419 lines
17 KiB
Plaintext
Executable File
419 lines
17 KiB
Plaintext
Executable File
# This is the CMakeCache file.
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# For build in directory: c:/Users/uwu/Documents/Assignment 3/out/build/x64-Release
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# It was generated by CMake: C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/bin/cmake.exe
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# You can edit this file to change values found and used by cmake.
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# If you do not want to change any of the values, simply exit the editor.
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# If you do want to change a value, simply edit, save, and exit the editor.
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# The syntax for the file is as follows:
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# KEY:TYPE=VALUE
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# KEY is the name of a variable in the cache.
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# TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!.
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# VALUE is the current value for the KEY.
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########################
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# EXTERNAL cache entries
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//Value Computed by CMake
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BLT_BINARY_DIR:STATIC=C:/Users/uwu/Documents/Assignment 3/out/build/x64-Release/libs/BLT
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//Enable blt::logging
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BLT_ENABLE_LOGGING:BOOL=ON
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//Value Computed by CMake
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//Dependencies for the target
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BLT_LIB_DEPENDS:STATIC=general;ZLIB::ZLIB;
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//Value Computed by CMake
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BLT_SOURCE_DIR:STATIC=C:/Users/uwu/Documents/Assignment 3/libs/BLT
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//Build the BLT NBT + eNBT extension
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BUILD_NBT:BOOL=ON
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//Build the BLT profiler extension
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BUILD_PROFILING:BOOL=ON
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//Build the BLT standard utilities.
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BUILD_STD:BOOL=ON
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//Build the BLT test set
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//Path to a program.
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CMAKE_AR:FILEPATH=C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.35.32215/bin/Hostx64/x64/lib.exe
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//No help, variable specified on the command line.
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//Libraries linked by default with all C applications.
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CMAKE_C_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib
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//Flags used by the linker during all build types.
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CMAKE_EXE_LINKER_FLAGS:STRING=/machine:x64
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CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
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//Enable/Disable output of compile commands during generation.
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CMAKE_EXPORT_COMPILE_COMMANDS:BOOL=
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//Value Computed by CMake.
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//No help, variable specified on the command line.
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CMAKE_INSTALL_PREFIX:PATH=C:/Users/uwu/Documents/Assignment 3/out/install/x64-Release
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//Path to a program.
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CMAKE_LINKER:FILEPATH=C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.35.32215/bin/Hostx64/x64/link.exe
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//make program
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CMAKE_MAKE_PROGRAM:FILEPATH=C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/Ninja/ninja.exe
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//Flags used by the linker during the creation of modules during
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// all build types.
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CMAKE_MODULE_LINKER_FLAGS:STRING=/machine:x64
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//Flags used by the linker during the creation of modules during
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// DEBUG builds.
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CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
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//Flags used by the linker during the creation of modules during
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// MINSIZEREL builds.
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CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
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//Flags used by the linker during the creation of modules during
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// RELEASE builds.
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CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
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//Flags used by the linker during the creation of modules during
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// RELWITHDEBINFO builds.
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//Path to a program.
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CMAKE_MT:FILEPATH=C:/Program Files (x86)/Windows Kits/10/bin/10.0.22000.0/x64/mt.exe
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//Value Computed by CMake
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CMAKE_PROJECT_DESCRIPTION:STATIC=
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//Value Computed by CMake
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CMAKE_PROJECT_HOMEPAGE_URL:STATIC=
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//Value Computed by CMake
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CMAKE_PROJECT_NAME:STATIC=assign3
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//Value Computed by CMake
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//Value Computed by CMake
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CMAKE_PROJECT_VERSION_MAJOR:STATIC=0
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//Value Computed by CMake
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CMAKE_PROJECT_VERSION_MINOR:STATIC=5
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//Value Computed by CMake
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CMAKE_PROJECT_VERSION_PATCH:STATIC=2
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//Value Computed by CMake
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CMAKE_PROJECT_VERSION_TWEAK:STATIC=
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//RC compiler
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CMAKE_RC_COMPILER:FILEPATH=C:/Program Files (x86)/Windows Kits/10/bin/10.0.22000.0/x64/rc.exe
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//Flags for Windows Resource Compiler during all build types.
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//Flags for Windows Resource Compiler during DEBUG builds.
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//Flags for Windows Resource Compiler during RELEASE builds.
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CMAKE_RC_FLAGS_RELEASE:STRING=
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//Flags for Windows Resource Compiler during RELWITHDEBINFO builds.
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CMAKE_RC_FLAGS_RELWITHDEBINFO:STRING=
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//Flags used by the linker during the creation of shared libraries
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// during all build types.
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CMAKE_SHARED_LINKER_FLAGS:STRING=/machine:x64
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//Flags used by the linker during the creation of shared libraries
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// during DEBUG builds.
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CMAKE_SHARED_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
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//Flags used by the linker during the creation of shared libraries
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// during MINSIZEREL builds.
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CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
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//Flags used by the linker during the creation of shared libraries
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// during RELEASE builds.
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CMAKE_SHARED_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
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//Flags used by the linker during the creation of shared libraries
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// during RELWITHDEBINFO builds.
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CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
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//If set, runtime paths are not added when installing shared libraries,
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// but are added when building.
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CMAKE_SKIP_INSTALL_RPATH:BOOL=NO
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//If set, runtime paths are not added when using shared libraries.
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CMAKE_SKIP_RPATH:BOOL=NO
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// during all build types.
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CMAKE_STATIC_LINKER_FLAGS:STRING=/machine:x64
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//Flags used by the linker during the creation of static libraries
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// during DEBUG builds.
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CMAKE_STATIC_LINKER_FLAGS_DEBUG:STRING=
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//Flags used by the linker during the creation of static libraries
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// during MINSIZEREL builds.
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CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL:STRING=
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//Flags used by the linker during the creation of static libraries
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// during RELEASE builds.
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CMAKE_STATIC_LINKER_FLAGS_RELEASE:STRING=
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//Flags used by the linker during the creation of static libraries
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// during RELWITHDEBINFO builds.
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CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO:STRING=
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//If this value is on, makefiles will be generated without the
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// .SILENT directive, and all commands will be echoed to the console
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// during the make. This is useful for debugging only. With Visual
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// Studio IDE projects all commands are done without /nologo.
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CMAKE_VERBOSE_MAKEFILE:BOOL=FALSE
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//Due to the difference between old OpenGL and new OpenGL (and
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// my potential reluctance to fully rewrite the code!) the new
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// stuff is disabled by default!
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EXTRAS:BOOL=False
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//OpenGL library for win32
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OPENGL_glu_LIBRARY:STRING=glu32
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//Path to a file.
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ZLIB_INCLUDE_DIR:PATH=C:/Program Files/zlib/include
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//Value Computed by CMake
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//Value Computed by CMake
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assign3_SOURCE_DIR:STATIC=C:/Users/uwu/Documents/Assignment 3
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########################
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# INTERNAL cache entries
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########################
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//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL
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CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
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//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_RELEASE
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CMAKE_STATIC_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
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//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO
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CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
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//ADVANCED property for variable: CMAKE_VERBOSE_MAKEFILE
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CMAKE_VERBOSE_MAKEFILE-ADVANCED:INTERNAL=1
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//Details about finding OpenGL
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FIND_PACKAGE_MESSAGE_DETAILS_OpenGL:INTERNAL=[opengl32][c ][v()]
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//ADVANCED property for variable: OPENGL_gl_LIBRARY
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OPENGL_gl_LIBRARY-ADVANCED:INTERNAL=1
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//ADVANCED property for variable: OPENGL_glu_LIBRARY
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OPENGL_glu_LIBRARY-ADVANCED:INTERNAL=1
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//ADVANCED property for variable: ZLIB_INCLUDE_DIR
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ZLIB_INCLUDE_DIR-ADVANCED:INTERNAL=1
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//ADVANCED property for variable: ZLIB_LIBRARY_DEBUG
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ZLIB_LIBRARY_DEBUG-ADVANCED:INTERNAL=1
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//ADVANCED property for variable: ZLIB_LIBRARY_RELEASE
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ZLIB_LIBRARY_RELEASE-ADVANCED:INTERNAL=1
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