Commit Graph

4 Commits (0a82024f3e4b6575421142b5157d68e0be6cff95)

Author SHA1 Message Date
Brett 205946925b Slight Code refactor + misc changes
Objects in debug mode now are rendered based on their vao located in the world object.
(Meaning they will update positions / be added when you change / add objects to the world).
Cleaned up code, moved model related types from types.h to models.h.
	Ie triangle / face.
Added a tringualtedmodel to contain assembled triangles as to not carry around useless data
2022-11-17 00:31:26 -05:00
Brett 5e520e3849 Trying to fix the BVH. Investigate the depth check, seems like something is wrong with it. 2022-11-10 10:49:59 -05:00
Brett 579511811e Working on mutlithreading, push fix for cmake 2022-10-23 23:46:12 -04:00
Brett 556d8783c4 step 3 2022-10-20 11:30:15 -04:00