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|
|
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|
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@ -817,18 +740,6 @@ pkgcfg_lib_PKG_FONTCONFIG_freetype:FILEPATH=/usr/lib/x86_64-linux-gnu/libfreetyp
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|
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|
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|
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||||||
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|
||||||
HAVE_CXX_FLAG_WSHADOW:INTERNAL=1
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|
||||||
HAVE_CXX_FLAG_WSHORTEN_64_TO_32:INTERNAL=
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|
|
||||||
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|
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|
||||||
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PNG_PNG_INCLUDE_DIR-ADVANCED:INTERNAL=1
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X11_ICE_INCLUDE_PATH-ADVANCED:INTERNAL=1
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||||||
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|
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@ -28,7 +28,7 @@ The CXX compiler identification is GNU, found in "/home/brett/Documents/Brock/CS
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||||||
Detecting C compiler ABI info compiled with the following output:
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Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-debug/CMakeFiles/CMakeTmp
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|
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|
@ -38,8 +38,8 @@ Configured with: ../src/configure -v --with-pkgversion='Debian 12.2.0-14' --with
|
||||||
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gcc version 12.2.0 (Debian 12.2.0-14)
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||||||
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||||||
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||||||
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||||||
COMPILER_PATH=/usr/lib/gcc/x86_64-linux-gnu/12/:/usr/lib/gcc/x86_64-linux-gnu/12/:/usr/lib/gcc/x86_64-linux-gnu/:/usr/lib/gcc/x86_64-linux-gnu/12/:/usr/lib/gcc/x86_64-linux-gnu/
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||||||
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ignore line: [COMPILER_PATH=/usr/lib/gcc/x86_64-linux-gnu/12/:/usr/lib/gcc/x86_64-linux-gnu/12/:/usr/lib/gcc/x86_64-linux-gnu/:/usr/lib/gcc/x86_64-linux-gnu/12/:/usr/lib/gcc/x86_64-linux-gnu/]
|
||||||
ignore line: [LIBRARY_PATH=/usr/lib/gcc/x86_64-linux-gnu/12/:/usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu/:/usr/lib/gcc/x86_64-linux-gnu/12/../../../../lib/:/lib/x86_64-linux-gnu/:/lib/../lib/:/usr/lib/x86_64-linux-gnu/:/usr/lib/../lib/:/usr/lib/gcc/x86_64-linux-gnu/12/../../../:/lib/:/usr/lib/]
|
ignore line: [LIBRARY_PATH=/usr/lib/gcc/x86_64-linux-gnu/12/:/usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu/:/usr/lib/gcc/x86_64-linux-gnu/12/../../../../lib/:/lib/x86_64-linux-gnu/:/lib/../lib/:/usr/lib/x86_64-linux-gnu/:/usr/lib/../lib/:/usr/lib/gcc/x86_64-linux-gnu/12/../../../:/lib/:/usr/lib/]
|
||||||
ignore line: [COLLECT_GCC_OPTIONS='-v' '-rdynamic' '-o' 'cmTC_c9519' '-shared-libgcc' '-mtune=generic' '-march=x86-64' '-dumpdir' 'cmTC_c9519.']
|
ignore line: [COLLECT_GCC_OPTIONS='-v' '-rdynamic' '-o' 'cmTC_e4291' '-shared-libgcc' '-mtune=generic' '-march=x86-64' '-dumpdir' 'cmTC_e4291.']
|
||||||
link line: [ /usr/lib/gcc/x86_64-linux-gnu/12/collect2 -plugin /usr/lib/gcc/x86_64-linux-gnu/12/liblto_plugin.so -plugin-opt=/usr/lib/gcc/x86_64-linux-gnu/12/lto-wrapper -plugin-opt=-fresolution=/tmp/ccCX35Is.res -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lc -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lgcc --build-id --eh-frame-hdr -m elf_x86_64 --hash-style=gnu --as-needed -export-dynamic -dynamic-linker /lib64/ld-linux-x86-64.so.2 -pie -o cmTC_c9519 /usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu/Scrt1.o /usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu/crti.o /usr/lib/gcc/x86_64-linux-gnu/12/crtbeginS.o -L/usr/lib/gcc/x86_64-linux-gnu/12 -L/usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu -L/usr/lib/gcc/x86_64-linux-gnu/12/../../../../lib -L/lib/x86_64-linux-gnu -L/lib/../lib -L/usr/lib/x86_64-linux-gnu -L/usr/lib/../lib -L/usr/lib/gcc/x86_64-linux-gnu/12/../../.. CMakeFiles/cmTC_c9519.dir/CMakeCXXCompilerABI.cpp.o -lstdc++ -lm -lgcc_s -lgcc -lc -lgcc_s -lgcc /usr/lib/gcc/x86_64-linux-gnu/12/crtendS.o /usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu/crtn.o]
|
link line: [ /usr/lib/gcc/x86_64-linux-gnu/12/collect2 -plugin /usr/lib/gcc/x86_64-linux-gnu/12/liblto_plugin.so -plugin-opt=/usr/lib/gcc/x86_64-linux-gnu/12/lto-wrapper -plugin-opt=-fresolution=/tmp/ccCG2oGI.res -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lc -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lgcc --build-id --eh-frame-hdr -m elf_x86_64 --hash-style=gnu --as-needed -export-dynamic -dynamic-linker /lib64/ld-linux-x86-64.so.2 -pie -o cmTC_e4291 /usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu/Scrt1.o /usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu/crti.o /usr/lib/gcc/x86_64-linux-gnu/12/crtbeginS.o -L/usr/lib/gcc/x86_64-linux-gnu/12 -L/usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu -L/usr/lib/gcc/x86_64-linux-gnu/12/../../../../lib -L/lib/x86_64-linux-gnu -L/lib/../lib -L/usr/lib/x86_64-linux-gnu -L/usr/lib/../lib -L/usr/lib/gcc/x86_64-linux-gnu/12/../../.. CMakeFiles/cmTC_e4291.dir/CMakeCXXCompilerABI.cpp.o -lstdc++ -lm -lgcc_s -lgcc -lc -lgcc_s -lgcc /usr/lib/gcc/x86_64-linux-gnu/12/crtendS.o /usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu/crtn.o]
|
||||||
arg [/usr/lib/gcc/x86_64-linux-gnu/12/collect2] ==> ignore
|
arg [/usr/lib/gcc/x86_64-linux-gnu/12/collect2] ==> ignore
|
||||||
arg [-plugin] ==> ignore
|
arg [-plugin] ==> ignore
|
||||||
arg [/usr/lib/gcc/x86_64-linux-gnu/12/liblto_plugin.so] ==> ignore
|
arg [/usr/lib/gcc/x86_64-linux-gnu/12/liblto_plugin.so] ==> ignore
|
||||||
arg [-plugin-opt=/usr/lib/gcc/x86_64-linux-gnu/12/lto-wrapper] ==> ignore
|
arg [-plugin-opt=/usr/lib/gcc/x86_64-linux-gnu/12/lto-wrapper] ==> ignore
|
||||||
arg [-plugin-opt=-fresolution=/tmp/ccCX35Is.res] ==> ignore
|
arg [-plugin-opt=-fresolution=/tmp/ccCG2oGI.res] ==> ignore
|
||||||
arg [-plugin-opt=-pass-through=-lgcc_s] ==> ignore
|
arg [-plugin-opt=-pass-through=-lgcc_s] ==> ignore
|
||||||
arg [-plugin-opt=-pass-through=-lgcc] ==> ignore
|
arg [-plugin-opt=-pass-through=-lgcc] ==> ignore
|
||||||
arg [-plugin-opt=-pass-through=-lc] ==> ignore
|
arg [-plugin-opt=-pass-through=-lc] ==> ignore
|
||||||
|
@ -392,7 +392,7 @@ Parsed CXX implicit link information from above output:
|
||||||
arg [/lib64/ld-linux-x86-64.so.2] ==> ignore
|
arg [/lib64/ld-linux-x86-64.so.2] ==> ignore
|
||||||
arg [-pie] ==> ignore
|
arg [-pie] ==> ignore
|
||||||
arg [-o] ==> ignore
|
arg [-o] ==> ignore
|
||||||
arg [cmTC_c9519] ==> ignore
|
arg [cmTC_e4291] ==> ignore
|
||||||
arg [/usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu/Scrt1.o] ==> obj [/usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu/Scrt1.o]
|
arg [/usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu/Scrt1.o] ==> obj [/usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu/Scrt1.o]
|
||||||
arg [/usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu/crti.o] ==> obj [/usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu/crti.o]
|
arg [/usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu/crti.o] ==> obj [/usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu/crti.o]
|
||||||
arg [/usr/lib/gcc/x86_64-linux-gnu/12/crtbeginS.o] ==> obj [/usr/lib/gcc/x86_64-linux-gnu/12/crtbeginS.o]
|
arg [/usr/lib/gcc/x86_64-linux-gnu/12/crtbeginS.o] ==> obj [/usr/lib/gcc/x86_64-linux-gnu/12/crtbeginS.o]
|
||||||
|
@ -404,7 +404,7 @@ Parsed CXX implicit link information from above output:
|
||||||
arg [-L/usr/lib/x86_64-linux-gnu] ==> dir [/usr/lib/x86_64-linux-gnu]
|
arg [-L/usr/lib/x86_64-linux-gnu] ==> dir [/usr/lib/x86_64-linux-gnu]
|
||||||
arg [-L/usr/lib/../lib] ==> dir [/usr/lib/../lib]
|
arg [-L/usr/lib/../lib] ==> dir [/usr/lib/../lib]
|
||||||
arg [-L/usr/lib/gcc/x86_64-linux-gnu/12/../../..] ==> dir [/usr/lib/gcc/x86_64-linux-gnu/12/../../..]
|
arg [-L/usr/lib/gcc/x86_64-linux-gnu/12/../../..] ==> dir [/usr/lib/gcc/x86_64-linux-gnu/12/../../..]
|
||||||
arg [CMakeFiles/cmTC_c9519.dir/CMakeCXXCompilerABI.cpp.o] ==> ignore
|
arg [CMakeFiles/cmTC_e4291.dir/CMakeCXXCompilerABI.cpp.o] ==> ignore
|
||||||
arg [-lstdc++] ==> lib [stdc++]
|
arg [-lstdc++] ==> lib [stdc++]
|
||||||
arg [-lm] ==> lib [m]
|
arg [-lm] ==> lib [m]
|
||||||
arg [-lgcc_s] ==> lib [gcc_s]
|
arg [-lgcc_s] ==> lib [gcc_s]
|
||||||
|
@ -434,8 +434,8 @@ Parsed CXX implicit link information from above output:
|
||||||
Performing C SOURCE FILE Test CMAKE_HAVE_LIBC_PTHREAD succeeded with the following output:
|
Performing C SOURCE FILE Test CMAKE_HAVE_LIBC_PTHREAD succeeded with the following output:
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-debug/CMakeFiles/CMakeTmp
|
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-debug/CMakeFiles/CMakeTmp
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_c0443 && [1/2] Building C object CMakeFiles/cmTC_c0443.dir/src.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_18a70 && [1/2] Building C object CMakeFiles/cmTC_18a70.dir/src.c.o
|
||||||
[2/2] Linking C executable cmTC_c0443
|
[2/2] Linking C executable cmTC_18a70
|
||||||
|
|
||||||
|
|
||||||
Source file was:
|
Source file was:
|
||||||
|
@ -462,323 +462,64 @@ int main(void)
|
||||||
Determining if the function XOpenDisplay exists in the /usr/lib/x86_64-linux-gnu/libX11.so;/usr/lib/x86_64-linux-gnu/libXext.so passed with the following output:
|
Determining if the function XOpenDisplay exists in the /usr/lib/x86_64-linux-gnu/libX11.so;/usr/lib/x86_64-linux-gnu/libXext.so passed with the following output:
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-debug/CMakeFiles/CMakeTmp
|
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-debug/CMakeFiles/CMakeTmp
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_077ea && [1/2] Building C object CMakeFiles/cmTC_077ea.dir/CheckFunctionExists.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_008b4 && [1/2] Building C object CMakeFiles/cmTC_008b4.dir/CheckFunctionExists.c.o
|
||||||
[2/2] Linking C executable cmTC_077ea
|
[2/2] Linking C executable cmTC_008b4
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Determining if the function gethostbyname exists passed with the following output:
|
Determining if the function gethostbyname exists passed with the following output:
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-debug/CMakeFiles/CMakeTmp
|
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-debug/CMakeFiles/CMakeTmp
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_9f2ed && [1/2] Building C object CMakeFiles/cmTC_9f2ed.dir/CheckFunctionExists.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_a981f && [1/2] Building C object CMakeFiles/cmTC_a981f.dir/CheckFunctionExists.c.o
|
||||||
[2/2] Linking C executable cmTC_9f2ed
|
[2/2] Linking C executable cmTC_a981f
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Determining if the function connect exists passed with the following output:
|
Determining if the function connect exists passed with the following output:
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-debug/CMakeFiles/CMakeTmp
|
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-debug/CMakeFiles/CMakeTmp
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_8a599 && [1/2] Building C object CMakeFiles/cmTC_8a599.dir/CheckFunctionExists.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_4bd5a && [1/2] Building C object CMakeFiles/cmTC_4bd5a.dir/CheckFunctionExists.c.o
|
||||||
[2/2] Linking C executable cmTC_8a599
|
[2/2] Linking C executable cmTC_4bd5a
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Determining if the function remove exists passed with the following output:
|
Determining if the function remove exists passed with the following output:
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-debug/CMakeFiles/CMakeTmp
|
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-debug/CMakeFiles/CMakeTmp
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_922b6 && [1/2] Building C object CMakeFiles/cmTC_922b6.dir/CheckFunctionExists.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_01562 && [1/2] Building C object CMakeFiles/cmTC_01562.dir/CheckFunctionExists.c.o
|
||||||
[2/2] Linking C executable cmTC_922b6
|
[2/2] Linking C executable cmTC_01562
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Determining if the function shmat exists passed with the following output:
|
Determining if the function shmat exists passed with the following output:
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-debug/CMakeFiles/CMakeTmp
|
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-debug/CMakeFiles/CMakeTmp
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_aaca6 && [1/2] Building C object CMakeFiles/cmTC_aaca6.dir/CheckFunctionExists.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_72030 && [1/2] Building C object CMakeFiles/cmTC_72030.dir/CheckFunctionExists.c.o
|
||||||
[2/2] Linking C executable cmTC_aaca6
|
[2/2] Linking C executable cmTC_72030
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Determining if the function IceConnectionNumber exists in the ICE passed with the following output:
|
Determining if the function IceConnectionNumber exists in the ICE passed with the following output:
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-debug/CMakeFiles/CMakeTmp
|
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-debug/CMakeFiles/CMakeTmp
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_aa04f && [1/2] Building C object CMakeFiles/cmTC_aa04f.dir/CheckFunctionExists.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_9ad13 && [1/2] Building C object CMakeFiles/cmTC_9ad13.dir/CheckFunctionExists.c.o
|
||||||
[2/2] Linking C executable cmTC_aa04f
|
[2/2] Linking C executable cmTC_9ad13
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Determining if the include file unistd.h exists passed with the following output:
|
Determining if the include file unistd.h exists passed with the following output:
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-debug/CMakeFiles/CMakeTmp
|
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-debug/CMakeFiles/CMakeTmp
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_380f8 && [1/2] Building C object CMakeFiles/cmTC_380f8.dir/CheckIncludeFile.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_19cec && [1/2] Building C object CMakeFiles/cmTC_19cec.dir/CheckIncludeFile.c.o
|
||||||
[2/2] Linking C executable cmTC_380f8
|
[2/2] Linking C executable cmTC_19cec
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Determining if the include file fcntl.h exists passed with the following output:
|
Determining if the include file fcntl.h exists passed with the following output:
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-debug/CMakeFiles/CMakeTmp
|
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-debug/CMakeFiles/CMakeTmp
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_1e649 && [1/2] Building C object CMakeFiles/cmTC_1e649.dir/CheckIncludeFile.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_6c0f9 && [1/2] Building C object CMakeFiles/cmTC_6c0f9.dir/CheckIncludeFile.c.o
|
||||||
[2/2] Linking C executable cmTC_1e649
|
[2/2] Linking C executable cmTC_6c0f9
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Determining if the function shm_open exists in the rt passed with the following output:
|
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-debug/CMakeFiles/CMakeTmp
|
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_fef76 && [1/2] Building C object CMakeFiles/cmTC_fef76.dir/CheckFunctionExists.c.o
|
|
||||||
[2/2] Linking C executable cmTC_fef76
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Performing C++ SOURCE FILE Test HAVE_CXX_FLAG_WALL succeeded with the following output:
|
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-debug/CMakeFiles/CMakeTmp
|
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_66e53 && [1/2] Building CXX object CMakeFiles/cmTC_66e53.dir/src.cxx.o
|
|
||||||
[2/2] Linking CXX executable cmTC_66e53
|
|
||||||
|
|
||||||
|
|
||||||
Source file was:
|
|
||||||
int main() { return 0; }
|
|
||||||
Performing C++ SOURCE FILE Test HAVE_CXX_FLAG_WEXTRA succeeded with the following output:
|
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-debug/CMakeFiles/CMakeTmp
|
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_b6ce5 && [1/2] Building CXX object CMakeFiles/cmTC_b6ce5.dir/src.cxx.o
|
|
||||||
[2/2] Linking CXX executable cmTC_b6ce5
|
|
||||||
|
|
||||||
|
|
||||||
Source file was:
|
|
||||||
int main() { return 0; }
|
|
||||||
Performing C++ SOURCE FILE Test HAVE_CXX_FLAG_WSHADOW succeeded with the following output:
|
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-debug/CMakeFiles/CMakeTmp
|
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_4e0c2 && [1/2] Building CXX object CMakeFiles/cmTC_4e0c2.dir/src.cxx.o
|
|
||||||
[2/2] Linking CXX executable cmTC_4e0c2
|
|
||||||
|
|
||||||
|
|
||||||
Source file was:
|
|
||||||
int main() { return 0; }
|
|
||||||
Performing C++ SOURCE FILE Test HAVE_CXX_FLAG_WFLOAT_EQUAL succeeded with the following output:
|
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-debug/CMakeFiles/CMakeTmp
|
|
||||||
|
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build CMakeFiles/FinalProject.dir/src/render/renderer.cpp.o: CXX_COMPILER__FinalProject_Debug /home/brett/Documents/Brock/CS$ 3P98/Final$ Project/src/render/renderer.cpp || cmake_object_order_depends_target_FinalProject
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build CMakeFiles/FinalProject.dir/src/render/textures.cpp.o: CXX_COMPILER__FinalProject_Debug /home/brett/Documents/Brock/CS$ 3P98/Final$ Project/src/render/textures.cpp || cmake_object_order_depends_target_FinalProject
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build CMakeFiles/FinalProject.dir/src/render/textures.cpp.o: CXX_COMPILER__FinalProject_Debug /home/brett/Documents/Brock/CS$ 3P98/Final$ Project/src/render/textures.cpp || cmake_object_order_depends_target_FinalProject
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build CMakeFiles/FinalProject.dir/src/render/ui/text.cpp.o: CXX_COMPILER__FinalProject_Debug /home/brett/Documents/Brock/CS$ 3P98/Final$ Project/src/render/ui/text.cpp || cmake_object_order_depends_target_FinalProject
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build CMakeFiles/FinalProject.dir/src/render/ui/graphics.cpp.o: CXX_COMPILER__FinalProject_Debug /home/brett/Documents/Brock/CS$ 3P98/Final$ Project/src/render/ui/graphics.cpp || cmake_object_order_depends_target_FinalProject
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||||||
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|
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build FinalProject: CXX_EXECUTABLE_LINKER__FinalProject_Debug CMakeFiles/FinalProject.dir/src/main.cpp.o CMakeFiles/FinalProject.dir/src/render/camera.cpp.o CMakeFiles/FinalProject.dir/src/render/gl.cpp.o CMakeFiles/FinalProject.dir/src/render/lighting/deferred_renderer.cpp.o CMakeFiles/FinalProject.dir/src/render/textures.cpp.o CMakeFiles/FinalProject.dir/src/render/ui/debug.cpp.o CMakeFiles/FinalProject.dir/src/render/ui/text.cpp.o CMakeFiles/FinalProject.dir/src/render/window.cpp.o CMakeFiles/FinalProject.dir/src/util/math.cpp.o CMakeFiles/FinalProject.dir/src/util/settings.cpp.o CMakeFiles/FinalProject.dir/src/world/chunk/storage.cpp.o CMakeFiles/FinalProject.dir/src/world/registry.cpp.o CMakeFiles/FinalProject.dir/src/world/world.cpp.o | libraries/BLT/libBLT.a libraries/freetype-2.13.0/libfreetyped.a libraries/glfw-3.3.8/src/libglfw3.a /usr/lib/x86_64-linux-gnu/libz.so /usr/lib/x86_64-linux-gnu/libz.so /usr/lib/x86_64-linux-gnu/libpng.so /usr/lib/x86_64-linux-gnu/libz.so /usr/lib/x86_64-linux-gnu/libpng.so /usr/lib/x86_64-linux-gnu/libharfbuzz.so /usr/lib/x86_64-linux-gnu/libbrotlidec.so /usr/lib/x86_64-linux-gnu/librt.a /usr/lib/x86_64-linux-gnu/libm.so /usr/lib/x86_64-linux-gnu/libX11.so || libraries/BLT/libBLT.a libraries/freetype-2.13.0/libfreetyped.a libraries/glfw-3.3.8/src/libglfw3.a
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|
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LINK_LIBRARIES = libraries/BLT/libBLT.a libraries/freetype-2.13.0/libfreetyped.a libraries/glfw-3.3.8/src/libglfw3.a /usr/lib/x86_64-linux-gnu/libz.so -lz -lpng -lz -lpng -lharfbuzz -lbrotlidec -Wl,-Bstatic -lrt -Wl,-Bdynamic -lm -ldl -lX11
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||||||
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|
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@ -1,44 +0,0 @@
|
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# Install script for directory: /home/brett/Documents/Brock/CS 3P98/Final Project/libraries/glfw-3.3.8/tests
|
|
||||||
|
|
||||||
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|
|
||||||
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|
|
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|
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|
|
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string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
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|
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|
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|
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|
|
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set(CMAKE_INSTALL_CONFIG_NAME "Debug")
|
|
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|
|
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message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"")
|
|
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|
|
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|
|
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|
|
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|
|
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if(COMPONENT)
|
|
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message(STATUS "Install component: \"${COMPONENT}\"")
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|
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set(CMAKE_INSTALL_COMPONENT "${COMPONENT}")
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|
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|
|
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|
|
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|
|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
||||||
|
|
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|
|
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if(NOT DEFINED CMAKE_CROSSCOMPILING)
|
|
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|
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|
|
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|
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|
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|
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|
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|
|
@ -14,63 +14,6 @@
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|
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|
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|
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|
|
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|
|
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|
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|
|
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|
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|
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|
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|
|
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|
|
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|
|
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|
|
||||||
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|
|
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|
|
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|
|
||||||
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|
|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
||||||
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|
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|
|
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BENCHMARK_ENABLE_WERROR:BOOL=ON
|
|
||||||
|
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|
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|
|
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|
|
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|
|
||||||
// issues.
|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
BENCHMARK_INSTALL_DOCS:BOOL=ON
|
|
||||||
|
|
||||||
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|
|
||||||
BENCHMARK_SHARED_LINKER_FLAGS_COVERAGE:STRING=
|
|
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|
|
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|
|
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|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
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|
|
||||||
|
|
||||||
//Value Computed by CMake
|
//Value Computed by CMake
|
||||||
BLT_BINARY_DIR:STATIC=/home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/libraries/BLT
|
BLT_BINARY_DIR:STATIC=/home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/libraries/BLT
|
||||||
|
|
||||||
|
@ -389,9 +332,6 @@ CPACK_SOURCE_TZ:BOOL=ON
|
||||||
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|
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|
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|
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|
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|
|
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//OFF
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|
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|
|
||||||
|
|
||||||
//Path to a file.
|
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|
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FREETYPE_INCLUDE_DIR_freetype2:PATH=/usr/include/freetype2
|
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|
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|
|
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|
@ -453,9 +393,6 @@ Fontconfig_INCLUDE_DIR:PATH=/usr/include
|
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|
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|
|
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|
|
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|
|
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|
|
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|
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|
||||||
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|
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|
||||||
|
|
||||||
|
@ -486,17 +423,12 @@ GLFW_USE_WAYLAND:BOOL=OFF
|
||||||
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|
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|
||||||
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|
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|
||||||
|
|
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|
|
||||||
|
|
||||||
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|
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|
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|
||||||
|
|
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|
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|
||||||
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|
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|
||||||
|
|
||||||
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|
|
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LLVM_FILECHECK_EXE:FILEPATH=LLVM_FILECHECK_EXE-NOTFOUND
|
|
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|
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|
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|
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|
||||||
|
|
||||||
|
@ -779,15 +711,6 @@ ZLIB_LIBRARY_DEBUG:FILEPATH=ZLIB_LIBRARY_DEBUG-NOTFOUND
|
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|
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|
||||||
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|
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|
||||||
|
|
||||||
//Value Computed by CMake
|
|
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|
||||||
|
|
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|
|
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benchmark_IS_TOP_LEVEL:STATIC=OFF
|
|
||||||
|
|
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|
|
||||||
benchmark_SOURCE_DIR:STATIC=/home/brett/Documents/Brock/CS 3P98/Final Project/libraries/benchmark
|
|
||||||
|
|
||||||
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|
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|
||||||
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|
||||||
|
|
||||||
|
@ -817,18 +740,6 @@ pkgcfg_lib_PKG_FONTCONFIG_freetype:FILEPATH=/usr/lib/x86_64-linux-gnu/libfreetyp
|
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|
||||||
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|
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|
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|
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arg [-plugin] ==> ignore
|
arg [-plugin] ==> ignore
|
||||||
arg [/usr/lib/gcc/x86_64-linux-gnu/12/liblto_plugin.so] ==> ignore
|
arg [/usr/lib/gcc/x86_64-linux-gnu/12/liblto_plugin.so] ==> ignore
|
||||||
arg [-plugin-opt=/usr/lib/gcc/x86_64-linux-gnu/12/lto-wrapper] ==> ignore
|
arg [-plugin-opt=/usr/lib/gcc/x86_64-linux-gnu/12/lto-wrapper] ==> ignore
|
||||||
arg [-plugin-opt=-fresolution=/tmp/cchTLg7C.res] ==> ignore
|
arg [-plugin-opt=-fresolution=/tmp/ccrChp7T.res] ==> ignore
|
||||||
arg [-plugin-opt=-pass-through=-lgcc_s] ==> ignore
|
arg [-plugin-opt=-pass-through=-lgcc_s] ==> ignore
|
||||||
arg [-plugin-opt=-pass-through=-lgcc] ==> ignore
|
arg [-plugin-opt=-pass-through=-lgcc] ==> ignore
|
||||||
arg [-plugin-opt=-pass-through=-lc] ==> ignore
|
arg [-plugin-opt=-pass-through=-lc] ==> ignore
|
||||||
|
@ -392,7 +392,7 @@ Parsed CXX implicit link information from above output:
|
||||||
arg [/lib64/ld-linux-x86-64.so.2] ==> ignore
|
arg [/lib64/ld-linux-x86-64.so.2] ==> ignore
|
||||||
arg [-pie] ==> ignore
|
arg [-pie] ==> ignore
|
||||||
arg [-o] ==> ignore
|
arg [-o] ==> ignore
|
||||||
arg [cmTC_078c6] ==> ignore
|
arg [cmTC_7090d] ==> ignore
|
||||||
arg [/usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu/Scrt1.o] ==> obj [/usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu/Scrt1.o]
|
arg [/usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu/Scrt1.o] ==> obj [/usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu/Scrt1.o]
|
||||||
arg [/usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu/crti.o] ==> obj [/usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu/crti.o]
|
arg [/usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu/crti.o] ==> obj [/usr/lib/gcc/x86_64-linux-gnu/12/../../../x86_64-linux-gnu/crti.o]
|
||||||
arg [/usr/lib/gcc/x86_64-linux-gnu/12/crtbeginS.o] ==> obj [/usr/lib/gcc/x86_64-linux-gnu/12/crtbeginS.o]
|
arg [/usr/lib/gcc/x86_64-linux-gnu/12/crtbeginS.o] ==> obj [/usr/lib/gcc/x86_64-linux-gnu/12/crtbeginS.o]
|
||||||
|
@ -404,7 +404,7 @@ Parsed CXX implicit link information from above output:
|
||||||
arg [-L/usr/lib/x86_64-linux-gnu] ==> dir [/usr/lib/x86_64-linux-gnu]
|
arg [-L/usr/lib/x86_64-linux-gnu] ==> dir [/usr/lib/x86_64-linux-gnu]
|
||||||
arg [-L/usr/lib/../lib] ==> dir [/usr/lib/../lib]
|
arg [-L/usr/lib/../lib] ==> dir [/usr/lib/../lib]
|
||||||
arg [-L/usr/lib/gcc/x86_64-linux-gnu/12/../../..] ==> dir [/usr/lib/gcc/x86_64-linux-gnu/12/../../..]
|
arg [-L/usr/lib/gcc/x86_64-linux-gnu/12/../../..] ==> dir [/usr/lib/gcc/x86_64-linux-gnu/12/../../..]
|
||||||
arg [CMakeFiles/cmTC_078c6.dir/CMakeCXXCompilerABI.cpp.o] ==> ignore
|
arg [CMakeFiles/cmTC_7090d.dir/CMakeCXXCompilerABI.cpp.o] ==> ignore
|
||||||
arg [-lstdc++] ==> lib [stdc++]
|
arg [-lstdc++] ==> lib [stdc++]
|
||||||
arg [-lm] ==> lib [m]
|
arg [-lm] ==> lib [m]
|
||||||
arg [-lgcc_s] ==> lib [gcc_s]
|
arg [-lgcc_s] ==> lib [gcc_s]
|
||||||
|
@ -434,8 +434,8 @@ Parsed CXX implicit link information from above output:
|
||||||
Performing C SOURCE FILE Test CMAKE_HAVE_LIBC_PTHREAD succeeded with the following output:
|
Performing C SOURCE FILE Test CMAKE_HAVE_LIBC_PTHREAD succeeded with the following output:
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_b693e && [1/2] Building C object CMakeFiles/cmTC_b693e.dir/src.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_7852a && [1/2] Building C object CMakeFiles/cmTC_7852a.dir/src.c.o
|
||||||
[2/2] Linking C executable cmTC_b693e
|
[2/2] Linking C executable cmTC_7852a
|
||||||
|
|
||||||
|
|
||||||
Source file was:
|
Source file was:
|
||||||
|
@ -462,207 +462,64 @@ int main(void)
|
||||||
Determining if the function XOpenDisplay exists in the /usr/lib/x86_64-linux-gnu/libX11.so;/usr/lib/x86_64-linux-gnu/libXext.so passed with the following output:
|
Determining if the function XOpenDisplay exists in the /usr/lib/x86_64-linux-gnu/libX11.so;/usr/lib/x86_64-linux-gnu/libXext.so passed with the following output:
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_dbae6 && [1/2] Building C object CMakeFiles/cmTC_dbae6.dir/CheckFunctionExists.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_96eba && [1/2] Building C object CMakeFiles/cmTC_96eba.dir/CheckFunctionExists.c.o
|
||||||
[2/2] Linking C executable cmTC_dbae6
|
[2/2] Linking C executable cmTC_96eba
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Determining if the function gethostbyname exists passed with the following output:
|
Determining if the function gethostbyname exists passed with the following output:
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_4087c && [1/2] Building C object CMakeFiles/cmTC_4087c.dir/CheckFunctionExists.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_1e482 && [1/2] Building C object CMakeFiles/cmTC_1e482.dir/CheckFunctionExists.c.o
|
||||||
[2/2] Linking C executable cmTC_4087c
|
[2/2] Linking C executable cmTC_1e482
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Determining if the function connect exists passed with the following output:
|
Determining if the function connect exists passed with the following output:
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_7ed22 && [1/2] Building C object CMakeFiles/cmTC_7ed22.dir/CheckFunctionExists.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_5894d && [1/2] Building C object CMakeFiles/cmTC_5894d.dir/CheckFunctionExists.c.o
|
||||||
[2/2] Linking C executable cmTC_7ed22
|
[2/2] Linking C executable cmTC_5894d
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Determining if the function remove exists passed with the following output:
|
Determining if the function remove exists passed with the following output:
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_5b7e7 && [1/2] Building C object CMakeFiles/cmTC_5b7e7.dir/CheckFunctionExists.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_aba8d && [1/2] Building C object CMakeFiles/cmTC_aba8d.dir/CheckFunctionExists.c.o
|
||||||
[2/2] Linking C executable cmTC_5b7e7
|
[2/2] Linking C executable cmTC_aba8d
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Determining if the function shmat exists passed with the following output:
|
Determining if the function shmat exists passed with the following output:
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_4b6d4 && [1/2] Building C object CMakeFiles/cmTC_4b6d4.dir/CheckFunctionExists.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_14a9e && [1/2] Building C object CMakeFiles/cmTC_14a9e.dir/CheckFunctionExists.c.o
|
||||||
[2/2] Linking C executable cmTC_4b6d4
|
[2/2] Linking C executable cmTC_14a9e
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Determining if the function IceConnectionNumber exists in the ICE passed with the following output:
|
Determining if the function IceConnectionNumber exists in the ICE passed with the following output:
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_dbc6a && [1/2] Building C object CMakeFiles/cmTC_dbc6a.dir/CheckFunctionExists.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_4f727 && [1/2] Building C object CMakeFiles/cmTC_4f727.dir/CheckFunctionExists.c.o
|
||||||
[2/2] Linking C executable cmTC_dbc6a
|
[2/2] Linking C executable cmTC_4f727
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Determining if the include file unistd.h exists passed with the following output:
|
Determining if the include file unistd.h exists passed with the following output:
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_cc1fe && [1/2] Building C object CMakeFiles/cmTC_cc1fe.dir/CheckIncludeFile.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_92e48 && [1/2] Building C object CMakeFiles/cmTC_92e48.dir/CheckIncludeFile.c.o
|
||||||
[2/2] Linking C executable cmTC_cc1fe
|
[2/2] Linking C executable cmTC_92e48
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Determining if the include file fcntl.h exists passed with the following output:
|
Determining if the include file fcntl.h exists passed with the following output:
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_30b2c && [1/2] Building C object CMakeFiles/cmTC_30b2c.dir/CheckIncludeFile.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_311a8 && [1/2] Building C object CMakeFiles/cmTC_311a8.dir/CheckIncludeFile.c.o
|
||||||
[2/2] Linking C executable cmTC_30b2c
|
[2/2] Linking C executable cmTC_311a8
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Determining if the function shm_open exists in the rt passed with the following output:
|
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_389be && [1/2] Building C object CMakeFiles/cmTC_389be.dir/CheckFunctionExists.c.o
|
|
||||||
[2/2] Linking C executable cmTC_389be
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Performing C++ SOURCE FILE Test HAVE_CXX_FLAG_WALL succeeded with the following output:
|
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_f9afb && [1/2] Building CXX object CMakeFiles/cmTC_f9afb.dir/src.cxx.o
|
|
||||||
[2/2] Linking CXX executable cmTC_f9afb
|
|
||||||
|
|
||||||
|
|
||||||
Source file was:
|
|
||||||
int main() { return 0; }
|
|
||||||
Performing C++ SOURCE FILE Test HAVE_CXX_FLAG_WEXTRA succeeded with the following output:
|
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_08d5f && [1/2] Building CXX object CMakeFiles/cmTC_08d5f.dir/src.cxx.o
|
|
||||||
[2/2] Linking CXX executable cmTC_08d5f
|
|
||||||
|
|
||||||
|
|
||||||
Source file was:
|
|
||||||
int main() { return 0; }
|
|
||||||
Performing C++ SOURCE FILE Test HAVE_CXX_FLAG_WSHADOW succeeded with the following output:
|
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_f9735 && [1/2] Building CXX object CMakeFiles/cmTC_f9735.dir/src.cxx.o
|
|
||||||
[2/2] Linking CXX executable cmTC_f9735
|
|
||||||
|
|
||||||
|
|
||||||
Source file was:
|
|
||||||
int main() { return 0; }
|
|
||||||
Performing C++ SOURCE FILE Test HAVE_CXX_FLAG_WFLOAT_EQUAL succeeded with the following output:
|
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_117b7 && [1/2] Building CXX object CMakeFiles/cmTC_117b7.dir/src.cxx.o
|
|
||||||
[2/2] Linking CXX executable cmTC_117b7
|
|
||||||
|
|
||||||
|
|
||||||
Source file was:
|
|
||||||
int main() { return 0; }
|
|
||||||
Performing C++ SOURCE FILE Test HAVE_CXX_FLAG_WERROR succeeded with the following output:
|
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_89735 && [1/2] Building CXX object CMakeFiles/cmTC_89735.dir/src.cxx.o
|
|
||||||
[2/2] Linking CXX executable cmTC_89735
|
|
||||||
|
|
||||||
|
|
||||||
Source file was:
|
|
||||||
int main() { return 0; }
|
|
||||||
Performing C++ SOURCE FILE Test HAVE_CXX_FLAG_PEDANTIC succeeded with the following output:
|
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_2c6aa && [1/2] Building CXX object CMakeFiles/cmTC_2c6aa.dir/src.cxx.o
|
|
||||||
[2/2] Linking CXX executable cmTC_2c6aa
|
|
||||||
|
|
||||||
|
|
||||||
Source file was:
|
|
||||||
int main() { return 0; }
|
|
||||||
Performing C++ SOURCE FILE Test HAVE_CXX_FLAG_PEDANTIC_ERRORS succeeded with the following output:
|
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_c47c7 && [1/2] Building CXX object CMakeFiles/cmTC_c47c7.dir/src.cxx.o
|
|
||||||
[2/2] Linking CXX executable cmTC_c47c7
|
|
||||||
|
|
||||||
|
|
||||||
Source file was:
|
|
||||||
int main() { return 0; }
|
|
||||||
Performing C++ SOURCE FILE Test HAVE_CXX_FLAG_FSTRICT_ALIASING succeeded with the following output:
|
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_b71ad && [1/2] Building CXX object CMakeFiles/cmTC_b71ad.dir/src.cxx.o
|
|
||||||
[2/2] Linking CXX executable cmTC_b71ad
|
|
||||||
|
|
||||||
|
|
||||||
Source file was:
|
|
||||||
int main() { return 0; }
|
|
||||||
Performing C++ SOURCE FILE Test HAVE_CXX_FLAG_WNO_DEPRECATED_DECLARATIONS succeeded with the following output:
|
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_4d1dc && [1/2] Building CXX object CMakeFiles/cmTC_4d1dc.dir/src.cxx.o
|
|
||||||
[2/2] Linking CXX executable cmTC_4d1dc
|
|
||||||
|
|
||||||
|
|
||||||
Source file was:
|
|
||||||
int main() { return 0; }
|
|
||||||
Performing C++ SOURCE FILE Test HAVE_CXX_FLAG_WNO_DEPRECATED succeeded with the following output:
|
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-release/CMakeFiles/CMakeTmp
|
|
||||||
|
|
||||||
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_6a060 && [1/2] Building CXX object CMakeFiles/cmTC_6a060.dir/src.cxx.o
|
|
||||||
[2/2] Linking CXX executable cmTC_6a060
|
|
||||||
|
|
||||||
|
|
||||||
Source file was:
|
|
||||||
int main() { return 0; }
|
|
||||||
Performing C++ SOURCE FILE Test HAVE_CXX_FLAG_WSTRICT_ALIASING succeeded with the following output:
|
|
||||||
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arg [CMakeFiles/cmTC_99a05.dir/CMakeCXXCompilerABI.cpp.o] ==> ignore
|
||||||
arg [-lstdc++] ==> lib [stdc++]
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arg [-lstdc++] ==> lib [stdc++]
|
||||||
arg [-lm] ==> lib [m]
|
arg [-lm] ==> lib [m]
|
||||||
arg [-lgcc_s] ==> lib [gcc_s]
|
arg [-lgcc_s] ==> lib [gcc_s]
|
||||||
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@ -434,8 +434,8 @@ Parsed CXX implicit link information from above output:
|
||||||
Performing C SOURCE FILE Test CMAKE_HAVE_LIBC_PTHREAD succeeded with the following output:
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Performing C SOURCE FILE Test CMAKE_HAVE_LIBC_PTHREAD succeeded with the following output:
|
||||||
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Source file was:
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||||||
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@ -462,207 +462,64 @@ int main(void)
|
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Determining if the function XOpenDisplay exists in the /usr/lib/x86_64-linux-gnu/libX11.so;/usr/lib/x86_64-linux-gnu/libXext.so passed with the following output:
|
Determining if the function XOpenDisplay exists in the /usr/lib/x86_64-linux-gnu/libX11.so;/usr/lib/x86_64-linux-gnu/libXext.so passed with the following output:
|
||||||
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Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_e61e4 && [1/2] Building C object CMakeFiles/cmTC_e61e4.dir/CheckFunctionExists.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_d41a9 && [1/2] Building C object CMakeFiles/cmTC_d41a9.dir/CheckFunctionExists.c.o
|
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Determining if the function gethostbyname exists passed with the following output:
|
Determining if the function gethostbyname exists passed with the following output:
|
||||||
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Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_17520 && [1/2] Building C object CMakeFiles/cmTC_17520.dir/CheckFunctionExists.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_9a2e0 && [1/2] Building C object CMakeFiles/cmTC_9a2e0.dir/CheckFunctionExists.c.o
|
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|
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|
|
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|
|
||||||
|
|
||||||
Determining if the function connect exists passed with the following output:
|
Determining if the function connect exists passed with the following output:
|
||||||
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|
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|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_cae25 && [1/2] Building C object CMakeFiles/cmTC_cae25.dir/CheckFunctionExists.c.o
|
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|
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|
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|
|
||||||
|
|
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Determining if the function remove exists passed with the following output:
|
Determining if the function remove exists passed with the following output:
|
||||||
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Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-relwithdebinfo/CMakeFiles/CMakeTmp
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Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_22d89 && [1/2] Building C object CMakeFiles/cmTC_22d89.dir/CheckFunctionExists.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_daeaf && [1/2] Building C object CMakeFiles/cmTC_daeaf.dir/CheckFunctionExists.c.o
|
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|
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Determining if the function shmat exists passed with the following output:
|
Determining if the function shmat exists passed with the following output:
|
||||||
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|
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Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_f97aa && [1/2] Building C object CMakeFiles/cmTC_f97aa.dir/CheckFunctionExists.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_d385f && [1/2] Building C object CMakeFiles/cmTC_d385f.dir/CheckFunctionExists.c.o
|
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|
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||||||
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Determining if the function IceConnectionNumber exists in the ICE passed with the following output:
|
Determining if the function IceConnectionNumber exists in the ICE passed with the following output:
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-relwithdebinfo/CMakeFiles/CMakeTmp
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Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_40199 && [1/2] Building C object CMakeFiles/cmTC_40199.dir/CheckFunctionExists.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_01e4d && [1/2] Building C object CMakeFiles/cmTC_01e4d.dir/CheckFunctionExists.c.o
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|
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|
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||||||
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|
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Determining if the include file unistd.h exists passed with the following output:
|
Determining if the include file unistd.h exists passed with the following output:
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-relwithdebinfo/CMakeFiles/CMakeTmp
|
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-relwithdebinfo/CMakeFiles/CMakeTmp
|
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|
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Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_f58a6 && [1/2] Building C object CMakeFiles/cmTC_f58a6.dir/CheckIncludeFile.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_8da85 && [1/2] Building C object CMakeFiles/cmTC_8da85.dir/CheckIncludeFile.c.o
|
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|
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|
||||||
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|
||||||
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Determining if the include file fcntl.h exists passed with the following output:
|
Determining if the include file fcntl.h exists passed with the following output:
|
||||||
Change Dir: /home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-relwithdebinfo/CMakeFiles/CMakeTmp
|
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|
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|
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Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_5ae01 && [1/2] Building C object CMakeFiles/cmTC_5ae01.dir/CheckIncludeFile.c.o
|
Run Build Command(s):/opt/netbrains/clion/clion-2022.1.3/bin/ninja/linux/x64/ninja cmTC_30990 && [1/2] Building C object CMakeFiles/cmTC_30990.dir/CheckIncludeFile.c.o
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Determining if the function shm_open exists in the rt passed with the following output:
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|
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|
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Performing C++ SOURCE FILE Test HAVE_CXX_FLAG_WALL succeeded with the following output:
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||||||
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|
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|
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|
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|
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Performing C++ SOURCE FILE Test HAVE_CXX_FLAG_WEXTRA succeeded with the following output:
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||||||
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|
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Performing C++ SOURCE FILE Test HAVE_CXX_FLAG_WFLOAT_EQUAL succeeded with the following output:
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||||||
[2/2] Linking CXX executable cmTC_53ce9
|
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||||||
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Source file was:
|
|
||||||
int main() { return 0; }
|
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||||||
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|
Binary file not shown.
|
@ -1,3 +1,3 @@
|
||||||
Start testing: Mar 09 00:21 EST
|
Start testing: Mar 16 22:05 EDT
|
||||||
----------------------------------------------------------
|
----------------------------------------------------------
|
||||||
End testing: Mar 09 00:21 EST
|
End testing: Mar 16 22:05 EDT
|
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|
|
@ -77,6 +77,13 @@ build CMakeFiles/FinalProject.dir/src/render/lighting/deferred_renderer.cpp.o: C
|
||||||
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|
||||||
|
|
||||||
|
build CMakeFiles/FinalProject.dir/src/render/renderer.cpp.o: CXX_COMPILER__FinalProject_RelWithDebInfo /home/brett/Documents/Brock/CS$ 3P98/Final$ Project/src/render/renderer.cpp || cmake_object_order_depends_target_FinalProject
|
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|
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|
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|
FLAGS = -O2 -g -DNDEBUG -fdiagnostics-color=always -std=gnu++17
|
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|
INCLUDES = -I"/home/brett/Documents/Brock/CS 3P98/Final Project/libraries/sparsepp/sparsepp" -I"/home/brett/Documents/Brock/CS 3P98/Final Project/libraries/parallel-hashmap/parallel_hashmap" -I"/home/brett/Documents/Brock/CS 3P98/Final Project/include" -I"/home/brett/Documents/Brock/CS 3P98/Final Project/libraries/BLT/include" -I"/home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-relwithdebinfo/libraries/BLT/config" -I"/home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-relwithdebinfo/libraries/freetype-2.13.0/include" -I"/home/brett/Documents/Brock/CS 3P98/Final Project/libraries/freetype-2.13.0/include" -I"/home/brett/Documents/Brock/CS 3P98/Final Project/libraries/glfw-3.3.8/include"
|
||||||
|
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|
||||||
|
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|
|
||||||
build CMakeFiles/FinalProject.dir/src/render/textures.cpp.o: CXX_COMPILER__FinalProject_RelWithDebInfo /home/brett/Documents/Brock/CS$ 3P98/Final$ Project/src/render/textures.cpp || cmake_object_order_depends_target_FinalProject
|
build CMakeFiles/FinalProject.dir/src/render/textures.cpp.o: CXX_COMPILER__FinalProject_RelWithDebInfo /home/brett/Documents/Brock/CS$ 3P98/Final$ Project/src/render/textures.cpp || cmake_object_order_depends_target_FinalProject
|
||||||
DEP_FILE = CMakeFiles/FinalProject.dir/src/render/textures.cpp.o.d
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|
@ -91,8 +98,8 @@ build CMakeFiles/FinalProject.dir/src/render/ui/debug.cpp.o: CXX_COMPILER__Final
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OBJECT_DIR = CMakeFiles/FinalProject.dir
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|
|
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build CMakeFiles/FinalProject.dir/src/render/ui/text.cpp.o: CXX_COMPILER__FinalProject_RelWithDebInfo /home/brett/Documents/Brock/CS$ 3P98/Final$ Project/src/render/ui/text.cpp || cmake_object_order_depends_target_FinalProject
|
build CMakeFiles/FinalProject.dir/src/render/ui/graphics.cpp.o: CXX_COMPILER__FinalProject_RelWithDebInfo /home/brett/Documents/Brock/CS$ 3P98/Final$ Project/src/render/ui/graphics.cpp || cmake_object_order_depends_target_FinalProject
|
||||||
DEP_FILE = CMakeFiles/FinalProject.dir/src/render/ui/text.cpp.o.d
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DEP_FILE = CMakeFiles/FinalProject.dir/src/render/ui/graphics.cpp.o.d
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||||||
FLAGS = -O2 -g -DNDEBUG -fdiagnostics-color=always -std=gnu++17
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FLAGS = -O2 -g -DNDEBUG -fdiagnostics-color=always -std=gnu++17
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||||||
INCLUDES = -I"/home/brett/Documents/Brock/CS 3P98/Final Project/libraries/sparsepp/sparsepp" -I"/home/brett/Documents/Brock/CS 3P98/Final Project/libraries/parallel-hashmap/parallel_hashmap" -I"/home/brett/Documents/Brock/CS 3P98/Final Project/include" -I"/home/brett/Documents/Brock/CS 3P98/Final Project/libraries/BLT/include" -I"/home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-relwithdebinfo/libraries/BLT/config" -I"/home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-relwithdebinfo/libraries/freetype-2.13.0/include" -I"/home/brett/Documents/Brock/CS 3P98/Final Project/libraries/freetype-2.13.0/include" -I"/home/brett/Documents/Brock/CS 3P98/Final Project/libraries/glfw-3.3.8/include"
|
INCLUDES = -I"/home/brett/Documents/Brock/CS 3P98/Final Project/libraries/sparsepp/sparsepp" -I"/home/brett/Documents/Brock/CS 3P98/Final Project/libraries/parallel-hashmap/parallel_hashmap" -I"/home/brett/Documents/Brock/CS 3P98/Final Project/include" -I"/home/brett/Documents/Brock/CS 3P98/Final Project/libraries/BLT/include" -I"/home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-relwithdebinfo/libraries/BLT/config" -I"/home/brett/Documents/Brock/CS 3P98/Final Project/cmake-build-relwithdebinfo/libraries/freetype-2.13.0/include" -I"/home/brett/Documents/Brock/CS 3P98/Final Project/libraries/freetype-2.13.0/include" -I"/home/brett/Documents/Brock/CS 3P98/Final Project/libraries/glfw-3.3.8/include"
|
||||||
OBJECT_DIR = CMakeFiles/FinalProject.dir
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OBJECT_DIR = CMakeFiles/FinalProject.dir
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|
@ -148,7 +155,7 @@ build CMakeFiles/FinalProject.dir/src/world/world.cpp.o: CXX_COMPILER__FinalProj
|
||||||
#############################################
|
#############################################
|
||||||
# Link the executable FinalProject
|
# Link the executable FinalProject
|
||||||
|
|
||||||
build FinalProject: CXX_EXECUTABLE_LINKER__FinalProject_RelWithDebInfo CMakeFiles/FinalProject.dir/src/main.cpp.o CMakeFiles/FinalProject.dir/src/render/camera.cpp.o CMakeFiles/FinalProject.dir/src/render/gl.cpp.o CMakeFiles/FinalProject.dir/src/render/lighting/deferred_renderer.cpp.o CMakeFiles/FinalProject.dir/src/render/textures.cpp.o CMakeFiles/FinalProject.dir/src/render/ui/debug.cpp.o CMakeFiles/FinalProject.dir/src/render/ui/text.cpp.o CMakeFiles/FinalProject.dir/src/render/window.cpp.o CMakeFiles/FinalProject.dir/src/util/math.cpp.o CMakeFiles/FinalProject.dir/src/util/settings.cpp.o CMakeFiles/FinalProject.dir/src/world/chunk/storage.cpp.o CMakeFiles/FinalProject.dir/src/world/registry.cpp.o CMakeFiles/FinalProject.dir/src/world/world.cpp.o | libraries/BLT/libBLT.a libraries/freetype-2.13.0/libfreetype.a libraries/glfw-3.3.8/src/libglfw3.a /usr/lib/x86_64-linux-gnu/libz.so /usr/lib/x86_64-linux-gnu/libz.so /usr/lib/x86_64-linux-gnu/libpng.so /usr/lib/x86_64-linux-gnu/libz.so /usr/lib/x86_64-linux-gnu/libpng.so /usr/lib/x86_64-linux-gnu/libharfbuzz.so /usr/lib/x86_64-linux-gnu/libbrotlidec.so /usr/lib/x86_64-linux-gnu/librt.a /usr/lib/x86_64-linux-gnu/libm.so /usr/lib/x86_64-linux-gnu/libX11.so || libraries/BLT/libBLT.a libraries/freetype-2.13.0/libfreetype.a libraries/glfw-3.3.8/src/libglfw3.a
|
build FinalProject: CXX_EXECUTABLE_LINKER__FinalProject_RelWithDebInfo CMakeFiles/FinalProject.dir/src/main.cpp.o CMakeFiles/FinalProject.dir/src/render/camera.cpp.o CMakeFiles/FinalProject.dir/src/render/gl.cpp.o CMakeFiles/FinalProject.dir/src/render/lighting/deferred_renderer.cpp.o CMakeFiles/FinalProject.dir/src/render/renderer.cpp.o CMakeFiles/FinalProject.dir/src/render/textures.cpp.o CMakeFiles/FinalProject.dir/src/render/ui/debug.cpp.o CMakeFiles/FinalProject.dir/src/render/ui/graphics.cpp.o CMakeFiles/FinalProject.dir/src/render/window.cpp.o CMakeFiles/FinalProject.dir/src/util/math.cpp.o CMakeFiles/FinalProject.dir/src/util/settings.cpp.o CMakeFiles/FinalProject.dir/src/world/chunk/storage.cpp.o CMakeFiles/FinalProject.dir/src/world/registry.cpp.o CMakeFiles/FinalProject.dir/src/world/world.cpp.o | libraries/BLT/libBLT.a libraries/freetype-2.13.0/libfreetype.a libraries/glfw-3.3.8/src/libglfw3.a /usr/lib/x86_64-linux-gnu/libz.so /usr/lib/x86_64-linux-gnu/libz.so /usr/lib/x86_64-linux-gnu/libpng.so /usr/lib/x86_64-linux-gnu/libz.so /usr/lib/x86_64-linux-gnu/libpng.so /usr/lib/x86_64-linux-gnu/libharfbuzz.so /usr/lib/x86_64-linux-gnu/libbrotlidec.so /usr/lib/x86_64-linux-gnu/librt.a /usr/lib/x86_64-linux-gnu/libm.so /usr/lib/x86_64-linux-gnu/libX11.so || libraries/BLT/libBLT.a libraries/freetype-2.13.0/libfreetype.a libraries/glfw-3.3.8/src/libglfw3.a
|
||||||
FLAGS = -O2 -g -DNDEBUG
|
FLAGS = -O2 -g -DNDEBUG
|
||||||
LINK_FLAGS = -rdynamic
|
LINK_FLAGS = -rdynamic
|
||||||
LINK_LIBRARIES = libraries/BLT/libBLT.a libraries/freetype-2.13.0/libfreetype.a libraries/glfw-3.3.8/src/libglfw3.a /usr/lib/x86_64-linux-gnu/libz.so -lz -lpng -lz -lpng -lharfbuzz -lbrotlidec -Wl,-Bstatic -lrt -Wl,-Bdynamic -lm -ldl -lX11
|
LINK_LIBRARIES = libraries/BLT/libBLT.a libraries/freetype-2.13.0/libfreetype.a libraries/glfw-3.3.8/src/libglfw3.a /usr/lib/x86_64-linux-gnu/libz.so -lz -lpng -lz -lpng -lharfbuzz -lbrotlidec -Wl,-Bstatic -lrt -Wl,-Bdynamic -lm -ldl -lX11
|
||||||
|
|
Binary file not shown.
Binary file not shown.
|
@ -1,44 +0,0 @@
|
||||||
# Install script for directory: /home/brett/Documents/Brock/CS 3P98/Final Project/libraries/glfw-3.3.8/examples
|
|
||||||
|
|
||||||
# Set the install prefix
|
|
||||||
if(NOT DEFINED CMAKE_INSTALL_PREFIX)
|
|
||||||
set(CMAKE_INSTALL_PREFIX "/usr/local")
|
|
||||||
endif()
|
|
||||||
string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
|
|
||||||
|
|
||||||
# Set the install configuration name.
|
|
||||||
if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME)
|
|
||||||
if(BUILD_TYPE)
|
|
||||||
string(REGEX REPLACE "^[^A-Za-z0-9_]+" ""
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|
||||||
CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}")
|
|
||||||
else()
|
|
||||||
set(CMAKE_INSTALL_CONFIG_NAME "RelWithDebInfo")
|
|
||||||
endif()
|
|
||||||
message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# Set the component getting installed.
|
|
||||||
if(NOT CMAKE_INSTALL_COMPONENT)
|
|
||||||
if(COMPONENT)
|
|
||||||
message(STATUS "Install component: \"${COMPONENT}\"")
|
|
||||||
set(CMAKE_INSTALL_COMPONENT "${COMPONENT}")
|
|
||||||
else()
|
|
||||||
set(CMAKE_INSTALL_COMPONENT)
|
|
||||||
endif()
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# Install shared libraries without execute permission?
|
|
||||||
if(NOT DEFINED CMAKE_INSTALL_SO_NO_EXE)
|
|
||||||
set(CMAKE_INSTALL_SO_NO_EXE "1")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# Is this installation the result of a crosscompile?
|
|
||||||
if(NOT DEFINED CMAKE_CROSSCOMPILING)
|
|
||||||
set(CMAKE_CROSSCOMPILING "FALSE")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# Set default install directory permissions.
|
|
||||||
if(NOT DEFINED CMAKE_OBJDUMP)
|
|
||||||
set(CMAKE_OBJDUMP "/usr/bin/objdump")
|
|
||||||
endif()
|
|
||||||
|
|
|
@ -1,44 +0,0 @@
|
||||||
# Install script for directory: /home/brett/Documents/Brock/CS 3P98/Final Project/libraries/glfw-3.3.8/tests
|
|
||||||
|
|
||||||
# Set the install prefix
|
|
||||||
if(NOT DEFINED CMAKE_INSTALL_PREFIX)
|
|
||||||
set(CMAKE_INSTALL_PREFIX "/usr/local")
|
|
||||||
endif()
|
|
||||||
string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
|
|
||||||
|
|
||||||
# Set the install configuration name.
|
|
||||||
if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME)
|
|
||||||
if(BUILD_TYPE)
|
|
||||||
string(REGEX REPLACE "^[^A-Za-z0-9_]+" ""
|
|
||||||
CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}")
|
|
||||||
else()
|
|
||||||
set(CMAKE_INSTALL_CONFIG_NAME "RelWithDebInfo")
|
|
||||||
endif()
|
|
||||||
message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# Set the component getting installed.
|
|
||||||
if(NOT CMAKE_INSTALL_COMPONENT)
|
|
||||||
if(COMPONENT)
|
|
||||||
message(STATUS "Install component: \"${COMPONENT}\"")
|
|
||||||
set(CMAKE_INSTALL_COMPONENT "${COMPONENT}")
|
|
||||||
else()
|
|
||||||
set(CMAKE_INSTALL_COMPONENT)
|
|
||||||
endif()
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# Install shared libraries without execute permission?
|
|
||||||
if(NOT DEFINED CMAKE_INSTALL_SO_NO_EXE)
|
|
||||||
set(CMAKE_INSTALL_SO_NO_EXE "1")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# Is this installation the result of a crosscompile?
|
|
||||||
if(NOT DEFINED CMAKE_CROSSCOMPILING)
|
|
||||||
set(CMAKE_CROSSCOMPILING "FALSE")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# Set default install directory permissions.
|
|
||||||
if(NOT DEFINED CMAKE_OBJDUMP)
|
|
||||||
set(CMAKE_OBJDUMP "/usr/bin/objdump")
|
|
||||||
endif()
|
|
||||||
|
|
|
@ -11,8 +11,30 @@
|
||||||
|
|
||||||
namespace fp::camera {
|
namespace fp::camera {
|
||||||
void update();
|
void update();
|
||||||
|
|
||||||
const blt::vec3& getPosition();
|
const blt::vec3& getPosition();
|
||||||
|
|
||||||
const blt::vec3& getRotation();
|
const blt::vec3& getRotation();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Locks the current CPU sided view matrix, while allowing the camera to move
|
||||||
|
* Mostly useful for testing frustum culling implementations as the view matrix will remain the same as the
|
||||||
|
* last matrix before this function is called while allowing you to move around the scene
|
||||||
|
*/
|
||||||
|
void freeze();
|
||||||
|
|
||||||
|
void unfreeze();
|
||||||
|
|
||||||
|
bool isFrozen();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return the last non-frozen view matrix
|
||||||
|
*/
|
||||||
|
const blt::mat4x4& getViewMatrix();
|
||||||
|
/**
|
||||||
|
* @return the last non-frozen projection * view matrix
|
||||||
|
*/
|
||||||
|
const blt::mat4x4& getPVM();
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif //FINALPROJECT_CAMERA_H
|
#endif //FINALPROJECT_CAMERA_H
|
||||||
|
|
|
@ -9,6 +9,8 @@
|
||||||
|
|
||||||
#include <blt/math/math.h>
|
#include <blt/math/math.h>
|
||||||
#include <render/gl.h>
|
#include <render/gl.h>
|
||||||
|
#include <render/camera.h>
|
||||||
|
#include <render/ui/graphics.h>
|
||||||
|
|
||||||
// based on
|
// based on
|
||||||
// http://www.lighthouse3d.com/tutorials/view-frustum-culling/clip-space-approach-extracting-the-planes/
|
// http://www.lighthouse3d.com/tutorials/view-frustum-culling/clip-space-approach-extracting-the-planes/
|
||||||
|
@ -62,7 +64,7 @@ class frustum {
|
||||||
frustum() = default;
|
frustum() = default;
|
||||||
|
|
||||||
void update() {
|
void update() {
|
||||||
PM = fp::getProjectionMatrix() * fp::getViewMatrix();
|
PM = fp::window::getPerspectiveMatrix() * fp::camera::getViewMatrix();
|
||||||
|
|
||||||
planes[LEFT] = plane{
|
planes[LEFT] = plane{
|
||||||
PM.m(0, 0) + PM.m(3, 0),
|
PM.m(0, 0) + PM.m(3, 0),
|
||||||
|
@ -106,6 +108,10 @@ class frustum {
|
||||||
-PM.m(2, 3) + PM.m(3, 3)
|
-PM.m(2, 3) + PM.m(3, 3)
|
||||||
};
|
};
|
||||||
|
|
||||||
|
fp::graphics::drawPlane(blt::vec4{planes[TOP].A(), planes[TOP].B(), planes[TOP].C(), planes[TOP].D()}, blt::vec3{1.0, 0.0, 0.0});
|
||||||
|
fp::graphics::drawPlane(blt::vec4{planes[BOTTOM].A(), planes[BOTTOM].B(), planes[BOTTOM].C(), planes[BOTTOM].D()}, blt::vec3{1.0, 0.0, 0.0});
|
||||||
|
//fp::graphics::drawPlane(blt::vec4{1.0, 1.0, 1.0, 0}, blt::vec3{1.0, 0.0, 0.0});
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool pointInside(const blt::vec3& point){
|
bool pointInside(const blt::vec3& point){
|
||||||
|
@ -122,6 +128,16 @@ class frustum {
|
||||||
bool cubeInside(const blt::vec3& start, const blt::vec3& end) {
|
bool cubeInside(const blt::vec3& start, const blt::vec3& end) {
|
||||||
return pointInside(start) || pointInside(end);
|
return pointInside(start) || pointInside(end);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static bool isInsideFrustum(const blt::mat4x4& pvm, const blt::vec3& point) {
|
||||||
|
auto v = pvm * point;
|
||||||
|
v = v / v.w();
|
||||||
|
//blt::logging::trace << v.x() << " " << v.y() << " " << v.z() << "\n";
|
||||||
|
//return v.x() <= 1 && v.x() >= -1 && v.y() <= 1 && v.y() >= -1 && v.z() <= 1 && v.z() >= -1;
|
||||||
|
//return (v.x() < -1 || v.x() > 1) && (v.y() < -1 || v.y() > 1) && (v.z() < -1 || v.z() > 1);
|
||||||
|
// TODO
|
||||||
|
return true;
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //FINALPROJECT_FRUSTUM_H
|
#endif //FINALPROJECT_FRUSTUM_H
|
||||||
|
|
|
@ -54,11 +54,11 @@ namespace fp {
|
||||||
inline void update(void* new_data, int data_size) {
|
inline void update(void* new_data, int data_size) {
|
||||||
bind();
|
bind();
|
||||||
// optimization technique is to not reallocate the memory on the GPU if the new buffer size is not larger than our current buffer
|
// optimization technique is to not reallocate the memory on the GPU if the new buffer size is not larger than our current buffer
|
||||||
//if (data_size <= size){
|
if (data_size <= size){
|
||||||
// we can do this as long as we overwrite from the beginning. Since the new draw call will only use of to size of the allocated buffer
|
// we can do this as long as we overwrite from the beginning. Since the new draw call will only use of to size of the allocated buffer
|
||||||
// to do all its drawing, the extra space unused can be ignored and saved for future use.
|
// to do all its drawing, the extra space unused can be ignored and saved for future use.
|
||||||
// glBufferSubData(type, 0, data_size, new_data);
|
glBufferSubData(type, 0, data_size, new_data);
|
||||||
//} else
|
} else
|
||||||
glBufferData(type, data_size, new_data, mem_type);
|
glBufferData(type, data_size, new_data, mem_type);
|
||||||
size = data_size;
|
size = data_size;
|
||||||
glBindBuffer(type, 0);
|
glBindBuffer(type, 0);
|
||||||
|
@ -69,6 +69,11 @@ namespace fp {
|
||||||
update(new_data.data(), new_data.size() * sizeof(T));
|
update(new_data.data(), new_data.size() * sizeof(T));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
template<typename T, size_t size>
|
||||||
|
inline void update(std::array<T, size>& new_data){
|
||||||
|
update(new_data.data(), size * sizeof(T));
|
||||||
|
}
|
||||||
|
|
||||||
inline void bind() const {
|
inline void bind() const {
|
||||||
glBindBuffer(type, vboID);
|
glBindBuffer(type, vboID);
|
||||||
}
|
}
|
||||||
|
@ -173,6 +178,8 @@ namespace fp {
|
||||||
*/
|
*/
|
||||||
shader(const std::string &vertex, const std::string &fragment, const std::string &geometry = "", bool load_as_string = true);
|
shader(const std::string &vertex, const std::string &fragment, const std::string &geometry = "", bool load_as_string = true);
|
||||||
|
|
||||||
|
shader(shader&& move) noexcept;
|
||||||
|
|
||||||
// used to set the location of VAOs to the in variables in opengl shaders.
|
// used to set the location of VAOs to the in variables in opengl shaders.
|
||||||
void bindAttribute(int attribute, const std::string &name) const;
|
void bindAttribute(int attribute, const std::string &name) const;
|
||||||
|
|
||||||
|
@ -196,7 +203,7 @@ namespace fp {
|
||||||
glUniformMatrix4fv(getUniformLocation(name), 1, GL_FALSE, matrix.ptr());
|
glUniformMatrix4fv(getUniformLocation(name), 1, GL_FALSE, matrix.ptr());
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void setVec3(const std::string &name, const blt::vec4 &vec) {
|
inline void setVec3(const std::string &name, const blt::vec3 &vec) {
|
||||||
glUniform3f(getUniformLocation(name), vec.x(), vec.y(), vec.z());
|
glUniform3f(getUniformLocation(name), vec.x(), vec.y(), vec.z());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -224,13 +231,11 @@ namespace fp {
|
||||||
static void updateProjectionMatrix(const blt::mat4x4& projectionMatrix);
|
static void updateProjectionMatrix(const blt::mat4x4& projectionMatrix);
|
||||||
static void updateOrthographicMatrix(const blt::mat4x4& orthoMatrix);
|
static void updateOrthographicMatrix(const blt::mat4x4& orthoMatrix);
|
||||||
static void updateViewMatrix(const blt::mat4x4& viewMatrix);
|
static void updateViewMatrix(const blt::mat4x4& viewMatrix);
|
||||||
|
// returns the perspective view matrix which is calculated per frame. (This is for optimization)
|
||||||
|
static const blt::mat4x4& getPVM();
|
||||||
|
|
||||||
~shader();
|
~shader();
|
||||||
};
|
};
|
||||||
|
|
||||||
const blt::mat4x4& getViewMatrix();
|
|
||||||
const blt::mat4x4& getProjectionMatrix();
|
|
||||||
const blt::mat4x4& getOrthographicMatrix();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,34 @@
|
||||||
|
/*
|
||||||
|
* Created by Brett on 16/03/23.
|
||||||
|
* Licensed under GNU General Public License V3.0
|
||||||
|
* See LICENSE file for license detail
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef FINALPROJECT_RENDERER_H
|
||||||
|
#define FINALPROJECT_RENDERER_H
|
||||||
|
|
||||||
|
#include <render/gl.h>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
namespace fp {
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Shaders stored within are guaranteed to exist as long as this instance exists
|
||||||
|
*/
|
||||||
|
class renderer {
|
||||||
|
private:
|
||||||
|
std::vector<shader*> shaders;
|
||||||
|
public:
|
||||||
|
renderer() = default;
|
||||||
|
|
||||||
|
shader* createShader(shader&& shader);
|
||||||
|
|
||||||
|
~renderer(){
|
||||||
|
for (shader* shader : shaders)
|
||||||
|
delete shader;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif //FINALPROJECT_RENDERER_H
|
|
@ -0,0 +1,35 @@
|
||||||
|
/*
|
||||||
|
* Created by Brett on 10/03/23.
|
||||||
|
* Licensed under GNU General Public License V3.0
|
||||||
|
* See LICENSE file for license detail
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef FINALPROJECT_GRAPHICS_H
|
||||||
|
#define FINALPROJECT_GRAPHICS_H
|
||||||
|
|
||||||
|
#include <render/ui/text.h>
|
||||||
|
#include <render/renderer.h>
|
||||||
|
|
||||||
|
/**
|
||||||
|
* fp::graphics will likely become the basis for blt::graphics in the future
|
||||||
|
*
|
||||||
|
* So let's go over some design decisions:
|
||||||
|
* - Immediate mode, similar in style of ImGUI
|
||||||
|
* - Functions can be called from anywhere,
|
||||||
|
* - One function to render all graphics currently requested
|
||||||
|
* - 2D support (UI: Rects, Lines, Points, Triangles, etc)
|
||||||
|
* - 3D support (3D text? Plane rendering, Lines, Points, etc)
|
||||||
|
*/
|
||||||
|
namespace fp::graphics {
|
||||||
|
|
||||||
|
void drawPlane(const blt::vec4& plane, const blt::vec3& color);
|
||||||
|
|
||||||
|
void init(renderer& renderer);
|
||||||
|
|
||||||
|
void render();
|
||||||
|
|
||||||
|
void cleanup();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif //FINALPROJECT_GRAPHICS_H
|
|
@ -0,0 +1,86 @@
|
||||||
|
/*
|
||||||
|
* Created by Brett on 10/03/23.
|
||||||
|
* Licensed under GNU General Public License V3.0
|
||||||
|
* See LICENSE file for license detail
|
||||||
|
*/
|
||||||
|
|
||||||
|
// internal types used by graphics to prevent cluttering of the main graphics.cpp file. Do not include elsewhere.
|
||||||
|
#ifndef FINALPROJECT_PLANES_H
|
||||||
|
#define FINALPROJECT_PLANES_H
|
||||||
|
|
||||||
|
#include <blt/math/vectors.h>
|
||||||
|
#include <blt/math/matrix.h>
|
||||||
|
#include <blt/std/logging.h>
|
||||||
|
#include <blt/math/log_util.h>
|
||||||
|
#include <memory>
|
||||||
|
#include <array>
|
||||||
|
|
||||||
|
namespace fp::graphics {
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
float x,y,z;
|
||||||
|
} plane_vertex;
|
||||||
|
|
||||||
|
inline plane_vertex blt_toVertex(const blt::vec3& v){
|
||||||
|
return plane_vertex{v.x(), v.y(), v.z()};
|
||||||
|
}
|
||||||
|
|
||||||
|
struct plane_model {
|
||||||
|
std::array<plane_vertex, 4> vertices;
|
||||||
|
std::array<unsigned int, 6> indices;
|
||||||
|
|
||||||
|
plane_model(
|
||||||
|
const std::array<plane_vertex, 4>& vertices, const std::array<unsigned int, 6>& indices
|
||||||
|
): vertices(vertices), indices(indices) {}
|
||||||
|
};
|
||||||
|
|
||||||
|
struct plane {
|
||||||
|
blt::vec4 plane;
|
||||||
|
blt::vec3 color;
|
||||||
|
};
|
||||||
|
|
||||||
|
static std::unique_ptr<plane_model> createFlatPlane(const blt::vec4& plane, float scale) {
|
||||||
|
// x + y + z + d = 0
|
||||||
|
// 0 + n * y + 0 + d = 0
|
||||||
|
// y = -d / n
|
||||||
|
//blt::vec3 pointOnPlane{0, -plane.w() / plane.y(), 0};
|
||||||
|
// x + y + z + d = 0
|
||||||
|
// 0 + 0 + n * z + d = 0
|
||||||
|
// z = -d / n
|
||||||
|
//blt::vec3 other_pointOnPlane{0, 0, -plane.w() / plane.z()};
|
||||||
|
|
||||||
|
//blt::vec3 vecOnPlane = (pointOnPlane - other_pointOnPlane).normalize();
|
||||||
|
blt::vec3 normal {plane.x(), plane.y(), plane.z()};
|
||||||
|
blt::vec3 tangent {};
|
||||||
|
blt::vec3 bitangent {};
|
||||||
|
|
||||||
|
blt::vec_algorithm::findOrthogonalBasis(normal, normal, tangent, bitangent);
|
||||||
|
|
||||||
|
// project the tangent
|
||||||
|
//blt::vec3 tangent = (vecOnPlane - normal * blt::vec3::dot(normal, vecOnPlane)).normalize();
|
||||||
|
|
||||||
|
// construct the bitangnet
|
||||||
|
//blt::vec3 bitangent = blt::vec3::cross(normal, tangent).normalize();
|
||||||
|
|
||||||
|
// the tangent and the bitangent can be used to construct the plane vertices
|
||||||
|
std::array<plane_vertex, 4> vertices = {
|
||||||
|
blt_toVertex(-tangent * scale - bitangent * scale),
|
||||||
|
blt_toVertex(tangent * scale - bitangent * scale),
|
||||||
|
blt_toVertex(tangent * scale + bitangent * scale),
|
||||||
|
blt_toVertex(-tangent * scale + bitangent * scale)
|
||||||
|
};
|
||||||
|
// x, y, z,
|
||||||
|
// blt::vec3{scale, 0, scale}, // top vecOnPlane
|
||||||
|
// blt::vec3{-scale, 0, scale}, // bottom vecOnPlane
|
||||||
|
// blt::vec3{-scale, 0, -scale}, // bottom left
|
||||||
|
// blt::vec3{scale, 0, -scale}, // top left
|
||||||
|
|
||||||
|
std::array<unsigned int, 6> indices = {
|
||||||
|
3, 1, 0,
|
||||||
|
3, 2, 1
|
||||||
|
};
|
||||||
|
return std::make_unique<plane_model>(vertices, indices);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif //FINALPROJECT_PLANES_H
|
|
@ -10,7 +10,7 @@
|
||||||
#include <blt/math/math.h>
|
#include <blt/math/math.h>
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
namespace fp::text {
|
namespace fp::graphics {
|
||||||
|
|
||||||
struct text_size {
|
struct text_size {
|
||||||
int w,h;
|
int w,h;
|
||||||
|
@ -27,18 +27,12 @@ namespace fp::text {
|
||||||
FONT_72 = 72
|
FONT_72 = 72
|
||||||
};
|
};
|
||||||
|
|
||||||
void init();
|
|
||||||
|
|
||||||
void render();
|
|
||||||
|
|
||||||
void drawText(
|
void drawText(
|
||||||
const std::string& text, float x, float y, font_size size, const blt::vec4& color = {1.0, 1.0, 1.0, 1.0},
|
const std::string& text, float x, float y, font_size size, const blt::vec4& color = {1.0, 1.0, 1.0, 1.0},
|
||||||
const blt::vec4& backgroundColor = {0.0, 0.0, 0.0, 0.0}, float scale = 1
|
const blt::vec4& backgroundColor = {0.0, 0.0, 0.0, 0.0}, float scale = 1
|
||||||
);
|
);
|
||||||
|
|
||||||
text_size getTextSize(const std::string& text, font_size size, float scale = 1.0);
|
text_size getTextSize(const std::string& text, font_size size, float scale = 1.0);
|
||||||
|
|
||||||
void destroy();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif //FINALPROJECT_TEXT_H
|
#endif //FINALPROJECT_TEXT_H
|
||||||
|
|
|
@ -0,0 +1,20 @@
|
||||||
|
#ifdef __cplusplus
|
||||||
|
#include <string>
|
||||||
|
std::string shader_plane_frag = R"("
|
||||||
|
#version 300 es
|
||||||
|
precision mediump float;
|
||||||
|
|
||||||
|
out vec4 FragColor;
|
||||||
|
|
||||||
|
uniform vec3 color;
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
/** if (gl_fragcoord * gl_fragcoord < vec2(5, 5))
|
||||||
|
FragColor = vec4(1.0f, 0.5f, 0.2f, 1.0f);
|
||||||
|
else
|
||||||
|
discard;*/
|
||||||
|
FragColor = vec4(color, 1.0);
|
||||||
|
}
|
||||||
|
|
||||||
|
")";
|
||||||
|
#endif
|
|
@ -0,0 +1,27 @@
|
||||||
|
#ifdef __cplusplus
|
||||||
|
#include <string>
|
||||||
|
std::string shader_plane_vert = R"("
|
||||||
|
#version 300 es
|
||||||
|
precision mediump float;
|
||||||
|
|
||||||
|
layout (location = 0) in vec3 vertex;
|
||||||
|
|
||||||
|
uniform mat4 translation;
|
||||||
|
|
||||||
|
layout (std140) uniform StandardMatrices
|
||||||
|
{
|
||||||
|
mat4 projection;
|
||||||
|
mat4 view;
|
||||||
|
// projection view matrix
|
||||||
|
mat4 pvm;
|
||||||
|
// orthographic projection matrix
|
||||||
|
mat4 orthographic;
|
||||||
|
};
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
gl_Position = pvm * vec4(vertex, 1.0);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
")";
|
||||||
|
#endif
|
|
@ -13,8 +13,6 @@ const int CHUNK_SHIFT = (int) (log(CHUNK_SIZE) / log(2));
|
||||||
// size that the base vertex arrays are assumed to be (per face)
|
// size that the base vertex arrays are assumed to be (per face)
|
||||||
constexpr int VTX_ARR_SIZE = 4;
|
constexpr int VTX_ARR_SIZE = 4;
|
||||||
|
|
||||||
constexpr float EPSILON = 0.0001f;
|
|
||||||
|
|
||||||
namespace fp {
|
namespace fp {
|
||||||
|
|
||||||
enum face {
|
enum face {
|
||||||
|
@ -98,10 +96,6 @@ namespace fp {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
static inline bool f_equal(float v1, float v2) {
|
|
||||||
return v1 >= v2 - EPSILON && v1 <= v2 + EPSILON;
|
|
||||||
}
|
|
||||||
|
|
||||||
struct vertex_equality {
|
struct vertex_equality {
|
||||||
inline bool operator()(vertex p1, vertex p2) const {
|
inline bool operator()(vertex p1, vertex p2) const {
|
||||||
// return f_equal(p1.x, p2.x) && f_equal(p1.y, p2.y) && f_equal(p1.z, p2.z) &&
|
// return f_equal(p1.x, p2.x) && f_equal(p1.y, p2.y) && f_equal(p1.z, p2.z) &&
|
||||||
|
|
|
@ -80,12 +80,12 @@ namespace fp {
|
||||||
explicit chunk(chunk_pos pos): pos(pos) {
|
explicit chunk(chunk_pos pos): pos(pos) {
|
||||||
storage = new block_storage();
|
storage = new block_storage();
|
||||||
chunk_vao = new VAO();
|
chunk_vao = new VAO();
|
||||||
auto vbo = new VBO(ARRAY_BUFFER, nullptr, 0);
|
auto vbo = new VBO(ARRAY_BUFFER, nullptr, 0, DYNAMIC);
|
||||||
//auto data_size = 3 * sizeof(float) + 3 * sizeof(float);
|
//auto data_size = 3 * sizeof(float) + 3 * sizeof(float);
|
||||||
//chunk_vao->bindVBO(vbo, 0, 3, GL_FLOAT, (int) data_size, 0);
|
//chunk_vao->bindVBO(vbo, 0, 3, GL_FLOAT, (int) data_size, 0);
|
||||||
//chunk_vao->bindVBO(vbo, 1, 3, GL_FLOAT, (int) data_size, 3 * sizeof(float), true);
|
//chunk_vao->bindVBO(vbo, 1, 3, GL_FLOAT, (int) data_size, 3 * sizeof(float), true);
|
||||||
chunk_vao->bindVBO(vbo, 0, 1, GL_FLOAT, sizeof(float), 0);
|
chunk_vao->bindVBO(vbo, 0, 1, GL_FLOAT, sizeof(float), 0);
|
||||||
chunk_vao->bindElementVBO(new VBO(ELEMENT_BUFFER, nullptr, 0));
|
chunk_vao->bindElementVBO(new VBO(ELEMENT_BUFFER, nullptr, 0, DYNAMIC));
|
||||||
}
|
}
|
||||||
|
|
||||||
void render(shader& shader);
|
void render(shader& shader);
|
||||||
|
@ -152,7 +152,6 @@ namespace fp {
|
||||||
class world {
|
class world {
|
||||||
private:
|
private:
|
||||||
phmap::flat_hash_map<chunk_pos, chunk*, _static::chunk_pos_hash, _static::chunk_pos_equality> chunk_storage;
|
phmap::flat_hash_map<chunk_pos, chunk*, _static::chunk_pos_hash, _static::chunk_pos_equality> chunk_storage;
|
||||||
frustum view_frustum;
|
|
||||||
protected:
|
protected:
|
||||||
void generateChunkMesh(chunk* chunk);
|
void generateChunkMesh(chunk* chunk);
|
||||||
|
|
||||||
|
|
|
@ -1 +1 @@
|
||||||
Subproject commit e0cee0d34485a7945735c354d1d5d088cd2c3187
|
Subproject commit 8ec6cf10e55534db65579eb16a1dac3f73d880d6
|
17
src/main.cpp
17
src/main.cpp
|
@ -2,7 +2,7 @@
|
||||||
#include <blt/profiling/profiler.h>
|
#include <blt/profiling/profiler.h>
|
||||||
#include <render/window.h>
|
#include <render/window.h>
|
||||||
#include <render/gl.h>
|
#include <render/gl.h>
|
||||||
#include <render/ui/text.h>
|
#include <render/ui/graphics.h>
|
||||||
#include <render/ui/debug.h>
|
#include <render/ui/debug.h>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
|
@ -22,6 +22,7 @@
|
||||||
|
|
||||||
fp::shader* chunk_shader;
|
fp::shader* chunk_shader;
|
||||||
fp::world* world;
|
fp::world* world;
|
||||||
|
fp::renderer* renderer;
|
||||||
|
|
||||||
void loop(){
|
void loop(){
|
||||||
glClearColor(1.0, 1.0, 1.0, 1.0);
|
glClearColor(1.0, 1.0, 1.0, 1.0);
|
||||||
|
@ -34,7 +35,7 @@ void loop(){
|
||||||
|
|
||||||
fp::camera::update();
|
fp::camera::update();
|
||||||
fp::debug::render();
|
fp::debug::render();
|
||||||
fp::text::render();
|
fp::graphics::render();
|
||||||
fp::window::update();
|
fp::window::update();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -50,12 +51,14 @@ int main() {
|
||||||
fp::settings::load("settings.txt");
|
fp::settings::load("settings.txt");
|
||||||
|
|
||||||
fp::window::init();
|
fp::window::init();
|
||||||
fp::text::init();
|
|
||||||
|
renderer = new fp::renderer();
|
||||||
|
fp::graphics::init(*renderer);
|
||||||
// textures must come first as blocks will require the IDs
|
// textures must come first as blocks will require the IDs
|
||||||
fp::registry::registerDefaultTextures();
|
fp::registry::registerDefaultTextures();
|
||||||
fp::registry::registerDefaultBlocks();
|
fp::registry::registerDefaultBlocks();
|
||||||
|
|
||||||
chunk_shader = new fp::shader(shader_chunk_vert, shader_chunk_frag);
|
chunk_shader = renderer->createShader(fp::shader(shader_chunk_vert, shader_chunk_frag));
|
||||||
world = new fp::world();
|
world = new fp::world();
|
||||||
|
|
||||||
glEnable(GL_CULL_FACE);
|
glEnable(GL_CULL_FACE);
|
||||||
|
@ -74,13 +77,13 @@ int main() {
|
||||||
while(!fp::window::isCloseRequested())
|
while(!fp::window::isCloseRequested())
|
||||||
loop();
|
loop();
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
delete(chunk_shader);
|
|
||||||
delete(world);
|
delete(world);
|
||||||
|
delete(renderer);
|
||||||
|
|
||||||
/** !! MUST BE CALLED HERE OTHERWISE glDeleteTextures WILL BE CALLED AFTER THE GL CONTEXT IS DESTROYED! !! **/
|
/** !! MUST BE CALLED HERE OTHERWISE glDeleteTextures WILL BE CALLED AFTER THE GL CONTEXT IS DESTROYED! !! **/
|
||||||
fp::registry::cleanup();
|
fp::registry::cleanup();
|
||||||
fp::text::destroy();
|
fp::graphics::cleanup();
|
||||||
fp::window::close();
|
fp::window::close();
|
||||||
fp::settings::save("settings.txt");
|
fp::settings::save("settings.txt");
|
||||||
|
|
||||||
|
|
|
@ -9,6 +9,8 @@
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
#include "util/math.h"
|
#include "util/math.h"
|
||||||
|
|
||||||
|
blt::mat4x4 frozenViewMatrix;
|
||||||
|
blt::mat4x4 frozenPVMMatrix;
|
||||||
blt::vec3 position;
|
blt::vec3 position;
|
||||||
blt::vec3 rotation;
|
blt::vec3 rotation;
|
||||||
|
|
||||||
|
@ -18,6 +20,8 @@ float speed = 0;
|
||||||
|
|
||||||
float rotation_speed = 3;
|
float rotation_speed = 3;
|
||||||
|
|
||||||
|
bool frozen = false;
|
||||||
|
|
||||||
void updateCursorGrabbedState(){
|
void updateCursorGrabbedState(){
|
||||||
#ifndef __EMSCRIPTEN__
|
#ifndef __EMSCRIPTEN__
|
||||||
if (fp::window::isKeyPressed(GLFW_KEY_ESCAPE) && fp::window::keyState())
|
if (fp::window::isKeyPressed(GLFW_KEY_ESCAPE) && fp::window::keyState())
|
||||||
|
@ -78,6 +82,9 @@ void updateViewMatrix(){
|
||||||
viewMatrix.m23(-float(blt::vec<float, 4>::dot(z, blt::vec<float, 4>{position.x(), position.y(), position.z(), 0})));
|
viewMatrix.m23(-float(blt::vec<float, 4>::dot(z, blt::vec<float, 4>{position.x(), position.y(), position.z(), 0})));
|
||||||
viewMatrix.m33(1);
|
viewMatrix.m33(1);
|
||||||
|
|
||||||
|
if (!frozen)
|
||||||
|
frozenViewMatrix = viewMatrix;
|
||||||
|
|
||||||
fp::shader::updateViewMatrix(viewMatrix);
|
fp::shader::updateViewMatrix(viewMatrix);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -127,6 +134,8 @@ void fp::camera::update() {
|
||||||
// BLT_TRACE("Pos: %f, %f, %f", position[0], position[1], position[2]);
|
// BLT_TRACE("Pos: %f, %f, %f", position[0], position[1], position[2]);
|
||||||
|
|
||||||
updateViewMatrix();
|
updateViewMatrix();
|
||||||
|
if (!frozen)
|
||||||
|
frozenPVMMatrix = shader::getPVM();
|
||||||
}
|
}
|
||||||
|
|
||||||
const blt::vec3& fp::camera::getPosition() {
|
const blt::vec3& fp::camera::getPosition() {
|
||||||
|
@ -136,3 +145,23 @@ const blt::vec3& fp::camera::getPosition() {
|
||||||
const blt::vec3& fp::camera::getRotation() {
|
const blt::vec3& fp::camera::getRotation() {
|
||||||
return rotation;
|
return rotation;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void fp::camera::freeze() {
|
||||||
|
frozen = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void fp::camera::unfreeze() {
|
||||||
|
frozen = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
const blt::mat4x4& fp::camera::getViewMatrix() {
|
||||||
|
return frozenViewMatrix;
|
||||||
|
}
|
||||||
|
|
||||||
|
const blt::mat4x4& fp::camera::getPVM() {
|
||||||
|
return frozenPVMMatrix;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool fp::camera::isFrozen() {
|
||||||
|
return frozen;
|
||||||
|
}
|
||||||
|
|
|
@ -18,6 +18,7 @@ namespace fp::_static {
|
||||||
blt::mat4x4 projectionMatrix {};
|
blt::mat4x4 projectionMatrix {};
|
||||||
blt::mat4x4 orthographicMatrix {};
|
blt::mat4x4 orthographicMatrix {};
|
||||||
blt::mat4x4 viewMatrix {};
|
blt::mat4x4 viewMatrix {};
|
||||||
|
blt::mat4x4 pvm {};
|
||||||
|
|
||||||
inline void createMatricesUBO(){
|
inline void createMatricesUBO(){
|
||||||
if (matricesUBOCreated)
|
if (matricesUBOCreated)
|
||||||
|
@ -25,7 +26,7 @@ namespace fp::_static {
|
||||||
glGenBuffers(1, &matricesUBO);
|
glGenBuffers(1, &matricesUBO);
|
||||||
glBindBuffer(GL_UNIFORM_BUFFER, matricesUBO);
|
glBindBuffer(GL_UNIFORM_BUFFER, matricesUBO);
|
||||||
// 3 matrices stored [Perspective (64), View (64), pvm (64), ortho(64)]
|
// 3 matrices stored [Perspective (64), View (64), pvm (64), ortho(64)]
|
||||||
glBufferData(GL_UNIFORM_BUFFER, sizeof(blt::mat4x4) * 4, nullptr, GL_STATIC_DRAW);
|
glBufferData(GL_UNIFORM_BUFFER, sizeof(blt::mat4x4) * 4, nullptr, GL_DYNAMIC_READ);
|
||||||
glBindBuffer(GL_UNIFORM_BUFFER, 0);
|
glBindBuffer(GL_UNIFORM_BUFFER, 0);
|
||||||
|
|
||||||
// set the main matrices UBO to be in position 0. This will always be reserved for this purpose.
|
// set the main matrices UBO to be in position 0. This will always be reserved for this purpose.
|
||||||
|
@ -43,7 +44,7 @@ namespace fp::_static {
|
||||||
inline void updateViewUBO(){
|
inline void updateViewUBO(){
|
||||||
// the UBO will have been created by now since the perspective matrix is updated on window creation.
|
// the UBO will have been created by now since the perspective matrix is updated on window creation.
|
||||||
glBindBuffer(GL_UNIFORM_BUFFER, matricesUBO);
|
glBindBuffer(GL_UNIFORM_BUFFER, matricesUBO);
|
||||||
auto pvm = projectionMatrix * viewMatrix;
|
pvm = projectionMatrix * viewMatrix;
|
||||||
// by writing as offsets into one single buffer we can avoid overwriting the perspective matrix, and save us two more buffers
|
// by writing as offsets into one single buffer we can avoid overwriting the perspective matrix, and save us two more buffers
|
||||||
// since writing both at the same time is faster than binding a whole separate buffer. (Remember this gets ran once per frame!)
|
// since writing both at the same time is faster than binding a whole separate buffer. (Remember this gets ran once per frame!)
|
||||||
glBufferSubData(GL_UNIFORM_BUFFER, sizeof(blt::mat4x4), sizeof(blt::mat4x4), viewMatrix.ptr());
|
glBufferSubData(GL_UNIFORM_BUFFER, sizeof(blt::mat4x4), sizeof(blt::mat4x4), viewMatrix.ptr());
|
||||||
|
@ -61,18 +62,6 @@ namespace fp::_static {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const blt::mat4x4& fp::getViewMatrix() {
|
|
||||||
return _static::viewMatrix;
|
|
||||||
}
|
|
||||||
|
|
||||||
const blt::mat4x4& fp::getProjectionMatrix() {
|
|
||||||
return _static::projectionMatrix;
|
|
||||||
}
|
|
||||||
|
|
||||||
const blt::mat4x4& fp::getOrthographicMatrix() {
|
|
||||||
return _static::orthographicMatrix;
|
|
||||||
}
|
|
||||||
|
|
||||||
namespace fp {
|
namespace fp {
|
||||||
VAO::VAO() {
|
VAO::VAO() {
|
||||||
glGenVertexArrays(1, &vaoID);
|
glGenVertexArrays(1, &vaoID);
|
||||||
|
@ -213,6 +202,9 @@ namespace fp {
|
||||||
|
|
||||||
shader::~shader() {
|
shader::~shader() {
|
||||||
glUseProgram(0);
|
glUseProgram(0);
|
||||||
|
// shader was moved
|
||||||
|
if (programID <= 0)
|
||||||
|
return;
|
||||||
// remove all the shaders from the program
|
// remove all the shaders from the program
|
||||||
glDetachShader(programID, vertexShaderID);
|
glDetachShader(programID, vertexShaderID);
|
||||||
if (geometryShaderID)
|
if (geometryShaderID)
|
||||||
|
@ -247,4 +239,21 @@ namespace fp {
|
||||||
fp::_static::orthographicMatrix = orthoMatrix;
|
fp::_static::orthographicMatrix = orthoMatrix;
|
||||||
fp::_static::updateOrthoUBO();
|
fp::_static::updateOrthoUBO();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const blt::mat4x4& shader::getPVM() {
|
||||||
|
return _static::pvm;
|
||||||
|
}
|
||||||
|
|
||||||
|
shader::shader(shader&& move) noexcept {
|
||||||
|
// the move constructor doesn't need to construct a new shader but it does need to ensure all old variables are moved over
|
||||||
|
programID = move.programID;
|
||||||
|
vertexShaderID = move.vertexShaderID;
|
||||||
|
fragmentShaderID = move.fragmentShaderID;
|
||||||
|
geometryShaderID = move.geometryShaderID;
|
||||||
|
tessellationShaderID = move.tessellationShaderID;
|
||||||
|
for (const auto& pair : move.uniformVars)
|
||||||
|
uniformVars.insert(pair);
|
||||||
|
// by setting the program ID to -1 we tell the shader it has been moved.
|
||||||
|
move.programID = -1;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,15 @@
|
||||||
|
/*
|
||||||
|
* Created by Brett on 16/03/23.
|
||||||
|
* Licensed under GNU General Public License V3.0
|
||||||
|
* See LICENSE file for license detail
|
||||||
|
*/
|
||||||
|
#include <render/renderer.h>
|
||||||
|
|
||||||
|
namespace fp {
|
||||||
|
|
||||||
|
shader* renderer::createShader(shader&& shader) {
|
||||||
|
auto s = new class shader(std::move(shader));
|
||||||
|
shaders.push_back(s);
|
||||||
|
return s;
|
||||||
|
}
|
||||||
|
}
|
|
@ -14,9 +14,9 @@ namespace fp::debug {
|
||||||
|
|
||||||
bool enabled = false;
|
bool enabled = false;
|
||||||
|
|
||||||
void drawAndIncrement(const std::string& text, float x, float& pos, text::font_size size = fp::text::FONT_14) {
|
void drawAndIncrement(const std::string& text, float x, float& pos, graphics::font_size size = fp::graphics::FONT_14) {
|
||||||
auto text_size = fp::text::getTextSize(text, size);
|
auto text_size = fp::graphics::getTextSize(text, size);
|
||||||
fp::text::drawText(text, x, pos, size, {0.0, 0.0, 0.0, 1.0});
|
fp::graphics::drawText(text, x, pos, size, {0.0, 0.0, 0.0, 1.0});
|
||||||
pos += spacing + (float) text_size.h;
|
pos += spacing + (float) text_size.h;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -43,7 +43,7 @@ namespace fp::debug {
|
||||||
|
|
||||||
float x_offset = 10;
|
float x_offset = 10;
|
||||||
|
|
||||||
drawAndIncrement("Untitled Application", x_offset, left_y_pos, fp::text::FONT_22);
|
drawAndIncrement("Untitled Application", x_offset, left_y_pos, fp::graphics::FONT_22);
|
||||||
|
|
||||||
std::string fps = "FPS: ";
|
std::string fps = "FPS: ";
|
||||||
fps += std::to_string(1.0 / fp::window::getFrameDelta());
|
fps += std::to_string(1.0 / fp::window::getFrameDelta());
|
||||||
|
|
|
@ -0,0 +1,290 @@
|
||||||
|
/*
|
||||||
|
* Created by Brett on 10/03/23.
|
||||||
|
* Licensed under GNU General Public License V3.0
|
||||||
|
* See LICENSE file for license detail
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <render/ui/graphics.h>
|
||||||
|
#include <render/ui/planes.h>
|
||||||
|
#include <blt/std/logging.h>
|
||||||
|
#include <queue>
|
||||||
|
#include <ft2build.h>
|
||||||
|
#include FT_FREETYPE_H
|
||||||
|
|
||||||
|
#include <unordered_map>
|
||||||
|
#include <shaders/text.vert>
|
||||||
|
#include <shaders/plane.vert>
|
||||||
|
#include <shaders/text.frag>
|
||||||
|
#include <shaders/plane.frag>
|
||||||
|
#include <cmath>
|
||||||
|
|
||||||
|
namespace fp::graphics {
|
||||||
|
|
||||||
|
/** ---------{ Types / Util }--------- **/
|
||||||
|
|
||||||
|
#define queue_t std::queue
|
||||||
|
|
||||||
|
struct int_vec2 {
|
||||||
|
int x, y;
|
||||||
|
};
|
||||||
|
|
||||||
|
// https://freetype.org/freetype2/docs/glyphs/glyph-metrics-3.svg
|
||||||
|
struct gl_character {
|
||||||
|
unsigned int textureID; // OpenGL texture ID that holds the character
|
||||||
|
int_vec2 size; // size of the character glyph
|
||||||
|
int_vec2 bearing; // offset to the top left of the glyph from the current cursor pos
|
||||||
|
unsigned int advance; // distance to the next glyph
|
||||||
|
};
|
||||||
|
|
||||||
|
struct text_render_object {
|
||||||
|
std::string text;
|
||||||
|
float x = 0;
|
||||||
|
float y = 0;
|
||||||
|
font_size size = FONT_14;
|
||||||
|
blt::vec4 color;
|
||||||
|
// currently does nothing
|
||||||
|
blt::vec4 backgroundColor;
|
||||||
|
// DO NOT USE SCALE UNLESS NECESSARY. Will distort font!
|
||||||
|
float scale = 0;
|
||||||
|
|
||||||
|
text_render_object() = default;
|
||||||
|
|
||||||
|
text_render_object(
|
||||||
|
std::string text, float x, float y, font_size size, const blt::vec4& color,
|
||||||
|
const blt::vec4& backgroundColor, float scale = 1.0
|
||||||
|
):
|
||||||
|
text(std::move(text)), x(x), y(y), color(color), backgroundColor(backgroundColor), scale(scale), size(size) {
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
/** ---------{ Variables }--------- **/
|
||||||
|
|
||||||
|
std::unordered_map<font_size, std::unordered_map<char, gl_character>> character_conversion_map;
|
||||||
|
// every type of render-able should have its own queue.
|
||||||
|
queue_t<text_render_object> text_render_queue;
|
||||||
|
queue_t<plane> plane_render_queue;
|
||||||
|
|
||||||
|
FT_Library ft;
|
||||||
|
FT_Face monospaced_face;
|
||||||
|
|
||||||
|
fp::shader* text_shader;
|
||||||
|
fp::shader* plane_shader;
|
||||||
|
fp::VAO* quad_vao;
|
||||||
|
fp::VAO* plane_vao;
|
||||||
|
|
||||||
|
/** ---------{ Functions }--------- **/
|
||||||
|
|
||||||
|
void generateCharacters(font_size size) {
|
||||||
|
|
||||||
|
FT_Set_Pixel_Sizes(monospaced_face, 0, size);
|
||||||
|
|
||||||
|
// TODO: merge into a 2d texture array
|
||||||
|
unsigned int textures[128];
|
||||||
|
glGenTextures(128, textures);
|
||||||
|
|
||||||
|
// we only care about ascii characters [0, 128). I won't be rendering with anything other than them.
|
||||||
|
for (int i = 0; i < 128; i++) {
|
||||||
|
// tell freetype to render the character to a monochrome texture
|
||||||
|
FT_Error error;
|
||||||
|
if ((error = FT_Load_Char(monospaced_face, i, FT_LOAD_RENDER))) {
|
||||||
|
BLT_WARN("Unable to load character '%c' using the default monospaced font! (Error: %d)", i, error);
|
||||||
|
glDeleteTextures(1, &textures[i]);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
auto glyph = monospaced_face->glyph;
|
||||||
|
auto bitmap = glyph->bitmap;
|
||||||
|
|
||||||
|
glBindTexture(GL_TEXTURE_2D, textures[i]);
|
||||||
|
// GL_RED isn't valid for webgl
|
||||||
|
#ifdef __EMSCRIPTEN__
|
||||||
|
constexpr GLint internal_format = GL_R8;
|
||||||
|
#else
|
||||||
|
constexpr GLint internal_format = GL_RED;
|
||||||
|
#endif
|
||||||
|
// since the rendered texture is monochrome, there is no reason to allocate memory for more than one channel.
|
||||||
|
glTexImage2D(GL_TEXTURE_2D, 0, internal_format, (int) bitmap.width, (int) bitmap.rows, 0, GL_RED, GL_UNSIGNED_BYTE, bitmap.buffer);
|
||||||
|
// set standard texture options. GL_CLAMP_TO_BORDER would be preferable but isn't in standard webgl
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||||
|
// linear because we want nice smoothing if our font is resized
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||||
|
|
||||||
|
character_conversion_map[size].insert(
|
||||||
|
{(char) i, gl_character{
|
||||||
|
textures[i],
|
||||||
|
{(int) bitmap.width, (int) bitmap.rows},
|
||||||
|
{glyph->bitmap_left, glyph->bitmap_top},
|
||||||
|
(unsigned int) glyph->advance.x
|
||||||
|
}}
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void init(renderer& renderer) {
|
||||||
|
if (FT_Init_FreeType(&ft)) {
|
||||||
|
BLT_FATAL("Unable to init freetype library!");
|
||||||
|
std::abort();
|
||||||
|
}
|
||||||
|
if (FT_New_Face(ft, "assets/fonts/JetBrains Mono.ttf", 0, &monospaced_face)) {
|
||||||
|
BLT_ERROR("Unable to load default monospaced (JetBrains Mono) font!");
|
||||||
|
std::abort();
|
||||||
|
}
|
||||||
|
|
||||||
|
// disable alignment restrictions. This might cause issues with WebGL! FIXME: if it does
|
||||||
|
// gl requires an alignment of 4. Since we are going to only use a single character of any width/height the alignment must be changed.
|
||||||
|
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||||
|
|
||||||
|
generateCharacters(FONT_11);
|
||||||
|
generateCharacters(FONT_12);
|
||||||
|
generateCharacters(FONT_14);
|
||||||
|
generateCharacters(FONT_18);
|
||||||
|
generateCharacters(FONT_22);
|
||||||
|
generateCharacters(FONT_36);
|
||||||
|
generateCharacters(FONT_48);
|
||||||
|
generateCharacters(FONT_72);
|
||||||
|
|
||||||
|
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
|
||||||
|
|
||||||
|
FT_Done_Face(monospaced_face);
|
||||||
|
FT_Done_FreeType(ft);
|
||||||
|
|
||||||
|
// create the GL objects required to render texts
|
||||||
|
text_shader = renderer.createShader(shader(shader_text_vert, shader_text_frag));
|
||||||
|
plane_shader = renderer.createShader(shader(shader_plane_vert, shader_plane_frag));
|
||||||
|
quad_vao = new VAO();
|
||||||
|
plane_vao = new VAO();
|
||||||
|
|
||||||
|
float vertices[6 * 4] = {
|
||||||
|
// vertices uvs
|
||||||
|
// triangle 1
|
||||||
|
1.0, 0, 1.0f, 0.0f,
|
||||||
|
0, 0, 0.0f, 0.0f,
|
||||||
|
0, 1.0, 0.0f, 1.0f,
|
||||||
|
// triangle 2
|
||||||
|
1.0, 1.0, 1.0f, 1.0f,
|
||||||
|
1.0, 0, 1.0f, 0.0f,
|
||||||
|
0, 1.0, 0.0f, 1.0f,
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
quad_vao->bindVBO(new VBO(ARRAY_BUFFER, vertices, sizeof(float) * 6 * 4), 0, 4);
|
||||||
|
// since we will be updating the plane VBO regularly, we should tell the driver of this fact
|
||||||
|
plane_vao->bindVBO(new VBO(ARRAY_BUFFER, nullptr, 0, DYNAMIC), 0, 3, GL_FLOAT, sizeof(float) * 3);
|
||||||
|
plane_vao->bindElementVBO(new VBO(ELEMENT_BUFFER, nullptr, 0, DYNAMIC));
|
||||||
|
}
|
||||||
|
|
||||||
|
void cleanup() {
|
||||||
|
for (const auto& c : character_conversion_map)
|
||||||
|
for (const auto& t : c.second)
|
||||||
|
glDeleteTextures(1, &t.second.textureID);
|
||||||
|
delete (quad_vao);
|
||||||
|
delete (plane_vao);
|
||||||
|
}
|
||||||
|
|
||||||
|
void render() {
|
||||||
|
// generate planes
|
||||||
|
plane_shader->use();
|
||||||
|
plane_vao->bind();
|
||||||
|
glDisable(GL_CULL_FACE);
|
||||||
|
while (!plane_render_queue.empty()) {
|
||||||
|
auto& f = plane_render_queue.front();
|
||||||
|
|
||||||
|
auto p = createFlatPlane(f.plane, 10);
|
||||||
|
plane_shader->setVec3("color", blt::vec3{1.0, 0.0, 0.0});
|
||||||
|
plane_vao->getVBO(0)->update(p->vertices);
|
||||||
|
plane_vao->getVBO(-1)->update(p->indices);
|
||||||
|
|
||||||
|
plane_vao->bind();
|
||||||
|
plane_vao->getVBO(-1)->bind();
|
||||||
|
glEnableVertexAttribArray(0);
|
||||||
|
glDrawElements(GL_TRIANGLES, (int)p->indices.size(), GL_UNSIGNED_INT, nullptr);
|
||||||
|
glDisableVertexAttribArray(0);
|
||||||
|
|
||||||
|
plane_render_queue.pop();
|
||||||
|
}
|
||||||
|
glEnable(GL_CULL_FACE);
|
||||||
|
|
||||||
|
// generate and render text
|
||||||
|
glEnable(GL_BLEND);
|
||||||
|
//glDisable(GL_CULL_FACE);
|
||||||
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||||
|
|
||||||
|
text_shader->use();
|
||||||
|
quad_vao->bind();
|
||||||
|
glEnableVertexAttribArray(0);
|
||||||
|
|
||||||
|
while (!text_render_queue.empty()) {
|
||||||
|
const auto& text_object = text_render_queue.front();
|
||||||
|
|
||||||
|
text_shader->setVec4("text_color", text_object.color);
|
||||||
|
glActiveTexture(GL_TEXTURE0);
|
||||||
|
|
||||||
|
// will be incremented by advance
|
||||||
|
float cursor_x = text_object.x;
|
||||||
|
// we need to offset the y coord freetype / opengl is expecting to draw from the bottom left, but because of how I have the ortho matrix
|
||||||
|
// the renderer draws from the top left (which I think is a little more intuitive). The easiest way to fix this is the offset.
|
||||||
|
int max_height = 0;
|
||||||
|
|
||||||
|
// but the offset must be the max height of the characters in the text otherwise the position of smaller chars like 'o' and 'e' will be off
|
||||||
|
for (const char c : text_object.text) {
|
||||||
|
const gl_character gl_char = character_conversion_map[text_object.size][c];
|
||||||
|
max_height = std::max(gl_char.size.y, max_height);
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: use instancing to reduce number of draw calls (use signed distance fields when you make the switch)
|
||||||
|
// valve paper on the subject (signed distance fields):
|
||||||
|
// https://steamcdn-a.akamaihd.net/apps/valve/2007/SIGGRAPH2007_AlphaTestedMagnification.pdf
|
||||||
|
for (const char c : text_object.text) {
|
||||||
|
const gl_character gl_char = character_conversion_map[text_object.size][c];
|
||||||
|
|
||||||
|
blt::mat4x4 translation_matrix{};
|
||||||
|
|
||||||
|
auto w = (float) gl_char.size.x * text_object.scale;
|
||||||
|
auto h = (float) gl_char.size.y * text_object.scale;
|
||||||
|
|
||||||
|
// move the glyph based on https://freetype.org/freetype2/docs/glyphs/glyph-metrics-3.svg
|
||||||
|
auto x = cursor_x + (float) gl_char.bearing.x * text_object.scale;
|
||||||
|
auto y = (float) max_height + text_object.y + (float) (-gl_char.bearing.y) * text_object.scale;
|
||||||
|
|
||||||
|
translation_matrix.translate(x, y, 0);
|
||||||
|
translation_matrix.scale(w, h, 0);
|
||||||
|
|
||||||
|
text_shader->setMatrix("translation", translation_matrix);
|
||||||
|
|
||||||
|
glBindTexture(GL_TEXTURE_2D, gl_char.textureID);
|
||||||
|
glDrawArrays(GL_TRIANGLES, 0, 6);
|
||||||
|
// advance is loaded in as 1/64th pixels
|
||||||
|
cursor_x += (float) (gl_char.advance / 64.0) * text_object.scale;
|
||||||
|
}
|
||||||
|
|
||||||
|
text_render_queue.pop();
|
||||||
|
}
|
||||||
|
|
||||||
|
glDisableVertexAttribArray(0);
|
||||||
|
|
||||||
|
glDisable(GL_BLEND);
|
||||||
|
}
|
||||||
|
|
||||||
|
void drawPlane(const blt::vec4& plane, const blt::vec3& color) {
|
||||||
|
plane_render_queue.push({plane, color});
|
||||||
|
}
|
||||||
|
|
||||||
|
void drawText(const std::string& text, float x, float y, font_size size, const blt::vec4& color, const blt::vec4& backgroundColor, float scale) {
|
||||||
|
text_render_queue.emplace(text, x, y, size, color, backgroundColor, scale);
|
||||||
|
}
|
||||||
|
|
||||||
|
text_size getTextSize(const std::string& text, font_size size, float scale) {
|
||||||
|
int w = 0, h = 0;
|
||||||
|
for (const char& c : text) {
|
||||||
|
const gl_character gl_char = character_conversion_map[size][c];
|
||||||
|
|
||||||
|
auto local_w = (int)((float)gl_char.size.x * scale);
|
||||||
|
auto local_h = (int)((float)gl_char.size.y * scale);
|
||||||
|
|
||||||
|
w = std::max(w, local_w);
|
||||||
|
h = std::max(h, local_h);
|
||||||
|
}
|
||||||
|
return {w, h};
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,240 +0,0 @@
|
||||||
/*
|
|
||||||
* Created by Brett on 14/02/23.
|
|
||||||
* Licensed under GNU General Public License V3.0
|
|
||||||
* See LICENSE file for license detail
|
|
||||||
*/
|
|
||||||
#include <render/ui/text.h>
|
|
||||||
#include <blt/std/logging.h>
|
|
||||||
#include <queue>
|
|
||||||
#include <render/gl.h>
|
|
||||||
#include <ft2build.h>
|
|
||||||
#include FT_FREETYPE_H
|
|
||||||
|
|
||||||
#include <unordered_map>
|
|
||||||
#include <shaders/text.vert>
|
|
||||||
#include <shaders/text.frag>
|
|
||||||
#include <cmath>
|
|
||||||
|
|
||||||
struct int_vec2 {
|
|
||||||
int x, y;
|
|
||||||
};
|
|
||||||
|
|
||||||
// https://freetype.org/freetype2/docs/glyphs/glyph-metrics-3.svg
|
|
||||||
struct gl_character {
|
|
||||||
unsigned int textureID; // OpenGL texture ID that holds the character
|
|
||||||
int_vec2 size; // size of the character glyph
|
|
||||||
int_vec2 bearing; // offset to the top left of the glyph from the current cursor pos
|
|
||||||
unsigned int advance; // distance to the next glyph
|
|
||||||
};
|
|
||||||
|
|
||||||
struct text_render_object {
|
|
||||||
std::string text;
|
|
||||||
float x = 0;
|
|
||||||
float y = 0;
|
|
||||||
fp::text::font_size size;
|
|
||||||
blt::vec4 color;
|
|
||||||
// currently does nothing
|
|
||||||
blt::vec4 backgroundColor;
|
|
||||||
// DO NOT USE SCALE UNLESS NECESSARY. Will distort font!
|
|
||||||
float scale = 0;
|
|
||||||
|
|
||||||
text_render_object() = default;
|
|
||||||
|
|
||||||
text_render_object(
|
|
||||||
std::string text, float x, float y, fp::text::font_size size, const blt::vec4& color,
|
|
||||||
const blt::vec4& backgroundColor, float scale = 1.0
|
|
||||||
):
|
|
||||||
text(std::move(text)), x(x), y(y), color(color), backgroundColor(backgroundColor), scale(scale), size(size) {
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
std::unordered_map<fp::text::font_size, std::unordered_map<char, gl_character>> character_conversion_map;
|
|
||||||
std::queue<text_render_object> text_render_queue;
|
|
||||||
|
|
||||||
FT_Library ft;
|
|
||||||
FT_Face monospaced_face;
|
|
||||||
|
|
||||||
fp::shader* text_shader;
|
|
||||||
fp::VAO* quad_vao;
|
|
||||||
|
|
||||||
void generateCharacters(fp::text::font_size size) {
|
|
||||||
|
|
||||||
FT_Set_Pixel_Sizes(monospaced_face, 0, size);
|
|
||||||
|
|
||||||
// TODO: merge into a 2d texture array
|
|
||||||
unsigned int textures[128];
|
|
||||||
glGenTextures(128, textures);
|
|
||||||
|
|
||||||
// we only care about ascii characters [0, 128). I won't be rendering with anything other than them.
|
|
||||||
for (int i = 0; i < 128; i++) {
|
|
||||||
// tell freetype to render the character to a monochrome texture
|
|
||||||
FT_Error error;
|
|
||||||
if ((error = FT_Load_Char(monospaced_face, i, FT_LOAD_RENDER))) {
|
|
||||||
BLT_WARN("Unable to load character '%c' using the default monospaced font! (Error: %d)", i, error);
|
|
||||||
glDeleteTextures(1, &textures[i]);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
auto glyph = monospaced_face->glyph;
|
|
||||||
auto bitmap = glyph->bitmap;
|
|
||||||
|
|
||||||
glBindTexture(GL_TEXTURE_2D, textures[i]);
|
|
||||||
// GL_RED isn't valid for webgl
|
|
||||||
#ifdef __EMSCRIPTEN__
|
|
||||||
constexpr GLint internal_format = GL_R8;
|
|
||||||
#else
|
|
||||||
constexpr GLint internal_format = GL_RED;
|
|
||||||
#endif
|
|
||||||
// since the rendered texture is monochrome, there is no reason to allocate memory for more than one channel.
|
|
||||||
glTexImage2D(GL_TEXTURE_2D, 0, internal_format, (int) bitmap.width, (int) bitmap.rows, 0, GL_RED, GL_UNSIGNED_BYTE, bitmap.buffer);
|
|
||||||
// set standard texture options. GL_CLAMP_TO_BORDER would be preferable but isn't in standard webgl
|
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
|
||||||
// linear because we want nice smoothing if our font is resized
|
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
||||||
|
|
||||||
character_conversion_map[size].insert(
|
|
||||||
{(char) i, gl_character{
|
|
||||||
textures[i],
|
|
||||||
{(int) bitmap.width, (int) bitmap.rows},
|
|
||||||
{glyph->bitmap_left, glyph->bitmap_top},
|
|
||||||
(unsigned int) glyph->advance.x
|
|
||||||
}}
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void fp::text::init() {
|
|
||||||
if (FT_Init_FreeType(&ft)) {
|
|
||||||
BLT_FATAL("Unable to init freetype library!");
|
|
||||||
std::abort();
|
|
||||||
}
|
|
||||||
if (FT_New_Face(ft, "assets/fonts/JetBrains Mono.ttf", 0, &monospaced_face)) {
|
|
||||||
BLT_ERROR("Unable to load default monospaced (JetBrains Mono) font!");
|
|
||||||
std::abort();
|
|
||||||
}
|
|
||||||
|
|
||||||
// disable alignment restrictions. This might cause issues with WebGL! FIXME: if it does
|
|
||||||
// gl requires an alignment of 4. Since we are going to only use a single character of any width/height the alignment must be changed.
|
|
||||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
|
||||||
|
|
||||||
generateCharacters(FONT_11);
|
|
||||||
generateCharacters(FONT_12);
|
|
||||||
generateCharacters(FONT_14);
|
|
||||||
generateCharacters(FONT_18);
|
|
||||||
generateCharacters(FONT_22);
|
|
||||||
generateCharacters(FONT_36);
|
|
||||||
generateCharacters(FONT_48);
|
|
||||||
generateCharacters(FONT_72);
|
|
||||||
|
|
||||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
|
|
||||||
|
|
||||||
FT_Done_Face(monospaced_face);
|
|
||||||
FT_Done_FreeType(ft);
|
|
||||||
|
|
||||||
// create the GL objects required to render texts
|
|
||||||
text_shader = new shader(shader_text_vert, shader_text_frag);
|
|
||||||
quad_vao = new VAO();
|
|
||||||
|
|
||||||
float vertices[6 * 4] = {
|
|
||||||
// vertices uvs
|
|
||||||
// triangle 1
|
|
||||||
1.0, 0, 1.0f, 0.0f,
|
|
||||||
0, 0, 0.0f, 0.0f,
|
|
||||||
0, 1.0, 0.0f, 1.0f,
|
|
||||||
// triangle 2
|
|
||||||
1.0, 1.0, 1.0f, 1.0f,
|
|
||||||
1.0, 0, 1.0f, 0.0f,
|
|
||||||
0, 1.0, 0.0f, 1.0f,
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
quad_vao->bindVBO(new VBO(ARRAY_BUFFER, vertices, sizeof(float) * 6 * 4), 0, 4);
|
|
||||||
}
|
|
||||||
|
|
||||||
void fp::text::destroy() {
|
|
||||||
for (const auto& c : character_conversion_map)
|
|
||||||
for (const auto& t : c.second)
|
|
||||||
glDeleteTextures(1, &t.second.textureID);
|
|
||||||
delete (text_shader);
|
|
||||||
delete (quad_vao);
|
|
||||||
}
|
|
||||||
|
|
||||||
void fp::text::render() {
|
|
||||||
glEnable(GL_BLEND);
|
|
||||||
//glDisable(GL_CULL_FACE);
|
|
||||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
||||||
|
|
||||||
text_shader->use();
|
|
||||||
quad_vao->bind();
|
|
||||||
glEnableVertexAttribArray(0);
|
|
||||||
|
|
||||||
while (!text_render_queue.empty()) {
|
|
||||||
const auto& text_object = text_render_queue.front();
|
|
||||||
|
|
||||||
text_shader->setVec4("text_color", text_object.color);
|
|
||||||
glActiveTexture(GL_TEXTURE0);
|
|
||||||
|
|
||||||
// will be incremented by advance
|
|
||||||
float cursor_x = text_object.x;
|
|
||||||
// we need to offset the y coord freetype / opengl is expecting to draw from the bottom left, but because of how I have the ortho matrix
|
|
||||||
// the renderer draws from the top left (which I think is a little more intuitive). The easiest way to fix this is the offset.
|
|
||||||
int max_height = 0;
|
|
||||||
|
|
||||||
// but the offset must be the max height of the characters in the text otherwise the position of smaller chars like 'o' and 'e' will be off
|
|
||||||
for (const char c : text_object.text) {
|
|
||||||
const gl_character gl_char = character_conversion_map[text_object.size][c];
|
|
||||||
max_height = std::max(gl_char.size.y, max_height);
|
|
||||||
}
|
|
||||||
|
|
||||||
// TODO: use instancing to reduce number of draw calls (use signed distance fields when you make the switch)
|
|
||||||
// valve paper on the subject (signed distance fields):
|
|
||||||
// https://steamcdn-a.akamaihd.net/apps/valve/2007/SIGGRAPH2007_AlphaTestedMagnification.pdf
|
|
||||||
for (const char c : text_object.text) {
|
|
||||||
const gl_character gl_char = character_conversion_map[text_object.size][c];
|
|
||||||
|
|
||||||
blt::mat4x4 translation_matrix{};
|
|
||||||
|
|
||||||
auto w = (float) gl_char.size.x * text_object.scale;
|
|
||||||
auto h = (float) gl_char.size.y * text_object.scale;
|
|
||||||
|
|
||||||
// move the glyph based on https://freetype.org/freetype2/docs/glyphs/glyph-metrics-3.svg
|
|
||||||
auto x = cursor_x + (float) gl_char.bearing.x * text_object.scale;
|
|
||||||
auto y = (float) max_height + text_object.y + (float) (-gl_char.bearing.y) * text_object.scale;
|
|
||||||
|
|
||||||
translation_matrix.translate(x, y, 0);
|
|
||||||
translation_matrix.scale(w, h, 0);
|
|
||||||
|
|
||||||
text_shader->setMatrix("translation", translation_matrix);
|
|
||||||
|
|
||||||
glBindTexture(GL_TEXTURE_2D, gl_char.textureID);
|
|
||||||
glDrawArrays(GL_TRIANGLES, 0, 6);
|
|
||||||
// advance is loaded in as 1/64th pixels
|
|
||||||
cursor_x += (float) (gl_char.advance / 64.0) * text_object.scale;
|
|
||||||
}
|
|
||||||
|
|
||||||
text_render_queue.pop();
|
|
||||||
}
|
|
||||||
|
|
||||||
glDisableVertexAttribArray(0);
|
|
||||||
|
|
||||||
glDisable(GL_BLEND);
|
|
||||||
}
|
|
||||||
|
|
||||||
void fp::text::drawText(const std::string& text, float x, float y, fp::text::font_size size, const blt::vec4& color, const blt::vec4& backgroundColor, float scale) {
|
|
||||||
text_render_queue.emplace(text, x, y, size, color, backgroundColor, scale);
|
|
||||||
}
|
|
||||||
|
|
||||||
fp::text::text_size fp::text::getTextSize(const std::string& text, fp::text::font_size size, float scale) {
|
|
||||||
int w = 0, h = 0;
|
|
||||||
for (const char& c : text) {
|
|
||||||
const gl_character gl_char = character_conversion_map[size][c];
|
|
||||||
|
|
||||||
auto local_w = (int)((float)gl_char.size.x * scale);
|
|
||||||
auto local_h = (int)((float)gl_char.size.y * scale);
|
|
||||||
|
|
||||||
w = std::max(w, local_w);
|
|
||||||
h = std::max(h, local_h);
|
|
||||||
}
|
|
||||||
return {w, h};
|
|
||||||
}
|
|
|
@ -11,6 +11,7 @@
|
||||||
#include "stb/stb_perlin.h"
|
#include "stb/stb_perlin.h"
|
||||||
#include <blt/std/format.h>
|
#include <blt/std/format.h>
|
||||||
#include <blt/math/math.h>
|
#include <blt/math/math.h>
|
||||||
|
#include <blt/math/log_util.h>
|
||||||
|
|
||||||
inline void checkEdgeFace(
|
inline void checkEdgeFace(
|
||||||
fp::block_storage* local, fp::block_storage* neighbour,
|
fp::block_storage* local, fp::block_storage* neighbour,
|
||||||
|
@ -138,13 +139,14 @@ void fp::world::update() {
|
||||||
void fp::world::render(fp::shader& shader) {
|
void fp::world::render(fp::shader& shader) {
|
||||||
shader.use();
|
shader.use();
|
||||||
|
|
||||||
|
if (fp::window::isKeyPressed(GLFW_KEY_F) && fp::window::keyState())
|
||||||
|
fp::camera::isFrozen() ? fp::camera::unfreeze() : fp::camera::freeze();
|
||||||
|
|
||||||
glActiveTexture(GL_TEXTURE0);
|
glActiveTexture(GL_TEXTURE0);
|
||||||
glBindTexture(GL_TEXTURE_2D_ARRAY, fp::registry::getTextureID());
|
glBindTexture(GL_TEXTURE_2D_ARRAY, fp::registry::getTextureID());
|
||||||
|
|
||||||
auto view_distance = std::stoi(fp::settings::get("VIEW_DISTANCE")) / 2;
|
auto view_distance = std::stoi(fp::settings::get("VIEW_DISTANCE")) / 2;
|
||||||
|
|
||||||
view_frustum.update();
|
|
||||||
|
|
||||||
for (int i = -view_distance; i <= view_distance; i++) {
|
for (int i = -view_distance; i <= view_distance; i++) {
|
||||||
for (int j = -view_distance; j <= view_distance; j++) {
|
for (int j = -view_distance; j <= view_distance; j++) {
|
||||||
for (int k = -view_distance; k <= view_distance; k++) {
|
for (int k = -view_distance; k <= view_distance; k++) {
|
||||||
|
@ -154,9 +156,9 @@ void fp::world::render(fp::shader& shader) {
|
||||||
int y = (int) pos.y();
|
int y = (int) pos.y();
|
||||||
int z = (int) pos.z();
|
int z = (int) pos.z();
|
||||||
auto camera_chunk_pos = fp::_static::world_to_chunk({x, y, z});
|
auto camera_chunk_pos = fp::_static::world_to_chunk({x, y, z});
|
||||||
auto adjusted_chunk_pos = chunk_pos{camera_chunk_pos.x + i, // chunk x
|
chunk_pos adjusted_chunk_pos {camera_chunk_pos.x + i, // chunk x
|
||||||
camera_chunk_pos.y + j, // chunk y
|
camera_chunk_pos.y + j, // chunk y
|
||||||
camera_chunk_pos.z + k}; // chunk z
|
camera_chunk_pos.z + k}; // chunk z
|
||||||
// generate chunk if it doesn't exist
|
// generate chunk if it doesn't exist
|
||||||
auto* chunk = this->getChunk(adjusted_chunk_pos);
|
auto* chunk = this->getChunk(adjusted_chunk_pos);
|
||||||
if (!chunk) {
|
if (!chunk) {
|
||||||
|
@ -173,12 +175,12 @@ void fp::world::render(fp::shader& shader) {
|
||||||
chunk->updateChunkMesh();
|
chunk->updateChunkMesh();
|
||||||
}
|
}
|
||||||
|
|
||||||
auto cp = blt::vec3{(float)adjusted_chunk_pos.x, (float)adjusted_chunk_pos.y, (float)adjusted_chunk_pos.z};
|
const auto p_min = blt::vec3{(float)i * CHUNK_SIZE, (float)j * CHUNK_SIZE, (float)k * CHUNK_SIZE};
|
||||||
auto cp2 = cp + blt::vec3{CHUNK_SIZE, 0, 0};
|
const auto p_max = p_min + blt::vec3{CHUNK_SIZE, CHUNK_SIZE, CHUNK_SIZE};
|
||||||
auto cp3 = cp + blt::vec3{0, CHUNK_SIZE, 0};
|
|
||||||
auto cp4 = cp + blt::vec3{0, 0, CHUNK_SIZE};
|
const auto& m = camera::getPVM();
|
||||||
auto cp5 = cp + blt::vec3{CHUNK_SIZE, CHUNK_SIZE, CHUNK_SIZE};
|
|
||||||
if (view_frustum.pointInside(cp) || view_frustum.pointInside(cp2) || view_frustum.pointInside(cp3) || view_frustum.pointInside(cp4) || view_frustum.pointInside(cp5))
|
if (frustum::isInsideFrustum(m, p_min))
|
||||||
chunk->render(shader);
|
chunk->render(shader);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -206,8 +208,8 @@ fp::chunk* fp::world::generateChunk(const fp::chunk_pos& pos) {
|
||||||
|
|
||||||
float noise_total = 1;
|
float noise_total = 1;
|
||||||
|
|
||||||
for (int i = 1; i <= 8; i++)
|
for (int j = 1; j <= 8; j++)
|
||||||
noise_total += stb_perlin_noise3(block_x / 256.0f, block_z / 256.0f, i * 5.213953, 0, 0, 0) * (float)(i);
|
noise_total += stb_perlin_noise3(block_x / 256.0f, block_z / 256.0f, (float)j * 5.213953f, 0, 0, 0) * (float)(j);
|
||||||
|
|
||||||
noise_total /= 8;
|
noise_total /= 8;
|
||||||
|
|
||||||
|
@ -247,6 +249,7 @@ void fp::chunk::render(fp::shader& shader) {
|
||||||
(float) pos.z * CHUNK_SIZE
|
(float) pos.z * CHUNK_SIZE
|
||||||
);
|
);
|
||||||
shader.setMatrix("translation", translation);
|
shader.setMatrix("translation", translation);
|
||||||
|
//blt::logging::trace << v << "\n";
|
||||||
// bind the chunk's VAO
|
// bind the chunk's VAO
|
||||||
chunk_vao->bind();
|
chunk_vao->bind();
|
||||||
// despite binding the element buffer at creation time, this is required.
|
// despite binding the element buffer at creation time, this is required.
|
||||||
|
|
Loading…
Reference in New Issue