/* * Created by Brett Terpstra 6920201 on 30/10/22. * Copyright (c) 2022 Brett Terpstra. All Rights Reserved. */ #ifndef STEP_3_DEBUG_GUI_H #define STEP_3_DEBUG_GUI_H #include #include namespace Raytracing { class DebugUI { public: static void render(const std::function& generalTab); static void registerTab(const std::string& name, const std::function& tabFunc); }; } #endif //STEP_3_DEBUG_GUI_H