Commit Graph

5 Commits (538edecc88e77f0b111066fbe6b121210319f285)

Author SHA1 Message Date
Brett a28d49b132 Raytracing camera now losely follows the debug camera
Differences in Viewport size change how the scene is rendered but the position and rotation of the camera is close enough.
2022-11-14 20:44:49 -05:00
Brett 7a09800c40 BVH Cleanup / Changes.
Working on fixing issues with the BVH implementation.
Commiting a working changes version. Code has been cleaned up considerably.
A proper code review is nessacary in the near future.
2022-11-13 13:03:48 -05:00
Brett 1c11a1f9d9 Fixed issue with the projection matrix. View matrix is still a little iffy
Currently it appears that the view matrix is rotating the world
and look at pos view matrix is producing incorrect results. appears as if the height is inverted.
2022-11-07 00:29:12 -05:00
Brett d8bade25a2 Trying to fix issue with project / view matrix 2022-10-31 00:51:51 -04:00
Brett 2597a160f8 Working on fixing GL 2022-10-28 01:44:23 -04:00