2ea273a4a3
Added multi-hit intersection. A ray will now return all objects which it intersects with. It's slower then optimal but based on the console output it appears to be still much faster than without a BVH. More testing is required. |
||
---|---|---|
Step 2 | ||
Step 3 | ||
.gitignore | ||
README.md | ||
buildCurrent.sh | ||
commit.sh | ||
runCurrent.sh |
README.md
COSC-3P93-Project
TODO: write the readme