Brett
a28d49b132
Raytracing camera now losely follows the debug camera
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Differences in Viewport size change how the scene is rendered but the position and rotation of the camera is close enough.
2022-11-14 20:44:49 -05:00
Brett
98e0efe28e
BVH Debug Working + Input Bug Fix
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Bounding Boxes are now drawn in debug mode. Some debugging is required as the box is slightly offset.
GLFW_REPEAT no longer causes keyReleased event.
2022-11-13 14:13:14 -05:00
Brett
7a09800c40
BVH Cleanup / Changes.
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Working on fixing issues with the BVH implementation.
Commiting a working changes version. Code has been cleaned up considerably.
A proper code review is nessacary in the near future.
2022-11-13 13:03:48 -05:00
Brett
9e533a86f6
Add ability to generate cube with the radius of individual axis.
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VAO now takes in that generated cube alongside triangles.
2022-11-13 03:00:30 -05:00
Brett
d8bade25a2
Trying to fix issue with project / view matrix
2022-10-31 00:51:51 -04:00
Brett
1e8914b4a5
added ability to pause / stop / restart raytracing.
2022-10-28 15:05:08 -04:00
Brett
2597a160f8
Working on fixing GL
2022-10-28 01:44:23 -04:00