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Brett a28d49b132 Raytracing camera now losely follows the debug camera
Differences in Viewport size change how the scene is rendered but the position and rotation of the camera is close enough.
2022-11-14 20:44:49 -05:00
Step 2 Trying to fix the BVH. Investigate the depth check, seems like something is wrong with it. 2022-11-10 10:49:59 -05:00
Step 3 Raytracing camera now losely follows the debug camera 2022-11-14 20:44:49 -05:00
.gitignore Update git ignore 2022-11-13 14:16:07 -05:00
README.md Setup git repo, push code so far 2022-10-14 15:26:51 -04:00
buildCurrent.sh Working on mutlithreading, push fix for cmake 2022-10-23 23:46:12 -04:00
commit.sh Fixed issue with the projection matrix. View matrix is still a little iffy 2022-11-07 00:29:12 -05:00
runCurrent.sh fix for cmake 2022-10-23 23:58:15 -04:00

README.md

COSC-3P93-Project

TODO: write the readme