Commit Graph

8 Commits (bd34d6e6e74eee31630daec0c36366eaa91ac418)

Author SHA1 Message Date
Brett 98e0efe28e BVH Debug Working + Input Bug Fix
Bounding Boxes are now drawn in debug mode. Some debugging is required as the box is slightly offset.
GLFW_REPEAT no longer causes keyReleased event.
2022-11-13 14:13:14 -05:00
Brett 57ede806b0 Cleaned up profiler storage, removed issue with double free.
Profilers are no longer required to be manually deleted. Swtiched to smart pointers for this one.
2022-11-13 13:10:58 -05:00
Brett 7a09800c40 BVH Cleanup / Changes.
Working on fixing issues with the BVH implementation.
Commiting a working changes version. Code has been cleaned up considerably.
A proper code review is nessacary in the near future.
2022-11-13 13:03:48 -05:00
Brett 3ede43d3e0 Remove GLM 2022-11-13 02:15:12 -05:00
Brett 1c11a1f9d9 Fixed issue with the projection matrix. View matrix is still a little iffy
Currently it appears that the view matrix is rotating the world
and look at pos view matrix is producing incorrect results. appears as if the height is inverted.
2022-11-07 00:29:12 -05:00
Brett d8bade25a2 Trying to fix issue with project / view matrix 2022-10-31 00:51:51 -04:00
Brett 422e946bd0 Working on graphics 2022-10-24 00:40:31 -04:00
Brett 579511811e Working on mutlithreading, push fix for cmake 2022-10-23 23:46:12 -04:00