(dv), &dv, NULL);
|
||||||
|
|
||||||
dlog << "Opening OpenCL Device!\n";
|
dlog << "Opening OpenCL Device!\n";
|
||||||
|
dlog << "Device CL String " << dv.opencl_space << dv.major << dv.dot << dv.minor << dv.space << dv.vendor<< "\n";
|
||||||
dlog << "Device Address Bits: " << deviceAddressBits << "\n";
|
dlog << "Device Address Bits: " << deviceAddressBits << "\n";
|
||||||
dlog << "Device is currently " << (deviceAvailable ? "available" : "unavailable") << "\n";
|
dlog << "Device is currently " << (deviceAvailable ? "available" : "unavailable") << "\n";
|
||||||
dlog << "Device has " << cacheSize/1024 << "kb of cache with a cache line width of " << cacheLineSize << " bytes\n";
|
dlog << "Device has " << cacheSize/1024 << "kb of cache with a cache line width of " << cacheLineSize << " bytes\n";
|
||||||
dlog << "Device " << (textureSupport ? "has" : "doesn't have") << " texture support\n";
|
dlog << "Device " << (textureSupport ? "has" : "doesn't have") << " texture support\n";
|
||||||
dlog << "Device has " << maxWorkgroups << " max workgroups.\n";
|
dlog << "Device has " << maxWorkgroups << " max workgroup size.\n";
|
||||||
|
dlog << "Device has " << m_computeUnits << " compute units running at a max clock frequency " << m_deviceClockFreq << "\n";
|
||||||
if (!textureSupport)
|
if (!textureSupport)
|
||||||
elog << "Warning! The OpenCL device lacks texture support!\n";
|
elog << "Warning! The OpenCL device lacks texture support!\n";
|
||||||
}
|
}
|
||||||
void OpenCL::createCLProgram(CLProgram& program) {
|
void OpenCL::createCLProgram(CLProgram& program) {
|
||||||
program.loadCLShader(openCl.m_context, openCl.m_deviceID);
|
program.loadCLShader(openCl->m_context, openCl->m_deviceID);
|
||||||
}
|
}
|
||||||
OpenCL::~OpenCL() {
|
OpenCL::~OpenCL() {
|
||||||
delete[](m_platformIDs);
|
delete[](m_platformIDs);
|
||||||
clReleaseDevice(m_deviceID);
|
clReleaseDevice(m_deviceID);
|
||||||
clReleaseContext(m_context);
|
clReleaseContext(m_context);
|
||||||
}
|
}
|
||||||
|
cl_uint OpenCL::activeDeviceComputeUnits() {
|
||||||
|
return openCl->m_computeUnits;
|
||||||
|
}
|
||||||
|
cl_uint OpenCL::activeDeviceFrequency() {
|
||||||
|
return openCl->m_deviceClockFreq;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
CLProgram::CLProgram(const std::string& file) {
|
CLProgram::CLProgram(const std::string& file) {
|
||||||
|
@ -87,8 +115,18 @@ namespace Raytracing {
|
||||||
elog << "Unable to create CL program!\n";
|
elog << "Unable to create CL program!\n";
|
||||||
|
|
||||||
m_CL_ERR = clBuildProgram(m_program, 1, &deviceID, NULL, NULL, NULL);
|
m_CL_ERR = clBuildProgram(m_program, 1, &deviceID, NULL, NULL, NULL);
|
||||||
if (m_CL_ERR != CL_SUCCESS)
|
if (m_CL_ERR != CL_SUCCESS) {
|
||||||
elog << "Unable to build CL program!\n";
|
elog << "Unable to build CL program!\n";
|
||||||
|
size_t len;
|
||||||
|
|
||||||
|
clGetProgramBuildInfo(m_program, m_deviceID, CL_PROGRAM_BUILD_LOG, 0, NULL, &len);
|
||||||
|
char buffer[len];
|
||||||
|
|
||||||
|
clGetProgramBuildInfo(m_program, m_deviceID, CL_PROGRAM_BUILD_LOG, len, buffer, NULL);
|
||||||
|
|
||||||
|
elog << buffer << "\n";
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
/**
|
/**
|
||||||
* Buffers are the quintessential datastructures in OpenCL. They are basically regions of memory allocated to a program.
|
* Buffers are the quintessential datastructures in OpenCL. They are basically regions of memory allocated to a program.
|
||||||
|
@ -115,6 +153,56 @@ namespace Raytracing {
|
||||||
// then store it in our buffer map for easy access.
|
// then store it in our buffer map for easy access.
|
||||||
buffers.insert({bufferName, buff});
|
buffers.insert({bufferName, buff});
|
||||||
}
|
}
|
||||||
|
void CLProgram::createImage(const std::string& imageName, int width, int height) {
|
||||||
|
// create the texture on the GPU
|
||||||
|
cl_image_format format {CL_RGBA, CL_UNORM_INT8};
|
||||||
|
cl_image_desc imageDesc;
|
||||||
|
imageDesc.image_type = CL_MEM_OBJECT_IMAGE2D;
|
||||||
|
imageDesc.image_width = width;
|
||||||
|
imageDesc.image_height = height;
|
||||||
|
imageDesc.image_row_pitch = 0;
|
||||||
|
imageDesc.image_slice_pitch = 0;
|
||||||
|
imageDesc.num_mip_levels = 0;
|
||||||
|
imageDesc.num_samples = 0;
|
||||||
|
imageDesc.buffer = NULL;
|
||||||
|
cl_mem tex = clCreateImage(m_context, CL_MEM_READ_WRITE, &format, &imageDesc, NULL, &m_CL_ERR);
|
||||||
|
if (m_CL_ERR != CL_SUCCESS){
|
||||||
|
elog << "Unable to create image texture!\n";
|
||||||
|
checkBasicErrors();
|
||||||
|
switch (m_CL_ERR){
|
||||||
|
case CL_INVALID_VALUE:
|
||||||
|
elog << "\tFlags are not valid!\n";
|
||||||
|
// this is straight from the docs
|
||||||
|
elog << "\tOR if a 1D image buffer is being created and the "
|
||||||
|
"buffer object was created with CL_MEM_WRITE_ONLY and flags specifies "
|
||||||
|
"CL_MEM_READ_WRITE or CL_MEM_READ_ONLY, or if the buffer object was created "
|
||||||
|
"with CL_MEM_READ_ONLY and flags specifies CL_MEM_READ_WRITE or CL_MEM_WRITE_ONLY, "
|
||||||
|
"or if flags specifies CL_MEM_USE_HOST_PTR or CL_MEM_ALLOC_HOST_PTR or CL_MEM_COPY_HOST_PTR. \n";
|
||||||
|
elog << "\tOR if a 1D image buffer is being created and the buffer object was created with CL_MEM_HOST_WRITE_ONLY "
|
||||||
|
"and flags specifies CL_MEM_HOST_READ_ONLY, or if the buffer object was created with CL_MEM_HOST_READ_ONLY "
|
||||||
|
"and flags specifies CL_MEM_HOST_WRITE_ONLY, or if the buffer object was created with CL_MEM_HOST_NO_ACCESS "
|
||||||
|
"and flags specifies CL_MEM_HOST_READ_ONLY or CL_MEM_HOST_WRITE_ONLY. \n";
|
||||||
|
break;
|
||||||
|
case CL_INVALID_IMAGE_FORMAT_DESCRIPTOR:
|
||||||
|
elog << "\tImage format isn't valid!\n";
|
||||||
|
break;
|
||||||
|
case CL_INVALID_IMAGE_DESCRIPTOR:
|
||||||
|
elog << "\tValues specified in image_desc are not valid or if image_desc is NULL!\n";
|
||||||
|
break;
|
||||||
|
case CL_INVALID_IMAGE_SIZE:
|
||||||
|
elog << "\tImage dimensions exceed the minimum maximum image dimensions\n";
|
||||||
|
break;
|
||||||
|
case CL_IMAGE_FORMAT_NOT_SUPPORTED:
|
||||||
|
elog << "\tImage format not supported!\n";
|
||||||
|
break;
|
||||||
|
case CL_INVALID_OPERATION:
|
||||||
|
elog << "\tImages are not supported on this device!\n";
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// then store it in our buffer map for easy access.
|
||||||
|
buffers.insert({imageName, tex});
|
||||||
|
}
|
||||||
/**
|
/**
|
||||||
* Kernels are the entry points in OpenCL. You can have multiple of them in a single program.
|
* Kernels are the entry points in OpenCL. You can have multiple of them in a single program.
|
||||||
* @param kernelName both the name of the kernel function in the source and the reference to the kernel object used in other functions in this class.
|
* @param kernelName both the name of the kernel function in the source and the reference to the kernel object used in other functions in this class.
|
||||||
|
@ -122,7 +210,7 @@ namespace Raytracing {
|
||||||
void CLProgram::createKernel(const std::string& kernelName) {
|
void CLProgram::createKernel(const std::string& kernelName) {
|
||||||
auto kernel = clCreateKernel(m_program, kernelName.c_str(), &m_CL_ERR);
|
auto kernel = clCreateKernel(m_program, kernelName.c_str(), &m_CL_ERR);
|
||||||
if (m_CL_ERR != CL_SUCCESS)
|
if (m_CL_ERR != CL_SUCCESS)
|
||||||
elog << "Unable to create CL kernel" << kernelName << "!\n";
|
elog << "Unable to create CL kernel " << kernelName << "!\n";
|
||||||
kernels.insert({kernelName, kernel});
|
kernels.insert({kernelName, kernel});
|
||||||
}
|
}
|
||||||
/**
|
/**
|
||||||
|
@ -177,6 +265,32 @@ namespace Raytracing {
|
||||||
clFinish(m_commandQueue);
|
clFinish(m_commandQueue);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void CLProgram::runKernel(const std::string& kernel, size_t globalWorkSize, size_t localWorkSize, const size_t* globalWorkOffset) {
|
||||||
|
m_CL_ERR = clEnqueueNDRangeKernel(m_commandQueue, kernels[kernel], 1, globalWorkOffset, &globalWorkSize, &localWorkSize, 0, NULL, NULL);
|
||||||
|
}
|
||||||
|
|
||||||
|
void CLProgram::runKernel(const std::string& kernel, size_t* globalWorkSize, size_t* localWorkSize, cl_uint workDim, const size_t* globalWorkOffset) {
|
||||||
|
m_CL_ERR = clEnqueueNDRangeKernel(m_commandQueue, kernels[kernel], workDim, globalWorkOffset, globalWorkSize, localWorkSize, 0, NULL, NULL);
|
||||||
|
}
|
||||||
|
|
||||||
|
void CLProgram::readImage(const std::string& imageName, size_t width, size_t height, void* ptr, cl_bool blocking, size_t x, size_t y) {
|
||||||
|
size_t origin[3] {x, y, 0};
|
||||||
|
size_t region[3] {width, height, 1};
|
||||||
|
m_CL_ERR = clEnqueueReadImage(m_commandQueue, buffers[imageName], blocking, origin, region, 0, 0, ptr, 0, NULL, NULL);
|
||||||
|
if (m_CL_ERR != CL_SUCCESS) {
|
||||||
|
elog << "Unable to enqueue read from " << imageName << " image:\n";
|
||||||
|
checkBasicErrors();
|
||||||
|
switch (m_CL_ERR) {
|
||||||
|
case CL_INVALID_MEM_OBJECT:
|
||||||
|
elog << "\tInvalid Memory Object. " << imageName << " isn't a valid memory object (" << buffers[imageName] << ")!\n";
|
||||||
|
break;
|
||||||
|
case CL_INVALID_VALUE:
|
||||||
|
elog << "\tOrigin / Region is out of bounds or your pointer is null!\n";
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
CLProgram::~CLProgram() {
|
CLProgram::~CLProgram() {
|
||||||
finishCommands();
|
finishCommands();
|
||||||
for (const auto& kernel : kernels)
|
for (const auto& kernel : kernels)
|
||||||
|
@ -186,6 +300,30 @@ namespace Raytracing {
|
||||||
clReleaseMemObject(buffer.second);
|
clReleaseMemObject(buffer.second);
|
||||||
clReleaseCommandQueue(m_commandQueue);
|
clReleaseCommandQueue(m_commandQueue);
|
||||||
}
|
}
|
||||||
|
void CLProgram::checkBasicErrors() const {
|
||||||
|
switch (m_CL_ERR){
|
||||||
|
case CL_OUT_OF_HOST_MEMORY:
|
||||||
|
elog << "\tHost is out of memory!\n";
|
||||||
|
break;
|
||||||
|
case CL_OUT_OF_RESOURCES:
|
||||||
|
elog << "\tDevice is out of resources!\n";
|
||||||
|
break;
|
||||||
|
case CL_MEM_OBJECT_ALLOCATION_FAILURE:
|
||||||
|
elog << "\tUnable to allocate memory!\n";
|
||||||
|
break;
|
||||||
|
case CL_INVALID_EVENT_WAIT_LIST:
|
||||||
|
elog << "\tInvalid wait list. (Why?)\n";
|
||||||
|
break;
|
||||||
|
case CL_INVALID_COMMAND_QUEUE:
|
||||||
|
elog << "\tInvalid Command Queue!\n";
|
||||||
|
break;
|
||||||
|
case CL_INVALID_CONTEXT:
|
||||||
|
elog << "\tInvalid Context!\n";
|
||||||
|
break;
|
||||||
|
case CL_INVALID_HOST_PTR:
|
||||||
|
elog << "\tHost pointer is null OR flags are incorrectly set and pointer is NULL!\n";
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
Loading…
Reference in New Issue