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COSC-3P98-Assigment-3
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fe0833c467
COSC-3P98-Assigment-3
/
include
/
shaders
/
geometry.geom
9 lines
99 B
GLSL
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#version 460
layout
(
points
)
in
;
layout
(
triangle_strip
,
max_vertices
=
4
)
out
;
void
main
(
)
{
}
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