COSC-3P93-Project/Step 3/cmake-build-debug/CMakeFiles/3.23.2/CompilerIdCXX
Brett 205946925b Slight Code refactor + misc changes
Objects in debug mode now are rendered based on their vao located in the world object.
(Meaning they will update positions / be added when you change / add objects to the world).
Cleaned up code, moved model related types from types.h to models.h.
	Ie triangle / face.
Added a tringualtedmodel to contain assembled triangles as to not carry around useless data
2022-11-17 00:31:26 -05:00
..
CMakeCXXCompilerId.cpp step 3 2022-10-20 11:30:15 -04:00
a.out Slight Code refactor + misc changes 2022-11-17 00:31:26 -05:00