COSC-3P93-Project/Step 3/resources/shaders
Brett a28d49b132 Raytracing camera now losely follows the debug camera
Differences in Viewport size change how the scene is rendered but the position and rotation of the camera is close enough.
2022-11-14 20:44:49 -05:00
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basic.fs Working on fixing GL 2022-10-28 01:44:23 -04:00
basic.vs Working on fixing GL 2022-10-28 01:44:23 -04:00
world.fs Raytracing camera now losely follows the debug camera 2022-11-14 20:44:49 -05:00
world.vs Fixed issue with the projection matrix. View matrix is still a little iffy 2022-11-07 00:29:12 -05:00